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Diffstat (limited to 'indra/llrender/llvertexbuffer.cpp')
-rwxr-xr-xindra/llrender/llvertexbuffer.cpp91
1 files changed, 69 insertions, 22 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 4909b43e8a..01541026b1 100755
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -342,13 +342,32 @@ S32 LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_MAX] =
sizeof(LLVector2), // TYPE_TEXCOORD3,
sizeof(LLColor4U), // TYPE_COLOR,
sizeof(LLColor4U), // TYPE_EMISSIVE, only alpha is used currently
- sizeof(LLVector4), // TYPE_BINORMAL,
+ sizeof(LLVector4), // TYPE_TANGENT,
sizeof(F32), // TYPE_WEIGHT,
sizeof(LLVector4), // TYPE_WEIGHT4,
sizeof(LLVector4), // TYPE_CLOTHWEIGHT,
sizeof(LLVector4), // TYPE_TEXTURE_INDEX (actually exists as position.w), no extra data, but stride is 16 bytes
};
+static std::string vb_type_name[] =
+{
+ "TYPE_VERTEX",
+ "TYPE_NORMAL",
+ "TYPE_TEXCOORD0",
+ "TYPE_TEXCOORD1",
+ "TYPE_TEXCOORD2",
+ "TYPE_TEXCOORD3",
+ "TYPE_COLOR",
+ "TYPE_EMISSIVE",
+ "TYPE_TANGENT",
+ "TYPE_WEIGHT",
+ "TYPE_WEIGHT4",
+ "TYPE_CLOTHWEIGHT",
+ "TYPE_TEXTURE_INDEX",
+ "TYPE_MAX",
+ "TYPE_INDEX",
+};
+
U32 LLVertexBuffer::sGLMode[LLRender::NUM_MODES] =
{
GL_TRIANGLES,
@@ -523,16 +542,16 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask)
}
}
- if (sLastMask & MAP_BINORMAL)
+ if (sLastMask & MAP_TANGENT)
{
- if (!(data_mask & MAP_BINORMAL))
+ if (!(data_mask & MAP_TANGENT))
{
glClientActiveTextureARB(GL_TEXTURE2_ARB);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glClientActiveTextureARB(GL_TEXTURE0_ARB);
}
}
- else if (data_mask & MAP_BINORMAL)
+ else if (data_mask & MAP_TANGENT)
{
glClientActiveTextureARB(GL_TEXTURE2_ARB);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
@@ -593,8 +612,9 @@ void LLVertexBuffer::drawArrays(U32 mode, const std::vector<LLVector3>& pos, con
glVertexPointer(3, GL_FLOAT, 0, pos[0].mV);
glNormalPointer(GL_FLOAT, 0, norm[0].mV);
}
-
+ LLGLSLShader::startProfile();
glDrawArrays(sGLMode[mode], 0, count);
+ LLGLSLShader::stopProfile(count, mode);
}
//static
@@ -631,7 +651,9 @@ void LLVertexBuffer::drawElements(U32 mode, const LLVector4a* pos, const LLVecto
glVertexPointer(3, GL_FLOAT, 16, pos);
}
+ LLGLSLShader::startProfile();
glDrawElements(sGLMode[mode], num_indices, GL_UNSIGNED_SHORT, indicesp);
+ LLGLSLShader::stopProfile(num_indices, mode);
}
void LLVertexBuffer::validateRange(U32 start, U32 end, U32 count, U32 indices_offset) const
@@ -731,9 +753,14 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi
U16* idx = ((U16*) getIndicesPointer())+indices_offset;
stop_glerror();
+ LLGLSLShader::startProfile();
glDrawRangeElements(sGLMode[mode], start, end, count, GL_UNSIGNED_SHORT,
idx);
+ LLGLSLShader::stopProfile(count, mode);
stop_glerror();
+
+
+
placeFence();
}
@@ -777,8 +804,10 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
}
stop_glerror();
+ LLGLSLShader::startProfile();
glDrawElements(sGLMode[mode], count, GL_UNSIGNED_SHORT,
((U16*) getIndicesPointer()) + indices_offset);
+ LLGLSLShader::stopProfile(count, mode);
stop_glerror();
placeFence();
}
@@ -820,9 +849,12 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
{
LLFastTimer t2(FTM_GL_DRAW_ARRAYS);
- stop_glerror();
- glDrawArrays(sGLMode[mode], first, count);
- }
+ stop_glerror();
+ LLGLSLShader::startProfile();
+ glDrawArrays(sGLMode[mode], first, count);
+ LLGLSLShader::stopProfile(count, mode);
+ }
+
stop_glerror();
placeFence();
}
@@ -1322,7 +1354,7 @@ void LLVertexBuffer::setupVertexArray()
2, //TYPE_TEXCOORD3,
4, //TYPE_COLOR,
4, //TYPE_EMISSIVE,
- 3, //TYPE_BINORMAL,
+ 4, //TYPE_TANGENT,
1, //TYPE_WEIGHT,
4, //TYPE_WEIGHT4,
4, //TYPE_CLOTHWEIGHT,
@@ -1339,7 +1371,7 @@ void LLVertexBuffer::setupVertexArray()
GL_FLOAT, //TYPE_TEXCOORD3,
GL_UNSIGNED_BYTE, //TYPE_COLOR,
GL_UNSIGNED_BYTE, //TYPE_EMISSIVE,
- GL_FLOAT, //TYPE_BINORMAL,
+ GL_FLOAT, //TYPE_TANGENT,
GL_FLOAT, //TYPE_WEIGHT,
GL_FLOAT, //TYPE_WEIGHT4,
GL_FLOAT, //TYPE_CLOTHWEIGHT,
@@ -1356,7 +1388,7 @@ void LLVertexBuffer::setupVertexArray()
