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-rw-r--r--indra/llprimitive/CMakeLists.txt2
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/llprimitive.cpp31
-rw-r--r--indra/llprimitive/llprimitive.h7
-rw-r--r--indra/llprimitive/object_flags.h65
4 files changed, 71 insertions, 34 deletions
diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt
index 7d0e313ff3..e4d9de7eb6 100644
--- a/indra/llprimitive/CMakeLists.txt
+++ b/indra/llprimitive/CMakeLists.txt
@@ -7,12 +7,14 @@ include(LLCommon)
include(LLMath)
include(LLMessage)
include(LLXML)
+include(LLPhysicsExtensions)
include_directories(
${LLCOMMON_INCLUDE_DIRS}
${LLMATH_INCLUDE_DIRS}
${LLMESSAGE_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
+ ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS}
${LIBS_PREBUILT_DIR}/include/collada
${LIBS_PREBUILT_DIR}/include/collada/1.4
)
diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp
index 30532247ac..6dee192783 100644..100755
--- a/indra/llprimitive/llprimitive.cpp
+++ b/indra/llprimitive/llprimitive.cpp
@@ -149,7 +149,8 @@ bool LLPrimitive::cleanupVolumeManager()
LLPrimitive::LLPrimitive()
: mTextureList(),
mNumTEs(0),
- mMiscFlags(0)
+ mMiscFlags(0),
+ mNumBumpmapTEs(0)
{
mPrimitiveCode = 0;
@@ -237,7 +238,10 @@ void LLPrimitive::setAllTETextures(const LLUUID &tex_id)
//===============================================================
void LLPrimitive::setTE(const U8 index, const LLTextureEntry& te)
{
- mTextureList.copyTexture(index, te);
+ if(mTextureList.copyTexture(index, te) != TEM_CHANGE_NONE && te.getBumpmap() > 0)
+ {
+ mNumBumpmapTEs++;
+ }
}
S32 LLPrimitive::setTETexture(const U8 index, const LLUUID &id)
@@ -316,6 +320,7 @@ S32 LLPrimitive::setTERotation(const U8 index, const F32 r)
//===============================================================
S32 LLPrimitive::setTEBumpShinyFullbright(const U8 index, const U8 bump)
{
+ updateNumBumpmap(index, bump);
return mTextureList.setBumpShinyFullbright(index, bump);
}
@@ -326,11 +331,13 @@ S32 LLPrimitive::setTEMediaTexGen(const U8 index, const U8 media)
S32 LLPrimitive::setTEBumpmap(const U8 index, const U8 bump)
{
+ updateNumBumpmap(index, bump);
return mTextureList.setBumpMap(index, bump);
}
S32 LLPrimitive::setTEBumpShiny(const U8 index, const U8 bump_shiny)
{
+ updateNumBumpmap(index, bump_shiny);
return mTextureList.setBumpShiny(index, bump_shiny);
}
@@ -1445,6 +1452,26 @@ void LLPrimitive::takeTextureList(LLPrimTextureList& other_list)
mTextureList.take(other_list);
}
+void LLPrimitive::updateNumBumpmap(const U8 index, const U8 bump)
+{
+ LLTextureEntry* te = getTE(index);
+ if(!te)
+ {
+ return;
+ }
+
+ U8 old_bump = te->getBumpmap();
+ if(old_bump > 0)
+ {
+ mNumBumpmapTEs--;
+ }
+ if((bump & TEM_BUMP_MASK) > 0)
+ {
+ mNumBumpmapTEs++;
+ }
+
+ return;
+}
//============================================================================
// Moved from llselectmgr.cpp
diff --git a/indra/llprimitive/llprimitive.h b/indra/llprimitive/llprimitive.h
index 998016f8f6..8dcaa8c740 100644
--- a/indra/llprimitive/llprimitive.h
+++ b/indra/llprimitive/llprimitive.h
@@ -421,7 +421,8 @@ public:
inline BOOL isAvatar() const;
inline BOOL isSittingAvatar() const;
inline BOOL isSittingAvatarOnGround() const;
-
+ inline bool hasBumpmap() const { return mNumBumpmapTEs > 0;}
+
void setFlags(U32 flags) { mMiscFlags = flags; }
void addFlags(U32 flags) { mMiscFlags |= flags; }
void removeFlags(U32 flags) { mMiscFlags &= ~flags; }
@@ -435,6 +436,9 @@ public:
inline static BOOL isPrimitive(const LLPCode pcode);
inline static BOOL isApp(const LLPCode pcode);
+private:
+ void updateNumBumpmap(const U8 index, const U8 bump);
+
protected:
LLPCode mPrimitiveCode; // Primitive code
LLVector3 mVelocity; // how fast are we moving?
@@ -444,6 +448,7 @@ protected:
LLPrimTextureList mTextureList; // list of texture GUIDs, scales, offsets
U8 mMaterial; // Material code
U8 mNumTEs; // # of faces on the primitve
+ U8 mNumBumpmapTEs; // number of bumpmap TEs.
