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path: root/indra/llrender/llglslshader.cpp
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Diffstat (limited to 'indra/llrender/llglslshader.cpp')
-rw-r--r--indra/llrender/llglslshader.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index e22df46b28..25e4a88f28 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -54,6 +54,8 @@ using std::string;
GLuint LLGLSLShader::sCurBoundShader = 0;
LLGLSLShader* LLGLSLShader::sCurBoundShaderPtr = NULL;
S32 LLGLSLShader::sIndexedTextureChannels = 0;
+U32 LLGLSLShader::sMaxGLTFMaterials = 0;
+U32 LLGLSLShader::sMaxGLTFNodes = 0;
bool LLGLSLShader::sProfileEnabled = false;
std::set<LLGLSLShader*> LLGLSLShader::sInstances;
LLGLSLShader::defines_map_t LLGLSLShader::sGlobalDefines;
@@ -978,7 +980,9 @@ bool LLGLSLShader::mapUniforms()
const char* ubo_names[] =
{
"ReflectionProbes", // UB_REFLECTION_PROBES
- "GLTFJoints", // UB_GLTF_JOINTS
+ "GLTFJoints", // UB_GLTF_JOINTS
+ "GLTFNodes", // UB_GLTF_NODES
+ "GLTFMaterials", // UB_GLTF_MATERIALS
};
llassert(LL_ARRAY_SIZE(ubo_names) == NUM_UNIFORM_BLOCKS);