diff options
Diffstat (limited to 'indra/llrender/llrendertarget.cpp')
-rw-r--r-- | indra/llrender/llrendertarget.cpp | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 890230bbe5..7205210fcc 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -384,8 +384,6 @@ void LLRenderTarget::flush(BOOL fetch_depth) } else { -#if !LL_DARWIN - stop_glerror(); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); @@ -429,7 +427,6 @@ void LLRenderTarget::flush(BOOL fetch_depth) } } } -#endif glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); } @@ -438,7 +435,6 @@ void LLRenderTarget::flush(BOOL fetch_depth) void LLRenderTarget::copyContents(LLRenderTarget& source, S32 srcX0, S32 srcY0, S32 srcX1, S32 srcY1, S32 dstX0, S32 dstY0, S32 dstX1, S32 dstY1, U32 mask, U32 filter) { -#if !LL_DARWIN gGL.flush(); if (!source.mFBO || !mFBO) { @@ -477,14 +473,12 @@ void LLRenderTarget::copyContents(LLRenderTarget& source, S32 srcX0, S32 srcY0, stop_glerror(); } } -#endif } //static void LLRenderTarget::copyContentsToFramebuffer(LLRenderTarget& source, S32 srcX0, S32 srcY0, S32 srcX1, S32 srcY1, S32 dstX0, S32 dstY0, S32 dstX1, S32 dstY1, U32 mask, U32 filter) { -#if !LL_DARWIN if (!source.mFBO) { llerrs << "Cannot copy framebuffer contents for non FBO render targets." << llendl; @@ -501,7 +495,6 @@ void LLRenderTarget::copyContentsToFramebuffer(LLRenderTarget& source, S32 srcX0 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); stop_glerror(); } -#endif } BOOL LLRenderTarget::isComplete() const @@ -646,7 +639,6 @@ void LLMultisampleBuffer::allocate(U32 resx, U32 resy, U32 color_fmt, BOOL depth void LLMultisampleBuffer::addColorAttachment(U32 color_fmt) { -#if !LL_DARWIN if (color_fmt == 0) { return; @@ -687,12 +679,10 @@ void LLMultisampleBuffer::addColorAttachment(U32 color_fmt) } mTex.push_back(tex); -#endif } void LLMultisampleBuffer::allocateDepth() { -#if !LL_DARWIN glGenRenderbuffersEXT(1, (GLuint* ) &mDepth); glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, mDepth); if (mStencil) @@ -703,6 +693,5 @@ void LLMultisampleBuffer::allocateDepth() { glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER_EXT, mSamples, GL_DEPTH_COMPONENT16_ARB, mResX, mResY); } -#endif } |