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-rw-r--r--indra/llprimitive/llgltfmaterial.cpp16
-rw-r--r--indra/llprimitive/llgltfmaterial.h4
-rw-r--r--indra/llprimitive/lltextureentry.cpp29
-rw-r--r--indra/llprimitive/lltextureentry.h6
4 files changed, 48 insertions, 7 deletions
diff --git a/indra/llprimitive/llgltfmaterial.cpp b/indra/llprimitive/llgltfmaterial.cpp
index 5442af33d0..a8dad89292 100644
--- a/indra/llprimitive/llgltfmaterial.cpp
+++ b/indra/llprimitive/llgltfmaterial.cpp
@@ -392,11 +392,23 @@ bool LLGLTFMaterial::setBaseMaterial()
{
const LLGLTFMaterial old_override = *this;
*this = sDefault;
- // Preserve the texture transforms
- mTextureTransform = old_override.mTextureTransform;
+ setBaseMaterial(old_override);
return *this != old_override;
}
+bool LLGLTFMaterial::isClearedForBaseMaterial()
+{
+ LLGLTFMaterial cleared_override = sDefault;
+ cleared_override.setBaseMaterial(*this);
+ return *this == cleared_override;
+}
+
+// For material overrides only. Copies transforms from the old override.
+void LLGLTFMaterial::setBaseMaterial(const LLGLTFMaterial& old_override_mat)
+{
+ mTextureTransform = old_override_mat.mTextureTransform;
+}
+
// static
void LLGLTFMaterial::hackOverrideUUID(LLUUID& id)
diff --git a/indra/llprimitive/llgltfmaterial.h b/indra/llprimitive/llgltfmaterial.h
index 7bfcd3bf66..dec7b696f8 100644
--- a/indra/llprimitive/llgltfmaterial.h
+++ b/indra/llprimitive/llgltfmaterial.h
@@ -185,6 +185,8 @@ public:
// For material overrides only. Clears most properties to
// default/fallthrough, but preserves the transforms.
bool setBaseMaterial();
+ // True if setBaseMaterial() was just called
+ bool isClearedForBaseMaterial();
private:
@@ -193,5 +195,7 @@ private:
template<typename T>
void writeToTexture(tinygltf::Model& model, T& texture_info, TextureInfo texture_info_id, const LLUUID& texture_id) const;
+
+ void setBaseMaterial(const LLGLTFMaterial& old_override_mat);
};
diff --git a/indra/llprimitive/lltextureentry.cpp b/indra/llprimitive/lltextureentry.cpp
index a0d5793dcc..49f67918f8 100644
--- a/indra/llprimitive/lltextureentry.cpp
+++ b/indra/llprimitive/lltextureentry.cpp
@@ -514,15 +514,15 @@ S32 LLTextureEntry::setBumpShiny(U8 bump_shiny)
return TEM_CHANGE_NONE;
}
-void LLTextureEntry::setGLTFMaterial(LLGLTFMaterial* material)
+void LLTextureEntry::setGLTFMaterial(LLGLTFMaterial* material, bool local_origin)
{
if (material != getGLTFMaterial())
{
// assert on precondtion:
- // whether or not mGLTFMaterial is null, any existing override should have been nulled out
+ // whether or not mGLTFMaterial is null, any existing override should have been cleared
// before calling setGLTFMaterial
// NOTE: if you're hitting this assert, try to make sure calling code is using LLViewerObject::setRenderMaterialID
- llassert(getGLTFMaterialOverride() == nullptr);
+ llassert(!local_origin || getGLTFMaterialOverride() == nullptr || getGLTFMaterialOverride()->isClearedForBaseMaterial());
mGLTFMaterial = material;
if (mGLTFMaterial == nullptr)
@@ -538,6 +538,27 @@ void LLTextureEntry::setGLTFMaterialOverride(LLGLTFMaterial* mat)
mGLTFMaterialOverrides = mat;
}
+S32 LLTextureEntry::setBaseMaterial()
+{
+ S32 changed = TEM_CHANGE_NONE;
+
+ if (mGLTFMaterialOverrides)
+ {
+ if (mGLTFMaterialOverrides->setBaseMaterial())
+ {
+ changed = TEM_CHANGE_TEXTURE;
+ }
+
+ if (LLGLTFMaterial::sDefault == *mGLTFMaterialOverrides)
+ {
+ mGLTFMaterialOverrides = nullptr;
+ changed = TEM_CHANGE_TEXTURE;
+ }
+ }
+
+ return changed;
+}
+
LLGLTFMaterial* LLTextureEntry::getGLTFRenderMaterial() const
{
if (mGLTFRenderMaterial.notNull())
@@ -545,7 +566,7 @@ LLGLTFMaterial* LLTextureEntry::getGLTFRenderMaterial() const
return mGLTFRenderMaterial;
}
- llassert(getGLTFMaterialOverride() == nullptr);
+ llassert(getGLTFMaterialOverride() == nullptr || getGLTFMaterialOverride()->isClearedForBaseMaterial());
return getGLTFMaterial();
}
diff --git a/indra/llprimitive/lltextureentry.h b/indra/llprimitive/lltextureentry.h
index d94e14bd73..9a81181f3a 100644
--- a/indra/llprimitive/lltextureentry.h
+++ b/indra/llprimitive/lltextureentry.h
@@ -195,12 +195,16 @@ public:
enum { MF_NONE = 0x0, MF_HAS_MEDIA = 0x1 };
// GLTF asset
- void setGLTFMaterial(LLGLTFMaterial* material);
+ void setGLTFMaterial(LLGLTFMaterial* material, bool local_origin = true);
LLGLTFMaterial* getGLTFMaterial() const { return mGLTFMaterial; }
// GLTF override
LLGLTFMaterial* getGLTFMaterialOverride() const { return mGLTFMaterialOverrides; }
void setGLTFMaterialOverride(LLGLTFMaterial* mat);
+ // Clear most overrides so the render material better matches the material
+ // ID (preserve transforms). If the overrides become passthrough, set the
+ // overrides to nullptr.
+ S32 setBaseMaterial();
// GLTF render material
// nuanced behavior here -- if there is no render material, fall back to getGLTFMaterial, but ONLY for the getter, not the setter