diff options
Diffstat (limited to 'indra/llmessage')
-rw-r--r-- | indra/llmessage/llavatarnamecache.cpp | 245 | ||||
-rw-r--r-- | indra/llmessage/llavatarnamecache.h | 32 | ||||
-rw-r--r-- | indra/llmessage/llcachename.cpp | 6 | ||||
-rw-r--r-- | indra/llmessage/llcachename.h | 2 | ||||
-rw-r--r-- | indra/llmessage/lldbstrings.h | 12 | ||||
-rw-r--r-- | indra/llmessage/llinstantmessage.cpp | 17 | ||||
-rw-r--r-- | indra/llmessage/llinstantmessage.h | 55 |
7 files changed, 117 insertions, 252 deletions
diff --git a/indra/llmessage/llavatarnamecache.cpp b/indra/llmessage/llavatarnamecache.cpp index a6e2c89ba4..8f91d2a23f 100644 --- a/indra/llmessage/llavatarnamecache.cpp +++ b/indra/llmessage/llavatarnamecache.cpp @@ -43,26 +43,26 @@ namespace LLAvatarNameCache { use_display_name_signal_t mUseDisplayNamesSignal; - // Manual override for display names - can disable even if the region - // supports it. - bool sUseDisplayNames = true; - // Cache starts in a paused state until we can determine if the // current region supports display names. bool sRunning = false; + // Use the People API (modern) for fetching name if true. Use the old legacy protocol if false. + // For testing, there's a UsePeopleAPI setting that can be flipped (must restart viewer). + bool sUsePeopleAPI = true; + // Base lookup URL for name service. // On simulator, loaded from indra.xml // On viewer, usually a simulator capability (at People API team's request) // Includes the trailing slash, like "http://pdp60.lindenlab.com:8000/agents/" std::string sNameLookupURL; - // accumulated agent IDs for next query against service + // Accumulated agent IDs for next query against service typedef std::set<LLUUID> ask_queue_t; ask_queue_t sAskQueue; - // agent IDs that have been requested, but with no reply - // maps agent ID to frame time request was made + // Agent IDs that have been requested, but with no reply. + // Maps agent ID to frame time request was made. typedef std::map<LLUUID, F64> pending_queue_t; pending_queue_t sPendingQueue; @@ -73,21 +73,21 @@ namespace LLAvatarNameCache typedef std::map<LLUUID, callback_signal_t*> signal_map_t; signal_map_t sSignalMap; - // names we know about + // The cache at last, i.e. avatar names we know about. typedef std::map<LLUUID, LLAvatarName> cache_t; cache_t sCache; - // Send bulk lookup requests a few times a second at most - // only need per-frame timing resolution + // Send bulk lookup requests a few times a second at most. + // Only need per-frame timing resolution. LLFrameTimer sRequestTimer; - /// Maximum time an unrefreshed cache entry is allowed + // Maximum time an unrefreshed cache entry is allowed. const F64 MAX_UNREFRESHED_TIME = 20.0 * 60.0; - /// Time when unrefreshed cached names were checked last + // Time when unrefreshed cached names were checked last. static F64 sLastExpireCheck; - /// Time-to-live for a temp cache entry. + // Time-to-live for a temp cache entry. const F64 TEMP_CACHE_ENTRY_LIFETIME = 60.0; //----------------------------------------------------------------------- @@ -95,26 +95,21 @@ namespace LLAvatarNameCache //----------------------------------------------------------------------- // Handle name response off network. - // Optionally skip adding to cache, used when this is a fallback to the - // legacy name system. void processName(const LLUUID& agent_id, - const LLAvatarName& av_name, - bool add_to_cache); + const LLAvatarName& av_name); void requestNamesViaCapability(); - // Legacy name system callback + // Legacy name system callbacks void legacyNameCallback(const LLUUID& agent_id, const std::string& full_name, - bool is_group - ); - + bool is_group); + void legacyNameFetch(const LLUUID& agent_id, + const std::string& full_name, + bool is_group); + void requestNamesViaLegacy(); - // Fill in an LLAvatarName with the legacy name data - void buildLegacyName(const std::string& full_name, - LLAvatarName* av_name); - // Do a single callback to a given slot void