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-rw-r--r--indra/llprimitive/llprimitive.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp
index 904747af2d..91b9e4f84e 100644
--- a/indra/llprimitive/llprimitive.cpp
+++ b/indra/llprimitive/llprimitive.cpp
@@ -118,7 +118,7 @@ const F32 FLEXIBLE_OBJECT_DEFAULT_LENGTH = 1.0f;
const BOOL FLEXIBLE_OBJECT_DEFAULT_USING_COLLISION_SPHERE = FALSE;
const BOOL FLEXIBLE_OBJECT_DEFAULT_RENDERING_COLLISION_SPHERE = FALSE;
-const char *SCULPT_DEFAULT_TEXTURE = "be293869-d0d9-0a69-5989-ad27f1946fd4"; // old inverted texture: "7595d345-a24c-e7ef-f0bd-78793792133e";
+const LLUUID SCULPT_DEFAULT_TEXTURE("be293869-d0d9-0a69-5989-ad27f1946fd4"); // old inverted texture: "7595d345-a24c-e7ef-f0bd-78793792133e";
// Texture rotations are sent over the wire as a S16. This is used to scale the actual float
// value to a S16. Don't use 7FFF as it introduces some odd rounding with 180 since it
@@ -2073,7 +2073,7 @@ bool LLFlexibleObjectData::fromLLSD(LLSD& sd)
LLSculptParams::LLSculptParams()
{
mType = PARAMS_SCULPT;
- mSculptTexture.set(SCULPT_DEFAULT_TEXTURE);
+ mSculptTexture = SCULPT_DEFAULT_TEXTURE;
mSculptType = LL_SCULPT_TYPE_SPHERE;
}
@@ -2159,7 +2159,7 @@ void LLSculptParams::setSculptTexture(const LLUUID& texture_id, U8 sculpt_type)
U8 flags = sculpt_type & LL_SCULPT_FLAG_MASK;
if (sculpt_type != (type | flags) || type > LL_SCULPT_TYPE_MAX)
{
- mSculptTexture.set(SCULPT_DEFAULT_TEXTURE);
+ mSculptTexture = SCULPT_DEFAULT_TEXTURE;
mSculptType = LL_SCULPT_TYPE_SPHERE;
}
else