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-rwxr-xr-xindra/llrender/llgl.cpp48
1 files changed, 24 insertions, 24 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index acfb3c085a..44e6b97b31 100755
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -85,20 +85,20 @@ void APIENTRY gl_debug_callback(GLenum source,
{
if (severity == GL_DEBUG_SEVERITY_HIGH_ARB)
{
- llwarns << "----- GL ERROR --------" << llendl;
+ LL_WARNS() << "----- GL ERROR --------" << LL_ENDL;
}
else
{
- llwarns << "----- GL WARNING -------" << llendl;
+ LL_WARNS() << "----- GL WARNING -------" << LL_ENDL;
}
- llwarns << "Type: " << std::hex << type << llendl;
- llwarns << "ID: " << std::hex << id << llendl;
- llwarns << "Severity: " << std::hex << severity << llendl;
- llwarns << "Message: " << message << llendl;
- llwarns << "-----------------------" << llendl;
+ LL_WARNS() << "Type: " << std::hex << type << LL_ENDL;
+ LL_WARNS() << "ID: " << std::hex << id << LL_ENDL;
+ LL_WARNS() << "Severity: " << std::hex << severity << LL_ENDL;
+ LL_WARNS() << "Message: " << message << LL_ENDL;
+ LL_WARNS() << "-----------------------" << LL_ENDL;
if (severity == GL_DEBUG_SEVERITY_HIGH_ARB)
{
- llerrs << "Halting on GL Error" << llendl;
+ LL_ERRS() << "Halting on GL Error" << LL_ENDL;
}
}
}
@@ -546,7 +546,7 @@ bool LLGLManager::initGL()
{
std::string ext((const char*) glGetStringi(GL_EXTENSIONS, i));
str << ext << " ";
- LL_DEBUGS("GLExtensions") << ext << llendl;
+ LL_DEBUGS("GLExtensions") << ext << LL_ENDL;
}
{
@@ -1015,7 +1015,7 @@ void LLGLManager::initExtensions()
#endif
#if LL_LINUX || LL_SOLARIS
- llinfos << "initExtensions() checking shell variables to adjust features..." << llendl;
+ LL_INFOS() << "initExtensions() checking shell variables to adjust features..." << LL_ENDL;
// Our extension support for the Linux Client is very young with some
// potential driver gotchas, so offer a semi-secret way to turn it off.
if (getenv("LL_GL_NOEXT"))
@@ -1209,7 +1209,7 @@ void LLGLManager::initExtensions()
}
if (mHasFramebufferObject)
{
- llinfos << "initExtensions() FramebufferObject-related procs..." << llendl;
+ LL_INFOS() << "initExtensions() FramebufferObject-related procs..." << LL_ENDL;
glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) GLH_EXT_GET_PROC_ADDRESS("glIsRenderbuffer");
glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) GLH_EXT_GET_PROC_ADDRESS("glBindRenderbuffer");
glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) GLH_EXT_GET_PROC_ADDRESS("glDeleteRenderbuffers");
@@ -1278,7 +1278,7 @@ void LLGLManager::initExtensions()
if (mHasOcclusionQuery)
{
- llinfos << "initExtensions() OcclusionQuery-related procs..." << llendl;
+ LL_INFOS() << "initExtensions() OcclusionQuery-related procs..." << LL_ENDL;
glGenQueriesARB = (PFNGLGENQUERIESARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGenQueriesARB");
glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteQueriesARB");
glIsQueryARB = (PFNGLISQUERYARBPROC)GLH_EXT_GET_PROC_ADDRESS("glIsQueryARB");
@@ -1290,14 +1290,14 @@ void LLGLManager::initExtensions()
}
if (mHasTimerQuery)
{
- llinfos << "initExtensions() TimerQuery-related procs..." << llendl;
+ LL_INFOS() << "initExtensions() TimerQuery-related procs..." << LL_ENDL;
glQueryCounter = (PFNGLQUERYCOUNTERPROC) GLH_EXT_GET_PROC_ADDRESS("glQueryCounter");
glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC) GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjecti64v");
glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC) GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjectui64v");
}
if (mHasPointParameters)
{
- llinfos << "initExtensions() PointParameters-related procs..." << llendl;
+ LL_INFOS() << "initExtensions() PointParameters-related procs..." << LL_ENDL;
glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)GLH_EXT_GET_PROC_ADDRESS("glPointParameterfARB");
glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glPointParameterfvARB");
}
@@ -1345,7 +1345,7 @@ void LLGLManager::initExtensions()
}
if (mHasVertexShader)
{
- llinfos << "initExtensions() VertexShader-related procs..." << llendl;
+ LL_INFOS() << "initExtensions() VertexShader-related procs..." << LL_ENDL;
glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetAttribLocationARB");
glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC) GLH_EXT_GET_PROC_ADDRESS("glBindAttribLocationARB");
glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetActiveAttribARB");
@@ -1446,13 +1446,13 @@ void log_glerror()
GLubyte const * gl_error_msg = gluErrorString(error);
if (NULL != gl_error_msg)
{
- llwarns << "GL Error: " << error << " GL Error String: " << gl_error_msg << llendl ;
+ LL_WARNS() << "GL Error: " << error << " GL Error String: " << gl_error_msg << LL_ENDL ;
}
else
{
// gluErrorString returns NULL for some extensions' error codes.
// you'll probably have to grep for the number in glext.h.
- llwarns << "GL Error: UNKNOWN 0x" << std::hex << error << std::dec << llendl;
+ LL_WARNS() << "GL Error: UNKNOWN 0x" << std::hex << error << std::dec << LL_ENDL;
}
error = glGetError();
}
@@ -1500,7 +1500,7 @@ void do_assert_glerror()
}
else
{
- llerrs << "One or more unhandled GL errors." << llendl;
+ LL_ERRS() << "One or more unhandled GL errors." << LL_ENDL;
}
}
}
@@ -1509,7 +1509,7 @@ void assert_glerror()
{
/* if (!gGLActive)
{
- //llwarns << "GL used while not active!" << llendl;
+ //LL_WARNS() << "GL used while not active!" << LL_ENDL;
if (gDebugSession)
{
@@ -1798,7 +1798,7 @@ void LLGLState::checkTextureChannels(const std::string& msg)
if (tex != 0)
{
error = TRUE;
- LL_WARNS("RenderState") << "Texture channel " << i << " still has texture " << tex << " bound." << llendl;
+ LL_WARNS("RenderState") << "Texture channel " << i << " still has texture " << tex << " bound." << LL_ENDL;
if (gDebugSession)
{
@@ -1842,7 +1842,7 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask)
if (active_texture != GL_TEXTURE0_ARB)
{
- llwarns << "Client active texture corrupted: " << active_texture << llendl;
+ LL_WARNS() << "Client active texture corrupted: " << active_texture << LL_ENDL;
if (gDebugSession)
{
gFailLog << "Client active texture corrupted: " << active_texture << std::endl;
@@ -1853,7 +1853,7 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask)
/*glGetIntegerv(GL_ACTIVE_TEXTURE_ARB, &active_texture);
if (active_texture != GL_TEXTURE0_ARB)
{
- llwarns << "Active texture corrupted: " << active_texture << llendl;
+ LL_WARNS() << "Active texture corrupted: " << active_texture << LL_ENDL;
if (gDebugSession)
{
gFailLog << "Active texture corrupted: " << active_texture << std::endl;
@@ -2350,11 +2350,11 @@ void LLGLNamePool::release(GLuint name)
}
else
{
- llerrs << "Attempted to release a pooled name that is not in use!" << llendl;
+ LL_ERRS() << "Attempted to release a pooled name that is not in use!" << LL_ENDL;
}
}
}
- llerrs << "Attempted to release a non pooled name!" << llendl;
+ LL_ERRS() << "Attempted to release a non pooled name!" << LL_ENDL;
#else
releaseName(name);
#endif