diff options
Diffstat (limited to 'indra/llprimitive/llprimtexturelist.cpp')
-rw-r--r-- | indra/llprimitive/llprimtexturelist.cpp | 504 |
1 files changed, 252 insertions, 252 deletions
diff --git a/indra/llprimitive/llprimtexturelist.cpp b/indra/llprimitive/llprimtexturelist.cpp index f4f08248b8..ce4df843ea 100644 --- a/indra/llprimitive/llprimtexturelist.cpp +++ b/indra/llprimitive/llprimtexturelist.cpp @@ -1,25 +1,25 @@ -/** +/** * @file lltexturelist.cpp * @brief LLPrimTextureList (virtual) base class * * $LicenseInfo:firstyear=2008&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -30,50 +30,50 @@ #include "llmaterialid.h" #include "lltextureentry.h" -// static +// static //int (TMyClass::*pt2Member)(float, char, char) = NULL; // C++ LLTextureEntry* (*LLPrimTextureList::sNewTextureEntryCallback)() = &(LLTextureEntry::newTextureEntry); // static void LLPrimTextureList::setNewTextureEntryCallback( LLTextureEntry* (*callback)() ) { - if (callback) - { - LLPrimTextureList::sNewTextureEntryCallback = callback; - } - else - { - LLPrimTextureList::sNewTextureEntryCallback = &(LLTextureEntry::newTextureEntry); - } + if (callback) + { + LLPrimTextureList::sNewTextureEntryCallback = callback; + } + else + { + LLPrimTextureList::sNewTextureEntryCallback = &(LLTextureEntry::newTextureEntry); + } } -// static +// static // call this to get a new texture entry LLTextureEntry* LLPrimTextureList::newTextureEntry() { - return (*sNewTextureEntryCallback)(); + return (*sNewTextureEntryCallback)(); } LLPrimTextureList::LLPrimTextureList() { } -// virtual +// virtual LLPrimTextureList::~LLPrimTextureList() { - clear(); + clear(); } void LLPrimTextureList::clear() { - texture_list_t::iterator itr = mEntryList.begin(); - while (itr != mEntryList.end()) - { - delete (*itr); - (*itr) = NULL; - ++itr; - } - mEntryList.clear(); + texture_list_t::iterator itr = mEntryList.begin(); + while (itr != mEntryList.end()) + { + delete (*itr); + (*itr) = NULL; + ++itr; + } + mEntryList.clear(); } @@ -82,34 +82,34 @@ void LLPrimTextureList::clear() // this is somewhat expensive, so it must be called explicitly void LLPrimTextureList::copy(const LLPrimTextureList& other_list) { - // compare the sizes - S32 this_size = mEntryList.size(); - S32 other_size = other_list.mEntryList.size(); - - if (this_size > other_size) - { - // remove the extra entries - for (S32 index = this_size; index > other_size; --index) - { - delete mEntryList[index-1]; - } - mEntryList.resize(other_size); - this_size = other_size; - } - - S32 index = 0; - // copy for the entries that already exist - for ( ; index < this_size; ++index) - { - delete mEntryList[index]; - mEntryList[index] = other_list.getTexture(index)->newCopy(); - } - - // add new entires if needed - for ( ; index < other_size; ++index) - { - mEntryList.push_back( other_list.getTexture(index)->newCopy() ); - } + // compare the sizes + S32 this_size = mEntryList.size(); + S32 other_size = other_list.mEntryList.size(); + + if (this_size > other_size) + { + // remove the extra entries + for (S32 index = this_size; index > other_size; --index) + { + delete mEntryList[index-1]; + } + mEntryList.resize(other_size); + this_size = other_size; + } + + S32 index = 0; + // copy for the entries that already exist + for ( ; index < this_size; ++index) + { + delete mEntryList[index]; + mEntryList[index] = other_list.getTexture(index)->newCopy(); + } + + // add new entires if needed + for ( ; index < other_size; ++index) + { + mEntryList.push_back( other_list.getTexture(index)->newCopy() ); + } } // clears current copies @@ -117,329 +117,329 @@ void LLPrimTextureList::copy(const LLPrimTextureList& other_list) // clears other_list void LLPrimTextureList::take(LLPrimTextureList& other_list) { - clear(); - mEntryList = other_list.mEntryList; - other_list.mEntryList.clear(); + clear(); + mEntryList = other_list.mEntryList; + other_list.mEntryList.clear(); } -// virtual +// virtual // copies LLTextureEntry 'te' // returns TEM_CHANGE_TEXTURE if successful, otherwise TEM_CHANGE_NONE S32 LLPrimTextureList::copyTexture(const U8 index, const LLTextureEntry& te) { - if (S32(index) >= mEntryList.size()) - { - S32 current_size = mEntryList.size(); - LL_WARNS() << "ignore copy of index = " << S32(index) << " into texture entry list of size = " << current_size << LL_ENDL; - return TEM_CHANGE_NONE; - } - - // we're changing an existing entry - llassert(mEntryList[index]); - delete (mEntryList[index]); - if (&te) - { - mEntryList[index] = te.newCopy(); - } - else - { - mEntryList[index] = LLPrimTextureList::newTextureEntry(); - } - return TEM_CHANGE_TEXTURE; -} - -// virtual + if (S32(index) >= mEntryList.size()) + { + S32 current_size = mEntryList.size(); + LL_WARNS() << "ignore copy of index = " << S32(index) << " into texture entry list of size = " << current_size << LL_ENDL; + return TEM_CHANGE_NONE; + } + + // we're changing an existing entry + llassert(mEntryList[index]); + delete (mEntryList[index]); + if (&te) + { + mEntryList[index] = te.newCopy(); + } + else + { + mEntryList[index] = LLPrimTextureList::newTextureEntry(); + } + return TEM_CHANGE_TEXTURE; +} + +// virtual // takes ownership of LLTextureEntry* 'te' // returns TEM_CHANGE_TEXTURE if successful, otherwise TEM_CHANGE_NONE // IMPORTANT! -- if you use this function you must check the return value S32 LLPrimTextureList::takeTexture(const U8 index, LLTextureEntry* te) { - if (S32(index) >= mEntryList.size()) - { - return TEM_CHANGE_NONE; - } + if (S32(index) >= mEntryList.size()) + { + return TEM_CHANGE_NONE; + } - // we're changing an existing entry - llassert(mEntryList[index]); - delete (mEntryList[index]); - mEntryList[index] = te; - return TEM_CHANGE_TEXTURE; + // we're changing an existing entry + llassert(mEntryList[index]); + delete (mEntryList[index]); + mEntryList[index] = te; + return TEM_CHANGE_TEXTURE; } // returns pointer to texture at 'index' slot LLTextureEntry* LLPrimTextureList::getTexture(const U8 index) const { - if (index < mEntryList.size()) - { - return mEntryList[index]; - } - return NULL; + if (index < mEntryList.size()) + { + return mEntryList[index]; + } + return NULL; } -//virtual +//virtual //S32 setTE(const U8 index, const LLTextureEntry& te) = 0; S32 LLPrimTextureList::setID(const U8 index, const LLUUID& id) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setID(id); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setID(id); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setColor(const U8 index, const LLColor3& color) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setColor(color); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setColor(color); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setColor(const U8 index, const LLColor4& color) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setColor(color); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setColor(color); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setAlpha(const U8 index, const F32 alpha) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setAlpha(alpha); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setAlpha(alpha); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setScale(const U8 index, const F32 s, const F32 t) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setScale(s, t); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setScale(s, t); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setScaleS(const U8 index, const F32 s) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setScaleS(s); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setScaleS(s); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setScaleT(const U8 index, const F32 t) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setScaleT(t); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setScaleT(t); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setOffset(const U8 index, const F32 s, const F32 t) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setOffset(s, t); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setOffset(s, t); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setOffsetS(const U8 index, const F32 s) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setOffsetS(s); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setOffsetS(s); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setOffsetT(const U8 index, const F32 t) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setOffsetT(t); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setOffsetT(t); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setRotation(const U8 index, const F32 r) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setRotation(r); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setRotation(r); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setBumpShinyFullbright(const U8 index, const U8 bump) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setBumpShinyFullbright(bump); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setBumpShinyFullbright(bump); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setMediaTexGen(const U8 index, const U8 media) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setMediaTexGen(media); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setMediaTexGen(media); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setBumpMap(const