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+/**
+ * @file llgltfmaterial.h
+ * @brief Material definition
+ *
+ * $LicenseInfo:firstyear=2022&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2022, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+#include "llrefcount.h"
+#include "v4color.h"
+#include "v3color.h"
+#include "lluuid.h"
+#include "llmd5.h"
+
+class LLGLTFMaterial : public LLRefCount
+{
+public:
+
+ enum AlphaMode
+ {
+ ALPHA_MODE_OPAQUE = 0,
+ ALPHA_MODE_BLEND,
+ ALPHA_MODE_MASK
+ };
+
+ LLUUID mAlbedoId;
+ LLUUID mNormalId;
+ LLUUID mMetallicRoughnessId;
+ LLUUID mEmissiveId;
+
+ LLColor4 mAlbedoColor = LLColor4(1,1,1,1);
+ LLColor3 mEmissiveColor = LLColor3(0,0,0);
+
+ F32 mMetallicFactor = 0.f;
+ F32 mRoughnessFactor = 0.f;
+ bool mDoubleSided = false;
+ AlphaMode mAlphaMode = ALPHA_MODE_OPAQUE;
+
+ // get a UUID based on a hash of this LLGLTFMaterial
+ LLUUID getHash() const
+ {
+ LLMD5 md5;
+ md5.update((unsigned char*) this, sizeof(this));
+ LLUUID id;
+ md5.raw_digest(id.mData);
+ return id;
+ }
+
+ // set mAlphaMode from string.
+ // Anything otherthan "MASK" or "BLEND" sets mAlphaMode to ALPHA_MODE_OPAQUE
+ void setAlphaMode(const std::string& mode)
+ {
+ if (mode == "MASK")
+ {
+ mAlphaMode = ALPHA_MODE_MASK;
+ }
+ else if (mode == "BLEND")
+ {
+ mAlphaMode = ALPHA_MODE_BLEND;
+ }
+ else
+ {
+ mAlphaMode = ALPHA_MODE_OPAQUE;
+ }
+ }
+};
+
+
+