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Diffstat (limited to 'indra/llrender/llgl.cpp')
-rwxr-xr-xindra/llrender/llgl.cpp42
1 files changed, 38 insertions, 4 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 6c798aa4ed..088ba95b75 100755
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -86,7 +86,7 @@ void APIENTRY gl_debug_callback(GLenum source,
}
else
{
- llwarns << "----- GL WARNING -------" << llendl;
+ llwarns << "----- GL WARNING -------" << llendl;
}
llwarns << "Type: " << std::hex << type << llendl;
llwarns << "ID: " << std::hex << id << llendl;
@@ -216,6 +216,11 @@ PFNGLGETQUERYIVARBPROC glGetQueryivARB = NULL;
PFNGLGETQUERYOBJECTIVARBPROC glGetQueryObjectivARB = NULL;
PFNGLGETQUERYOBJECTUIVARBPROC glGetQueryObjectuivARB = NULL;
+// GL_ARB_timer_query
+PFNGLQUERYCOUNTERPROC glQueryCounter = NULL;
+PFNGLGETQUERYOBJECTI64VPROC glGetQueryObjecti64v = NULL;
+PFNGLGETQUERYOBJECTUI64VPROC glGetQueryObjectui64v = NULL;
+
// GL_ARB_point_parameters
PFNGLPOINTPARAMETERFARBPROC glPointParameterfARB = NULL;
PFNGLPOINTPARAMETERFVARBPROC glPointParameterfvARB = NULL;
@@ -421,6 +426,7 @@ LLGLManager::LLGLManager() :
mHasFragmentShader(FALSE),
mNumTextureImageUnits(0),
mHasOcclusionQuery(FALSE),
+ mHasTimerQuery(FALSE),
mHasOcclusionQuery2(FALSE),
mHasPointParameters(FALSE),
mHasDrawBuffers(FALSE),
@@ -445,7 +451,9 @@ LLGLManager::LLGLManager() :
mIsGFFX(FALSE),
mATIOffsetVerticalLines(FALSE),
mATIOldDriver(FALSE),
-
+#if LL_DARWIN
+ mIsMobileGF(FALSE),
+#endif
mHasRequirements(TRUE),
mHasSeparateSpecularColor(FALSE),
@@ -637,6 +645,13 @@ bool LLGLManager::initGL()
{
mIsGF3 = TRUE;
}
+#if LL_DARWIN
+ else if ((mGLRenderer.find("9400M") != std::string::npos)
+ || (mGLRenderer.find("9600M") != std::string::npos))
+ {
+ mIsMobileGF = TRUE;
+ }
+#endif
}
else if (mGLVendor.find("INTEL") != std::string::npos
@@ -745,12 +760,13 @@ bool LLGLManager::initGL()
{ //using multisample textures on ATI results in black screen for some reason
mHasTextureMultisample = FALSE;
}
-#endif
+
if (mIsIntel && mGLVersion <= 3.f)
{ //never try to use framebuffer objects on older intel drivers (crashy)
mHasFramebufferObject = FALSE;
}
+#endif
if (mHasFramebufferObject)
{
@@ -947,13 +963,15 @@ void LLGLManager::initExtensions()
mHasARBEnvCombine = ExtensionExists("GL_ARB_texture_env_combine", gGLHExts.mSysExts);
mHasCompressedTextures = glh_init_extensions("GL_ARB_texture_compression");
mHasOcclusionQuery = ExtensionExists("GL_ARB_occlusion_query", gGLHExts.mSysExts);
+ mHasTimerQuery = ExtensionExists("GL_ARB_timer_query", gGLHExts.mSysExts);
mHasOcclusionQuery2 = ExtensionExists("GL_ARB_occlusion_query2", gGLHExts.mSysExts);
mHasVertexBufferObject = ExtensionExists("GL_ARB_vertex_buffer_object", gGLHExts.mSysExts);
mHasVertexArrayObject = ExtensionExists("GL_ARB_vertex_array_object", gGLHExts.mSysExts);
mHasSync = ExtensionExists("GL_ARB_sync", gGLHExts.mSysExts);
mHasMapBufferRange = ExtensionExists("GL_ARB_map_buffer_range", gGLHExts.mSysExts);
mHasFlushBufferRange = ExtensionExists("GL_APPLE_flush_buffer_range", gGLHExts.mSysExts);
- mHasDepthClamp = ExtensionExists("GL_ARB_depth_clamp", gGLHExts.mSysExts) || ExtensionExists("GL_NV_depth_clamp", gGLHExts.mSysExts);
+ //mHasDepthClamp = ExtensionExists("GL_ARB_depth_clamp", gGLHExts.mSysExts) || ExtensionExists("GL_NV_depth_clamp", gGLHExts.mSysExts);
+ mHasDepthClamp = FALSE;
// mask out FBO support when packed_depth_stencil isn't there 'cause we need it for LLRenderTarget -Brad
#ifdef GL_ARB_framebuffer_object
mHasFramebufferObject = ExtensionExists("GL_ARB_framebuffer_object", gGLHExts.mSysExts);
@@ -963,6 +981,15 @@ void LLGLManager::initExtensions()
ExtensionExists("GL_EXT_framebuffer_multisample", gGLHExts.mSysExts) &&
ExtensionExists("GL_EXT_packed_depth_stencil", gGLHExts.mSysExts);
#endif
+#ifdef GL_EXT_texture_sRGB
+ mHassRGBTexture = ExtensionExists("GL_EXT_texture_sRGB", gGLHExts.mSysExts);
+#endif
+
+#ifdef GL_ARB_framebuffer_sRGB
+ mHassRGBFramebuffer = ExtensionExists("GL_ARB_framebuffer_sRGB", gGLHExts.mSysExts);
+#else
+ mHassRGBFramebuffer = ExtensionExists("GL_EXT_framebuffer_sRGB", gGLHExts.mSysExts);
+#endif
mHasMipMapGeneration = mHasFramebufferObject || mGLVersion >= 1.4f;
@@ -1253,6 +1280,13 @@ void LLGLManager::initExtensions()
glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjectivARB");
glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjectuivARB");
}
+ if (mHasTimerQuery)
+ {
+ llinfos << "initExtensions() TimerQuery-related procs..." << llendl;
+ glQueryCounter = (PFNGLQUERYCOUNTERPROC) GLH_EXT_GET_PROC_ADDRESS("glQueryCounter");
+ glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC) GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjecti64v");
+ glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC) GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjectui64v");
+ }
if (mHasPointParameters)
{
llinfos << "initExtensions() PointParameters-related procs..." << llendl;