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-rw-r--r--indra/llrender/llfontgl.cpp1434
1 files changed, 1434 insertions, 0 deletions
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
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+++ b/indra/llrender/llfontgl.cpp
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+/**
+ * @file llfontgl.cpp
+ * @brief Wrapper around FreeType
+ *
+ * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
+ * $License$
+ */
+
+#include "linden_common.h"
+
+#include <boost/tokenizer.hpp>
+
+#include "llfont.h"
+#include "llfontgl.h"
+#include "llgl.h"
+#include "v4color.h"
+
+const S32 BOLD_OFFSET = 1;
+
+// static class members
+F32 LLFontGL::sVertDPI = 96.f;
+F32 LLFontGL::sHorizDPI = 96.f;
+F32 LLFontGL::sScaleX = 1.f;
+F32 LLFontGL::sScaleY = 1.f;
+LLString LLFontGL::sAppDir;
+
+LLFontGL* LLFontGL::sMonospace = NULL;
+LLFontGL* LLFontGL::sSansSerifSmall = NULL;
+LLFontGL* LLFontGL::sSansSerif = NULL;
+LLFontGL* LLFontGL::sSansSerifBig = NULL;
+LLFontGL* LLFontGL::sSansSerifHuge = NULL;
+LLFontGL* LLFontGL::sSansSerifBold = NULL;
+LLFontList* LLFontGL::sSSFallback = NULL;
+LLFontList* LLFontGL::sSSSmallFallback = NULL;
+LLFontList* LLFontGL::sSSBigFallback = NULL;
+LLFontList* LLFontGL::sSSHugeFallback = NULL;
+LLFontList* LLFontGL::sSSBoldFallback = NULL;
+LLColor4 LLFontGL::sShadowColor(0.f, 0.f, 0.f, 1.f);
+
+LLCoordFont LLFontGL::sCurOrigin;
+std::vector<LLCoordFont> LLFontGL::sOriginStack;
+
+LLFontGL*& gExtCharFont = LLFontGL::sSansSerif;
+
+const F32 EXT_X_BEARING = 1.f;
+const F32 EXT_Y_BEARING = 0.f;
+const F32 EXT_KERNING = 1.f;
+const F32 PIXEL_BORDER_THRESHOLD = 0.0001f;
+const F32 PIXEL_CORRECTION_DISTANCE = 0.01f;
+
+const F32 PAD_AMT = 0.5f;
+
+F32 llfont_round_x(F32 x)
+{
+ //return llfloor((x-LLFontGL::sCurOrigin.mX)/LLFontGL::sScaleX+0.5f)*LLFontGL::sScaleX+LLFontGL::sCurOrigin.mX;
+ //return llfloor(x/LLFontGL::sScaleX+0.5f)*LLFontGL::sScaleY;
+ return x;
+}
+
+F32 llfont_round_y(F32 y)
+{
+ //return llfloor((y-LLFontGL::sCurOrigin.mY)/LLFontGL::sScaleY+0.5f)*LLFontGL::sScaleY+LLFontGL::sCurOrigin.mY;
+ //return llfloor(y+0.5f);
+ return y;
+}
+
+// static
+U8 LLFontGL::getStyleFromString(const LLString &style)
+{
+ S32 ret = 0;
+ if (style.find("NORMAL") != style.npos)
+ {
+ ret |= NORMAL;
+ }
+ if (style.find("BOLD") != style.npos)
+ {
+ ret |= BOLD;
+ }
+ if (style.find("ITALIC") != style.npos)
+ {
+ ret |= ITALIC;
+ }
+ if (style.find("UNDERLINE") != style.npos)
+ {
+ ret |= UNDERLINE;
+ }
+ return ret;
+}
+
+LLFontGL::LLFontGL()
+ : LLFont()
+{
+ init();
+ clearEmbeddedChars();
+}
+
+LLFontGL::LLFontGL(const LLFontGL &source)
+{
+ llerrs << "Not implemented!" << llendl;
+}
+
+LLFontGL::~LLFontGL()
+{
+ mImageGLp = NULL;
+ mRawImageGLp = NULL;
+ clearEmbeddedChars();
+}
+
+void LLFontGL::init()
+{
+ if (mImageGLp.isNull())
+ {
+ mImageGLp = new LLImageGL(FALSE);
+ //RN: use nearest mipmap filtering to obviate the need to do pixel-accurate positioning
+ mImageGLp->bind();
+ mImageGLp->setMipFilterNearest(TRUE,TRUE);
+ }
+ if (mRawImageGLp.isNull())
+ {
+ mRawImageGLp = new LLImageRaw; // Note LLFontGL owns the image, not LLFont.
+ }
+ setRawImage( mRawImageGLp );
+}
+
+void LLFontGL::reset()
+{
+ init();
+ resetBitmap();
+}
+
+// static
+LLString LLFontGL::getFontPathSystem()
+{
+ LLString system_path;
+
+ // Try to figure out where the system's font files are stored.
+ char *system_root = NULL;
+#if LL_WINDOWS
+ system_root = getenv("SystemRoot");
+ if (!system_root)
+ {
+ llwarns << "SystemRoot not found, attempting to load fonts from default path." << llendl;
+ }
+#endif
+
+ if (system_root)
+ {
+ system_path = llformat("%s/fonts/", system_root);
+ }
+ else
+ {
+#if LL_WINDOWS
+ // HACK for windows 98/Me
+ system_path = "/WINDOWS/FONTS/";
+#elif LL_DARWIN
+ // HACK for Mac OS X
+ system_path = "/System/Library/Fonts/";
+#endif
+ }
+ return system_path;
+}
+
+
+// static
+LLString LLFontGL::getFontPathLocal()
+{
+ LLString local_path;
+
+ // Backup files if we can't load from system fonts directory.
+ // We could store this in an end-user writable directory to allow
+ // end users to switch fonts.
