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-rw-r--r--indra/llprimitive/llmodel.cpp156
1 files changed, 156 insertions, 0 deletions
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp
index 6b4bb3a8b0..0bc7846023 100644
--- a/indra/llprimitive/llmodel.cpp
+++ b/indra/llprimitive/llmodel.cpp
@@ -334,6 +334,162 @@ void LLModel::normalizeVolumeFaces()
}
}
+void LLModel::normalizeVolumeFacesAndWeights()
+{
+ if (!mVolumeFaces.empty())
+ {
+ LLVector4a min, max;
+
+ // For all of the volume faces
+ // in the model, loop over
+ // them and see what the extents
+ // of the volume along each axis.
+ min = mVolumeFaces[0].mExtents[0];
+ max = mVolumeFaces[0].mExtents[1];
+
+ for (U32 i = 1; i < mVolumeFaces.size(); ++i)
+ {
+ LLVolumeFace& face = mVolumeFaces[i];
+
+ update_min_max(min, max, face.mExtents[0]);
+ update_min_max(min, max, face.mExtents[1]);
+
+ if (face.mTexCoords)
+ {
+ LLVector2& min_tc = face.mTexCoordExtents[0];
+ LLVector2& max_tc = face.mTexCoordExtents[1];
+
+ min_tc = face.mTexCoords[0];
+ max_tc = face.mTexCoords[0];
+
+ for (S32 j = 1; j < face.mNumVertices; ++j)
+ {
+ update_min_max(min_tc, max_tc, face.mTexCoords[j]);
+ }
+ }
+ else
+ {
+ face.mTexCoordExtents[0].set(0, 0);
+ face.mTexCoordExtents[1].set(1, 1);
+ }
+ }
+
+ // Now that we have the extents of the model
+ // we can compute the offset needed to center
+ // the model at the origin.
+
+ // Compute center of the model
+ // and make it negative to get translation
+ // needed to center at origin.
+ LLVector4a trans;
+ trans.setAdd(min, max);
+ trans.mul(-0.5f);
+
+ // Compute the total size along all
+ // axes of the model.
+ LLVector4a size;
+ size.setSub(max, min);
+
+ // Prevent division by zero.
+ F32 x = size[0];
+ F32 y = size[1];
+ F32 z = size[2];
+ F32 w = size[3];
+ if (fabs(x) < F_APPROXIMATELY_ZERO)
+ {
+ x = 1.0;
+ }
+ if (fabs(y) < F_APPROXIMATELY_ZERO)
+ {
+ y = 1.0;
+ }
+ if (fabs(z) < F_APPROXIMATELY_ZERO)
+ {
+ z = 1.0;
+ }
+ size.set(x, y, z, w);
+
+ // Compute scale as reciprocal of size
+ LLVector4a scale;
+ scale.splat(1.f);
+ scale.div(size);
+
+ LLVector4a inv_scale(1.f);
+ inv_scale.div(scale);
+
+ for (U32 i = 0; i < mVolumeFaces.size(); ++i)
+ {
+ LLVolumeFace& face = mVolumeFaces[i];
+
+ // We shrink the extents so
+ // that they fall within
+ // the unit cube.
+ // VFExtents change
+ face.mExtents[0].add(trans);
+ face.mExtents[0].mul(scale);
+
+ face.mExtents[1].add(trans);
+ face.mExtents[1].mul(scale);
+
+ // For all the positions, we scale
+ // the positions to fit within the unit cube.
+ LLVector4a* pos = (LLVector4a*)face.mPositions;
+ LLVector4a* norm = (LLVector4a*)face.mNormals;
+ LLVector4a* t = (LLVector4a*)face.mTangents;
+
+ for (S32 j = 0; j < face.mNumVertices; ++j)
+ {
+ pos[j].add(trans);
+ pos[j].mul(scale);
+ if (norm && !norm[j].equals3(LLVector4a::getZero()))
+ {
+ norm[j].mul(inv_scale);
+ norm[j].normalize3();
+ }
+
+ if (t)
+ {
+ F32 w = t[j].getF32ptr()[3];
+ t[j].mul(inv_scale);
+ t[j].normalize3();
+ t[j].getF32ptr()[3] = w;
+ }
+ }
+ }
+
+ weight_map old_weights = mSkinWeights;
+ mSkinWeights.clear();
+ mPosition.clear();
+
+ for (auto& weights : old_weights)
+ {
+ LLVector4a pos(weights.first.mV[VX], weights.first.mV[VY], weights.first.mV[VZ]);
+ pos.add(trans);
+ pos.mul(scale);
+ LLVector3 scaled_pos(pos.getF32ptr());
+ mPosition.push_back(scaled_pos);
+ mSkinWeights[scaled_pos] = weights.second;
+ }
+
+ // mNormalizedScale is the scale at which
+ // we would need to multiply the model
+ // by to get the original size of the
+ // model instead of the normalized size.
+ LLVector4a normalized_scale;
+ normalized_scale.splat(1.f);
+ normalized_scale.div(scale);
+ mNormalizedScale.set(normalized_scale.getF32ptr());
+ mNormalizedTranslation.set(trans.getF32ptr());
+ mNormalizedTranslation *= -1.f;
+
+ // remember normalized scale so original dimensions can be recovered for mesh processing (i.e. tangent generation)
+ for (auto& face : mVolumeFaces)
+ {
+ face.mNormalizedScale = mNormalizedScale;
+ }
+ }
+}
+
void LLModel::getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& translation_out) const
{
scale_out = mNormalizedScale;