summaryrefslogtreecommitdiff
path: root/indra/llmessage
diff options
context:
space:
mode:
Diffstat (limited to 'indra/llmessage')
-rw-r--r--indra/llmessage/llavatarnamecache.cpp245
-rw-r--r--indra/llmessage/llavatarnamecache.h32
-rw-r--r--indra/llmessage/llcachename.cpp6
-rw-r--r--indra/llmessage/llcachename.h2
-rw-r--r--indra/llmessage/lldbstrings.h12
-rw-r--r--indra/llmessage/llinstantmessage.cpp17
-rw-r--r--indra/llmessage/llinstantmessage.h55
7 files changed, 117 insertions, 252 deletions
diff --git a/indra/llmessage/llavatarnamecache.cpp b/indra/llmessage/llavatarnamecache.cpp
index a6e2c89ba4..8f91d2a23f 100644
--- a/indra/llmessage/llavatarnamecache.cpp
+++ b/indra/llmessage/llavatarnamecache.cpp
@@ -43,26 +43,26 @@ namespace LLAvatarNameCache
{
use_display_name_signal_t mUseDisplayNamesSignal;
- // Manual override for display names - can disable even if the region
- // supports it.
- bool sUseDisplayNames = true;
-
// Cache starts in a paused state until we can determine if the
// current region supports display names.
bool sRunning = false;
+ // Use the People API (modern) for fetching name if true. Use the old legacy protocol if false.
+ // For testing, there's a UsePeopleAPI setting that can be flipped (must restart viewer).
+ bool sUsePeopleAPI = true;
+
// Base lookup URL for name service.
// On simulator, loaded from indra.xml
// On viewer, usually a simulator capability (at People API team's request)
// Includes the trailing slash, like "http://pdp60.lindenlab.com:8000/agents/"
std::string sNameLookupURL;
- // accumulated agent IDs for next query against service
+ // Accumulated agent IDs for next query against service
typedef std::set<LLUUID> ask_queue_t;
ask_queue_t sAskQueue;
- // agent IDs that have been requested, but with no reply
- // maps agent ID to frame time request was made
+ // Agent IDs that have been requested, but with no reply.
+ // Maps agent ID to frame time request was made.
typedef std::map<LLUUID, F64> pending_queue_t;
pending_queue_t sPendingQueue;
@@ -73,21 +73,21 @@ namespace LLAvatarNameCache
typedef std::map<LLUUID, callback_signal_t*> signal_map_t;
signal_map_t sSignalMap;
- // names we know about
+ // The cache at last, i.e. avatar names we know about.
typedef std::map<LLUUID, LLAvatarName> cache_t;
cache_t sCache;
- // Send bulk lookup requests a few times a second at most
- // only need per-frame timing resolution
+ // Send bulk lookup requests a few times a second at most.
+ // Only need per-frame timing resolution.
LLFrameTimer sRequestTimer;
- /// Maximum time an unrefreshed cache entry is allowed
+ // Maximum time an unrefreshed cache entry is allowed.
const F64 MAX_UNREFRESHED_TIME = 20.0 * 60.0;
- /// Time when unrefreshed cached names were checked last
+ // Time when unrefreshed cached names were checked last.
static F64 sLastExpireCheck;
- /// Time-to-live for a temp cache entry.
+ // Time-to-live for a temp cache entry.
const F64 TEMP_CACHE_ENTRY_LIFETIME = 60.0;
//-----------------------------------------------------------------------
@@ -95,26 +95,21 @@ namespace LLAvatarNameCache
//-----------------------------------------------------------------------
// Handle name response off network.