+ if (LLFontGL::sAppDir.length())
+ {
+ // use specified application dir to look for fonts
+ local_path = LLFontGL::sAppDir + "/fonts/";
+ }
+ else
+ {
+ // assume working directory is executable directory
+ local_path = "./fonts/";
+ }
+ return local_path;
+}
+
+//static
+bool LLFontGL::loadFaceFallback(LLFontList *fontlistp, const LLString& fontname, const F32 point_size)
+{
+ LLString local_path = getFontPathLocal();
+ LLString sys_path = getFontPathSystem();
+
+ // The fontname string may contain multiple font file names separated by semicolons.
+ // Break it apart and try loading each one, in order.
+ typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
+ boost::char_separator<char> sep(";");
+ tokenizer tokens(fontname, sep);
+ tokenizer::iterator token_iter;
+
+ for(token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter)
+ {
+ LLFont *fontp = new LLFont();
+ LLString font_path = local_path + *token_iter;
+ if (!fontp->loadFace(font_path.c_str(), point_size, sVertDPI, sHorizDPI, 2, TRUE))
+ {
+ font_path = sys_path + *token_iter;
+ if (!fontp->loadFace(font_path.c_str(), point_size, sVertDPI, sHorizDPI, 2, TRUE))
+ {
+ llwarns << "Couldn't load font " << *token_iter << llendl;
+ delete fontp;
+ fontp = NULL;
+ }
+ }
+
+ if(fontp)
+ {
+ fontlistp->addAtEnd(fontp);
+ }
+ }
+
+ // We want to return true if at least one fallback font loaded correctly.
+ return (fontlistp->size() > 0);
+}
+
+//static
+bool LLFontGL::loadFace(LLFontGL *fontp, const LLString& fontname, const F32 point_size, LLFontList *fallback_fontp)
+{
+ LLString local_path = getFontPathLocal();
+ LLString font_path = local_path + fontname;
+ if (!fontp->loadFace(font_path.c_str(), point_size, sVertDPI, sHorizDPI))
+ {
+ LLString sys_path = getFontPathSystem();
+ font_path = sys_path + fontname;
+ if (!fontp->loadFace(font_path.c_str(), point_size, sVertDPI, sHorizDPI))
+ {
+ llwarns << "Couldn't load font " << fontname << llendl;
+ return false;
+ }
+ }
+
+ fontp->setFallbackFont(fallback_fontp);
+ return true;
+}
+
+
+// static
+BOOL LLFontGL::initDefaultFonts(F32 screen_dpi, F32 x_scale, F32 y_scale,
+ const LLString& monospace_file, F32 monospace_size,
+ const LLString& sansserif_file,
+ const LLString& sanserif_fallback_file, F32 ss_fallback_scale,
+ F32 small_size, F32 medium_size, F32 big_size, F32 huge_size,
+ const LLString& sansserif_bold_file, F32 bold_size,
+ const LLString& app_dir)
+{
+ BOOL failed = FALSE;
+ sVertDPI = (F32)llfloor(screen_dpi * y_scale);
+ sHorizDPI = (F32)llfloor(screen_dpi * x_scale);
+ sScaleX = x_scale;
+ sScaleY = y_scale;
+ sAppDir = app_dir;
+
+ //
+ // Monospace font
+ //
+
+ if (!sMonospace)
+ {
+ sMonospace = new LLFontGL();
+ }
+ else
+ {
+ sMonospace->reset();
+ }
+
+ failed |= !loadFace(sMonospace, monospace_file, monospace_size, NULL);
+
+ //
+ // Sans-serif fonts
+ //
+ if(!sSansSerifHuge)
+ {
+ sSansSerifHuge = new LLFontGL();
+ }
+ else
+ {
+ sSansSerifHuge->reset();
+ }
+
+ if (!sSSHugeFallback)
+ {
+ sSSHugeFallback = new LLFontList();
+ if (!loadFaceFallback(sSSHugeFallback, sanserif_fallback_file, huge_size*ss_fallback_scale))
+ {
+ delete sSSHugeFallback;
+ sSSHugeFallback = NULL;
+ }
+ }
+
+ failed |= !loadFace(sSansSerifHuge, sansserif_file, huge_size, sSSHugeFallback);
+
+
+ if(!sSansSerifBig)
+ {
+ sSansSerifBig = new LLFontGL();
+ }
+ else
+ {
+ sSansSerifBig->reset();
+ }
+
+ if (!sSSBigFallback)
+ {
+ sSSBigFallback = new LLFontList();
+ if (!loadFaceFallback(sSSBigFallback, sanserif_fallback_file, big_size*ss_fallback_scale))
+ {
+ delete sSSBigFallback;
+ sSSBigFallback = NULL;
+ }
+ }
+
+ failed |= !loadFace(sSansSerifBig, sansserif_file, big_size, sSSBigFallback);
+
+
+ if(!sSansSerif)
+ {
+ sSansSerif = new LLFontGL();
+ }
+ else
+ {
+ sSansSerif->reset();
+ }
+
+ if (!sSSFallback)
+ {
+ sSSFallback = new LLFontList();
+ if (!loadFaceFallback(sSSFallback, sanserif_fallback_file, medium_size*ss_fallback_scale))
+ {
+ delete sSSFallback;
+ sSSFallback = NULL;
+ }
+ }
+ failed |= !loadFace(sSansSerif, sansserif_file, medium_size, sSSFallback);
