diff options
Diffstat (limited to 'indra/llmessage/sound_ids.cpp')
| -rw-r--r-- | indra/llmessage/sound_ids.cpp | 80 | 
1 files changed, 40 insertions, 40 deletions
| diff --git a/indra/llmessage/sound_ids.cpp b/indra/llmessage/sound_ids.cpp index 2b8a0807c6..17575dc687 100644 --- a/indra/llmessage/sound_ids.cpp +++ b/indra/llmessage/sound_ids.cpp @@ -1,24 +1,24 @@ -/**  +/**   * @file sound_ids.cpp   *   * $LicenseInfo:firstyear=2001&license=viewerlgpl$   * Second Life Viewer Source Code   * Copyright (C) 2010, Linden Research, Inc. - *  + *   * This library is free software; you can redistribute it and/or   * modify it under the terms of the GNU Lesser General Public   * License as published by the Free Software Foundation;   * version 2.1 of the License only. - *  + *   * This library is distributed in the hope that it will be useful,   * but WITHOUT ANY WARRANTY; without even the implied warranty of   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU   * Lesser General Public License for more details. - *  + *   * You should have received a copy of the GNU Lesser General Public   * License along with this library; if not, write to the Free Software   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA - *  + *   * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA   * $/LicenseInfo$   */ @@ -29,48 +29,48 @@  #include "lluuid.h"  const LLUUID SND_NULL = LLUUID::null; -const LLUUID SND_RIDE		   ("00000000-0000-0000-0000-000000000100"); -const LLUUID SND_SHOT		   ("00000000-0000-0000-0000-000000000101"); -const LLUUID SND_MORTAR		   ("00000000-0000-0000-0000-000000000102"); -const LLUUID SND_HIT		   ("00000000-0000-0000-0000-000000000103"); -const LLUUID SND_EXPLOSION	   ("00000000-0000-0000-0000-000000000104"); -const LLUUID SND_BOING		   ("00000000-0000-0000-0000-000000000105"); +const LLUUID SND_RIDE          ("00000000-0000-0000-0000-000000000100"); +const LLUUID SND_SHOT          ("00000000-0000-0000-0000-000000000101"); +const LLUUID SND_MORTAR        ("00000000-0000-0000-0000-000000000102"); +const LLUUID SND_HIT           ("00000000-0000-0000-0000-000000000103"); +const LLUUID SND_EXPLOSION     ("00000000-0000-0000-0000-000000000104"); +const LLUUID SND_BOING         ("00000000-0000-0000-0000-000000000105");  const LLUUID SND_OBJECT_CREATE ("9f1bc096-3592-411e-9b0b-c447a9ff054c");  // -//  Different bird sounds for different states  +//  Different bird sounds for different states  // -const LLUUID SND_CHIRP		("00000000-0000-0000-0000-000000000106");			//  Flying random chirp -const LLUUID SND_CHIRP2		("828a9526-175b-455d-8af0-0e3c0fb602b2");			//  Spooked by user  -const LLUUID SND_CHIRP3		("f99772d6-1ce6-4a39-a28b-06d26c94c9e3");			//  Spooked by object -const LLUUID SND_CHIRP4		("54472ca4-7fc9-42cb-b7d5-99ad5b12bd50");			//  Chasing other bird  -const LLUUID SND_CHIRP5		("2929964f-fac5-40d7-9179-2864a8fa9ace");			//  Hopping random chirp -const LLUUID SND_CHIRPDEAD  ("9abff1d3-863a-4e04-bd83-3834fd7fcff4");			//  Hit by grenade - dead! +const LLUUID SND_CHIRP      ("00000000-0000-0000-0000-000000000106");           //  Flying random chirp +const LLUUID SND_CHIRP2     ("828a9526-175b-455d-8af0-0e3c0fb602b2");           //  Spooked by user +const LLUUID SND_CHIRP3     ("f99772d6-1ce6-4a39-a28b-06d26c94c9e3");           //  Spooked by object +const LLUUID SND_CHIRP4     ("54472ca4-7fc9-42cb-b7d5-99ad5b12bd50");           //  Chasing other bird +const LLUUID SND_CHIRP5     ("2929964f-fac5-40d7-9179-2864a8fa9ace");           //  Hopping random chirp +const LLUUID SND_CHIRPDEAD  ("9abff1d3-863a-4e04-bd83-3834fd7fcff4");           //  Hit by grenade - dead! -const LLUUID SND_MUNCH		("00000000-0000-0000-0000-000000000107"); -const LLUUID SND_PUNCH		("00000000-0000-0000-0000-000000000108"); -const LLUUID