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Diffstat (limited to 'indra/llrender/llcubemap.cpp')
-rw-r--r--indra/llrender/llcubemap.cpp13
1 files changed, 8 insertions, 5 deletions
diff --git a/indra/llrender/llcubemap.cpp b/indra/llrender/llcubemap.cpp
index f16d5b6e53..26e4aaad52 100644
--- a/indra/llrender/llcubemap.cpp
+++ b/indra/llrender/llcubemap.cpp
@@ -78,7 +78,7 @@ void LLCubeMap::initGL()
for (int i = 0; i < 6; i++)
{
- mImages[i] = new LLImageGL(RESOLUTION, RESOLUTION, 4, FALSE);
+ mImages[i] = new LLImageGL(RESOLUTION, RESOLUTION, 4, false);
#if USE_SRGB_DECODE
if (mIssRGB) {
mImages[i]->setExplicitFormat(GL_SRGB8_ALPHA8, GL_RGBA);
@@ -111,6 +111,9 @@ void LLCubeMap::initRawData(const std::vector<LLPointer<LLImageRaw> >& rawimages
// Yes, I know that this is inefficient! - djs 08/08/02
for (int i = 0; i < 6; i++)
{
+ LLImageDataSharedLock lockIn(rawimages[i]);
+ LLImageDataLock lockOut(mRawImages[i]);
+
const U8 *sd = rawimages[i]->getData();
U8 *td = mRawImages[i]->getData();
@@ -173,7 +176,7 @@ void LLCubeMap::initReflectionMap(U32 resolution, U32 components)
LLImageGL::generateTextures(1, &texname);
- mImages[0] = new LLImageGL(resolution, resolution, components, TRUE);
+ mImages[0] = new LLImageGL(resolution, resolution, components, true);
mImages[0]->setTexName(texname);
mImages[0]->setTarget(mTargets[0], LLTexUnit::TT_CUBE_MAP);
gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_CUBE_MAP, texname);
@@ -197,7 +200,7 @@ void LLCubeMap::initEnvironmentMap(const std::vector<LLPointer<LLImageRaw> >& ra
llassert(rawimages[i]->getHeight() == resolution);
llassert(rawimages[i]->getComponents() == components);
- mImages[i] = new LLImageGL(resolution, resolution, components, TRUE);
+ mImages[i] = new LLImageGL(resolution, resolution, components, true);
mImages[i]->setTarget(mTargets[i], LLTexUnit::TT_CUBE_MAP);
mRawImages[i] = rawimages[i];
mImages[i]->createGLTexture(0, mRawImages[i], texname);
@@ -221,8 +224,8 @@ void LLCubeMap::generateMipMaps()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- mImages[0]->setUseMipMaps(TRUE);
- mImages[0]->setHasMipMaps(TRUE);
+ mImages[0]->setUseMipMaps(true);
+ mImages[0]->setHasMipMaps(true);
enableTexture(0);
bind();
mImages[0]->setFilteringOption(LLTexUnit::TFO_BILINEAR);