+
+
+ if(!sSansSerifSmall)
+ {
+ sSansSerifSmall = new LLFontGL();
+ }
+ else
+ {
+ sSansSerifSmall->reset();
+ }
+
+ if (!sSSSmallFallback)
+ {
+ sSSSmallFallback = new LLFontList();
+ if (!loadFaceFallback(sSSSmallFallback, sanserif_fallback_file, small_size*ss_fallback_scale))
+ {
+ delete sSSSmallFallback;
+ sSSSmallFallback = NULL;
+ }
+ }
+ failed |= !loadFace(sSansSerifSmall, sansserif_file, small_size, sSSSmallFallback);
+
+
+ //
+ // Sans-serif bold
+ //
+ if(!sSansSerifBold)
+ {
+ sSansSerifBold = new LLFontGL();
+ }
+ else
+ {
+ sSansSerifBold->reset();
+ }
+
+ if (!sSSBoldFallback)
+ {
+ sSSBoldFallback = new LLFontList();
+ if (!loadFaceFallback(sSSBoldFallback, sanserif_fallback_file, medium_size*ss_fallback_scale))
+ {
+ delete sSSBoldFallback;
+ sSSBoldFallback = NULL;
+ }
+ }
+ failed |= !loadFace(sSansSerifBold, sansserif_bold_file, medium_size, sSSBoldFallback);
+
+ return !failed;
+}
+
+
+
+// static
+void LLFontGL::destroyDefaultFonts()
+{
+ delete sMonospace;
+ sMonospace = NULL;
+
+ delete sSansSerifHuge;
+ sSansSerifHuge = NULL;
+
+ delete sSansSerifBig;
+ sSansSerifBig = NULL;
+
+ delete sSansSerif;
+ sSansSerif = NULL;
+
+ delete sSansSerifSmall;
+ sSansSerifSmall = NULL;
+
+ delete sSansSerifBold;
+ sSansSerifBold = NULL;
+
+ delete sSSHugeFallback;
+ sSSHugeFallback = NULL;
+
+ delete sSSBigFallback;
+ sSSBigFallback = NULL;
+
+ delete sSSFallback;
+ sSSFallback = NULL;
+
+ delete sSSSmallFallback;
+ sSSSmallFallback = NULL;
+
+ delete sSSBoldFallback;
+ sSSBoldFallback = NULL;
+}
+
+//static
+void LLFontGL::destroyGL()
+{
+ if (!sMonospace)
+ {
+ // Already all destroyed.
+ return;
+ }
+ sMonospace->mImageGLp->destroyGLTexture();
+ sSansSerifHuge->mImageGLp->destroyGLTexture();
+ sSansSerifSmall->mImageGLp->destroyGLTexture();
+ sSansSerif->mImageGLp->destroyGLTexture();
+ sSansSerifBig->mImageGLp->destroyGLTexture();
+ sSansSerifBold->mImageGLp->destroyGLTexture();
+}
+
+
+
+LLFontGL &LLFontGL::operator=(const LLFontGL &source)
+{
+ llerrs << "Not implemented" << llendl;
+ return *this;
+}
+
+BOOL LLFontGL::loadFace(const LLString& filename, const F32 point_size, const F32 vert_dpi, const F32 horz_dpi)
+{
+ if (!LLFont::loadFace(filename, point_size, vert_dpi, horz_dpi, 2, FALSE))
+ {
+ return FALSE;
+ }
+ mImageGLp->createGLTexture(0, mRawImageGLp);
+ mImageGLp->bind();
+ mImageGLp->setMipFilterNearest(TRUE, TRUE);
+ return TRUE;
+}
+
+BOOL LLFontGL::addChar(const llwchar wch)
+{
+ if (!LLFont::addChar(wch))
+ {
+ return FALSE;
+ }
+
+ stop_glerror();
+ mImageGLp->setSubImage(mRawImageGLp, 0, 0, mImageGLp->getWidth(), mImageGLp->getHeight());
+ mImageGLp->bind();
+ mImageGLp->setMipFilterNearest(TRUE, TRUE);
+ stop_glerror();
+ return TRUE;
+}
+
+
+S32 LLFontGL::renderUTF8(const LLString &text, const S32 offset,
+ const F32 x, const F32 y,
+ const LLColor4 &color,
+ const HAlign halign, const VAlign valign,
+ U8 style,
+ const S32 max_chars, const S32 max_pixels,
+ F32* right_x,
+ BOOL use_ellipses) const
+{
+ LLWString wstr = utf8str_to_wstring(text);
+ return render(wstr, offset, x, y, color, halign, valign, style, max_chars, max_pixels, right_x, use_ellipses);
+}
+
+S32 LLFontGL::render(const LLWString &wstr,
+ const S32 begin_offset,
+ const F32 x, const F32 y,
+ const LLColor4 &color,
+ const HAlign halign, const VAlign valign,
+ U8 style,
+ const S32 max_chars, S32 max_pixels,
+ F32* right_x,
+ BOOL use_embedded,
+ BOOL use_ellipses) const
+{
+ LLGLEnable texture_2d(GL_TEXTURE_2D);
+
+ if (wstr.empty())
+ {
+ return 0;
+ }
+
+ if (style & DROP_SHADOW)
+ {
+ LLColor4 shadow_color = sShadowColor;
+ shadow_color[3] = color[3];
+ render(wstr, begin_offset,
+ x + 1.f / sScaleX,
+ y - 1.f / sScaleY,
+ shadow_color,
+ halign,
+ valign,
+ style & (~DROP_SHADOW),
+ max_chars,
+ max_pixels,
+ right_x,
+ use_embedded,
+ use_ellipses);
+ }
+
+ S32 scaled_max_pixels = max_pixels == S32_MAX ? S32_MAX : llceil((F32)max_pixels * sScaleX);
+
+ BOOL render_bold = FALSE;
+
+ // HACK for better bolding