U32 mMiscFlags; // home for misc bools
public:
diff --git a/indra/llprimitive/object_flags.h b/indra/llprimitive/object_flags.h
index 94c559d757..31dbd15ae0 100644
--- a/indra/llprimitive/object_flags.h
+++ b/indra/llprimitive/object_flags.h
@@ -28,43 +28,47 @@
#define LL_OBJECT_FLAGS_H
// downstream flags from sim->viewer
-const U32 FLAGS_USE_PHYSICS = 0x00000001;
-const U32 FLAGS_CREATE_SELECTED = 0x00000002;
-const U32 FLAGS_OBJECT_MODIFY = 0x00000004;
-const U32 FLAGS_OBJECT_COPY = 0x00000008;
-const U32 FLAGS_OBJECT_ANY_OWNER = 0x00000010;
-const U32 FLAGS_OBJECT_YOU_OWNER = 0x00000020;
-const U32 FLAGS_SCRIPTED = 0x00000040;
-const U32 FLAGS_HANDLE_TOUCH = 0x00000080;
-const U32 FLAGS_OBJECT_MOVE = 0x00000100;
-const U32 FLAGS_TAKES_MONEY = 0x00000200;
-const U32 FLAGS_PHANTOM = 0x00000400;
-const U32 FLAGS_INVENTORY_EMPTY = 0x00000800;
+const U32 FLAGS_USE_PHYSICS = (1U << 0);
+const U32 FLAGS_CREATE_SELECTED = (1U << 1);
+const U32 FLAGS_OBJECT_MODIFY = (1U << 2);
+const U32 FLAGS_OBJECT_COPY = (1U << 3);
+const U32 FLAGS_OBJECT_ANY_OWNER = (1U << 4);
+const U32 FLAGS_OBJECT_YOU_OWNER = (1U << 5);
+const U32 FLAGS_SCRIPTED = (1U << 6);
+const U32 FLAGS_HANDLE_TOUCH = (1U << 7);
+const U32 FLAGS_OBJECT_MOVE = (1U << 8);
+const U32 FLAGS_TAKES_MONEY = (1U << 9);
+const U32 FLAGS_PHANTOM = (1U << 10);
+const U32 FLAGS_INVENTORY_EMPTY = (1U << 11);
-const U32 FLAGS_JOINT_HINGE = 0x00001000;
-const U32 FLAGS_JOINT_P2P = 0x00002000;
-const U32 FLAGS_JOINT_LP2P = 0x00004000;
-// const U32 FLAGS_JOINT_WHEEL = 0x00008000;
-const U32 FLAGS_INCLUDE_IN_SEARCH = 0x00008000;
+const U32 FLAGS_AFFECTS_NAVMESH = (1U << 12);
+const U32 FLAGS_CHARACTER = (1U << 13);
+const U32 FLAGS_VOLUME_DETECT = (1U << 14);
+const U32 FLAGS_INCLUDE_IN_SEARCH = (1U << 15);
-const U32 FLAGS_ALLOW_INVENTORY_DROP = 0x00010000;
-const U32 FLAGS_OBJECT_TRANSFER = 0x00020000;
-const U32 FLAGS_OBJECT_GROUP_OWNED = 0x00040000;
-//const U32 FLAGS_OBJECT_YOU_OFFICER = 0x00080000;
+const U32 FLAGS_ALLOW_INVENTORY_DROP = (1U << 16);
+const U32 FLAGS_OBJECT_TRANSFER = (1U << 17);
+const U32 FLAGS_OBJECT_GROUP_OWNED = (1U << 18);
+//const U32 FLAGS_UNUSED_000 = (1U << 19); // was FLAGS_OBJECT_YOU_OFFICER
-const U32 FLAGS_CAMERA_DECOUPLED = 0x00100000;
-const U32 FLAGS_ANIM_SOURCE = 0x00200000;
-const U32 FLAGS_CAMERA_SOURCE = 0x00400000;
+const U32 FLAGS_CAMERA_DECOUPLED = (1U << 20);
+const U32 FLAGS_ANIM_SOURCE = (1U << 21);
+const U32 FLAGS_CAMERA_SOURCE = (1U << 22);
-const U32 FLAGS_CAST_SHADOWS = 0x00800000;
+//const U32 FLAGS_UNUSED_001 = (1U << 23); // was FLAGS_CAST_SHADOWS
-const U32 FLAGS_OBJECT_OWNER_MODIFY = 0x10000000;
+//const U32 FLAGS_UNUSED_002 = (1U << 24);
+//const U32 FLAGS_UNUSED_003 = (1U << 25);
+//const U32 FLAGS_UNUSED_004 = (1U << 26);
+//const U32 FLAGS_UNUSED_005 = (1U << 27);
-const U32 FLAGS_TEMPORARY_ON_REZ = 0x20000000;
-const U32 FLAGS_TEMPORARY = 0x40000000;
-const U32 FLAGS_ZLIB_COMPRESSED = 0x80000000;
+const U32 FLAGS_OBJECT_OWNER_MODIFY = (1U << 28);
-const U32 FLAGS_LOCAL = FLAGS_ANIM_SOURCE | FLAGS_CAMERA_SOURCE;
+const U32 FLAGS_TEMPORARY_ON_REZ = (1U << 29);
+//const U32 FLAGS_UNUSED_006 = (1U << 30); // was FLAGS_TEMPORARY
+//const U32 FLAGS_UNUSED_007 = (1U << 31); // was FLAGS_ZLIB_COMPRESSED
+
+const U32 FLAGS_LOCAL = FLAGS_ANIM_SOURCE | FLAGS_CAMERA_SOURCE;
typedef enum e_havok_joint_type
{
@@ -77,4 +81,3 @@ typedef enum e_havok_joint_type
} EHavokJointType;
#endif
-