fireSignal(const LLUUID& agent_id, const callback_slot_t& slot, @@ -209,20 +204,11 @@ public: // Use expiration time from header av_name.mExpires = expires; - // Some avatars don't have explicit display names set - if (av_name.mDisplayName.empty()) - { - av_name.mDisplayName = av_name.mUsername; - } - - LL_DEBUGS("AvNameCache") << "LLAvatarNameResponder::result for " << agent_id << " " - << "user '" << av_name.mUsername << "' " - << "display '" << av_name.mDisplayName << "' " - << "expires in " << expires - now << " seconds" - << LL_ENDL; + LL_DEBUGS("AvNameCache") << "LLAvatarNameResponder::result for " << agent_id << LL_ENDL; + av_name.dump(); // cache it and fire signals - LLAvatarNameCache::processName(agent_id, av_name, true); + LLAvatarNameCache::processName(agent_id, av_name); } // Same logic as error response case @@ -279,40 +265,34 @@ void LLAvatarNameCache::handleAgentError(const LLUUID& agent_id) LL_WARNS("AvNameCache") << "LLAvatarNameCache get legacy for agent " << agent_id << LL_ENDL; gCacheName->get(agent_id, false, // legacy compatibility - boost::bind(&LLAvatarNameCache::legacyNameCallback, - _1, _2, _3)); + boost::bind(&LLAvatarNameCache::legacyNameFetch, _1, _2, _3)); } else { - // we have a chached (but probably expired) entry - since that would have + // we have a cached (but probably expired) entry - since that would have // been returned by the get method, there is no need to signal anyone // Clear this agent from the pending list LLAvatarNameCache::sPendingQueue.erase(agent_id); LLAvatarName& av_name = existing->second; - LL_DEBUGS("AvNameCache") << "LLAvatarNameCache use cache for agent " - << agent_id - << "user '" << av_name.mUsername << "' " - << "display '" << av_name.mDisplayName << "' " - << "expires in " << av_name.mExpires - LLFrameTimer::getTotalSeconds() << " seconds" - << LL_ENDL; - av_name.mExpires = LLFrameTimer::getTotalSeconds() + TEMP_CACHE_ENTRY_LIFETIME; // reset expiry time so we don't constantly rerequest. + LL_DEBUGS("AvNameCache") << "LLAvatarNameCache use cache for agent " << agent_id << LL_ENDL; + av_name.dump(); + + // Reset expiry time so we don't constantly rerequest. + av_name.setExpires(TEMP_CACHE_ENTRY_LIFETIME); } } -void LLAvatarNameCache::processName(const LLUUID& agent_id, - const LLAvatarName& av_name, - bool add_to_cache) +void LLAvatarNameCache::processName(const LLUUID& agent_id, const LLAvatarName& av_name) { - if (add_to_cache) - { - sCache[agent_id] = av_name; - } + // Add to the cache + sCache[agent_id] = av_name; + // Suppress request from the queue sPendingQueue.erase(agent_id); - // signal everyone waiting on this name + // Signal everyone waiting on this name signal_map_t::iterator sig_it = sSignalMap.find(agent_id); if (sig_it != sSignalMap.end()) { @@ -389,22 +369,33 @@ void LLAvatarNameCache::legacyNameCallback(const LLUUID& agent_id, const std::string& full_name, bool is_group) { - // Construct a dummy record for this name. By convention, SLID is blank - // Never expires, but not written to disk, so lasts until end of session. - LLAvatarName av_name; - LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::legacyNameCallback " - << "agent " << agent_id << " " + // Put the received data in the cache + legacyNameFetch(agent_id, full_name, is_group); + + // Retrieve the name and set it to never (or almost never...) expire: when we are using the legacy + // protocol, we do not get an expiration date for each name and there's no reason to ask the + // data again and again so we set the expiration time to the largest value admissible. + std::map<LLUUID,LLAvatarName>::iterator av_record = sCache.find(agent_id); + LLAvatarName& av_name = av_record->second; + av_name.setExpires(MAX_UNREFRESHED_TIME); +} + +void LLAvatarNameCache::legacyNameFetch(const LLUUID& agent_id, + const std::string& full_name, + bool is_group) +{ + LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::legacyNameFetch " + << "agent " << agent_id << " " << "full name '" << full_name << "'" - << ( is_group ? " [group]" : "" ) - << LL_ENDL; - buildLegacyName(full_name, &av_name); - - // Add to cache, because if we don't we'll keep rerequesting the - // same record forever. buildLegacyName should always guarantee - // that these records expire reasonably soon - // (in TEMP_CACHE_ENTRY_LIFETIME seconds), so if the failure was due - // to something temporary we will eventually request and get the right data. - processName(agent_id, av_name, true); + << ( is_group ? " [group]" : "" ) + << LL_ENDL; + + // Construct an av_name record from this name. + LLAvatarName av_name; + av_name.fromString(full_name); + + // Add to cache: we're still using the new cache even if we're using the old (legacy) protocol. + processName(agent_id, av_name); } void LLAvatarNameCache::requestNamesViaLegacy() @@ -426,18 +417,19 @@ void LLAvatarNameCache::requestNamesViaLegacy() LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::requestNamesViaLegacy agent " << agent_id << LL_ENDL; gCacheName->get(agent_id, false, // legacy compatibility - boost::bind(&LLAvatarNameCache::legacyNameCallback, - _1, _2, _3)); + boost::bind(&LLAvatarNameCache::legacyNameCallback, _1, _2, _3)); } } -void LLAvatarNameCache::initClass(bool running) +void LLAvatarNameCache::initClass(bool running, bool usePeopleAPI) { sRunning = running; + sUsePeopleAPI = usePeopleAPI; } void LLAvatarNameCache::cleanupClass() { + sCache.clear(); } void LLAvatarNameCache::importFile(std::istream& istr) @@ -476,7 +468,7 @@ void LLAvatarNameCache::exportFile(std::ostream& ostr) const LLUUID& agent_id = it->first; const LLAvatarName& av_name = it->second; // Do not write temporary or expired entries to the stored cache - if (!av_name.mIsTemporaryName && av_name.mExpires >= max_unrefreshed) + if (av_name.isValidName(max_unrefreshed)) { // key must be a string agents[agent_id.asString()] = av_name.asLLSD(); @@ -497,6 +489,11 @@ bool LLAvatarNameCache::hasNameLookupURL() return !sNameLookupURL.empty(); } +bool LLAvatarNameCache::usePeopleAPI() +{ + return hasNameLookupURL() && sUsePeopleAPI; +} + void LLAvatarNameCache::idle() { // By convention, start running at first idle() call @@ -513,13 +510,12 @@ void LLAvatarNameCache::idle() if (!sAskQueue.empty()) { - if (useDisplayNames()) + if (usePeopleAPI()) { requestNamesViaCapability(); } else { - // ...fall back to legacy name cache system requestNamesViaLegacy(); } } @@ -564,7 +560,7 @@ void LLAvatarNameCache::eraseUnrefreshed() if (av_name.mExpires < max_unrefreshed) { LL_DEBUGS("AvNameCache") << it->first - << " user '" << av_name.mUsername << "' " + << " user '" << av_name.getAccountName() << "' " << "expired " << now - av_name.mExpires << " secs ago" << LL_ENDL; sCache.erase(it++); @@ -578,20 +574,6 @@ void LLAvatarNameCache::eraseUnrefreshed() } } -void LLAvatarNameCache::buildLegacyName(const std::string& full_name, - LLAvatarName* av_name) -{ - llassert(av_name); - av_name->mUsername = ""; - av_name->mDisplayName = full_name; - av_name->mIsDisplayNameDefault = true; - av_name->mIsTemporaryName = true; - av_name->mExpires = LLFrameTimer::getTotalSeconds() + TEMP_CACHE_ENTRY_LIFETIME; - LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::buildLegacyName " - << full_name - << LL_ENDL; -} - // fills in av_name if it has it in the cache, even if expired (can check expiry time) // returns bool specifying if av_name was filled, false otherwise bool LLAvatarNameCache::get(const LLUUID& agent_id, LLAvatarName *av_name) @@ -599,38 +581,24 @@ bool LLAvatarNameCache::get(const LLUUID& agent_id, LLAvatarName *av_name) if (sRunning) { // ...only do immediate lookups when cache is running - if (useDisplayNames()) + std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id); + if (it != sCache.end()) { - // ...use display names cache - std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id); - if (it != sCache.end()) - { - *av_name = it->second; + *av_name = it->second; - // re-request name if