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-rw-r--r--indra/llmessage/llcircuit.h700
1 files changed, 350 insertions, 350 deletions
diff --git a/indra/llmessage/llcircuit.h b/indra/llmessage/llcircuit.h
index ba38849f70..521982d7b1 100644
--- a/indra/llmessage/llcircuit.h
+++ b/indra/llmessage/llcircuit.h
@@ -1,350 +1,350 @@
-/**
- * @file llcircuit.h
- * @brief Provides a method for tracking network circuit information
- * for the UDP message system
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLCIRCUIT_H
-#define LL_LLCIRCUIT_H
-
-#include <map>
-#include <vector>
-
-#include "llerror.h"
-
-#include "lltimer.h"
-#include "net.h"
-#include "llhost.h"
-#include "llpacketack.h"
-#include "lluuid.h"
-#include "llthrottle.h"
-
-//
-// Constants
-//
-const F32 LL_AVERAGED_PING_ALPHA = 0.2f; // relaxation constant on ping running average
-const F32Milliseconds LL_AVERAGED_PING_MAX(2000);
-const F32Milliseconds LL_AVERAGED_PING_MIN(100); // increased to avoid retransmits when a process is slow
-
-const U32Milliseconds INITIAL_PING_VALUE_MSEC(1000); // initial value for the ping delay, or for ping delay for an unknown circuit
-
-const TPACKETID LL_MAX_OUT_PACKET_ID = 0x01000000;
-const int LL_ERR_CIRCUIT_GONE = -23017;
-const int LL_ERR_TCP_TIMEOUT = -23016;
-
-// 0 - flags
-// [1,4] - packetid
-// 5 - data offset (after message name)
-const U8 LL_PACKET_ID_SIZE = 6;
-
-const S32 LL_MAX_RESENT_PACKETS_PER_FRAME = 100;
-const S32 LL_MAX_ACKED_PACKETS_PER_FRAME = 200;
-const F32 LL_COLLECT_ACK_TIME_MAX = 2.f;
-
-//
-// Prototypes and Predefines
-//
-class LLMessageSystem;
-class LLEncodedDatagramService;
-class LLSD;
-
-//
-// Classes
-//
-
-
-class LLCircuitData
-{
-public:
- LLCircuitData(const LLHost &host, TPACKETID in_id,
- const F32Seconds circuit_heartbeat_interval, const F32Seconds circuit_timeout);
- ~LLCircuitData();
-
- S32 resendUnackedPackets(const F64Seconds now);
- void clearDuplicateList(TPACKETID oldest_id);
-
-
- void dumpResendCountAndReset(); // Used for tracking how many resends are being done on a circuit.
-
-
-
- // Public because stupid message system callbacks uses it.
- void pingTimerStart();
- void pingTimerStop(const U8 ping_id);
- void ackReliablePacket(TPACKETID packet_num);
-
- // remote computer information
- const LLUUID& getRemoteID() const { return mRemoteID; }
- const LLUUID& getRemoteSessionID() const { return mRemoteSessionID; }
- void setRemoteID(const LLUUID& id) { mRemoteID = id; }
- void setRemoteSessionID(const LLUUID& id) { mRemoteSessionID = id; }
-
- void setTrusted(bool t);
-
- // The local end point ID is used when establishing a trusted circuit.
- // no matching set function for getLocalEndPointID()
- // mLocalEndPointID should only ever be setup in the LLCircuitData constructor
- const LLUUID& getLocalEndPointID() const { return mLocalEndPointID; }
-
- U32Milliseconds getPingDelay() const;
- S32 getPingsInTransit() const { return mPingsInTransit; }
-
- // ACCESSORS
- bool isAlive() const;
- bool isBlocked() const;
- bool getAllowTimeout() const;
- F32Milliseconds getPingDelayAveraged();
- F32Milliseconds getPingInTransitTime();
- U32 getPacketsIn() const;
- S32Bytes getBytesIn() const;
- S32Bytes getBytesOut() const;
- U32 getPacketsOut() const;
- U32 getPacketsLost() const;
- TPACKETID getPacketOutID() const;
- bool getTrusted() const;
- F32 getAgeInSeconds() const;
- S32 getUnackedPacketCount() const { return mUnackedPacketCount; }
- S32 getUnackedPacketBytes() const { return mUnackedPacketBytes; }
- F64Seconds getNextPingSendTime() const { return mNextPingSendTime; }
- U32 getLastPacketGap() const { return mLastPacketGap; }
- LLHost getHost() const { return mHost; }
- F64Seconds getLastPacketInTime() const { return mLastPacketInTime; }
-
- LLThrottleGroup &getThrottleGroup() { return mThrottles; }
-
- class less
- {
- public:
- bool operator()(const LLCircuitData* lhs, const LLCircuitData* rhs) const
- {
- if (lhs->getNextPingSendTime() < rhs->getNextPingSendTime())
- {
- return true;
- }
- else if (lhs->getNextPingSendTime() > rhs->getNextPingSendTime())
- {
- return false;
- }
- else return lhs > rhs;
- }
- };
-
- //
- // Debugging stuff (not necessary for operation)
- //
- void checkPeriodTime(); // Reset per-period counters if necessary.
