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Diffstat (limited to 'indra/llprimitive/llgltfmaterial_templates.h')
-rw-r--r-- | indra/llprimitive/llgltfmaterial_templates.h | 142 |
1 files changed, 142 insertions, 0 deletions
diff --git a/indra/llprimitive/llgltfmaterial_templates.h b/indra/llprimitive/llgltfmaterial_templates.h new file mode 100644 index 0000000000..f607dfe967 --- /dev/null +++ b/indra/llprimitive/llgltfmaterial_templates.h @@ -0,0 +1,142 @@ +/** + * @file llgltfmaterial_templates.h + * @brief Material template definition + * + * $LicenseInfo:firstyear=2023&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2023, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#pragma once + +#include "llgltfmaterial.h" + +// Use templates here as workaround for the different similar texture info classes in tinygltf +// Includer must first include tiny_gltf.h with the desired flags + +template<typename T> +std::string gltf_get_texture_image(const tinygltf::Model& model, const T& texture_info) +{ + const S32 texture_idx = texture_info.index; + if (texture_idx < 0 || texture_idx >= model.textures.size()) + { + return ""; + } + const tinygltf::Texture& texture = model.textures[texture_idx]; + + // Ignore texture.sampler for now + + const S32 image_idx = texture.source; + if (image_idx < 0 || image_idx >= model.images.size()) + { + return ""; + } + const tinygltf::Image& image = model.images[image_idx]; + + return image.uri; +} + +template<typename T> +void LLGLTFMaterial::setFromTexture(const tinygltf::Model& model, const T& texture_info, TextureInfo texture_info_id) +{ + setFromTexture(model, texture_info, mTextureId[texture_info_id], mTextureTransform[texture_info_id]); + const std::string uri = gltf_get_texture_image(model, texture_info); +} + +// static +template<typename T> +void LLGLTFMaterial::setFromTexture(const tinygltf::Model& model, const T& texture_info, LLUUID& texture_id, TextureTransform& transform) +{ + LL_PROFILE_ZONE_SCOPED; + const std::string uri = gltf_get_texture_image(model, texture_info); + texture_id.set(uri); + + const tinygltf::Value::Object& extensions_object = texture_info.extensions; + const auto transform_it = extensions_object.find(GLTF_FILE_EXTENSION_TRANSFORM); + if (transform_it != extensions_object.end()) + { + const tinygltf::Value& transform_json = std::get<1>(*transform_it); + if (transform_json.IsObject()) + { + const tinygltf::Value::Object& transform_object = transform_json.Get<tinygltf::Value::Object>(); + transform.mOffset = vec2FromJson(transform_object, GLTF_FILE_EXTENSION_TRANSFORM_OFFSET, getDefaultTextureOffset()); + transform.mScale = vec2FromJson(transform_object, GLTF_FILE_EXTENSION_TRANSFORM_SCALE, getDefaultTextureScale()); + transform.mRotation = floatFromJson(transform_object, GLTF_FILE_EXTENSION_TRANSFORM_ROTATION, getDefaultTextureRotation()); + } + } +} + +// static +template<typename T> +void LLGLTFMaterial::allocateTextureImage(tinygltf::Model& model, T& texture_info, const std::string& uri) +{ + const S32 image_idx = model.images.size(); + model.images.emplace_back(); + model.images[image_idx].uri = uri; + + // The texture, not to be confused with the texture info + const S32 texture_idx = model.textures.size(); + model.textures.emplace_back(); + tinygltf::Texture& texture = model.textures[texture_idx]; + texture.source = image_idx; + + texture_info.index = texture_idx; +} + +// static +template<typename T> +void LLGLTFMaterial::writeToTexture(tinygltf::Model& model, T& texture_info, TextureInfo texture_info_id, bool force_write) const +{ + writeToTexture(model, texture_info, mTextureId[texture_info_id], mTextureTransform[texture_info_id], force_write); +} + +// static +template<typename T> +void LLGLTFMaterial::writeToTexture(tinygltf::Model& model, T& texture_info, const LLUUID& texture_id, const TextureTransform& transform, bool force_write) +{ + LL_PROFILE_ZONE_SCOPED; + const bool is_blank_transform = transform == sDefault.mTextureTransform[0]; + // Check if this material matches all the fallback values, and if so, then + // skip including it to reduce material size + if (!force_write && texture_id.isNull() && is_blank_transform) + { + return; + } + + // tinygltf will discard this texture info if there is no valid texture, + // causing potential loss of information for overrides, so ensure one is + // defined. -Cosmic,2023-01-30 + allocateTextureImage(model, texture_info, texture_id.asString()); + + if (!is_blank_transform) + { + tinygltf::Value::Object transform_map; + transform_map[GLTF_FILE_EXTENSION_TRANSFORM_OFFSET] = tinygltf::Value(tinygltf::Value::Array({ + tinygltf::Value(transform.mOffset.mV[VX]), + tinygltf::Value(transform.mOffset.mV[VY]) + })); + transform_map[GLTF_FILE_EXTENSION_TRANSFORM_SCALE] = tinygltf::Value(tinygltf::Value::Array({ + tinygltf::Value(transform.mScale.mV[VX]), + tinygltf::Value(transform.mScale.mV[VY]) + })); + transform_map[GLTF_FILE_EXTENSION_TRANSFORM_ROTATION] = tinygltf::Value(transform.mRotation); + texture_info.extensions[GLTF_FILE_EXTENSION_TRANSFORM] = tinygltf::Value(transform_map); + } +} |