- // Optionally skip adding to cache, used when this is a fallback to the
- // legacy name system.
void processName(const LLUUID& agent_id,
- const LLAvatarName& av_name,
- bool add_to_cache);
+ const LLAvatarName& av_name);
void requestNamesViaCapability();
- // Legacy name system callback
+ // Legacy name system callbacks
void legacyNameCallback(const LLUUID& agent_id,
const std::string& full_name,
- bool is_group
- );
-
+ bool is_group);
+ void legacyNameFetch(const LLUUID& agent_id,
+ const std::string& full_name,
+ bool is_group);
+
void requestNamesViaLegacy();
- // Fill in an LLAvatarName with the legacy name data
- void buildLegacyName(const std::string& full_name,
- LLAvatarName* av_name);
-
// Do a single callback to a given slot
void fireSignal(const LLUUID& agent_id,
const callback_slot_t& slot,
@@ -209,20 +204,11 @@ public:
// Use expiration time from header
av_name.mExpires = expires;
- // Some avatars don't have explicit display names set
- if (av_name.mDisplayName.empty())
- {
- av_name.mDisplayName = av_name.mUsername;
- }
-
- LL_DEBUGS("AvNameCache") << "LLAvatarNameResponder::result for " << agent_id << " "
- << "user '" << av_name.mUsername << "' "
- << "display '" << av_name.mDisplayName << "' "
- << "expires in " << expires - now << " seconds"
- << LL_ENDL;
+ LL_DEBUGS("AvNameCache") << "LLAvatarNameResponder::result for " << agent_id << LL_ENDL;
+ av_name.dump();
// cache it and fire signals
- LLAvatarNameCache::processName(agent_id, av_name, true);
+ LLAvatarNameCache::processName(agent_id, av_name);
}
// Same logic as error response case
@@ -279,40 +265,34 @@ void LLAvatarNameCache::handleAgentError(const LLUUID& agent_id)
LL_WARNS("AvNameCache") << "LLAvatarNameCache get legacy for agent "
<< agent_id << LL_ENDL;
gCacheName->get(agent_id, false, // legacy compatibility
- boost::bind(&LLAvatarNameCache::legacyNameCallback,
- _1, _2, _3));
+ boost::bind(&LLAvatarNameCache::legacyNameFetch, _1, _2, _3));
}
else
{
- // we have a chached (but probably expired) entry - since that would have
+ // we have a cached (but probably expired) entry - since that would have
// been returned by the get method, there is no need to signal anyone
// Clear this agent from the pending list
LLAvatarNameCache::sPendingQueue.erase(agent_id);
LLAvatarName& av_name = existing->second;
- LL_DEBUGS("AvNameCache") << "LLAvatarNameCache use cache for agent "
- << agent_id
- << "user '" << av_name.mUsername << "' "
- << "display '" << av_name.mDisplayName << "' "
- << "expires in " << av_name.mExpires - LLFrameTimer::getTotalSeconds() << " seconds"
- << LL_ENDL;
- av_name.mExpires = LLFrameTimer::getTotalSeconds() + TEMP_CACHE_ENTRY_LIFETIME; // reset expiry time so we don't constantly rerequest.
+ LL_DEBUGS("AvNameCache") << "LLAvatarNameCache use cache for agent " << agent_id << LL_ENDL;
+ av_name.dump();
+
+ // Reset expiry time so we don't constantly rerequest.
+ av_name.setExpires(TEMP_CACHE_ENTRY_LIFETIME);
}
}
-void LLAvatarNameCache::processName(const LLUUID& agent_id,
- const LLAvatarName& av_name,
- bool add_to_cache)
+void LLAvatarNameCache::processName(const LLUUID& agent_id, const LLAvatarName& av_name)
{
- if (add_to_cache)
- {
- sCache[agent_id] = av_name;
- }
+ // Add to the cache
+ sCache[agent_id] = av_name;
+ // Suppress request from the queue
sPendingQueue.erase(agent_id);
- // signal everyone waiting on this name
+ // Signal everyone waiting on this name
signal_map_t::iterator sig_it = sSignalMap.find(agent_id);
if (sig_it != sSignalMap.end())
{
@@ -389,22 +369,33 @@ void LLAvatarNameCache::legacyNameCallback(const LLUUID& agent_id,
const std::string& full_name,
bool is_group)
{
- // Construct a dummy record for this name. By convention, SLID is blank
- // Never expires, but not written to disk, so lasts until end of session.
