diff options
Diffstat (limited to 'indra/llrender/llgl.cpp')
-rwxr-xr-x | indra/llrender/llgl.cpp | 42 |
1 files changed, 38 insertions, 4 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 6c798aa4ed..088ba95b75 100755 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -86,7 +86,7 @@ void APIENTRY gl_debug_callback(GLenum source, } else { - llwarns << "----- GL WARNING -------" << llendl; + llwarns << "----- GL WARNING -------" << llendl; } llwarns << "Type: " << std::hex << type << llendl; llwarns << "ID: " << std::hex << id << llendl; @@ -216,6 +216,11 @@ PFNGLGETQUERYIVARBPROC glGetQueryivARB = NULL; PFNGLGETQUERYOBJECTIVARBPROC glGetQueryObjectivARB = NULL; PFNGLGETQUERYOBJECTUIVARBPROC glGetQueryObjectuivARB = NULL; +// GL_ARB_timer_query +PFNGLQUERYCOUNTERPROC glQueryCounter = NULL; +PFNGLGETQUERYOBJECTI64VPROC glGetQueryObjecti64v = NULL; +PFNGLGETQUERYOBJECTUI64VPROC glGetQueryObjectui64v = NULL; + // GL_ARB_point_parameters PFNGLPOINTPARAMETERFARBPROC glPointParameterfARB = NULL; PFNGLPOINTPARAMETERFVARBPROC glPointParameterfvARB = NULL; @@ -421,6 +426,7 @@ LLGLManager::LLGLManager() : mHasFragmentShader(FALSE), mNumTextureImageUnits(0), mHasOcclusionQuery(FALSE), + mHasTimerQuery(FALSE), mHasOcclusionQuery2(FALSE), mHasPointParameters(FALSE), mHasDrawBuffers(FALSE), @@ -445,7 +451,9 @@ LLGLManager::LLGLManager() : mIsGFFX(FALSE), mATIOffsetVerticalLines(FALSE), mATIOldDriver(FALSE), - +#if LL_DARWIN + mIsMobileGF(FALSE), +#endif mHasRequirements(TRUE), mHasSeparateSpecularColor(FALSE), @@ -637,6 +645,13 @@ bool LLGLManager::initGL() { mIsGF3 = TRUE; } +#if LL_DARWIN + else if ((mGLRenderer.find("9400M") != std::string::npos) + || (mGLRenderer.find("9600M") != std::string::npos)) + { + mIsMobileGF = TRUE; + } +#endif } else if (mGLVendor.find("INTEL") != std::string::npos @@ -745,12 +760,13 @@ bool LLGLManager::initGL() { //using multisample textures on ATI results in black screen for some reason mHasTextureMultisample = FALSE; } -#endif + if (mIsIntel && mGLVersion <= 3.f) { //never try to use framebuffer objects on older intel drivers (crashy) mHasFramebufferObject = FALSE; } +#endif if (mHasFramebufferObject) { @@ -947,13 +963,15 @@ void LLGLManager::initExtensions() mHasARBEnvCombine = ExtensionExists("GL_ARB_texture_env_combine", gGLHExts.mSysExts); mHasCompressedTextures = glh_init_extensions("GL_ARB_texture_compression"); mHasOcclusionQuery = ExtensionExists("GL_ARB_occlusion_query", gGLHExts.mSysExts); + mHasTimerQuery = ExtensionExists("GL_ARB_timer_query", gGLHExts.mSysExts); mHasOcclusionQuery2 = ExtensionExists("GL_ARB_occlusion_query2", gGLHExts.mSysExts); mHasVertexBufferObject = ExtensionExists("GL_ARB_vertex_buffer_object", gGLHExts.mSysExts); mHasVertexArrayObject = ExtensionExists("GL_ARB_vertex_array_object", gGLHExts.mSysExts); mHasSync = ExtensionExists("GL_ARB_sync", gGLHExts.mSysExts); mHasMapBufferRange = ExtensionExists("GL_ARB_map_buffer_range", gGLHExts.mSysExts); mHasFlushBufferRange = ExtensionExists("GL_APPLE_flush_buffer_range", gGLHExts.mSysExts); - mHasDepthClamp = ExtensionExists("GL_ARB_depth_clamp", gGLHExts.mSysExts) || ExtensionExists("GL_NV_depth_clamp", gGLHExts.mSysExts); + //mHasDepthClamp = ExtensionExists("GL_ARB_depth_clamp", gGLHExts.mSysExts) || ExtensionExists("GL_NV_depth_clamp", gGLHExts.mSysExts); + mHasDepthClamp = FALSE; // mask out FBO support when packed_depth_stencil isn't there 'cause we need it for LLRenderTarget -Brad #ifdef GL_ARB_framebuffer_object mHasFramebufferObject = ExtensionExists("GL_ARB_framebuffer_object", gGLHExts.mSysExts); @@ -963,6 +981,15 @@ void LLGLManager::initExtensions() ExtensionExists("GL_EXT_framebuffer_multisample", gGLHExts.mSysExts) && ExtensionExists("GL_EXT_packed_depth_stencil", gGLHExts.mSysExts); #endif +#ifdef GL_EXT_texture_sRGB + mHassRGBTexture = ExtensionExists("GL_EXT_texture_sRGB", gGLHExts.mSysExts); +#endif + +#ifdef GL_ARB_framebuffer_sRGB + mHassRGBFramebuffer = ExtensionExists("GL_ARB_framebuffer_sRGB", gGLHExts.mSysExts); +#else + mHassRGBFramebuffer = ExtensionExists("GL_EXT_framebuffer_sRGB", gGLHExts.mSysExts); +#endif mHasMipMapGeneration = mHasFramebufferObject || mGLVersion >= 1.4f; @@ -1253,6 +1280,13 @@ void LLGLManager::initExtensions() glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjectivARB"); glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjectuivARB"); } + if (mHasTimerQuery) + { + llinfos << "initExtensions() TimerQuery-related procs..." << llendl; + glQueryCounter = (PFNGLQUERYCOUNTERPROC) GLH_EXT_GET_PROC_ADDRESS("glQueryCounter"); + glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC) GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjecti64v"); + glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC) GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjectui64v"); + } if (mHasPointParameters) { llinfos << "initExtensions() PointParameters-related procs..." << llendl; |