+ if (style & BOLD)
+ {
+ if (this == LLFontGL::sSansSerif)
+ {
+ return LLFontGL::sSansSerifBold->render(
+ wstr, begin_offset,
+ x, y,
+ color,
+ halign, valign,
+ (style & ~BOLD),
+ max_chars, max_pixels,
+ right_x, use_embedded);
+ }
+ else
+ {
+ render_bold = TRUE;
+ }
+ }
+
+ glPushMatrix();
+ glLoadIdentity();
+ glTranslatef(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ);
+ //glScalef(sScaleX, sScaleY, 1.0f);
+
+ // avoid half pixels
+ // RN: if we're going to this trouble, might as well snap to nearest pixel all the time
+ // but the plan is to get rid of this so that fonts "just work"
+ //F32 half_pixel_distance = llabs(fmodf(sCurOrigin.mX * sScaleX, 1.f) - 0.5f);
+ //if (half_pixel_distance < PIXEL_BORDER_THRESHOLD)
+ //{
+ glTranslatef(PIXEL_CORRECTION_DISTANCE*sScaleX, 0.f, 0.f);
+ //}
+
+ // this code would just snap to pixel grid, although it seems to introduce more jitter
+ //F32 pixel_offset_x = llround(sCurOrigin.mX * sScaleX) - (sCurOrigin.mX * sScaleX);
+ //F32 pixel_offset_y = llround(sCurOrigin.mY * sScaleY) - (sCurOrigin.mY * sScaleY);
+ //glTranslatef(-pixel_offset_x, -pixel_offset_y, 0.f);
+
+ // scale back to native pixel size
+ //glScalef(1.f / sScaleX, 1.f / sScaleY, 1.f);
+ //glScaled(1.0 / (F64) sScaleX, 1.0 / (F64) sScaleY, 1.0f);
+ LLFastTimer t(LLFastTimer::FTM_RENDER_FONTS);
+
+ glColor4fv( color.mV );
+
+ S32 chars_drawn = 0;
+ S32 i;
+ S32 length;
+
+ if (-1 == max_chars)
+ {
+ length = (S32)wstr.length() - begin_offset;
+ }
+ else
+ {
+ length = llmin((S32)wstr.length() - begin_offset, max_chars );
+ }
+
+ F32 cur_x, cur_y, cur_render_x, cur_render_y;
+ F32 slant_offset;
+
+ slant_offset = ((style & ITALIC) ? ( -mAscender * 0.25f) : 0.f);
+
+ // Bind the font texture
+
+ mImageGLp->bind(0);
+
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // Not guaranteed to be set correctly
+
+ cur_x = ((F32)x * sScaleX);
+ cur_y = ((F32)y * sScaleY);
+
+ // Offset y by vertical alignment.
+ switch (valign)
+ {
+ case TOP:
+ cur_y -= mAscender;
+ break;
+ case BOTTOM:
+ cur_y += mDescender;
+ break;
+ case VCENTER:
+ cur_y -= ((mAscender - mDescender)/2.f);
+ break;
+ case BASELINE:
+ // Baseline, do nothing.
+ break;
+ default:
+ break;
+ }
+
+ switch (halign)
+ {
+ case LEFT:
+ break;
+ case RIGHT:
+ cur_x -= (F32)getWidth(wstr.c_str(), 0, length) * sScaleX;
+ break;
+ case HCENTER:
+ cur_x -= llmin(scaled_max_pixels, llround(getWidthF32(wstr.c_str(), 0, length) * sScaleX)) / 2;
+ break;
+ default:
+ break;
+ }
+
+ // Round properly.
+ //cur_render_y = (F32)llfloor(cur_y/sScaleY + 0.5f)*sScaleY;
+ //cur_render_x = (F32)llfloor(cur_x/sScaleX + 0.5f)*sScaleX;
+
+ cur_render_y = cur_y;
+ cur_render_x = cur_x;
+
+ F32 start_x = cur_x;
+
+ F32 inv_width = 1.f / mImageGLp->getWidth();
+ F32 inv_height = 1.f / mImageGLp->getHeight();
+
+ const S32 LAST_CHARACTER = LLFont::LAST_CHAR_FULL;
+
+
+ BOOL draw_ellipses = FALSE;
+ if (use_ellipses)
+ {
+ // check for too long of a string
+ if (getWidthF32(wstr.c_str(), 0, max_chars) > scaled_max_pixels)
+ {
+ const LLWString dots(utf8str_to_wstring(LLString("...")));
+ scaled_max_pixels = llmax(0, scaled_max_pixels - llround(getWidthF32(dots.c_str())));
+ draw_ellipses = TRUE;
+ }
+ }
+
+
+ glBegin(GL_QUADS);
+ for (i = begin_offset; i < begin_offset + length; i++)
+ {
+ llwchar wch = wstr[i];
+
+ // Handle embedded characters first, if they're enabled.
+ // Embedded characters are a hack for notecards
+ const embedded_data_t* ext_data = use_embedded ? getEmbeddedCharData(wch) : NULL;
+ if (ext_data)
+ {
+ LLImageGL* ext_image = ext_data->mImage;
+ const LLWString& label = ext_data->mLabel;
+
+ F32 ext_height = (F32)ext_image->getHeight() * sScaleY;
+
+ F32 ext_width = (F32)ext_image->getWidth() * sScaleX;
+ F32 ext_advance = (EXT_X_BEARING * sScaleX) + ext_width;
+
+ if (!label.empty())
+ {
+ ext_advance += (EXT_X_BEARING + gExtCharFont->getWidthF32( label.c_str() )) * sScaleX;
+ }
+
+ if (start_x + scaled_max_pixels < cur_x + ext_advance)
+ {
+ // Not enough room for this character.