U8 index, const U8 bump) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setBumpmap(bump); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setBumpmap(bump); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setBumpShiny(const U8 index, const U8 bump_shiny) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setBumpShiny(bump_shiny); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setBumpShiny(bump_shiny); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setTexGen(const U8 index, const U8 texgen) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setTexGen(texgen); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setTexGen(texgen); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setShiny(const U8 index, const U8 shiny) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setShiny(shiny); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setShiny(shiny); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setFullbright(const U8 index, const U8 fullbright) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setFullbright(fullbright); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setFullbright(fullbright); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setMediaFlags(const U8 index, const U8 media_flags) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setMediaFlags(media_flags); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setMediaFlags(media_flags); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setGlow(const U8 index, const F32 glow) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setGlow(glow); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setGlow(glow); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setMaterialID(const U8 index, const LLMaterialID& pMaterialID) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setMaterialID(pMaterialID); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setMaterialID(pMaterialID); + } + return TEM_CHANGE_NONE; } S32 LLPrimTextureList::setMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams) { - if (index < mEntryList.size()) - { - return mEntryList[index]->setMaterialParams(pMaterialParams); - } - return TEM_CHANGE_NONE; + if (index < mEntryList.size()) + { + return mEntryList[index]->setMaterialParams(pMaterialParams); + } + return TEM_CHANGE_NONE; } LLMaterialPtr LLPrimTextureList::getMaterialParams(const U8 index) { - if (index < mEntryList.size()) - { - return mEntryList[index]->getMaterialParams(); - } - - return LLMaterialPtr(); + if (index < mEntryList.size()) + { + return mEntryList[index]->getMaterialParams(); + } + + return LLMaterialPtr(); } S32 LLPrimTextureList::size() const { - return mEntryList.size(); + return mEntryList.size(); } // sets the size of the mEntryList container void LLPrimTextureList::setSize(S32 new_size) { - if (new_size < 0) - { - new_size = 0; - } - - S32 current_size = mEntryList.size(); - - if (new_size > current_size) - { - mEntryList.resize(new_size); - for (S32 index = current_size; index < new_size; ++index) - { - if (current_size > 0 - && mEntryList[current_size - 1]) - { - // copy the last valid entry for the new one - mEntryList[index] = mEntryList[current_size - 1]->newCopy(); - } - else - { - // no valid enries to copy, so we new one up - LLTextureEntry* new_entry = LLPrimTextureList::newTextureEntry(); - mEntryList[index] = new_entry; - } - } - } - else if (new_size < current_size) - { - for (S32 index = current_size-1; index >= new_size; --index) - { - delete mEntryList[index]; - } - mEntryList.resize(new_size); - } + if (new_size < 0) + { + new_size = 0; + } + + S32 current_size = mEntryList.size(); + + if (new_size > current_size) + { + mEntryList.resize(new_size); + for (S32 index = current_size; index < new_size; ++index) + { + if (current_size > 0 + && mEntryList[current_size - 1]) + { + // copy the last valid entry for the new one + mEntryList[index] = mEntryList[current_size - 1]->newCopy(); + } + else + { + // no valid enries to copy, so we new one up + LLTextureEntry* new_entry = LLPrimTextureList::newTextureEntry(); + mEntryList[index] = new_entry; + } + } + } + else if (new_size < current_size) + { + for (S32 index = current_size-1; index >= new_size; --index) + { + delete mEntryList[index]; + } + mEntryList.resize(new_size); + } } void LLPrimTextureList::setAllIDs(const LLUUID& id) { - texture_list_t::iterator itr = mEntryList.begin(); - while (itr != mEntryList.end()) - { - (*itr)->setID(id); - ++itr; - } + texture_list_t::iterator itr = mEntryList.begin(); + while (itr != mEntryList.end()) + { + (*itr)->setID(id); + ++itr; + } } |