diff options
Diffstat (limited to 'indra/llmessage/message.h')
| -rw-r--r-- | indra/llmessage/message.h | 102 |
1 files changed, 97 insertions, 5 deletions
diff --git a/indra/llmessage/message.h b/indra/llmessage/message.h index 14cdc48a07..2e19e567e6 100644 --- a/indra/llmessage/message.h +++ b/indra/llmessage/message.h @@ -119,6 +119,49 @@ public: // Repeat for number of messages in file // +// UDP Packet Buffer Layout +// +// Every UDP message sent or received by LLMessageSystem uses the following +// on-wire layout. Offsets are defined in EPacketHeaderLayout below. +// +// Byte(s) Name Description +// ------- ---- ----------- +// 0 Flags Bit-field (see flag constants below): +// 0x80 LL_ZERO_CODE_FLAG – body is zero-run-length encoded +// 0x40 LL_RELIABLE_FLAG – sender expects a packet ACK +// 0x20 LL_RESENT_FLAG – this is a retransmission +// 0x10 LL_ACK_FLAG – piggybacked ACKs are appended +// at the tail of this packet +// 1-4 Packet ID Sequence number, U32 in network (big-endian) byte order. +// 5 Offset Byte offset from PHL_NAME to the start of the message +// body (past the message-ID bytes). Zero for most messages. +// 6+ Message ID Variable-length message type identifier: +// High-frequency (1 byte, values 0x01–0xFE) +// Medium-frequency (2 bytes, 0xFF hh) +// Low-frequency (4 bytes, 0xFF 0xFF hh ll) +// ... Body Message block data, described by the message template. +// Present only when LL_ZERO_CODE_FLAG is clear; otherwise +// the body (everything after byte 5) is zero-coded (see +// below). The 6-byte header is never zero-coded. +// +// Optional ACK tail (present when LL_ACK_FLAG is set in the flags byte): +// +// ... ACK IDs N packet-sequence IDs being acknowledged, each a U32 in +// network byte order, packed contiguously immediately before +// the ACK count byte. Read in reverse: walk backwards from +// just before the count byte, 4 bytes at a time. +// last ACK Count U8 giving N, the number of appended ACK IDs (max 255). +// This is the very last byte of the UDP payload. +// +// Zero-coding (applied when LL_ZERO_CODE_FLAG is set): +// +// Runs of zero bytes in the body are replaced by a two-byte token: +// 0x00 N – represents (N + 1) zero bytes, for N in 1..254 +// 0x00 0x00 N – represents (256 + N) zero bytes (wrap/overflow case) +// A literal 0x00 byte that starts no run is encoded as 0x00 0x00 0x00. +// The six-byte packet header is excluded from zero-coding and is always +// transmitted as-is. + // Constants const S32 MAX_MESSAGE_INTERNAL_NAME_SIZE = 255; const S32 MAX_BUFFER_SIZE = NET_BUFFER_SIZE; @@ -291,8 +334,11 @@ class LLMessageSystem : public LLMessageSenderInterface bool mBlockUntrustedInterface; LLHost mUntrustedInterface; + protected: + LLPacketRing mHighPriorityInbound; + LLPacketRing mLowPriorityInbound; + public: - LLPacketRing mPacketRing; LLReliablePacketParams mReliablePacketParams; // Set this flag to true when you want *very* verbose logs. @@ -334,7 +380,7 @@ public: U32 mReliablePacketsIn; // total reliable packets in U32 mReliablePacketsOut; // total reliable packets out - U32 mDroppedPackets; // total dropped packets in + U32 mLostPackets; // total reliable outbound packets declared lost U32 mResentPackets; // total resent packets out U32 mFailedResendPackets; // total resend failure packets out U32 mOffCircuitPackets; // total # of off-circuit packets rejected @@ -420,6 +466,25 @@ public: // returns total number of buffered packets after the drain S32 drainUdpSocket(); + // Inbound Packet-loss