diff options
Diffstat (limited to 'indra/llrender/llgl.h')
| -rw-r--r-- | indra/llrender/llgl.h | 95 |
1 files changed, 17 insertions, 78 deletions
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index e1ab2a49e6..469802657a 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -34,6 +34,8 @@ #include <unordered_map> #include <list> +#include "llglheaders.h" + #include "llerror.h" #include "v4color.h" #include "llstring.h" @@ -43,7 +45,6 @@ #include "llgltypes.h" #include "llinstancetracker.h" -#include "llglheaders.h" #include "glm/mat4x4.hpp" extern bool gDebugGL; @@ -70,7 +71,9 @@ public: bool initGL(); void shutdownGL(); - void initWGL(); // Initializes stupid WGL extensions + void initWGL(); // Initializes WGL extensions + void initGLX(); // Initializes GLX extensions + void initEGL(); // Initializes EGL extensions std::string getRawGLString(); // For sending to simulator @@ -90,6 +93,7 @@ public: F32 mMaxAnisotropy = 0.f; S32 mMaxUniformBlockSize = 0; S32 mMaxVaryingVectors = 0; + LLVector2 mAliasedLineRange = LLVector2(1.f, 1.f); // GL 4.x capabilities bool mHasCubeMapArray = false; @@ -100,6 +104,8 @@ public: // Vendor-specific extensions bool mHasAMDAssociations = false; bool mHasNVXGpuMemoryInfo = false; + bool mHasATIMemInfo = false; + bool mHasGLXMESAQueryRenderer = false; bool mIsAMD; bool mIsNVIDIA; @@ -141,7 +147,16 @@ public: // In ALL CAPS std::string mGLRenderer; + // GL Extension String + std::set<std::string> mGLExtensions; + +#if LL_LINUX + bool mIsX11 = false; + bool mIsWayland = false; +#endif + private: + void reloadExtensionsString(); void initExtensions(); void initGLStates(); }; @@ -261,19 +276,6 @@ protected: bool mIsEnabled; }; -// New LLGLState class wrappers that don't depend on actual GL flags. -class LLGLEnableBlending : public LLGLState -{ -public: - LLGLEnableBlending(bool enable); -}; - -class LLGLEnableAlphaReject : public LLGLState -{ -public: - LLGLEnableAlphaReject(bool enable); -}; - // Enable with functor class LLGLEnableFunc : LLGLState { @@ -418,67 +420,4 @@ extern bool gHeadlessClient; extern bool gNonInteractive; extern bool gGLActive; -// Deal with changing glext.h definitions for newer SDK versions, specifically -// with MAC OSX 10.5 -> 10.6 - - -#ifndef GL_DEPTH_ATTACHMENT -#define GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT_EXT -#endif - -#ifndef GL_STENCIL_ATTACHMENT -#define GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT_EXT -#endif - -#ifndef GL_FRAMEBUFFER -#define GL_FRAMEBUFFER GL_FRAMEBUFFER_EXT -#define GL_DRAW_FRAMEBUFFER GL_DRAW_FRAMEBUFFER_EXT -#define GL_READ_FRAMEBUFFER GL_READ_FRAMEBUFFER_EXT -#define GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_EXT -#define GL_FRAMEBUFFER_UNSUPPORTED GL_FRAMEBUFFER_UNSUPPORTED_EXT -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT -#define glGenFramebuffers glGenFramebuffersEXT -#define glBindFramebuffer glBindFramebufferEXT -#define glCheckFramebufferStatus glCheckFramebufferStatusEXT -#define glBlitFramebuffer glBlitFramebufferEXT -#define glDeleteFramebuffers glDeleteFramebuffersEXT -#define glFramebufferRenderbuffer glFramebufferRenderbufferEXT -#define glFramebufferTexture2D glFramebufferTexture2DEXT -#endif - -#ifndef GL_RENDERBUFFER -#define GL_RENDERBUFFER GL_RENDERBUFFER_EXT -#define glGenRenderbuffers glGenRenderbuffersEXT -#define glBindRenderbuffer glBindRenderbufferEXT -#define glRenderbufferStorage glRenderbufferStorageEXT -#define glRenderbufferStorageMultisample glRenderbufferStorageMultisampleEXT -#define glDeleteRenderbuffers glDeleteRenderbuffersEXT -#endif - -#ifndef GL_COLOR_ATTACHMENT -#define GL_COLOR_ATTACHMENT GL_COLOR_ATTACHMENT_EXT -#endif - -#ifndef GL_COLOR_ATTACHMENT0 -#define GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT -#endif - -#ifndef GL_COLOR_ATTACHMENT1 -#define GL_COLOR_ATTACHMENT1 GL_COLOR_ATTACHMENT1_EXT -#endif - -#ifndef GL_COLOR_ATTACHMENT2 -#define GL_COLOR_ATTACHMENT2 GL_COLOR_ATTACHMENT2_EXT -#endif - -#ifndef GL_COLOR_ATTACHMENT3 -#define GL_COLOR_ATTACHMENT3 GL_COLOR_ATTACHMENT3_EXT -#endif - - -#ifndef GL_DEPTH24_STENCIL8 -#define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_EXT -#endif - #endif // LL_LLGL_H |