- friend std::ostream& operator<<(std::ostream& s, LLCircuitData &circuit);
- void getInfo(LLSD& info) const;
-
- friend class LLCircuit;
- friend class LLMessageSystem;
- friend class LLEncodedDatagramService;
- friend void crash_on_spaceserver_timeout (const LLHost &host, void *); // HACK, so it has access to setAlive() so it can send a final shutdown message.
-protected:
- TPACKETID nextPacketOutID();
- void setPacketInID(TPACKETID id);
- void checkPacketInID(TPACKETID id, bool receive_resent);
- void setPingDelay(U32Milliseconds ping);
- bool checkCircuitTimeout(); // Return false if the circuit is dead and should be cleaned up
-
- void addBytesIn(S32Bytes bytes);
- void addBytesOut(S32Bytes bytes);
-
- U8 nextPingID() { mLastPingID++; return mLastPingID; }
-
- bool updateWatchDogTimers(LLMessageSystem *msgsys); // Return false if the circuit is dead and should be cleaned up
-
- void addReliablePacket(S32 mSocket, U8 *buf_ptr, S32 buf_len, LLReliablePacketParams *params);
- bool isDuplicateResend(TPACKETID packetnum);
- // Call this method when a reliable message comes in - this will
- // correctly place the packet in the correct list to be acked
- // later. RAack = requested ack
- bool collectRAck(TPACKETID packet_num);
-
-
- void setTimeoutCallback(void (*callback_func)(const LLHost &host, void *user_data), void *user_data);
-
-
-
- void setAlive(bool b_alive);
- void setAllowTimeout(bool allow);
-
-protected:
- // Identification for this circuit.
- LLHost mHost;
- LLUUID mRemoteID;
- LLUUID mRemoteSessionID;
-
- LLThrottleGroup mThrottles;
-
- TPACKETID mWrapID;
-
- // Current packet IDs of incoming/outgoing packets
- // Used for packet sequencing/packet loss detection.
- TPACKETID mPacketsOutID;
- TPACKETID mPacketsInID;
- TPACKETID mHighestPacketID;
-
-
- // Callback and data to run in the case of a circuit timeout.
- // Used primarily to try and reconnect to servers if they crash/die.
- void (*mTimeoutCallback)(const LLHost &host, void *user_data);
- void *mTimeoutUserData;
-
- bool mTrusted; // Is this circuit trusted?
- bool mbAllowTimeout; // Machines can "pause" circuits, forcing them not to be dropped
-
- bool mbAlive; // Indicates whether a circuit is "alive", i.e. responded to pings
-
- bool mBlocked; // Blocked is true if the circuit is hosed, i.e. far behind on pings
-
- // Not sure what the difference between this and mLastPingSendTime is
- F64Seconds mPingTime; // Time at which a ping was sent.
-
- F64Seconds mLastPingSendTime; // Time we last sent a ping
- F64Seconds mLastPingReceivedTime; // Time we last received a ping
- F64Seconds mNextPingSendTime; // Time to try and send the next ping
- S32 mPingsInTransit; // Number of pings in transit
- U8 mLastPingID; // ID of the last ping that we sent out
-
-
- // Used for determining the resend time for reliable resends.