+ break;
+ }
+
+ glEnd();
+
+ glColor3f(1.f, 1.f, 1.f);
+
+ ext_image->bind();
+ const F32 ext_x = cur_render_x + (EXT_X_BEARING * sScaleX);
+ const F32 ext_y = cur_render_y + (EXT_Y_BEARING * sScaleY + mAscender - mLineHeight);
+
+ glBegin(GL_QUADS);
+ {
+ S32 num_passes = render_bold ? 2 : 1;
+ for (S32 pass = 0; pass < num_passes; pass++)
+ {
+ glTexCoord2f(1.f, 1.f);
+ glVertex2f(llfont_round_x(ext_x + ext_width + (F32)(pass * BOLD_OFFSET)),
+ llfont_round_y(ext_y + ext_height));
+
+ glTexCoord2f(0.f, 1.f);
+ glVertex2f(llfont_round_x(ext_x + (F32)(pass * BOLD_OFFSET)),
+ llfont_round_y(ext_y + ext_height));
+
+ glTexCoord2f(0.f, 0.f);
+ glVertex2f(llfont_round_x(ext_x + (F32)(pass * BOLD_OFFSET)), llfont_round_y(ext_y));
+
+ glTexCoord2f(1.f, 0.f);
+ glVertex2f(llfont_round_x(ext_x + ext_width + (F32)(pass * BOLD_OFFSET)),
+ llfont_round_y(ext_y));
+ }
+ }
+ glEnd();
+
+ if (!label.empty())
+ {
+ glPushMatrix();
+ //glLoadIdentity();
+ //glTranslatef(sCurOrigin.mX, sCurOrigin.mY, 0.0f);
+ //glScalef(sScaleX, sScaleY, 1.f);
+ gExtCharFont->render(label, 0,
+ /*llfloor*/((ext_x + (F32)ext_image->getWidth() + EXT_X_BEARING) / sScaleX),
+ /*llfloor*/(cur_y / sScaleY),
+ color,
+ halign, BASELINE, NORMAL, S32_MAX, S32_MAX, NULL,
+ TRUE );
+ glPopMatrix();
+ }
+
+ glColor4fv(color.mV);
+
+ chars_drawn++;
+ cur_x += ext_advance;
+ if (((i + 1) < length) && wstr[i+1])
+ {
+ cur_x += EXT_KERNING * sScaleX;
+ }
+ cur_render_x = cur_x;
+
+ // Bind the font texture
+ mImageGLp->bind();
+ glBegin(GL_QUADS);
+ }
+ else
+ {
+ if (!hasGlyph(wch))
+ {
+ glEnd();
+ (const_cast<LLFontGL*>(this))->addChar(wch);
+ glBegin(GL_QUADS);
+ }
+
+ const LLFontGlyphInfo* fgi= getGlyphInfo(wch);
+ if (!fgi)
+ {
+ llerrs << "Missing Glyph Info" << llendl;
+ }
+ if ((start_x + scaled_max_pixels) < (cur_x + fgi->mXBearing + fgi->mWidth))
+ {
+ // Not enough room for this character.
+ break;
+ }
+
+ // Draw the text at the appropriate location
+ //Specify vertices and texture coordinates
+ S32 num_passes = render_bold ? 2 : 1;
+ for (S32 pass = 0; pass < num_passes; pass++)
+ {
+ glTexCoord2f((fgi->mXBitmapOffset - PAD_AMT) * inv_width,
+ (fgi->mYBitmapOffset + fgi->mHeight + PAD_AMT) * inv_height);
+ glVertex2f(llfont_round_x(cur_render_x + (F32)fgi->mXBearing + (F32)(pass * BOLD_OFFSET) - PAD_AMT),
+ llfont_round_y(cur_render_y + (F32)fgi->mYBearing + PAD_AMT));
+ glTexCoord2f((fgi->mXBitmapOffset - PAD_AMT) * inv_width,
+ (fgi->mYBitmapOffset - PAD_AMT) * inv_height);
+ glVertex2f(llfont_round_x(cur_render_x + (F32)fgi->mXBearing + slant_offset + (F32)(pass * BOLD_OFFSET) - PAD_AMT),
+ llfont_round_y(cur_render_y + (F32)fgi->mYBearing - (F32)fgi->mHeight - PAD_AMT));
+ glTexCoord2f((fgi->mXBitmapOffset + fgi->mWidth + PAD_AMT) * inv_width,
+ (fgi->mYBitmapOffset - PAD_AMT) * inv_height);
+ glVertex2f(llfont_round_x(cur_render_x + (F32)fgi->mXBearing + slant_offset + (F32)fgi->mWidth + (F32)(pass * BOLD_OFFSET) + PAD_AMT),
+ llfont_round_y(cur_render_y + (F32)fgi->mYBearing - (F32)fgi->mHeight - PAD_AMT));
+ glTexCoord2f((fgi->mXBitmapOffset + fgi->mWidth + PAD_AMT) * inv_width,
+ (fgi->mYBitmapOffset + fgi->mHeight + PAD_AMT) * inv_height);
+ glVertex2f(llfont_round_x(cur_render_x + (F32)fgi->mXBearing + (F32)fgi->mWidth + (F32)(pass * BOLD_OFFSET) + PAD_AMT),
+ llfont_round_y(cur_render_y + (F32)fgi->mYBearing + PAD_AMT));
+ }
+
+ chars_drawn++;
+
+ cur_x += fgi->mXAdvance;
+ cur_y += fgi->mYAdvance;
+ llwchar next_char = wstr[i+1];
+ if (next_char && (next_char < LAST_CHARACTER))
+ {
+ // Kern this puppy.
+ if (!hasGlyph(next_char))
+ {
+ glEnd();
+ (const_cast<LLFontGL*>(this))->addChar(next_char);
+ glBegin(GL_QUADS);
+ }
+ cur_x += getXKerning(wch, next_char);
+ }
+
+ // Round after kerning.
+ // Must do this to cur_x, not just to cur_render_x, otherwise you
+ // will squish sub-pixel kerned characters too close together.
+ // For example, "CCCCC" looks bad.