false, //TYPE_TEXCOORD3,
false, //TYPE_COLOR,
false, //TYPE_EMISSIVE,
- false, //TYPE_BINORMAL,
+ false, //TYPE_TANGENT,
false, //TYPE_WEIGHT,
false, //TYPE_WEIGHT4,
false, //TYPE_CLOTHWEIGHT,
@@ -1373,7 +1405,7 @@ void LLVertexBuffer::setupVertexArray()
GL_FALSE, //TYPE_TEXCOORD3,
GL_TRUE, //TYPE_COLOR,
GL_TRUE, //TYPE_EMISSIVE,
- GL_FALSE, //TYPE_BINORMAL,
+ GL_FALSE, //TYPE_TANGENT,
GL_FALSE, //TYPE_WEIGHT,
GL_FALSE, //TYPE_WEIGHT4,
GL_FALSE, //TYPE_CLOTHWEIGHT,
@@ -2038,14 +2070,21 @@ bool LLVertexBuffer::getTexCoord1Strider(LLStrider<LLVector2>& strider, S32 inde
{
return VertexBufferStrider<LLVector2,TYPE_TEXCOORD1>::get(*this, strider, index, count, map_range);
}
-
+bool LLVertexBuffer::getTexCoord2Strider(LLStrider<LLVector2>& strider, S32 index, S32 count, bool map_range)
+{
+ return VertexBufferStrider<LLVector2,TYPE_TEXCOORD2>::get(*this, strider, index, count, map_range);
+}
bool LLVertexBuffer::getNormalStrider(LLStrider<LLVector3>& strider, S32 index, S32 count, bool map_range)
{
return VertexBufferStrider<LLVector3,TYPE_NORMAL>::get(*this, strider, index, count, map_range);
}
-bool LLVertexBuffer::getBinormalStrider(LLStrider<LLVector3>& strider, S32 index, S32 count, bool map_range)
+bool LLVertexBuffer::getTangentStrider(LLStrider<LLVector3>& strider, S32 index, S32 count, bool map_range)
{
- return VertexBufferStrider<LLVector3,TYPE_BINORMAL>::get(*this, strider, index, count, map_range);
+ return VertexBufferStrider<LLVector3,TYPE_TANGENT>::get(*this, strider, index, count, map_range);
+}
+bool LLVertexBuffer::getTangentStrider(LLStrider<LLVector4a>& strider, S32 index, S32 count, bool map_range)
+{
+ return VertexBufferStrider<LLVector4a,TYPE_TANGENT>::get(*this, strider, index, count, map_range);
}
bool LLVertexBuffer::getColorStrider(LLStrider<LLColor4U>& strider, S32 index, S32 count, bool map_range)
{
@@ -2200,7 +2239,7 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
if ((data_mask & required_mask) != required_mask)
{
- llerrs << "Shader consumption mismatches data provision." << llendl;
+ llwarns << "Shader consumption mismatches data provision." << llendl;
}
}
}
@@ -2318,6 +2357,14 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask)
if (gDebugGL && ((data_mask & mTypeMask) != data_mask))
{
+ for (U32 i = 0; i < LLVertexBuffer::TYPE_MAX; ++i)
+ {
+ U32 mask = 1 << i;
+ if (mask & data_mask && !(mask & mTypeMask))
+ { //bit set in data_mask, but not set in mTypeMask
+ llwarns << "Missing required component " << vb_type_name[i] << llendl;
+ }
+ }
llerrs << "LLVertexBuffer::setupVertexBuffer missing required components for supplied data mask." << llendl;
}
@@ -2347,11 +2394,11 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask)
void* ptr = (void*)(base + mOffsets[TYPE_TEXCOORD1]);
glVertexAttribPointerARB(loc,2,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD1], ptr);
}
- if (data_mask & MAP_BINORMAL)
+ if (data_mask & MAP_TANGENT)
{
- S32 loc = TYPE_BINORMAL;
- void* ptr = (void*)(base + mOffsets[TYPE_BINORMAL]);
- glVertexAttribPointerARB(loc, 3,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_BINORMAL], ptr);
+ S32 loc = TYPE_TANGENT;
+ void* ptr = (void*)(base + mOffsets[TYPE_TANGENT]);
+ glVertexAttribPointerARB(loc, 4,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_TANGENT], ptr);
}
if (data_mask & MAP_TEXCOORD0)
{
@@ -2429,10 +2476,10 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask)
glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD1], (void*)(base + mOffsets[TYPE_TEXCOORD1]));
glClientActiveTextureARB(GL_TEXTURE0_ARB);
}
- if (data_mask & MAP_BINORMAL)
+ if (data_mask & MAP_TANGENT)
{
glClientActiveTextureARB(GL_TEXTURE2_ARB);
- glTexCoordPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_BINORMAL], (void*)(base + mOffsets[TYPE_BINORMAL]));
+ glTexCoordPointer(4,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TANGENT], (void*)(base + mOffsets[TYPE_TANGENT]));
glClientActiveTextureARB(GL_TEXTURE0_ARB);
}
if (data_mask & MAP_TEXCOORD0)