entry is expired - if (av_name->mExpires < LLFrameTimer::getTotalSeconds()) + // re-request name if entry is expired + if (av_name->mExpires < LLFrameTimer::getTotalSeconds()) + { + if (!isRequestPending(agent_id)) { - if (!isRequestPending(agent_id)) - { - LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::get " - << "refresh agent " << agent_id - << LL_ENDL; - sAskQueue.insert(agent_id); - } + LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::get " + << "refresh agent " << agent_id + << LL_ENDL; + sAskQueue.insert(agent_id); } - - return true; - } - } - else - { - // ...use legacy names cache - std::string full_name; - if (gCacheName->getFullName(agent_id, full_name)) - { - buildLegacyName(full_name, av_name); - return true; } + + return true; } } @@ -661,30 +629,14 @@ LLAvatarNameCache::callback_connection_t LLAvatarNameCache::get(const LLUUID& ag if (sRunning) { // ...only do immediate lookups when cache is running - if (useDisplayNames()) + std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id); + if (it != sCache.end()) { - // ...use new cache - std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id); - if (it != sCache.end()) - { - const LLAvatarName& av_name = it->second; - - if (av_name.mExpires > LLFrameTimer::getTotalSeconds()) - { - // ...name already exists in cache, fire callback now - fireSignal(agent_id, slot, av_name); - return connection; - } - } - } - else - { - // ...use old name system - std::string full_name; - if (gCacheName->getFullName(agent_id, full_name)) + const LLAvatarName& av_name = it->second; + + if (av_name.mExpires > LLFrameTimer::getTotalSeconds()) { - LLAvatarName av_name; - buildLegacyName(full_name, &av_name); + // ...name already exists in cache, fire callback now fireSignal(agent_id, slot, av_name); return connection; } @@ -719,22 +671,13 @@ LLAvatarNameCache::callback_connection_t LLAvatarNameCache::get(const LLUUID& ag void LLAvatarNameCache::setUseDisplayNames(bool use) { - if (use != sUseDisplayNames) + if (use != LLAvatarName::useDisplayNames()) { - sUseDisplayNames = use; - // flush our cache - sCache.clear(); - + LLAvatarName::setUseDisplayNames(use); mUseDisplayNamesSignal(); } } -bool LLAvatarNameCache::useDisplayNames() -{ - // Must be both manually set on and able to look up names. - return sUseDisplayNames && !sNameLookupURL.empty(); -} - void LLAvatarNameCache::erase(const LLUUID& agent_id) { sCache.erase(agent_id); diff --git a/indra/llmessage/llavatarnamecache.h b/indra/llmessage/llavatarnamecache.h index 79f170f7c8..2a8eb46187 100644 --- a/indra/llmessage/llavatarnamecache.h +++ b/indra/llmessage/llavatarnamecache.h @@ -37,33 +37,33 @@ class LLUUID; namespace LLAvatarNameCache { - typedef boost::signals2::signal<void (void)> use_display_name_signal_t; // Until the cache is set running, immediate lookups will fail and // async lookups will be queued. This allows us to block requests // until we know if the first region supports display names. - void initClass(bool running); + void initClass(bool running, bool usePeopleAPI); void cleanupClass(); + // Import/export the name cache to file. void importFile(std::istream& istr); void exportFile(std::ostream& ostr); - // On the viewer, usually a simulator capabilitity - // If empty, name cache will fall back to using legacy name - // lookup system + // On the viewer, usually a simulator capabilitity. + // If empty, name cache will fall back to using legacy name lookup system. void setNameLookupURL(const std::string& name_lookup_url); - // Do we have a valid lookup URL, hence are we trying to use the - // new display name lookup system? + // Do we have a valid lookup URL, i.e. are we trying to use the + // more recent display name lookup system? bool hasNameLookupURL(); + bool usePeopleAPI(); // Periodically makes a batch request for display names not already in - // cache. Call once per frame. + // cache. Called once per frame. void idle(); // If name is in cache, returns true and fills