- LLAvatarName av_name;
- LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::legacyNameCallback "
- << "agent " << agent_id << " "
+ // Put the received data in the cache
+ legacyNameFetch(agent_id, full_name, is_group);
+
+ // Retrieve the name and set it to never (or almost never...) expire: when we are using the legacy
+ // protocol, we do not get an expiration date for each name and there's no reason to ask the
+ // data again and again so we set the expiration time to the largest value admissible.
+ std::map<LLUUID,LLAvatarName>::iterator av_record = sCache.find(agent_id);
+ LLAvatarName& av_name = av_record->second;
+ av_name.setExpires(MAX_UNREFRESHED_TIME);
+}
+
+void LLAvatarNameCache::legacyNameFetch(const LLUUID& agent_id,
+ const std::string& full_name,
+ bool is_group)
+{
+ LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::legacyNameFetch "
+ << "agent " << agent_id << " "
<< "full name '" << full_name << "'"
- << ( is_group ? " [group]" : "" )
- << LL_ENDL;
- buildLegacyName(full_name, &av_name);
-
- // Add to cache, because if we don't we'll keep rerequesting the
- // same record forever. buildLegacyName should always guarantee
- // that these records expire reasonably soon
- // (in TEMP_CACHE_ENTRY_LIFETIME seconds), so if the failure was due
- // to something temporary we will eventually request and get the right data.
- processName(agent_id, av_name, true);
+ << ( is_group ? " [group]" : "" )
+ << LL_ENDL;
+
+ // Construct an av_name record from this name.
+ LLAvatarName av_name;
+ av_name.fromString(full_name);
+
+ // Add to cache: we're still using the new cache even if we're using the old (legacy) protocol.
+ processName(agent_id, av_name);
}
void LLAvatarNameCache::requestNamesViaLegacy()
@@ -426,18 +417,19 @@ void LLAvatarNameCache::requestNamesViaLegacy()
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::requestNamesViaLegacy agent " << agent_id << LL_ENDL;
gCacheName->get(agent_id, false, // legacy compatibility
- boost::bind(&LLAvatarNameCache::legacyNameCallback,
- _1, _2, _3));
+ boost::bind(&LLAvatarNameCache::legacyNameCallback, _1, _2, _3));
}
}
-void LLAvatarNameCache::initClass(bool running)
+void LLAvatarNameCache::initClass(bool running, bool usePeopleAPI)
{
sRunning = running;
+ sUsePeopleAPI = usePeopleAPI;
}
void LLAvatarNameCache::cleanupClass()
{
+ sCache.clear();
}
void LLAvatarNameCache::importFile(std::istream& istr)
@@ -476,7 +468,7 @@ void LLAvatarNameCache::exportFile(std::ostream& ostr)
const LLUUID& agent_id = it->first;
const LLAvatarName& av_name = it->second;
// Do not write temporary or expired entries to the stored cache
- if (!av_name.mIsTemporaryName && av_name.mExpires >= max_unrefreshed)
+ if (av_name.isValidName(max_unrefreshed))
{
// key must be a string
agents[agent_id.asString()] = av_name.asLLSD();
@@ -497,6 +489,11 @@ bool LLAvatarNameCache::hasNameLookupURL()
return !sNameLookupURL.empty();
}
+bool LLAvatarNameCache::usePeopleAPI()
+{
+ return hasNameLookupURL() && sUsePeopleAPI;
+}
+
void LLAvatarNameCache::idle()
{
// By convention, start running at first idle() call
@@ -513,13 +510,12 @@ void LLAvatarNameCache::idle()
if (!sAskQueue.empty())
{
- if (useDisplayNames())
+ if (usePeopleAPI())
{
requestNamesViaCapability();
}
else
{
- // ...fall back to legacy name cache system
requestNamesViaLegacy();
}
}
@@ -564,7 +560,7 @@ void LLAvatarNameCache::eraseUnrefreshed()
if (av_name.mExpires < max_unrefreshed)
{
LL_DEBUGS("AvNameCache") << it->first
- << " user '" << av_name.mUsername << "' "
+ << " user '" << av_name.getAccountName() << "' "