+ cur_x = (F32)llfloor(cur_x + 0.5f);
+ //cur_y = (F32)llfloor(cur_y + 0.5f);
+
+ cur_render_x = cur_x;
+ cur_render_y = cur_y;
+ }
+ }
+
+ glEnd();
+
+ if (right_x)
+ {
+ *right_x = cur_x / sScaleX;
+ }
+
+ if (style & UNDERLINE)
+ {
+ LLGLSNoTexture no_texture;
+ glBegin(GL_LINES);
+ glVertex2f(start_x, cur_y - (mDescender));
+ glVertex2f(cur_x, cur_y - (mDescender));
+ glEnd();
+ }
+
+ //FIXME: get this working in all alignment cases, etc.
+ if (draw_ellipses)
+ {
+ // recursively render ellipses at end of string
+ // we've already reserved enough room
+ glPushMatrix();
+ //glLoadIdentity();
+ //glTranslatef(sCurOrigin.mX, sCurOrigin.mY, 0.0f);
+ //glScalef(sScaleX, sScaleY, 1.f);
+ renderUTF8("...",
+ 0,
+ cur_x / sScaleX, (F32)y,
+ color,
+ LEFT, valign,
+ style,
+ S32_MAX, max_pixels,
+ right_x,
+ FALSE);
+ glPopMatrix();
+ }
+
+ glPopMatrix();
+
+ return chars_drawn;
+}
+
+
+LLImageGL *LLFontGL::getImageGL() const
+{
+ return mImageGLp;
+}
+
+S32 LLFontGL::getWidth(const LLString& utf8text) const
+{
+ LLWString wtext = utf8str_to_wstring(utf8text);
+ return getWidth(wtext.c_str(), 0, S32_MAX);
+}
+
+S32 LLFontGL::getWidth(const llwchar* wchars) const
+{
+ return getWidth(wchars, 0, S32_MAX);
+}
+
+S32 LLFontGL::getWidth(const LLString& utf8text, const S32 begin_offset, const S32 max_chars) const
+{
+ LLWString wtext = utf8str_to_wstring(utf8text);
+ return getWidth(wtext.c_str(), begin_offset, max_chars);
+}
+
+S32 LLFontGL::getWidth(const llwchar* wchars, const S32 begin_offset, const S32 max_chars, BOOL use_embedded) const
+{
+ F32 width = getWidthF32(wchars, begin_offset, max_chars, use_embedded);
+ return llround(width);
+}
+
+F32 LLFontGL::getWidthF32(const LLString& utf8text) const
+{
+ LLWString wtext = utf8str_to_wstring(utf8text);
+ return getWidthF32(wtext.c_str(), 0, S32_MAX);
+}
+
+F32 LLFontGL::getWidthF32(const llwchar* wchars) const
+{
+ return getWidthF32(wchars, 0, S32_MAX);
+}
+
+F32 LLFontGL::getWidthF32(const LLString& utf8text, const S32 begin_offset, const S32 max_chars ) const
+{
+ LLWString wtext = utf8str_to_wstring(utf8text);
+ return getWidthF32(wtext.c_str(), begin_offset, max_chars);
+}
+
+F32 LLFontGL::getWidthF32(const llwchar* wchars, const S32 begin_offset, const S32 max_chars, BOOL use_embedded) const
+{
+ const S32 LAST_CHARACTER = LLFont::LAST_CHAR_FULL;
+
+ F32 cur_x = 0;
+ const S32 max_index = begin_offset + max_chars;
+ for (S32 i = begin_offset; i < max_index; i++)
+ {
+ const llwchar wch = wchars[i];
+ if (wch == 0)
+ {
+ break; // done
+ }
+ const embedded_data_t* ext_data = use_embedded ? getEmbeddedCharData(wch) : NULL;
+ if (ext_data)
+ {
+ // Handle crappy embedded hack
+ cur_x += getEmbeddedCharAdvance(ext_data);
+
+ if( ((i+1) < max_chars) && (i+1 < max_index))
+ {
+ cur_x += EXT_KERNING * sScaleX;
+ }
+ }
+ else
+ {
+ cur_x += getXAdvance(wch);
+ llwchar next_char = wchars[i+1];
+
+ if (((i + 1) < max_chars)
+ && next_char
+ && (next_char < LAST_CHARACTER))
+ {
+ // Kern this puppy.
+ cur_x += getXKerning(wch, next_char);
+ }
+ }
+ // Round after kerning.
+ cur_x = (F32)llfloor(cur_x + 0.5f);
+ }
+
+ return cur_x / sScaleX;
+}
+
+
+
+// Returns the max number of complete characters from text (up to max_chars) that can be drawn in max_pixels
+S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_chars,
+ BOOL end_on_word_boundary, const BOOL use_embedded,
+ F32* drawn_pixels) const
+{
+ if (!wchars || !wchars[0] || max_chars == 0)
+ {
+ return 0;
+ }
+
+ llassert(max_pixels >= 0.f);
+ llassert(max_chars >= 0);
+
+ BOOL clip = FALSE;
+ F32 cur_x = 0;
+ F32 drawn_x = 0;
+
+ S32 start_of_last_word = 0;
+ BOOL in_word = FALSE;
+
+ F32 scaled_max_pixels = (F32)llceil(max_pixels * sScaleX);
+
+ S32 i;
+ for (i=0; (i < max_chars); i++)
+ {
+ llwchar wch = wchars[i];
+
+ if(wch == 0)
+ {
+ // Null terminator. We're done.
