diff options
Diffstat (limited to 'indra/llmessage/sound_ids.h')
-rw-r--r-- | indra/llmessage/sound_ids.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/indra/llmessage/sound_ids.h b/indra/llmessage/sound_ids.h index 6a2e343ad3..d212ca322f 100644 --- a/indra/llmessage/sound_ids.h +++ b/indra/llmessage/sound_ids.h @@ -1,25 +1,25 @@ -/** +/** * @file sound_ids.h * @brief Temporary holder for sound IDs. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -41,13 +41,13 @@ extern const LLUUID SND_EXPLOSION; extern const LLUUID SND_BOING; extern const LLUUID SND_OBJECT_CREATE; -// Different bird sounds for different states -extern const LLUUID SND_CHIRP; // Flying random chirp -extern const LLUUID SND_CHIRP2; // Spooked by user -extern const LLUUID SND_CHIRP3; // Spooked by object -extern const LLUUID SND_CHIRP4; // Chasing other bird -extern const LLUUID SND_CHIRP5; // Hopping random chirp -extern const LLUUID SND_CHIRPDEAD; // Hit by grenade - dead! +// Different bird sounds for different states +extern const LLUUID SND_CHIRP; // Flying random chirp +extern const LLUUID SND_CHIRP2; // Spooked by user +extern const LLUUID SND_CHIRP3; // Spooked by object +extern const LLUUID SND_CHIRP4; // Chasing other bird +extern const LLUUID SND_CHIRP5; // Hopping random chirp +extern const LLUUID SND_CHIRPDEAD; // Hit by grenade - dead! extern const LLUUID SND_MUNCH; |