<< "expired " << now - av_name.mExpires << " secs ago"
<< LL_ENDL;
sCache.erase(it++);
@@ -578,20 +574,6 @@ void LLAvatarNameCache::eraseUnrefreshed()
}
}
-void LLAvatarNameCache::buildLegacyName(const std::string& full_name,
- LLAvatarName* av_name)
-{
- llassert(av_name);
- av_name->mUsername = "";
- av_name->mDisplayName = full_name;
- av_name->mIsDisplayNameDefault = true;
- av_name->mIsTemporaryName = true;
- av_name->mExpires = LLFrameTimer::getTotalSeconds() + TEMP_CACHE_ENTRY_LIFETIME;
- LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::buildLegacyName "
- << full_name
- << LL_ENDL;
-}
-
// fills in av_name if it has it in the cache, even if expired (can check expiry time)
// returns bool specifying if av_name was filled, false otherwise
bool LLAvatarNameCache::get(const LLUUID& agent_id, LLAvatarName *av_name)
@@ -599,38 +581,24 @@ bool LLAvatarNameCache::get(const LLUUID& agent_id, LLAvatarName *av_name)
if (sRunning)
{
// ...only do immediate lookups when cache is running
- if (useDisplayNames())
+ std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id);
+ if (it != sCache.end())
{
- // ...use display names cache
- std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id);
- if (it != sCache.end())
- {
- *av_name = it->second;
+ *av_name = it->second;
- // re-request name if entry is expired
- if (av_name->mExpires < LLFrameTimer::getTotalSeconds())
+ // re-request name if entry is expired
+ if (av_name->mExpires < LLFrameTimer::getTotalSeconds())
+ {
+ if (!isRequestPending(agent_id))
{
- if (!isRequestPending(agent_id))
- {
- LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::get "
- << "refresh agent " << agent_id
- << LL_ENDL;
- sAskQueue.insert(agent_id);
- }
+ LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::get "
+ << "refresh agent " << agent_id
+ << LL_ENDL;
+ sAskQueue.insert(agent_id);
}
-
- return true;
- }
- }
- else
- {
- // ...use legacy names cache
- std::string full_name;
- if (gCacheName->getFullName(agent_id, full_name))
- {
- buildLegacyName(full_name, av_name);
- return true;
}
+
+ return true;
}
}
@@ -661,30 +629,14 @@ LLAvatarNameCache::callback_connection_t LLAvatarNameCache::get(const LLUUID& ag
if (sRunning)
{
// ...only do immediate lookups when cache is running
- if (useDisplayNames())
+ std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id);
+ if (it != sCache.end())
{
- // ...use new cache
- std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id);
- if (it != sCache.end())
- {
- const LLAvatarName& av_name = it->second;
-
- if (av_name.mExpires > LLFrameTimer::getTotalSeconds())
- {
- // ...name already exists in cache, fire callback now
- fireSignal(agent_id, slot, av_name);
- return connection;
- }
- }
- }
- else
- {
- // ...use old name system
- std::string full_name;
- if (gCacheName->getFullName(agent_id, full_name))
+ const LLAvatarName& av_name = it->second;
+
+ if (av_name.mExpires > LLFrameTimer::getTotalSeconds())
{
- LLAvatarName av_name;
- buildLegacyName(full_name, &av_name);
+ // ...name already exists in cache, fire callback now
fireSignal(agent_id, slot, av_name);
return connection;
}
@@ -719,22 +671,13 @@ LLAvatarNameCache::callback_connection_t LLAvatarNameCache::get(const LLUUID& ag
void LLAvatarNameCache::setUseDisplayNames(bool use)
{
- if (use != sUseDisplayNames)
+ if (use != LLAvatarName::useDisplayNames())
{
- sUseDisplayNames = use;
- // flush our cache
- sCache.clear();
-
+ LLAvatarName::setUseDisplayNames(use);
mUseDisplayNamesSignal();
}
}
-bool LLAvatarNameCache::useDisplayNames()
-{
- // Must be both manually set on and able to look up names.