+ break;
+ }
+
+ const embedded_data_t* ext_data = use_embedded ? getEmbeddedCharData(wch) : NULL;
+ if (ext_data)
+ {
+ if (in_word)
+ {
+ in_word = FALSE;
+ }
+ else
+ {
+ start_of_last_word = i;
+ }
+ cur_x += getEmbeddedCharAdvance(ext_data);
+
+ if (scaled_max_pixels < cur_x)
+ {
+ clip = TRUE;
+ break;
+ }
+
+ if (((i+1) < max_chars) && wchars[i+1])
+ {
+ cur_x += EXT_KERNING * sScaleX;
+ }
+
+ if( scaled_max_pixels < cur_x )
+ {
+ clip = TRUE;
+ break;
+ }
+ }
+ else
+ {
+ if (in_word)
+ {
+ if (iswspace(wch))
+ {
+ in_word = FALSE;
+ }
+ }
+ else
+ {
+ start_of_last_word = i;
+ if (!iswspace(wch))
+ {
+ in_word = TRUE;
+ }
+ }
+
+ cur_x += getXAdvance(wch);
+
+ if (scaled_max_pixels < cur_x)
+ {
+ clip = TRUE;
+ break;
+ }
+
+ if (((i+1) < max_chars) && wchars[i+1])
+ {
+ // Kern this puppy.
+ cur_x += getXKerning(wch, wchars[i+1]);
+ }
+ }
+ // Round after kerning.
+ cur_x = (F32)llfloor(cur_x + 0.5f);
+ drawn_x = cur_x;
+ }
+
+ if( clip && end_on_word_boundary && (start_of_last_word != 0) )
+ {
+ i = start_of_last_word;
+ }
+ if (drawn_pixels)
+ {
+ *drawn_pixels = drawn_x;
+ }
+ return i;
+}
+
+
+S32 LLFontGL::firstDrawableChar(const llwchar* wchars, F32 max_pixels, S32 text_len, S32 start_pos, S32 max_chars) const
+{
+ if (!wchars || !wchars[0] || max_chars == 0)
+ {
+ return 0;
+ }
+
+ F32 total_width = 0.0;
+ S32 drawable_chars = 0;
+
+ F32 scaled_max_pixels = max_pixels * sScaleX;
+
+ S32 start = llmin(start_pos, text_len - 1);
+ for (S32 i = start; i >= 0; i--)
+ {
+ llwchar wch = wchars[i];
+
+ const embedded_data_t* ext_data = getEmbeddedCharData(wch);
+ if (ext_data)
+ {
+ F32 char_width = getEmbeddedCharAdvance(ext_data);
+
+ if( scaled_max_pixels < (total_width + char_width) )
+ {
+ break;
+ }
+
+ total_width += char_width;
+
+ drawable_chars++;
+ if( max_chars >= 0 && drawable_chars >= max_chars )
+ {
+ break;
+ }
+
+ if ( i > 0 )
+ {
+ total_width += EXT_KERNING * sScaleX;
+ }
+
+ // Round after kerning.
+ total_width = (F32)llfloor(total_width + 0.5f);
+ }
+ else
+ {
+ F32 char_width = getXAdvance(wch);
+ if( scaled_max_pixels < (total_width + char_width) )
+ {
+ break;
+ }
+
+ total_width += char_width;
+
+ drawable_chars++;
+ if( max_chars >= 0 && drawable_chars >= max_chars )
+ {
+ break;
+ }
+
+ if ( i > 0 )
+ {
+ // Kerning
+ total_width += getXKerning(wchars[i-1], wch);
+ }
+
+ // Round after kerning.
+ total_width = (F32)llfloor(total_width + 0.5f);
+ }
+ }
+
+ return text_len - drawable_chars;
+}
+
+
+S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, const S32 begin_offset, F32 target_x, F32 max_pixels, S32 max_chars, BOOL round, BOOL use_embedded) const
+{
+ if (!wchars || !wchars[0] || max_chars == 0)
+ {
+ return 0;
+ }
+
+ F32 cur_x = 0;
+ S32 pos = 0;
+
+ target_x *= sScaleX;
+
+ // max_chars is S32_MAX by default, so make sure we don't get overflow
+ const S32 max_index = begin_offset + llmin(S32_MAX - begin_offset, max_chars);
+
+ F32 scaled_max_pixels = max_pixels * sScaleX;
+
+ for (S32 i = begin_offset; (i < max_index); i++)
+ {
+ llwchar wch = wchars[i];
+ if (!wch)
+ {
+ break; // done
+ }
+ const embedded_data_t* ext_data = use_embedded ? getEmbeddedCharData(wch) : NULL;
+ if (ext_data)
+ {
+ F32 ext_advance = getEmbeddedCharAdvance(ext_data);
+
+ if (round)
+ {
+ // Note: if the mouse is on the left half of the character, the pick is to the character's left
+ // If it's on the right half, the pick is to the right.
+ if (target_x < cur_x + ext_advance/2)
+ {
+ break;
+ }
+ }
+ else
+ {
+ if (target_x < cur_x + ext_advance)
+ {
+ break;
+ }
+ }
+
+ if (scaled_max_pixels < cur_x + ext_advance)
+ {
+ break;
+ }
+
+ pos++;
+ cur_x += ext_advance;
+
+ if (((i + 1) < max_index)
+ && (wchars[(i + 1)]))
+ {
+ cur_x += EXT_KERNING * sScaleX;
+ }
+ // Round after kerning.
+ cur_x = (F32)llfloor(cur_x + 0.5f);
+ }
+ else
+ {
+ F32 char_width = getXAdvance(wch);
+
+ if (round)
+ {
+ // Note: if the mouse is on the left half of the character, the pick is to the character's left
+ // If it's on the right half, the pick is to the right.
+ if (target_x < cur_x + char_width*0.5f)
+ {
+ break;
+ }
+ }
+ else if (target_x < cur_x + char_width)
+ {
+ break;
+ }
+
+ if (scaled_max_pixels < cur_x + char_width)
+ {
+ break;
+ }
+
+ pos++;
+ cur_x += char_width;
+
+ if (((i + 1) < max_index)
+ && (wchars[(i + 1)]))
+ {
+ llwchar next_char = wchars[i + 1];
+ // Kern this puppy.