SND_SPLASH		("00000000-0000-0000-0000-000000000109"); -const LLUUID SND_CLICK		("00000000-0000-0000-0000-000000000110"); -const LLUUID SND_WHISTLE	("ab858f9a-1f44-4d39-9b33-351543d03ccb"); +const LLUUID SND_MUNCH      ("00000000-0000-0000-0000-000000000107"); +const LLUUID SND_PUNCH      ("00000000-0000-0000-0000-000000000108"); +const LLUUID SND_SPLASH     ("00000000-0000-0000-0000-000000000109"); +const LLUUID SND_CLICK      ("00000000-0000-0000-0000-000000000110"); +const LLUUID SND_WHISTLE    ("ab858f9a-1f44-4d39-9b33-351543d03ccb");  const LLUUID SND_TYPING     ("5e191c7b-8996-9ced-a177-b2ac32bfea06"); -const LLUUID SND_ARROW_SHOT	("00000000-0000-0000-0000-000000000111"); -const LLUUID SND_ARROW_THUD	("00000000-0000-0000-0000-000000000112"); -const LLUUID SND_LASER_SHOT	("00000000-0000-0000-0000-000000000113"); -const LLUUID SND_JET_THRUST	("67f5e4f0-0534-4d97-bc01-f297648d20e0"); +const LLUUID SND_ARROW_SHOT ("00000000-0000-0000-0000-000000000111"); +const LLUUID SND_ARROW_THUD ("00000000-0000-0000-0000-000000000112"); +const LLUUID SND_LASER_SHOT ("00000000-0000-0000-0000-000000000113"); +const LLUUID SND_JET_THRUST ("67f5e4f0-0534-4d97-bc01-f297648d20e0"); -const LLUUID SND_SILENCE	("00000000-0000-0000-0000-000000000114"); -const LLUUID SND_BUBBLES	("00000000-0000-0000-0000-000000000115"); -const LLUUID SND_WELCOME	("00000000-0000-0000-0000-000000000116"); -const LLUUID SND_SQUISH	    ("00000000-0000-0000-0000-000000000117"); -const LLUUID SND_SUBPOD	    ("00000000-0000-0000-0000-000000000118"); +const LLUUID SND_SILENCE    ("00000000-0000-0000-0000-000000000114"); +const LLUUID SND_BUBBLES    ("00000000-0000-0000-0000-000000000115"); +const LLUUID SND_WELCOME    ("00000000-0000-0000-0000-000000000116"); +const LLUUID SND_SQUISH     ("00000000-0000-0000-0000-000000000117"); +const LLUUID SND_SUBPOD     ("00000000-0000-0000-0000-000000000118");  const LLUUID SND_FOOTSTEPS  ("00000000-0000-0000-0000-000000000119");  const LLUUID SND_STEP_LEFT  ("00000000-0000-0000-0000-000000000124");  const LLUUID SND_STEP_RIGHT ("00000000-0000-0000-0000-000000000125"); -const LLUUID SND_BALL_COLLISION	("00000000-0000-0000-0000-000000000120"); +const LLUUID SND_BALL_COLLISION ("00000000-0000-0000-0000-000000000120");  const LLUUID SND_OOOH_SCARE_ME ("00000000-0000-0000-0000-000000000121");  const LLUUID SND_PAYBACK_TIME  ("00000000-0000-0000-0000-000000000122"); @@ -275,15 +275,15 @@ const LLUUID SND_ROLL_WOOD_WOOD_07     ("0c6aa481-b5bc-4573-ae83-8e16ff27e750");  const LLUUID SND_ROLL_WOOD_WOOD_08     ("214ab2c7-871a-451b-b0db-4c5677199011");  const LLUUID SND_ROLL_WOOD_WOOD_09     ("0086e4db-3ac6-4545-b414-6f359bedd9a5"); -const LLUUID SND_SLIDE_STONE_STONE_01	("2a7dcbd1-d3e6-4767-8432-8322648e7b9d"); +const LLUUID SND_SLIDE_STONE_STONE_01   ("2a7dcbd1-d3e6-4767-8432-8322648e7b9d"); -const LLUUID SND_STONE_DIRT_01			("97727335-392c-4338-ac4b-23a7883279c2"); -const LLUUID SND_STONE_DIRT_02			("cbe75eb2-3375-41d8-9e3f-2ae46b4164ed"); -const LLUUID SND_STONE_DIRT_03			("31e236ee-001b-4c8e-ad6c-c2074cb64357"); -const LLUUID SND_STONE_DIRT_04			("c8091652-e04b-4a11-84ba-15dba06e7a1b"); +const LLUUID SND_STONE_DIRT_01          ("97727335-392c-4338-ac4b-23a7883279c2"); +const LLUUID SND_STONE_DIRT_02          ("cbe75eb2-3375-41d8-9e3f-2ae46b4164ed"); +const LLUUID SND_STONE_DIRT_03          ("31e236ee-001b-4c8e-ad6c-c2074cb64357"); +const LLUUID SND_STONE_DIRT_04          ("c8091652-e04b-4a11-84ba-15dba06e7a1b"); -const LLUUID SND_STONE_STONE_02			("ba4ef5ac-7435-4240-b826-c24ba8fa5a78"); -const LLUUID SND_STONE_STONE_04			("ea296329-0f09-4993-af1b-e6784bab1dc9"); +const LLUUID SND_STONE_STONE_02         ("ba4ef5ac-7435-4240-b826-c24ba8fa5a78"); +const LLUUID SND_STONE_STONE_04         ("ea296329-0f09-4993-af1b-e6784bab1dc9"); | 
