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Diffstat (limited to 'indra/llrender/llvertexbuffer.cpp')
-rw-r--r--indra/llrender/llvertexbuffer.cpp136
1 files changed, 104 insertions, 32 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 5d88ea464d..db4189dfea 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -37,7 +37,6 @@
#include "llvertexbuffer.h"
// #include "llrender.h"
#include "llglheaders.h"
-#include "llmemory.h"
#include "llmemtype.h"
#include "llrender.h"
@@ -117,6 +116,7 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask)
GL_COLOR_ARRAY,
};
+ BOOL error = FALSE;
for (U32 i = 0; i < 4; ++i)
{
if (sLastMask & mask[i])
@@ -129,7 +129,15 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask)
{ //needs to be enabled, make sure it was (DEBUG TEMPORARY)
if (i > 0 && !glIsEnabled(array[i]))
{
- llerrs << "Bad client state! " << array[i] << " disabled." << llendl;
+ if (gDebugSession)
+ {
+ error = TRUE;
+ gFailLog << "Bad client state! " << array[i] << " disabled." << std::endl;
+ }
+ else
+ {
+ llerrs << "Bad client state! " << array[i] << " disabled." << llendl;
+ }
}
}
}
@@ -141,11 +149,24 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask)
}
else if (gDebugGL && glIsEnabled(array[i]))
{ //needs to be disabled, make sure it was (DEBUG TEMPORARY)
- llerrs << "Bad client state! " << array[i] << " enabled." << llendl;
+ if (gDebugSession)
+ {
+ error = TRUE;
+ gFailLog << "Bad client state! " << array[i] << " enabled." << std::endl;
+ }
+ else
+ {
+ llerrs << "Bad client state! " << array[i] << " enabled." << llendl;
+ }
}
}
}
+ if (error)
+ {
+ ll_fail("LLVertexBuffer::setupClientArrays failed");
+ }
+
U32 map_tc[] =
{
MAP_TEXCOORD1,
@@ -315,7 +336,7 @@ void LLVertexBuffer::unbind()
//static
void LLVertexBuffer::cleanupClass()
{
- LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
+ LLMemType mt2(LLMemType::MTYPE_VERTEX_CLEANUP_CLASS);
unbind();
clientCopy(); // deletes GL buffers
}
@@ -342,7 +363,7 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) :
mResized(FALSE),
mDynamicSize(FALSE)
{
- LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
+ LLMemType mt2(LLMemType::MTYPE_VERTEX_CONSTRUCTOR);
if (!sEnableVBOs)
{
mUsage = 0 ;
@@ -379,7 +400,7 @@ S32 LLVertexBuffer::calcStride(const U32& typemask, S32* offsets)
//virtual
LLVertexBuffer::~LLVertexBuffer()
{
- LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
+ LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTRUCTOR);
destroyGLBuffer();
destroyGLIndices();
sCount--;
@@ -459,8 +480,8 @@ void LLVertexBuffer::releaseIndices()
void LLVertexBuffer::createGLBuffer()
{
- LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
-
+ LLMemType mt2(LLMemType::MTYPE_VERTEX_CREATE_VERTICES);
+
U32 size = getSize();
if (mGLBuffer)
{
@@ -491,7 +512,7 @@ void LLVertexBuffer::createGLBuffer()
void LLVertexBuffer::createGLIndices()
{
- LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
+ LLMemType mt2(LLMemType::MTYPE_VERTEX_CREATE_INDICES);
U32 size = getIndicesSize();
if (mGLIndices)
@@ -523,7 +544,7 @@ void LLVertexBuffer::createGLIndices()
void LLVertexBuffer::destroyGLBuffer()
{
- LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
+ LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTROY_BUFFER);
if (mGLBuffer)
{
if (useVBOs())
@@ -550,7 +571,7 @@ void LLVertexBuffer::destroyGLBuffer()
void LLVertexBuffer::destroyGLIndices()
{
- LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
+ LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTROY_INDICES);
if (mGLIndices)
{
if (useVBOs())
@@ -577,7 +598,7 @@ void LLVertexBuffer::destroyGLIndices()
void LLVertexBuffer::updateNumVerts(S32 nverts)
{
- LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
+ LLMemType mt2(LLMemType::MTYPE_VERTEX_UPDATE_VERTS);
if (nverts >= 65535)
{
@@ -606,7 +627,7 @@ void LLVertexBuffer::updateNumVerts(S32 nverts)
void LLVertexBuffer::updateNumIndices(S32 nindices)
{
- LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
+ LLMemType mt2(LLMemType::MTYPE_VERTEX_UPDATE_INDICES);
mRequestedNumIndices = nindices;
if (!mDynamicSize)
{
@@ -627,7 +648,7 @@ void LLVertexBuffer::updateNumIndices(S32 nindices)
void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
{
- LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
+ LLMemType mt2(LLMemType::MTYPE_VERTEX_ALLOCATE_BUFFER);
updateNumVerts(nverts);
updateNumIndices(nindices);
@@ -650,7 +671,7 @@ void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices)
mRequestedNumVerts = newnverts;
mRequestedNumIndices = newnindices;
- LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
+ LLMemType mt2(LLMemType::MTYPE_VERTEX_RESIZE_BUFFER);
