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-rw-r--r--indra/llrender/llvertexbuffer.cpp73
1 files changed, 56 insertions, 17 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 420cd2d9c4..5048799854 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -1065,7 +1065,14 @@ LLVertexBuffer::~LLVertexBuffer()
sVertexCount -= mNumVerts;
sIndexCount -= mNumIndices;
- llassert_always(!mMappedData && !mMappedIndexData);
+ if (mMappedData)
+ {
+ LL_ERRS() << "Failed to clear vertex buffer's vertices" << LL_ENDL;
+ }
+ if (mMappedIndexData)
+ {
+ LL_ERRS() << "Failed to clear vertex buffer's indices" << LL_ENDL;
+ }
};
void LLVertexBuffer::placeFence() const
@@ -1167,7 +1174,7 @@ void LLVertexBuffer::releaseIndices()
sGLCount--;
}
-void LLVertexBuffer::createGLBuffer(U32 size)
+bool LLVertexBuffer::createGLBuffer(U32 size)
{
if (mGLBuffer)
{
@@ -1176,9 +1183,11 @@ void LLVertexBuffer::createGLBuffer(U32 size)
if (size == 0)
{
- return;
+ return true;
}
+ bool sucsess = true;
+
mEmpty = true;
mMappedDataUsingVBOs = useVBOs();
@@ -1196,9 +1205,15 @@ void LLVertexBuffer::createGLBuffer(U32 size)
mSize = size;
claimMem(mSize);
}
+
+ if (!mMappedData)
+ {
+ sucsess = false;
+ }
+ return sucsess;
}
-void LLVertexBuffer::createGLIndices(U32 size)
+bool LLVertexBuffer::createGLIndices(U32 size)
{
if (mGLIndices)
{
@@ -1207,9 +1222,11 @@ void LLVertexBuffer::createGLIndices(U32 size)
if (size == 0)
{
- return;
+ return true;
}
+ bool sucsess = true;
+
mEmpty = true;
//pad by 16 bytes for aligned copies
@@ -1230,6 +1247,12 @@ void LLVertexBuffer::createGLIndices(U32 size)
mGLIndices = ++gl_buffer_idx;
mIndicesSize = size;
}
+
+ if (!mMappedIndexData)
+ {
+ sucsess = false;
+ }
+ return sucsess;
}
void LLVertexBuffer::destroyGLBuffer()
@@ -1272,10 +1295,12 @@ void LLVertexBuffer::destroyGLIndices()
//unbind();
}
-void LLVertexBuffer::updateNumVerts(S32 nverts)
+bool LLVertexBuffer::updateNumVerts(S32 nverts)
{
llassert(nverts >= 0);
+ bool sucsess = true;
+
if (nverts > 65536)
{
LL_WARNS() << "Vertex buffer overflow!" << LL_ENDL;
@@ -1286,31 +1311,37 @@ void LLVertexBuffer::updateNumVerts(S32 nverts)
if (needed_size > mSize || needed_size <= mSize/2)
{
- createGLBuffer(needed_size);
+ sucsess &= createGLBuffer(needed_size);
}
sVertexCount -= mNumVerts;
mNumVerts = nverts;
sVertexCount += mNumVerts;
+
+ return sucsess;
}
-void LLVertexBuffer::updateNumIndices(S32 nindices)
+bool LLVertexBuffer::updateNumIndices(S32 nindices)
{
llassert(nindices >= 0);
+ bool sucsess = true;
+
U32 needed_size = sizeof(U16) * nindices;
if (needed_size > mIndicesSize || needed_size <= mIndicesSize/2)
{
- createGLIndices(needed_size);
+ sucsess &= createGLIndices(needed_size);
}
sIndexCount -= mNumIndices;
mNumIndices = nindices;
sIndexCount += mNumIndices;
+
+ return sucsess;
}
-void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
+bool LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
{
stop_glerror();
@@ -1320,13 +1351,15 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
LL_ERRS() << "Bad vertex buffer allocation: " << nverts << " : " << nindices << LL_ENDL;
}
- updateNumVerts(nverts);
- updateNumIndices(nindices);
+ bool sucsess = true;
+
+ sucsess &= updateNumVerts(nverts);
+ sucsess &= updateNumIndices(nindices);
if (create && (nverts || nindices))
{
//actually allocate space for the vertex buffer if using VBO mapping
- flush();
+ flush(); //unmap
if (gGLManager.mHasVertexArrayObject && useVBOs() && sUseVAO)
{
@@ -1336,6 +1369,8 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
setupVertexArray();
}
}
+
+ return sucsess;
}
static LLTrace::BlockTimerStatHandle FTM_SETUP_VERTEX_ARRAY("Setup VAO");
@@ -1466,23 +1501,27 @@ void LLVertexBuffer::setupVertexArray()
unbind();
}
-void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices)
+bool LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices)
{
llassert(newnverts >= 0);
llassert(newnindices >= 0);
- updateNumVerts(newnverts);
- updateNumIndices(newnindices);
+ bool sucsess = true;
+
+ sucsess &= updateNumVerts(newnverts);
+ sucsess &= updateNumIndices(newnindices);
if (useVBOs())
{
- flush();
+ flush(); //unmap
if (mGLArray)
{ //if size changed, offsets changed
setupVertexArray();
}
}
+
+ return sucsess;
}
bool LLVertexBuffer::useVBOs() const