diff options
Diffstat (limited to 'indra/llrender/llvertexbuffer.cpp')
-rwxr-xr-x | indra/llrender/llvertexbuffer.cpp | 91 |
1 files changed, 69 insertions, 22 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 4909b43e8a..01541026b1 100755 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -342,13 +342,32 @@ S32 LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_MAX] = sizeof(LLVector2), // TYPE_TEXCOORD3, sizeof(LLColor4U), // TYPE_COLOR, sizeof(LLColor4U), // TYPE_EMISSIVE, only alpha is used currently - sizeof(LLVector4), // TYPE_BINORMAL, + sizeof(LLVector4), // TYPE_TANGENT, sizeof(F32), // TYPE_WEIGHT, sizeof(LLVector4), // TYPE_WEIGHT4, sizeof(LLVector4), // TYPE_CLOTHWEIGHT, sizeof(LLVector4), // TYPE_TEXTURE_INDEX (actually exists as position.w), no extra data, but stride is 16 bytes }; +static std::string vb_type_name[] = +{ + "TYPE_VERTEX", + "TYPE_NORMAL", + "TYPE_TEXCOORD0", + "TYPE_TEXCOORD1", + "TYPE_TEXCOORD2", + "TYPE_TEXCOORD3", + "TYPE_COLOR", + "TYPE_EMISSIVE", + "TYPE_TANGENT", + "TYPE_WEIGHT", + "TYPE_WEIGHT4", + "TYPE_CLOTHWEIGHT", + "TYPE_TEXTURE_INDEX", + "TYPE_MAX", + "TYPE_INDEX", +}; + U32 LLVertexBuffer::sGLMode[LLRender::NUM_MODES] = { GL_TRIANGLES, @@ -523,16 +542,16 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) } } - if (sLastMask & MAP_BINORMAL) + if (sLastMask & MAP_TANGENT) { - if (!(data_mask & MAP_BINORMAL)) + if (!(data_mask & MAP_TANGENT)) { glClientActiveTextureARB(GL_TEXTURE2_ARB); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glClientActiveTextureARB(GL_TEXTURE0_ARB); } } - else if (data_mask & MAP_BINORMAL) + else if (data_mask & MAP_TANGENT) { glClientActiveTextureARB(GL_TEXTURE2_ARB); glEnableClientState(GL_TEXTURE_COORD_ARRAY); @@ -593,8 +612,9 @@ void LLVertexBuffer::drawArrays(U32 mode, const std::vector<LLVector3>& pos, con glVertexPointer(3, GL_FLOAT, 0, pos[0].mV); glNormalPointer(GL_FLOAT, 0, norm[0].mV); } - + LLGLSLShader::startProfile(); glDrawArrays(sGLMode[mode], 0, count); + LLGLSLShader::stopProfile(count, mode); } //static @@ -631,7 +651,9 @@ void LLVertexBuffer::drawElements(U32 mode, const LLVector4a* pos, const LLVecto glVertexPointer(3, GL_FLOAT, 16, pos); } + LLGLSLShader::startProfile(); glDrawElements(sGLMode[mode], num_indices, GL_UNSIGNED_SHORT, indicesp); + LLGLSLShader::stopProfile(num_indices, mode); } void LLVertexBuffer::validateRange(U32 start, U32 end, U32 count, U32 indices_offset) const @@ -731,9 +753,14 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi U16* idx = ((U16*) getIndicesPointer())+indices_offset; stop_glerror(); + LLGLSLShader::startProfile(); glDrawRangeElements(sGLMode[mode], start, end, count, GL_UNSIGNED_SHORT, idx); + LLGLSLShader::stopProfile(count, mode); stop_glerror(); + + + placeFence(); } @@ -777,8 +804,10 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const } stop_glerror(); + LLGLSLShader::startProfile(); glDrawElements(sGLMode[mode], count, GL_UNSIGNED_SHORT, ((U16*) getIndicesPointer()) + indices_offset); + LLGLSLShader::stopProfile(count, mode); stop_glerror(); placeFence(); } @@ -820,9 +849,12 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const { LLFastTimer t2(FTM_GL_DRAW_ARRAYS); - stop_glerror(); - glDrawArrays(sGLMode[mode], first, count); - } + stop_glerror(); + LLGLSLShader::startProfile(); + glDrawArrays(sGLMode[mode], first, count); + LLGLSLShader::stopProfile(count, mode); + } + stop_glerror(); placeFence(); } @@ -1322,7 +1354,7 @@ void LLVertexBuffer::setupVertexArray() 2, //TYPE_TEXCOORD3, 4, //TYPE_COLOR, 4, //TYPE_EMISSIVE, - 3, //TYPE_BINORMAL, + 4, //TYPE_TANGENT, 1, //TYPE_WEIGHT, 4, //TYPE_WEIGHT4, 4, //TYPE_CLOTHWEIGHT, @@ -1339,7 +1371,7 @@ void LLVertexBuffer::setupVertexArray() GL_FLOAT, //TYPE_TEXCOORD3, GL_UNSIGNED_BYTE, //TYPE_COLOR, GL_UNSIGNED_BYTE, //TYPE_EMISSIVE, - GL_FLOAT, //TYPE_BINORMAL, + GL_FLOAT, //TYPE_TANGENT, GL_FLOAT, //TYPE_WEIGHT, GL_FLOAT, //TYPE_WEIGHT4, GL_FLOAT, //TYPE_CLOTHWEIGHT, @@ -1356,7 +1388,7 @@ void LLVertexBuffer::setupVertexArray() false, //TYPE_TEXCOORD3, false, //TYPE_COLOR, false, //TYPE_EMISSIVE, - false, //TYPE_BINORMAL, + false, //TYPE_TANGENT, false, //TYPE_WEIGHT, false, //TYPE_WEIGHT4, false, //TYPE_CLOTHWEIGHT, @@ -1373,7 +1405,7 @@ void LLVertexBuffer::setupVertexArray() GL_FALSE, //TYPE_TEXCOORD3, GL_TRUE, //TYPE_COLOR, GL_TRUE, //TYPE_EMISSIVE, - GL_FALSE, //TYPE_BINORMAL, + GL_FALSE, //TYPE_TANGENT, GL_FALSE, //TYPE_WEIGHT, GL_FALSE, //TYPE_WEIGHT4, GL_FALSE, //TYPE_CLOTHWEIGHT, @@ -2038,14 +2070,21 @@ bool LLVertexBuffer::getTexCoord1Strider(LLStrider<LLVector2>& strider, S32 inde { return VertexBufferStrider<LLVector2,TYPE_TEXCOORD1>::get(*this, strider, index, count, map_range); } - +bool LLVertexBuffer::getTexCoord2Strider(LLStrider<LLVector2>& strider, S32 index, S32 count, bool map_range) +{ + return VertexBufferStrider<LLVector2,TYPE_TEXCOORD2>::get(*this, strider, index, count, map_range); +} bool LLVertexBuffer::getNormalStrider(LLStrider<LLVector3>& strider, S32 index, S32 count, bool map_range) { return VertexBufferStrider<LLVector3,TYPE_NORMAL>::get(*this, strider, index, count, map_range); } -bool LLVertexBuffer::getBinormalStrider(LLStrider<LLVector3>& strider, S32 index, S32 count, bool map_range) +bool LLVertexBuffer::getTangentStrider(LLStrider<LLVector3>& strider, S32 index, S32 count, bool map_range) { - return VertexBufferStrider<LLVector3,TYPE_BINORMAL>::get(*this, strider, index, count, map_range); + return VertexBufferStrider<LLVector3,TYPE_TANGENT>::get(*this, strider, index, count, map_range); +} +bool LLVertexBuffer::getTangentStrider(LLStrider<LLVector4a>& strider, S32 index, S32 count, bool map_range) +{ + return VertexBufferStrider<LLVector4a,TYPE_TANGENT>::get(*this, strider, index, count, map_range); } bool LLVertexBuffer::getColorStrider(LLStrider<LLColor4U>& strider, S32 index, S32 count, bool map_range) { @@ -2200,7 +2239,7 @@ void LLVertexBuffer::setBuffer(U32 data_mask) if ((data_mask & required_mask) != required_mask) { - llerrs << "Shader consumption mismatches data provision." << llendl; + llwarns << "Shader consumption mismatches data provision." << llendl; } } } @@ -2318,6 +2357,14 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) if (gDebugGL && ((data_mask & mTypeMask) != data_mask)) { + for (U32 i = 0; i < LLVertexBuffer::TYPE_MAX; ++i) + { + U32 mask = 1 << i; + if (mask & data_mask && !(mask & mTypeMask)) + { //bit set in data_mask, but not set in mTypeMask + llwarns << "Missing required component " << vb_type_name[i] << llendl; + } + } llerrs << "LLVertexBuffer::setupVertexBuffer missing required components for supplied data mask." << llendl; } @@ -2347,11 +2394,11 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) void* ptr = (void*)(base + mOffsets[TYPE_TEXCOORD1]); glVertexAttribPointerARB(loc,2,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD1], ptr); } - if (data_mask & MAP_BINORMAL) + if (data_mask & MAP_TANGENT) { - S32 loc = TYPE_BINORMAL; - void* ptr = (void*)(base + mOffsets[TYPE_BINORMAL]); - glVertexAttribPointerARB(loc, 3,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_BINORMAL], ptr); + S32 loc = TYPE_TANGENT; + void* ptr = (void*)(base + mOffsets[TYPE_TANGENT]); + glVertexAttribPointerARB(loc, 4,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_TANGENT], ptr); } if (data_mask & MAP_TEXCOORD0) { @@ -2429,10 +2476,10 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD1], (void*)(base + mOffsets[TYPE_TEXCOORD1])); glClientActiveTextureARB(GL_TEXTURE0_ARB); } - if (data_mask & MAP_BINORMAL) + if (data_mask & MAP_TANGENT) { glClientActiveTextureARB(GL_TEXTURE2_ARB); - glTexCoordPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_BINORMAL], (void*)(base + mOffsets[TYPE_BINORMAL])); + glTexCoordPointer(4,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TANGENT], (void*)(base + mOffsets[TYPE_TANGENT])); glClientActiveTextureARB(GL_TEXTURE0_ARB); } if (data_mask & MAP_TEXCOORD0) |