in provided LLAvatarName - // otherwise returns false + // otherwise returns false. bool get(const LLUUID& agent_id, LLAvatarName *av_name); // Callback types for get() below @@ -73,21 +73,19 @@ namespace LLAvatarNameCache typedef callback_signal_t::slot_type callback_slot_t; typedef boost::signals2::connection callback_connection_t; - // Fetches name information and calls callback. - // If name information is in cache, callback will be called immediately. + // Fetches name information and calls callbacks. + // If name information is in cache, callbacks will be called immediately. callback_connection_t get(const LLUUID& agent_id, callback_slot_t slot); - // Allow display names to be explicitly disabled for testing. + // Set display name: flips the switch and triggers the callbacks. void setUseDisplayNames(bool use); - bool useDisplayNames(); - + + void insert(const LLUUID& agent_id, const LLAvatarName& av_name); void erase(const LLUUID& agent_id); - /// Provide some fallback for agents that return errors + /// Provide some fallback for agents that return errors. void handleAgentError(const LLUUID& agent_id); - void insert(const LLUUID& agent_id, const LLAvatarName& av_name); - // Compute name expiration time from HTTP Cache-Control header, // or return default value, in seconds from epoch. F64 nameExpirationFromHeaders(LLSD headers); diff --git a/indra/llmessage/llcachename.cpp b/indra/llmessage/llcachename.cpp index 8f4af1984c..3fb36eecf0 100644 --- a/indra/llmessage/llcachename.cpp +++ b/indra/llmessage/llcachename.cpp @@ -523,6 +523,7 @@ std::string LLCacheName::cleanFullName(const std::string& full_name) } //static +// Transform hard-coded name provided by server to a more legible username std::string LLCacheName::buildUsername(const std::string& full_name) { // rare, but handle hard-coded error names returned from server @@ -548,8 +549,9 @@ std::string LLCacheName::buildUsername(const std::string& full_name) return username; } - // if the input wasn't a correctly formatted legacy name just return it unchanged - return full_name; + // if the input wasn't a correctly formatted legacy name, just return it + // cleaned up from a potential terminal "Resident" + return cleanFullName(full_name); } //static diff --git a/indra/llmessage/llcachename.h b/indra/llmessage/llcachename.h index b108e37157..d238c3a247 100644 --- a/indra/llmessage/llcachename.h +++ b/indra/llmessage/llcachename.h @@ -40,7 +40,7 @@ typedef boost::signals2::signal<void (const LLUUID& id, bool is_group)> LLCacheNameSignal; typedef LLCacheNameSignal::slot_type LLCacheNameCallback; -// Old callback with user data for compatability +// Old callback with user data for compatibility typedef void (*old_callback_t)(const LLUUID&, const std::string&, bool, void*); // Here's the theory: diff --git a/indra/llmessage/lldbstrings.h b/indra/llmessage/lldbstrings.h index 9bf1b3eda4..e23d17d5b6 100644 --- a/indra/llmessage/lldbstrings.h +++ b/indra/llmessage/lldbstrings.h @@ -156,18 +156,6 @@ const S32 DB_USER_SKILLS_BUF_SIZE = 255; const S32 DB_NV_NAME_STR_LEN = 128; const S32 DB_NV_NAME_BUF_SIZE = 129; -// votes.vote_text varchar(254) -const S32 DB_VOTE_TEXT_STR_LEN = 254; -const S32 DB_VOTE_TEXT_BUF_SIZE = 255; - -// vpte type text varchar(9) -const S32 DB_VOTE_TYPE_STR_LEN = 9; -const S32 DB_VOTE_TYPE_BUF_SIZE = 10; - -// vote result text -const S32 DB_VOTE_RESULT_BUF_LEN = 8; -const S32 DB_VOTE_RESULT_BUF_SIZE = 9; - // user_start_location.location_name varchar(254) const S32 DB_START_LOCATION_STR_LEN = 254; const S32 DB_START_LOCATION_BUF_SIZE = 255; diff --git a/indra/llmessage/llinstantmessage.cpp b/indra/llmessage/llinstantmessage.cpp index d68e0c423e..b0275c161b 100644 --- a/indra/llmessage/llinstantmessage.cpp +++ b/indra/llmessage/llinstantmessage.cpp @@ -43,14 +43,6 @@ const U8 IM_ONLINE = 0; const U8 IM_OFFLINE = 1; -const S32 VOTE_YES = 1; -const S32 VOTE_NO = 0; -const S32 VOTE_ABSTAIN = -1; - -const S32 VOTE_MAJORITY = 0; -const S32 