mDynamicSize = TRUE;
if (mUsage == GL_STATIC_DRAW_ARB)
{ //always delete/allocate static buffers on resize
@@ -779,7 +800,7 @@ BOOL LLVertexBuffer::useVBOs() const
// Map for data access
U8* LLVertexBuffer::mapBuffer(S32 access)
{
- LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
+ LLMemType mt2(LLMemType::MTYPE_VERTEX_MAP_BUFFER);
if (mFinal)
{
llerrs << "LLVertexBuffer::mapBuffer() called on a finalized buffer." << llendl;
@@ -791,13 +812,19 @@ U8* LLVertexBuffer::mapBuffer(S32 access)
if (!mLocked && useVBOs())
{
- setBuffer(0);
- mLocked = TRUE;
- stop_glerror();
- mMappedData = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
- stop_glerror();
- mMappedIndexData = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
- stop_glerror();
+ {
+ LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_VERTICES);
+ setBuffer(0);
+ mLocked = TRUE;
+ stop_glerror();
+ mMappedData = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+ stop_glerror();
+ }
+ {
+ LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES);
+ mMappedIndexData = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+ stop_glerror();
+ }
if (!mMappedData)
{
@@ -840,7 +867,7 @@ U8* LLVertexBuffer::mapBuffer(S32 access)
void LLVertexBuffer::unmapBuffer()
{
- LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
+ LLMemType mt2(LLMemType::MTYPE_VERTEX_UNMAP_BUFFER);
if (mMappedData || mMappedIndexData)
{
if (useVBOs() && mLocked)
@@ -962,7 +989,7 @@ bool LLVertexBuffer::getClothWeightStrider(LLStrider<LLVector4>& strider, S32 in
void LLVertexBuffer::setStride(S32 type, S32 new_stride)
{
- LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
+ LLMemType mt2(LLMemType::MTYPE_VERTEX_SET_STRIDE);
if (mNumVerts)
{
llerrs << "LLVertexBuffer::setOffset called with mNumVerts = " << mNumVerts << llendl;
@@ -984,7 +1011,7 @@ void LLVertexBuffer::setStride(S32 type, S32 new_stride)
// Set for rendering
void LLVertexBuffer::setBuffer(U32 data_mask)
{
- LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
+ LLMemType mt2(LLMemType::MTYPE_VERTEX_SET_BUFFER);
//set up pointers if the data mask is different ...
BOOL setup = (sLastMask != data_mask);
@@ -1016,19 +1043,36 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
sIBOActive = TRUE;
}
+ BOOL error = FALSE;
if (gDebugGL)
{
GLint buff;
glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff);
if ((GLuint)buff != mGLBuffer)
{
- llerrs << "Invalid GL vertex buffer bound: " << buff << llendl;
+ if (gDebugSession)
+ {
+ error = TRUE;
+ gFailLog << "Invalid GL vertex buffer bound: " << buff << std::endl;
+ }
+ else
+ {
+ llerrs << "Invalid GL vertex buffer bound: " << buff << llendl;
+ }
}
glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff);
if ((GLuint)buff != mGLIndices)
{
- llerrs << "Invalid GL index buffer bound: " << buff << llendl;
+ if (gDebugSession)
+ {
+ error = TRUE;
+ gFailLog << "Invalid GL index buffer bound: " << buff << std::endl;
+ }
+ else
+ {
+ llerrs << "Invalid GL index buffer bound: " << buff << llendl;
+ }
}
}
@@ -1040,13 +1084,29 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff);
if ((GLuint)buff != mGLBuffer)
{
- llerrs << "Invalid GL vertex buffer bound: " << buff << llendl;
+ if (gDebugSession)
+ {
+ error = TRUE;
+ gFailLog << "Invalid GL vertex buffer bound: " << std::endl;
+ }
+ else
+ {
+ llerrs << "Invalid GL vertex buffer bound: " << buff << llendl;
+ }
}
glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff);
if ((GLuint)buff != mGLIndices)
{
- llerrs << "Invalid GL index buffer bound: " << buff << llendl;
+ if (gDebugSession)
+ {
+ error = TRUE;
+ gFailLog << "Invalid GL index buffer bound: "<< std::endl;
+ }
+ else
+ {
+ llerrs << "Invalid GL index buffer bound: " << buff << llendl;
+ }
}
}
@@ -1068,10 +1128,22 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
if (data_mask != 0)
{
- llerrs << "Buffer set for rendering before being filled after resize." << llendl;
+ if (gDebugSession)
+ {
+ error = TRUE;
+ gFailLog << "Buffer set for rendering before being filled after resize." << std::endl;
+ }
+ else
+ {
+ llerrs << "Buffer set for rendering before being filled after resize." << llendl;
+ }
}
}
+ if (error)
+ {
+ ll_fail("LLVertexBuffer::mapBuffer failed");
+ }
unmapBuffer();
}
else
@@ -1122,7 +1194,7 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
// virtual (default)
void LLVertexBuffer::setupVertexBuffer(U32 data_mask) const
{
- LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
+ LLMemType mt2(LLMemType::MTYPE_VERTEX_SETUP_VERTEX_BUFFER);
stop_glerror();
U8* base = useVBOs() ? NULL : mMappedData;
S32 stride = mStride;