- return sUseDisplayNames && !sNameLookupURL.empty();
-}
-
void LLAvatarNameCache::erase(const LLUUID& agent_id)
{
sCache.erase(agent_id);
diff --git a/indra/llmessage/llavatarnamecache.h b/indra/llmessage/llavatarnamecache.h
index 79f170f7c8..2a8eb46187 100644
--- a/indra/llmessage/llavatarnamecache.h
+++ b/indra/llmessage/llavatarnamecache.h
@@ -37,33 +37,33 @@ class LLUUID;
namespace LLAvatarNameCache
{
-
typedef boost::signals2::signal<void (void)> use_display_name_signal_t;
// Until the cache is set running, immediate lookups will fail and
// async lookups will be queued. This allows us to block requests
// until we know if the first region supports display names.
- void initClass(bool running);
+ void initClass(bool running, bool usePeopleAPI);
void cleanupClass();
+ // Import/export the name cache to file.
void importFile(std::istream& istr);
void exportFile(std::ostream& ostr);
- // On the viewer, usually a simulator capabilitity
- // If empty, name cache will fall back to using legacy name
- // lookup system
+ // On the viewer, usually a simulator capabilitity.
+ // If empty, name cache will fall back to using legacy name lookup system.
void setNameLookupURL(const std::string& name_lookup_url);
- // Do we have a valid lookup URL, hence are we trying to use the
- // new display name lookup system?
+ // Do we have a valid lookup URL, i.e. are we trying to use the
+ // more recent display name lookup system?
bool hasNameLookupURL();
+ bool usePeopleAPI();
// Periodically makes a batch request for display names not already in
- // cache. Call once per frame.
+ // cache. Called once per frame.
void idle();
// If name is in cache, returns true and fills in provided LLAvatarName
- // otherwise returns false
+ // otherwise returns false.
bool get(const LLUUID& agent_id, LLAvatarName *av_name);
// Callback types for get() below
@@ -73,21 +73,19 @@ namespace LLAvatarNameCache
typedef callback_signal_t::slot_type callback_slot_t;
typedef boost::signals2::connection callback_connection_t;
- // Fetches name information and calls callback.
- // If name information is in cache, callback will be called immediately.
+ // Fetches name information and calls callbacks.
+ // If name information is in cache, callbacks will be called immediately.
callback_connection_t get(const LLUUID& agent_id, callback_slot_t slot);
- // Allow display names to be explicitly disabled for testing.
+ // Set display name: flips the switch and triggers the callbacks.
void setUseDisplayNames(bool use);
- bool useDisplayNames();
-
+
+ void insert(const LLUUID& agent_id, const LLAvatarName& av_name);
void erase(const LLUUID& agent_id);
- /// Provide some fallback for agents that return errors
+ /// Provide some fallback for agents that return errors.
void handleAgentError(const LLUUID& agent_id);
- void insert(const LLUUID& agent_id, const LLAvatarName& av_name);
-
// Compute name expiration time from HTTP Cache-Control header,
// or return default value, in seconds from epoch.