VOTE_SUPER_MAJORITY = 1; -const S32 VOTE_UNANIMOUS = 2; - const char EMPTY_BINARY_BUCKET[] = ""; const S32 EMPTY_BINARY_BUCKET_SIZE = 1; const U32 NO_TIMESTAMP = 0; @@ -69,7 +61,6 @@ LLIMInfo::LLIMInfo() : mViewerThinksToIsOnline(false), mIMType(IM_NOTHING_SPECIAL), mTimeStamp(0), - mSource(IM_FROM_SIM), mTTL(IM_TTL) { } @@ -88,7 +79,6 @@ LLIMInfo::LLIMInfo( LLSD data, U8 offline, U32 timestamp, - EIMSource source, S32 ttl) : mFromID(from_id), mFromGroup(from_group), @@ -104,14 +94,12 @@ LLIMInfo::LLIMInfo( mName(name), mMessage(message), mData(data), - mSource(source), mTTL(ttl) { } -LLIMInfo::LLIMInfo(LLMessageSystem* msg, EIMSource source, S32 ttl) : +LLIMInfo::LLIMInfo(LLMessageSystem* msg, S32 ttl) : mViewerThinksToIsOnline(false), - mSource(source), mTTL(ttl) { unpackMessageBlock(msg); @@ -326,7 +314,6 @@ LLSD im_info_to_llsd(LLPointer<LLIMInfo> im_info) param_message["region_id"] = im_info->mRegionID; param_message["position"] = ll_sd_from_vector3(im_info->mPosition); param_message["data"] = im_info->mData; - param_message["source"]= im_info->mSource; param_message["ttl"] = im_info->mTTL; LLSD param_agent; @@ -359,7 +346,6 @@ LLPointer<LLIMInfo> llsd_to_im_info(const LLSD& im_info_sd) param_message["data"], (U8) param_message["offline"].asInteger(), (U32) param_message["timestamp"].asInteger(), - (EIMSource)param_message["source"].asInteger(), param_message["ttl"].asInteger()); return im_info; @@ -381,7 +367,6 @@ LLPointer<LLIMInfo> LLIMInfo::clone() mData, mOffline, mTimeStamp, - mSource, mTTL); } diff --git a/indra/llmessage/llinstantmessage.h b/indra/llmessage/llinstantmessage.h index e0dae376b4..db4a38ea9e 100644 --- a/indra/llmessage/llinstantmessage.h +++ b/indra/llmessage/llinstantmessage.h @@ -115,8 +115,8 @@ enum EInstantMessage // viewer, since you can't IM an object yet. IM_FROM_TASK = 19, - // sent an IM to a busy user, this is the auto response - IM_BUSY_AUTO_RESPONSE = 20, + // sent an IM to a do not disturb user, this is the auto response + IM_DO_NOT_DISTURB_AUTO_RESPONSE = 20, // Shows the message in the console and chat history IM_CONSOLE_AND_CHAT_HISTORY = 21, @@ -164,57 +164,9 @@ enum EInstantMessage }; -// Hooks for quickly hacking in experimental admin debug messages -// without needing to recompile the viewer -// *NOTE: This functionality has been moved to be a string based -// operation so that we don't even have to do a full recompile. This -// enumeration will be phased out soon. -enum EGodlikeRequest -{ - GOD_WANTS_NOTHING, - - // for requesting physics information about an object - GOD_WANTS_PHYSICS_INFO, - - // two unused requests that can be appropriated for debug - // purposes (no viewer recompile necessary) - GOD_WANTS_FOO, - GOD_WANTS_BAR, - - // to dump simulator terrain data to terrain.raw file - GOD_WANTS_TERRAIN_SAVE, - // to load simulator terrain data from terrain.raw file - GOD_WANTS_TERRAIN_LOAD, - - GOD_WANTS_TOGGLE_AVATAR_GEOMETRY, // HACK for testing new avatar geom - - // real-time telehub operations - GOD_WANTS_TELEHUB_INFO, - GOD_WANTS_CONNECT_TELEHUB, - GOD_WANTS_DELETE_TELEHUB, - GOD_WANTS_ADD_TELEHUB_SPAWNPOINT, - GOD_WANTS_REMOVE_TELEHUB_SPAWNPOINT, - -}; - -enum EIMSource -{ - IM_FROM_VIEWER, - IM_FROM_DATASERVER, - IM_FROM_SIM -}; - extern const U8 IM_ONLINE; extern const U8 IM_OFFLINE; -extern const S32 VOTE_YES; -extern const S32 VOTE_NO; -extern const S32 VOTE_ABSTAIN; - -extern const S32 VOTE_MAJORITY; -extern const S32 VOTE_SUPER_MAJORITY; -extern const S32 VOTE_UNANIMOUS; - extern const char EMPTY_BINARY_BUCKET[]; extern const S32 EMPTY_BINARY_BUCKET_SIZE; @@ -234,7 +186,6 @@ protected: public: LLIMInfo(LLMessageSystem* msg, - EIMSource source = IM_FROM_SIM, S32 ttl = IM_TTL); LLIMInfo( @@ -251,7 +202,6 @@ public: LLSD data, U8 offline, U32 timestamp, - EIMSource source, S32 ttl = IM_TTL); void packInstantMessage(LLMessageSystem* msg) const; @@ -274,7 +224,6 @@ public: std::string mMessage; LLSD mData; - EIMSource mSource; S32 mTTL; }; |