simulation controls + void dropPackets(U32 num_to_drop); + void setDropPercentage(F32 percent_to_drop); + + // UDP byte-accounting + S32 getActualInBytes() const { return mActualBytesIn; } + S32 getActualOutBytes() const { return mActualBytesOut; } + S32 getAndResetActualInBits() { S32 bits = mActualBytesIn * 8; mActualBytesIn = 0; return bits; } + S32 getAndResetActualOutBits() { S32 bits = mActualBytesOut * 8; mActualBytesOut = 0; return bits; } + + // Get number of "dropped" inbound packets + S32 getTotalNumDroppedPackets() const { return mNumDroppedPacketsTotal + mNumDroppedPackets; } + + S32 getNumBufferedPackets() const { return mHighPriorityInbound.getNumBufferedPackets() + mLowPriorityInbound.getNumBufferedPackets(); } + void dumpPacketRingStats(); + + // Send datap to host via mSocket (with SOCKS proxy support if enabled). + bool sendPacketToSocket(const char* datap, S32 data_size, LLHost host); + bool isMessageFast(const char *msg); bool isMessage(const char *msg) { @@ -539,7 +604,6 @@ public: //void buildMessage(); S32 zeroCodeExpand(U8 **data, S32 *data_size); - S32 zeroCodeAdjustCurrentSendTotal(); // Uses ping-based retry S32 sendReliable(const LLHost &host); @@ -754,7 +818,7 @@ public: S32 getReceiveBytes() const; S32 getUnackedListSize() const { return mUnackedListSize; } - F32 getBufferLoadRate() const { return mPacketRing.getBufferLoadRate(); } + F32 getBufferLoadRate() const; //const char* getCurrentSMessageName() const { return mCurrentSMessageName; } //const char* getCurrentSBlockName() const { return mCurrentSBlockName; } @@ -845,7 +909,7 @@ private: void logMsgFromInvalidCircuit( const LLHost& sender, bool recv_reliable ); void logTrustedMsgFromUntrustedCircuit( const LLHost& sender ); - void logValidMsg(LLCircuitData *cdp, const LLHost& sender, bool recv_reliable, bool recv_resent, bool recv_acks ); + void logValidMsg(LLCircuitData *cdp, const LLHost& sender, bool recv_reliable, bool recv_resent, bool recv_acks, bool skip_packet_id_check ); class LLMessageCountInfo { @@ -898,6 +962,34 @@ private: S32 mIncomingCompressedSize; // original size of compressed msg (0 if uncomp.) TPACKETID mCurrentRecvPacketID; // packet ID of current receive packet (for reporting) + // Socket I/O helpers + + // Receive one packet: pop from ring if buffered, else read from mSocket. + // Sets mLastSender and mLastReceivingIF. + // Sets packet_id_already_checked to whether checkPacketInID() was already + // run for this packet back when it was buffered (see bufferInboundPacket()). + // Returns packet_size, or 0 if no packet or packet was dropped. + S32 receivePacketOrDrop(char* datap, bool& packet_id_already_checked); + + // Read one raw packet from mSocket into inbound message queues + // Returns packet_size (0 if no packet was available). + S32 bufferInboundPacket(); + + // Returns true if the next inbound packet should be intentionally dropped. + bool computeDrop(); + + // Returns true if pkt carries a high-priority message and should be queued + // in mHighPriorityInbound. + bool isHighPriorityMessage(const LLPacketBuffer& pkt) const; + + // Packet-loss simulation and byte-accounting state + S32 mActualBytesIn; + S32 mActualBytesOut; + F32 mDropPercentage; // % of inbound packets to drop + U32 mPacketsToDrop; // drop next N inbound packets + S32 mNumDroppedPackets; // inbound + S32 mNumDroppedPacketsTotal;// inbound + LLMessageBuilder* mMessageBuilder; LLTemplateMessageBuilder* mTemplateMessageBuilder; LLSDMessageBuilder* mLLSDMessageBuilder; |
