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-rw-r--r--indra/llrender/llglslshader.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 7873fe3c4e..5c68cb46eb 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -76,7 +76,9 @@ public:
void unload();
BOOL createShader(std::vector<std::string> * attributes,
- std::vector<std::string> * uniforms);
+ std::vector<std::string> * uniforms,
+ U32 varying_count = 0,
+ const char** varyings = NULL);
BOOL attachObject(std::string object);
void attachObject(GLhandleARB object);
void attachObjects(GLhandleARB* objects = NULL, S32 count = 0);