diff options
Diffstat (limited to 'indra/llrender/llgl.cpp')
-rwxr-xr-x | indra/llrender/llgl.cpp | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 088ba95b75..e20bd6cf9d 100755 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -82,20 +82,20 @@ void APIENTRY gl_debug_callback(GLenum source, { if (severity == GL_DEBUG_SEVERITY_HIGH_ARB) { - llwarns << "----- GL ERROR --------" << llendl; + LL_WARNS() << "----- GL ERROR --------" << LL_ENDL; } else { - llwarns << "----- GL WARNING -------" << llendl; + LL_WARNS() << "----- GL WARNING -------" << LL_ENDL; } - llwarns << "Type: " << std::hex << type << llendl; - llwarns << "ID: " << std::hex << id << llendl; - llwarns << "Severity: " << std::hex << severity << llendl; - llwarns << "Message: " << message << llendl; - llwarns << "-----------------------" << llendl; + LL_WARNS() << "Type: " << std::hex << type << LL_ENDL; + LL_WARNS() << "ID: " << std::hex << id << LL_ENDL; + LL_WARNS() << "Severity: " << std::hex << severity << LL_ENDL; + LL_WARNS() << "Message: " << message << LL_ENDL; + LL_WARNS() << "-----------------------" << LL_ENDL; if (severity == GL_DEBUG_SEVERITY_HIGH_ARB) { - llerrs << "Halting on GL Error" << llendl; + LL_ERRS() << "Halting on GL Error" << LL_ENDL; } } #endif @@ -541,7 +541,7 @@ bool LLGLManager::initGL() { std::string ext((const char*) glGetStringi(GL_EXTENSIONS, i)); str << ext << " "; - LL_DEBUGS("GLExtensions") << ext << llendl; + LL_DEBUGS("GLExtensions") << ext << LL_ENDL; } { @@ -1009,7 +1009,7 @@ void LLGLManager::initExtensions() #endif #if LL_LINUX || LL_SOLARIS - llinfos << "initExtensions() checking shell variables to adjust features..." << llendl; + LL_INFOS() << "initExtensions() checking shell variables to adjust features..." << LL_ENDL; // Our extension support for the Linux Client is very young with some // potential driver gotchas, so offer a semi-secret way to turn it off. if (getenv("LL_GL_NOEXT")) @@ -1202,7 +1202,7 @@ void LLGLManager::initExtensions() } if (mHasFramebufferObject) { - llinfos << "initExtensions() FramebufferObject-related procs..." << llendl; + LL_INFOS() << "initExtensions() FramebufferObject-related procs..." << LL_ENDL; glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) GLH_EXT_GET_PROC_ADDRESS("glIsRenderbuffer"); glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) GLH_EXT_GET_PROC_ADDRESS("glBindRenderbuffer"); glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) GLH_EXT_GET_PROC_ADDRESS("glDeleteRenderbuffers"); @@ -1270,7 +1270,7 @@ void LLGLManager::initExtensions() if (mHasOcclusionQuery) { - llinfos << "initExtensions() OcclusionQuery-related procs..." << llendl; + LL_INFOS() << "initExtensions() OcclusionQuery-related procs..." << LL_ENDL; glGenQueriesARB = (PFNGLGENQUERIESARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGenQueriesARB"); glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteQueriesARB"); glIsQueryARB = (PFNGLISQUERYARBPROC)GLH_EXT_GET_PROC_ADDRESS("glIsQueryARB"); @@ -1282,14 +1282,14 @@ void LLGLManager::initExtensions() } if (mHasTimerQuery) { - llinfos << "initExtensions() TimerQuery-related procs..." << llendl; + LL_INFOS() << "initExtensions() TimerQuery-related procs..." << LL_ENDL; glQueryCounter = (PFNGLQUERYCOUNTERPROC) GLH_EXT_GET_PROC_ADDRESS("glQueryCounter"); glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC) GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjecti64v"); glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC) GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjectui64v"); } if (mHasPointParameters) { - llinfos << "initExtensions() PointParameters-related procs..." << llendl; + LL_INFOS() << "initExtensions() PointParameters-related procs..." << LL_ENDL; glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)GLH_EXT_GET_PROC_ADDRESS("glPointParameterfARB"); glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glPointParameterfvARB"); } @@ -1337,7 +1337,7 @@ void LLGLManager::initExtensions() } if (mHasVertexShader) { - llinfos << "initExtensions() VertexShader-related procs..." << llendl; + LL_INFOS() << "initExtensions() VertexShader-related procs..." << LL_ENDL; glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetAttribLocationARB"); glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC) GLH_EXT_GET_PROC_ADDRESS("glBindAttribLocationARB"); glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetActiveAttribARB"); @@ -1438,13 +1438,13 @@ void log_glerror() GLubyte const * gl_error_msg = gluErrorString(error); if (NULL != gl_error_msg) { - llwarns << "GL Error: " << error << " GL Error String: " << gl_error_msg << llendl ; + LL_WARNS() << "GL Error: " << error << " GL Error String: " << gl_error_msg << LL_ENDL ; } else { // gluErrorString returns NULL for some extensions' error codes. // you'll probably have to grep for the number in glext.h. - llwarns << "GL Error: UNKNOWN 0x" << std::hex << error << std::dec << llendl; + LL_WARNS() << "GL Error: UNKNOWN 0x" << std::hex << error << std::dec << LL_ENDL; } error = glGetError(); } @@ -1492,7 +1492,7 @@ void do_assert_glerror() } else { - llerrs << "One or more unhandled GL errors." << llendl; + LL_ERRS() << "One or more unhandled GL errors." << LL_ENDL; } } } @@ -1501,7 +1501,7 @@ void assert_glerror() { if (!gGLActive) { - //llwarns << "GL used while not active!" << llendl; + //LL_WARNS() << "GL used while not active!" << LL_ENDL; if (gDebugSession) { @@ -1785,7 +1785,7 @@ void LLGLState::checkTextureChannels(const std::string& msg) if (tex != 0) { error = TRUE; - LL_WARNS("RenderState") << "Texture channel " << i << " still has texture " << tex << " bound." << llendl; + LL_WARNS("RenderState") << "Texture channel " << i << " still has texture " << tex << " bound." << LL_ENDL; if (gDebugSession) { @@ -1829,7 +1829,7 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask) if (active_texture != GL_TEXTURE0_ARB) { - llwarns << "Client active texture corrupted: " << active_texture << llendl; + LL_WARNS() << "Client active texture corrupted: " << active_texture << LL_ENDL; if (gDebugSession) { gFailLog << "Client active texture corrupted: " << active_texture << std::endl; @@ -1840,7 +1840,7 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask) /*glGetIntegerv(GL_ACTIVE_TEXTURE_ARB, &active_texture); if (active_texture != GL_TEXTURE0_ARB) { - llwarns << "Active texture corrupted: " << active_texture << llendl; + LL_WARNS() << "Active texture corrupted: " << active_texture << LL_ENDL; if (gDebugSession) { gFailLog << "Active texture corrupted: " << active_texture << std::endl; @@ -2337,11 +2337,11 @@ void LLGLNamePool::release(GLuint name) } else { - llerrs << "Attempted to release a pooled name that is not in use!" << llendl; + LL_ERRS() << "Attempted to release a pooled name that is not in use!" << LL_ENDL; } } } - llerrs << "Attempted to release a non pooled name!" << llendl; + LL_ERRS() << "Attempted to release a non pooled name!" << LL_ENDL; #else releaseName(name); #endif |