F64 nameExpirationFromHeaders(LLSD headers);
diff --git a/indra/llmessage/llcachename.cpp b/indra/llmessage/llcachename.cpp
index 8f4af1984c..3fb36eecf0 100644
--- a/indra/llmessage/llcachename.cpp
+++ b/indra/llmessage/llcachename.cpp
@@ -523,6 +523,7 @@ std::string LLCacheName::cleanFullName(const std::string& full_name)
}
//static
+// Transform hard-coded name provided by server to a more legible username
std::string LLCacheName::buildUsername(const std::string& full_name)
{
// rare, but handle hard-coded error names returned from server
@@ -548,8 +549,9 @@ std::string LLCacheName::buildUsername(const std::string& full_name)
return username;
}
- // if the input wasn't a correctly formatted legacy name just return it unchanged
- return full_name;
+ // if the input wasn't a correctly formatted legacy name, just return it
+ // cleaned up from a potential terminal "Resident"
+ return cleanFullName(full_name);
}
//static
diff --git a/indra/llmessage/llcachename.h b/indra/llmessage/llcachename.h
index b108e37157..d238c3a247 100644
--- a/indra/llmessage/llcachename.h
+++ b/indra/llmessage/llcachename.h
@@ -40,7 +40,7 @@ typedef boost::signals2::signal<void (const LLUUID& id,
bool is_group)> LLCacheNameSignal;
typedef LLCacheNameSignal::slot_type LLCacheNameCallback;
-// Old callback with user data for compatability
+// Old callback with user data for compatibility
typedef void (*old_callback_t)(const LLUUID&, const std::string&, bool, void*);
// Here's the theory:
diff --git a/indra/llmessage/lldbstrings.h b/indra/llmessage/lldbstrings.h
index 9bf1b3eda4..e23d17d5b6 100644
--- a/indra/llmessage/lldbstrings.h
+++ b/indra/llmessage/lldbstrings.h
@@ -156,18 +156,6 @@ const S32 DB_USER_SKILLS_BUF_SIZE = 255;
const S32 DB_NV_NAME_STR_LEN = 128;
const S32 DB_NV_NAME_BUF_SIZE = 129;
-// votes.vote_text varchar(254)
-const S32 DB_VOTE_TEXT_STR_LEN = 254;
-const S32 DB_VOTE_TEXT_BUF_SIZE = 255;
-
-// vpte type text varchar(9)
-const S32 DB_VOTE_TYPE_STR_LEN = 9;
-const S32 DB_VOTE_TYPE_BUF_SIZE = 10;
-
-// vote result text
-const S32 DB_VOTE_RESULT_BUF_LEN = 8;
-const S32 DB_VOTE_RESULT_BUF_SIZE = 9;
-
// user_start_location.location_name varchar(254)
const S32 DB_START_LOCATION_STR_LEN = 254;
const S32 DB_START_LOCATION_BUF_SIZE = 255;
diff --git a/indra/llmessage/llinstantmessage.cpp b/indra/llmessage/llinstantmessage.cpp
index d68e0c423e..b0275c161b 100644
--- a/indra/llmessage/llinstantmessage.cpp
+++ b/indra/llmessage/llinstantmessage.cpp
@@ -43,14 +43,6 @@
const U8 IM_ONLINE = 0;
const U8 IM_OFFLINE = 1;
-const S32 VOTE_YES = 1;
-const S32 VOTE_NO = 0;
-const S32 VOTE_ABSTAIN = -1;
-
-const S32 VOTE_MAJORITY = 0;
-const S32 VOTE_SUPER_MAJORITY = 1;
-const S32 VOTE_UNANIMOUS = 2;
-
const char EMPTY_BINARY_BUCKET[] = "";
const S32 EMPTY_BINARY_BUCKET_SIZE = 1;
const U32 NO_TIMESTAMP = 0;
@@ -69,7 +61,6 @@ LLIMInfo::LLIMInfo() :
mViewerThinksToIsOnline(false),
mIMType(IM_NOTHING_SPECIAL),
mTimeStamp(0),
- mSource(IM_FROM_SIM),
mTTL(IM_TTL)
{
}
@@ -88,7 +79,6 @@ LLIMInfo::LLIMInfo(
LLSD data,
U8 offline,
U32 timestamp,
- EIMSource source,
S32 ttl) :
mFromID(from_id),
mFromGroup(from_group),
@@ -104,14 +94,12 @@ LLIMInfo::LLIMInfo(
mName(name),
mMessage(message),
mData(data),
- mSource(source),
mTTL(ttl)
{
}
-LLIMInfo::LLIMInfo(LLMessageSystem* msg, EIMSource source, S32 ttl) :
+LLIMInfo::LLIMInfo(LLMessageSystem* msg, S32 ttl) :
mViewerThinksToIsOnline(false),
- mSource(source),
mTTL(ttl)
{
unpackMessageBlock(msg);
@@ -326,7 +314,6 @@ LLSD im_info_to_llsd(LLPointer<LLIMInfo> im_info)
param_message["region_id"] = im_info->mRegionID;
param_message["position"] = ll_sd_from_vector3(im_info->mPosition);
param_message["data"] = im_info->mData;
- param_message["source"]= im_info->mSource;
param_message["ttl"] = im_info->mTTL;
LLSD param_agent;
@@ -359,7 +346,6 @@ LLPointer<LLIMInfo> llsd_to_im_info(const LLSD& im_info_sd)
param_message["data"],
(U8) param_message["offline"].asInteger(),
(U32) param_message["timestamp"].asInteger(),
- (EIMSource)param_message["source"].asInteger(),
param_message["ttl"].asInteger());
return im_info;
@@ -381,7 +367,6 @@ LLPointer<LLIMInfo> LLIMInfo::clone()
mData,
mOffline,
mTimeStamp,
- mSource,
mTTL);
}
diff --git a/indra/llmessage/llinstantmessage.h b/indra/llmessage/llinstantmessage.h
index e0dae376b4..db4a38ea9e 100644
--- a/indra/llmessage/llinstantmessage.h
+++ b/indra/llmessage/llinstantmessage.h
@@ -115,8 +115,8 @@ enum EInstantMessage
// viewer, since you can't IM an object yet.