- U32Milliseconds mPingDelay; // raw ping delay
- F32Milliseconds mPingDelayAveraged; // averaged ping delay (fast attack/slow decay)
-
- typedef std::map<TPACKETID, U64Microseconds> packet_time_map;
-
- packet_time_map mPotentialLostPackets;
- packet_time_map mRecentlyReceivedReliablePackets;
- std::vector<TPACKETID> mAcks;
- F32 mAckCreationTime; // first ack creation time
-
- typedef std::map<TPACKETID, LLReliablePacket *> reliable_map;
- typedef reliable_map::iterator reliable_iter;
-
- reliable_map mUnackedPackets;
- reliable_map mFinalRetryPackets;
-
- S32 mUnackedPacketCount;
- S32 mUnackedPacketBytes;
-
- F64Seconds mLastPacketInTime; // Time of last packet arrival
-
- LLUUID mLocalEndPointID;
-
- //
- // These variables are being used for statistical and debugging purpose ONLY,
- // as far as I can tell.
- //
-
- U32 mPacketsOut;
- U32 mPacketsIn;
- S32 mPacketsLost;
- S32Bytes mBytesIn,
- mBytesOut;
-
- F32Seconds mLastPeriodLength;
- S32Bytes mBytesInLastPeriod;
- S32Bytes mBytesOutLastPeriod;
- S32Bytes mBytesInThisPeriod;
- S32Bytes mBytesOutThisPeriod;
- F32 mPeakBPSIn; // bits per second, max of all period bps
- F32 mPeakBPSOut; // bits per second, max of all period bps
- F64Seconds mPeriodTime;
- LLTimer mExistenceTimer; // initialized when circuit created, used to track bandwidth numbers
-
- S32 mCurrentResendCount; // Number of resent packets since last spam
- U32 mLastPacketGap; // Gap in sequence number of last packet.
-
- const F32Seconds mHeartbeatInterval;
- const F32Seconds mHeartbeatTimeout;
-};
-
-
-// Actually a singleton class -- the global messagesystem
-// has a single LLCircuit member.
-class LLCircuit
-{
-public:
- // CREATORS
- LLCircuit(const F32Seconds circuit_heartbeat_interval, const F32Seconds circuit_timeout);
- ~LLCircuit();
-
- // ACCESSORS
- LLCircuitData* findCircuit(const LLHost& host) const;
- bool isCircuitAlive(const LLHost& host) const;
-
- // MANIPULATORS
- LLCircuitData *addCircuitData(const LLHost &host, TPACKETID in_id);
- void removeCircuitData(const LLHost &host);
-
- void updateWatchDogTimers(LLMessageSystem *msgsys);
- void resendUnackedPackets(S32& unacked_list_length, S32& unacked_list_size);
-
- // this method is called during the message system processAcks()
- // to send out any acks that did not get sent already.
- void sendAcks(F32 collect_time);
-
- friend std::ostream& operator<<(std::ostream& s, LLCircuit &circuit);
- void getInfo(LLSD& info) const;
-
- void dumpResends();
-
- typedef std::map<LLHost, LLCircuitData*> circuit_data_map;
-
- /**
- * @brief This method gets an iterator range starting after key in
- * the circuit data map.
- *
- * @param key The the host before first.
- * @param first[out] The first matching value after key. This
- * value will equal end if there are no entries.
- * @param end[out] The end of the iteration sequence.
- */
- void getCircuitRange(
- const LLHost& key,
- circuit_data_map::iterator& first,
- circuit_data_map::iterator& end);
-
- // Lists that optimize how many circuits we need to traverse a frame
- // HACK - this should become protected eventually, but stupid !@$@# message system/circuit classes are jumbling things up.
- circuit_data_map mUnackedCircuitMap; // Map of circuits with unacked data
- circuit_data_map mSendAckMap; // Map of circuits which need to send acks
-protected:
- circuit_data_map mCircuitData;
-
- typedef std::set<LLCircuitData *, LLCircuitData::less> ping_set_t; // Circuits sorted by next ping time
-
- ping_set_t mPingSet;
-
- // This variable points to the last circuit data we found to
- // optimize the many, many times we call findCircuit. This may be
- // set in otherwise const methods, so it is declared mutable.
