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-rw-r--r--indra/llrender/llglslshader.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 3b4224cbfd..9339e7998d 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -328,14 +328,16 @@ public:
// bit 0 = alpha mode blend (1) or opaque (0)
// bit 1 = rigged (1) or static (0)
// bit 2 = unlit (1) or lit (0)
+ // bit 3 = single (0) or multi (1) uv coordinates
struct GLTFVariant
{
constexpr static U8 ALPHA_BLEND = 1;
constexpr static U8 RIGGED = 2;
constexpr static U8 UNLIT = 4;
+ constexpr static U8 MULTI_UV = 8;
};
- constexpr static U8 NUM_GLTF_VARIANTS = 8;
+ constexpr static U8 NUM_GLTF_VARIANTS = 16;
std::vector<LLGLSLShader> mGLTFVariants;