IM_FROM_TASK = 19,
- // sent an IM to a busy user, this is the auto response
- IM_BUSY_AUTO_RESPONSE = 20,
+ // sent an IM to a do not disturb user, this is the auto response
+ IM_DO_NOT_DISTURB_AUTO_RESPONSE = 20,
// Shows the message in the console and chat history
IM_CONSOLE_AND_CHAT_HISTORY = 21,
@@ -164,57 +164,9 @@ enum EInstantMessage
};
-// Hooks for quickly hacking in experimental admin debug messages
-// without needing to recompile the viewer
-// *NOTE: This functionality has been moved to be a string based
-// operation so that we don't even have to do a full recompile. This
-// enumeration will be phased out soon.
-enum EGodlikeRequest
-{
- GOD_WANTS_NOTHING,
-
- // for requesting physics information about an object
- GOD_WANTS_PHYSICS_INFO,
-
- // two unused requests that can be appropriated for debug
- // purposes (no viewer recompile necessary)
- GOD_WANTS_FOO,
- GOD_WANTS_BAR,
-
- // to dump simulator terrain data to terrain.raw file
- GOD_WANTS_TERRAIN_SAVE,
- // to load simulator terrain data from terrain.raw file
- GOD_WANTS_TERRAIN_LOAD,
-
- GOD_WANTS_TOGGLE_AVATAR_GEOMETRY, // HACK for testing new avatar geom
-
- // real-time telehub operations
- GOD_WANTS_TELEHUB_INFO,
- GOD_WANTS_CONNECT_TELEHUB,
- GOD_WANTS_DELETE_TELEHUB,
- GOD_WANTS_ADD_TELEHUB_SPAWNPOINT,
- GOD_WANTS_REMOVE_TELEHUB_SPAWNPOINT,
-
-};
-
-enum EIMSource
-{
- IM_FROM_VIEWER,
- IM_FROM_DATASERVER,
- IM_FROM_SIM
-};
-
extern const U8 IM_ONLINE;
extern const U8 IM_OFFLINE;
-extern const S32 VOTE_YES;
-extern const S32 VOTE_NO;
-extern const S32 VOTE_ABSTAIN;
-
-extern const S32 VOTE_MAJORITY;
-extern const S32 VOTE_SUPER_MAJORITY;
-extern const S32 VOTE_UNANIMOUS;
-
extern const char EMPTY_BINARY_BUCKET[];
extern const S32 EMPTY_BINARY_BUCKET_SIZE;
@@ -234,7 +186,6 @@ protected:
public:
LLIMInfo(LLMessageSystem* msg,
- EIMSource source = IM_FROM_SIM,
S32 ttl = IM_TTL);
LLIMInfo(
@@ -251,7 +202,6 @@ public:
LLSD data,
U8 offline,
U32 timestamp,
- EIMSource source,
S32 ttl = IM_TTL);
void packInstantMessage(LLMessageSystem* msg) const;
@@ -274,7 +224,6 @@ public:
std::string mMessage;
LLSD mData;
- EIMSource mSource;
S32 mTTL;
};