+ cur_x += getXKerning(wch, next_char);
+ }
+
+ // Round after kerning.
+ cur_x = (F32)llfloor(cur_x + 0.5f);
+ }
+ }
+
+ return pos;
+}
+
+
+const LLFontGL::embedded_data_t* LLFontGL::getEmbeddedCharData(const llwchar wch) const
+{
+ // Handle crappy embedded hack
+ embedded_map_t::const_iterator iter = mEmbeddedChars.find(wch);
+ if (iter != mEmbeddedChars.end())
+ {
+ return iter->second;
+ }
+ return NULL;
+}
+
+
+F32 LLFontGL::getEmbeddedCharAdvance(const embedded_data_t* ext_data) const
+{
+ const LLWString& label = ext_data->mLabel;
+ LLImageGL* ext_image = ext_data->mImage;
+
+ F32 ext_width = (F32)ext_image->getWidth();
+ if( !label.empty() )
+ {
+ ext_width += (EXT_X_BEARING + gExtCharFont->getWidthF32(label.c_str())) * sScaleX;
+ }
+
+ return (EXT_X_BEARING * sScaleX) + ext_width;
+}
+
+
+void LLFontGL::clearEmbeddedChars()
+{
+ for_each(mEmbeddedChars.begin(), mEmbeddedChars.end(), DeletePairedPointer());
+ mEmbeddedChars.clear();
+}
+
+void LLFontGL::addEmbeddedChar( llwchar wc, LLImageGL* image, const LLString& label )
+{
+ LLWString wlabel = utf8str_to_wstring(label);
+ addEmbeddedChar(wc, image, wlabel);
+}
+
+void LLFontGL::addEmbeddedChar( llwchar wc, LLImageGL* image, const LLWString& wlabel )
+{
+ embedded_data_t* ext_data = new embedded_data_t(image, wlabel);
+ mEmbeddedChars[wc] = ext_data;
+}
+
+void LLFontGL::removeEmbeddedChar( llwchar wc )
+{
+ embedded_map_t::iterator iter = mEmbeddedChars.find(wc);
+ if (iter != mEmbeddedChars.end())
+ {
+ delete iter->second;
+ mEmbeddedChars.erase(wc);
+ }
+}
+
+// static
+LLString LLFontGL::nameFromFont(const LLFontGL* fontp)
+{
+ if (fontp == sSansSerifHuge)
+ {
+ return LLString("SansSerifHude");
+ }
+ else if (fontp == sSansSerifSmall)
+ {
+ return LLString("SansSerifSmall");
+ }
+ else if (fontp == sSansSerif)
+ {
+ return LLString("SansSerif");
+ }
+ else if (fontp == sSansSerifBig)
+ {
+ return LLString("SansSerifBig");
+ }
+ else if (fontp == sSansSerifBold)
+ {
+ return LLString("SansSerifBold");
+ }
+ else if (fontp == sMonospace)
+ {
+ return LLString("Monospace");
+ }
+ else
+ {
+ return LLString();
+ }
+}
+
+// static
+LLFontGL* LLFontGL::fontFromName(const LLString& font_name)
+{
+ LLFontGL* gl_font = NULL;
+ if (font_name == "SansSerifHuge")
+ {
+ gl_font = LLFontGL::sSansSerifHuge;
+ }
+ else if (font_name == "SansSerifSmall")
+ {
+ gl_font = LLFontGL::sSansSerifSmall;
+ }
+ else if (font_name == "SansSerif")
+ {
+ gl_font = LLFontGL::sSansSerif;
+ }
+ else if (font_name == "SansSerifBig")
+ {
+ gl_font = LLFontGL::sSansSerifBig;
+ }
+ else if (font_name == "SansSerifBold")
+ {
+ gl_font = LLFontGL::sSansSerifBold;
+ }
+ else if (font_name == "Monospace")
+ {
+ gl_font = LLFontGL::sMonospace;
+ }
+ return gl_font;
+}
+
+// static
+LLString LLFontGL::nameFromHAlign(LLFontGL::HAlign align)
+{
+ if (align == LEFT) return LLString("left");
+ else if (align == RIGHT) return LLString("right");
+ else if (align == HCENTER) return LLString("center");
+ else return LLString();
+}
+
+// static
+LLFontGL::HAlign LLFontGL::hAlignFromName(const LLString& name)
+{
+ LLFontGL::HAlign gl_hfont_align = LLFontGL::LEFT;
+ if (name == "left")
+ {
+ gl_hfont_align = LLFontGL::LEFT;
+ }
+ else if (name == "right")
+ {
+ gl_hfont_align = LLFontGL::RIGHT;
+ }
+ else if (name == "center")
+ {
+ gl_hfont_align = LLFontGL::HCENTER;
+ }
+ //else leave left
+ return gl_hfont_align;
+}
+
+// static
+LLString LLFontGL::nameFromVAlign(LLFontGL::VAlign align)
+{
+ if (align == TOP) return LLString("top");
+ else if (align == VCENTER) return LLString("center");
+ else if (align == BASELINE) return LLString("baseline");
+ else if (align == BOTTOM) return LLString("bottom");
+ else return LLString();
+}
+
+// static
+LLFontGL::VAlign LLFontGL::vAlignFromName(const LLString& name)
+{
+ LLFontGL::VAlign gl_vfont_align = LLFontGL::BASELINE;
+ if (name == "top")
+ {
+ gl_vfont_align = LLFontGL::TOP;
+ }
+ else if (name == "center")
+ {
+ gl_vfont_align = LLFontGL::VCENTER;
+ }
+ else if (name == "baseline")
+ {
+ gl_vfont_align = LLFontGL::BASELINE;
+ }
+ else if (name == "bottom")
+ {
+ gl_vfont_align = LLFontGL::BOTTOM;
+ }
+ //else leave baseline
+ return gl_vfont_align;
+}