diff options
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r-- | indra/llrender/llglslshader.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index af9472e2ea..b67e06a5f2 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -182,8 +182,8 @@ public: bool attachVertexObject(std::string object); void attachObject(GLuint object); void attachObjects(GLuint* objects = NULL, S32 count = 0); - BOOL mapAttributes(const std::vector<LLStaticHashedString>* attributes); - BOOL mapUniforms(const std::vector<LLStaticHashedString>*); + bool mapAttributes(const std::vector<LLStaticHashedString>* attributes); + bool mapUniforms(const std::vector<LLStaticHashedString>*); void mapUniform(GLint index, const std::vector<LLStaticHashedString>*); void uniform1i(U32 index, GLint i); void uniform1f(U32 index, GLfloat v); @@ -251,7 +251,7 @@ public: S32 unbindTexture(const std::string& uniform, LLTexUnit::eTextureType mode = LLTexUnit::TT_TEXTURE); S32 unbindTexture(S32 uniform, LLTexUnit::eTextureType mode = LLTexUnit::TT_TEXTURE); - BOOL link(BOOL suppress_errors = FALSE); + bool link(bool suppress_errors = false); void bind(); //helper to conditionally bind mRiggedVariant instead of this void bind(bool rigged); @@ -289,7 +289,7 @@ public: S32 mActiveTextureChannels; S32 mShaderLevel; S32 mShaderGroup; // see LLGLSLShader::eGroup - BOOL mUniformsDirty; + bool mUniformsDirty; LLShaderFeatures mFeatures; std::vector< std::pair< std::string, GLenum > > mShaderFiles; std::string mName; |