diff options
Diffstat (limited to 'indra/llrender/llglslshader.cpp')
-rw-r--r-- | indra/llrender/llglslshader.cpp | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 78fd4e98d7..39ad9b9e9b 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -88,7 +88,12 @@ LLShaderFeatures::LLShaderFeatures() // LLGLSL Shader implementation //=============================== LLGLSLShader::LLGLSLShader() - : mProgramObject(0), mActiveTextureChannels(0), mShaderLevel(0), mShaderGroup(SG_DEFAULT), mUniformsDirty(FALSE) + : mProgramObject(0), + mAttributeMask(0), + mActiveTextureChannels(0), + mShaderLevel(0), + mShaderGroup(SG_DEFAULT), + mUniformsDirty(FALSE) { } @@ -285,6 +290,8 @@ BOOL LLGLSLShader::mapAttributes(const vector<string> * attributes) if (res) { //read back channel locations + mAttributeMask = 0; + //read back reserved channels first for (U32 i = 0; i < LLShaderMgr::instance()->mReservedAttribs.size(); i++) { @@ -293,6 +300,7 @@ BOOL LLGLSLShader::mapAttributes(const vector<string> * attributes) if (index != -1) { mAttribute[i] = index; + mAttributeMask |= 1 << i; LL_DEBUGS("ShaderLoading") << "Attribute " << name << " assigned to channel " << index << LL_ENDL; } } |