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-rw-r--r--indra/llprimitive/lltextureanim.h144
1 files changed, 72 insertions, 72 deletions
diff --git a/indra/llprimitive/lltextureanim.h b/indra/llprimitive/lltextureanim.h
index 5c388175f1..ad03c5d601 100644
--- a/indra/llprimitive/lltextureanim.h
+++ b/indra/llprimitive/lltextureanim.h
@@ -1,72 +1,72 @@
-/**
- * @file lltextureanim.h
- * @brief LLTextureAnim base class
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLTEXTUREANIM_H
-#define LL_LLTEXTUREANIM_H
-
-#include "stdtypes.h"
-#include "llsd.h"
-
-class LLMessageSystem;
-class LLDataPacker;
-
-class LLTextureAnim
-{
-public:
- LLTextureAnim();
- virtual ~LLTextureAnim();
-
- virtual void reset();
- void packTAMessage(LLMessageSystem *mesgsys) const;
- void packTAMessage(LLDataPacker &dp) const;
- void unpackTAMessage(LLMessageSystem *mesgsys, const S32 block_num);
- void unpackTAMessage(LLDataPacker &dp);
- bool equals(const LLTextureAnim &other) const;
- LLSD asLLSD() const;
- operator LLSD() const { return asLLSD(); }
- bool fromLLSD(LLSD& sd);
-
- enum
- {
- ON = 0x01,
- LOOP = 0x02,
- REVERSE = 0x04,
- PING_PONG = 0x08,
- SMOOTH = 0x10,
- ROTATE = 0x20,
- SCALE = 0x40,
- };
-
-public:
- U8 mMode;
- S8 mFace;
- U8 mSizeX;
- U8 mSizeY;
- F32 mStart;
- F32 mLength;
- F32 mRate; // Rate in frames per second.
-};
-#endif
+/**
+ * @file lltextureanim.h
+ * @brief LLTextureAnim base class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLTEXTUREANIM_H
+#define LL_LLTEXTUREANIM_H
+
+#include "stdtypes.h"
+#include "llsd.h"
+
+class LLMessageSystem;
+class LLDataPacker;
+
+class LLTextureAnim
+{
+public:
+ LLTextureAnim();
+ virtual ~LLTextureAnim();
+
+ virtual void reset();
+ void packTAMessage(LLMessageSystem *mesgsys) const;
+ void packTAMessage(LLDataPacker &dp) const;
+ void unpackTAMessage(LLMessageSystem *mesgsys, const S32 block_num);
+ void unpackTAMessage(LLDataPacker &dp);
+ bool equals(const LLTextureAnim &other) const;
+ LLSD asLLSD() const;
+ operator LLSD() const { return asLLSD(); }
+ bool fromLLSD(LLSD& sd);
+
+ enum
+ {
+ ON = 0x01,
+ LOOP = 0x02,
+ REVERSE = 0x04,
+ PING_PONG = 0x08,
+ SMOOTH = 0x10,
+ ROTATE = 0x20,
+ SCALE = 0x40,
+ };
+
+public:
+ U8 mMode;
+ S8 mFace;
+ U8 mSizeX;
+ U8 mSizeY;
+ F32 mStart;
+ F32 mLength;
+ F32 mRate; // Rate in frames per second.
+};
+#endif