- mutable LLCircuitData* mLastCircuit;
-
-private:
- const F32Seconds mHeartbeatInterval;
- const F32Seconds mHeartbeatTimeout;
-};
-#endif
+/**
+ * @file llcircuit.h
+ * @brief Provides a method for tracking network circuit information
+ * for the UDP message system
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLCIRCUIT_H
+#define LL_LLCIRCUIT_H
+
+#include <map>
+#include <vector>
+
+#include "llerror.h"
+
+#include "lltimer.h"
+#include "net.h"
+#include "llhost.h"
+#include "llpacketack.h"
+#include "lluuid.h"
+#include "llthrottle.h"
+
+//
+// Constants
+//
+const F32 LL_AVERAGED_PING_ALPHA = 0.2f; // relaxation constant on ping running average
+const F32Milliseconds LL_AVERAGED_PING_MAX(2000);
+const F32Milliseconds LL_AVERAGED_PING_MIN(100); // increased to avoid retransmits when a process is slow
+
+const U32Milliseconds INITIAL_PING_VALUE_MSEC(1000); // initial value for the ping delay, or for ping delay for an unknown circuit
+
+const TPACKETID LL_MAX_OUT_PACKET_ID = 0x01000000;
+const int LL_ERR_CIRCUIT_GONE = -23017;
+const int LL_ERR_TCP_TIMEOUT = -23016;
+
+// 0 - flags
+// [1,4] - packetid
+// 5 - data offset (after message name)
+const U8 LL_PACKET_ID_SIZE = 6;
+
+const S32 LL_MAX_RESENT_PACKETS_PER_FRAME = 100;
+const S32 LL_MAX_ACKED_PACKETS_PER_FRAME = 200;
+const F32 LL_COLLECT_ACK_TIME_MAX = 2.f;
+
+//
+// Prototypes and Predefines
+//
+class LLMessageSystem;
+class LLEncodedDatagramService;
+class LLSD;
+
+//
+// Classes
+//
+
+
+class LLCircuitData
+{
+public:
+ LLCircuitData(const LLHost &host, TPACKETID in_id,
+ const F32Seconds circuit_heartbeat_interval, const F32Seconds circuit_timeout);
+ ~LLCircuitData();
+
+ S32 resendUnackedPackets(const F64Seconds now);
+ void clearDuplicateList(TPACKETID oldest_id);
+
+
+ void dumpResendCountAndReset(); // Used for tracking how many resends are being done on a circuit.
+
+
+
+ // Public because stupid message system callbacks uses it.
+ void pingTimerStart();
+ void pingTimerStop(const U8 ping_id);
+ void ackReliablePacket(TPACKETID packet_num);
+
+ // remote computer information
+ const LLUUID& getRemoteID() const { return mRemoteID; }
+ const LLUUID& getRemoteSessionID() const { return mRemoteSessionID; }
+ void setRemoteID(const LLUUID& id) { mRemoteID = id; }
+ void setRemoteSessionID(const LLUUID& id) { mRemoteSessionID = id; }
+
+ void setTrusted(bool t);
+
+ // The local end point ID is used when establishing a trusted circuit.
+ // no matching set function for getLocalEndPointID()
+ // mLocalEndPointID should only ever be setup in the LLCircuitData constructor
+ const LLUUID& getLocalEndPointID() const { return mLocalEndPointID; }
+
+ U32Milliseconds getPingDelay() const;
+ S32 getPingsInTransit() const { return mPingsInTransit; }
+
+ // ACCESSORS
+ bool isAlive() const;
+ bool isBlocked() const;
+ bool getAllowTimeout() const;
+ F32Milliseconds getPingDelayAveraged();
+ F32Milliseconds getPingInTransitTime();
+ U32 getPacketsIn() const;
+ S32Bytes getBytesIn() const;
+ S32Bytes getBytesOut() const;
+ U32 getPacketsOut() const;
+ U32 getPacketsLost() const;
+ TPACKETID getPacketOutID() const;
+ bool getTrusted() const;
+ F32 getAgeInSeconds() const;
+ S32 getUnackedPacketCount() const { return mUnackedPacketCount; }
+ S32 getUnackedPacketBytes() const { return mUnackedPacketBytes; }
+ F64Seconds getNextPingSendTime() const { return mNextPingSendTime; }
+ U32 getLastPacketGap() const { return mLastPacketGap; }
+ LLHost getHost() const { return mHost; }
+ F64Seconds getLastPacketInTime() const { return mLastPacketInTime; }
+
+ LLThrottleGroup &getThrottleGroup() { return mThrottles; }
+
+ class less
+ {
+ public:
+ bool operator()(const LLCircuitData* lhs, const LLCircuitData* rhs) const
+ {
+ if (lhs->getNextPingSendTime() < rhs->getNextPingSendTime())
+ {
+ return true;
+ }
+ else if (lhs->getNextPingSendTime() > rhs->getNextPingSendTime())
+ {
+ return false;
+ }
+ else return lhs > rhs;
+ }
+ };
+
+ //
+ // Debugging stuff (not necessary for operation)
+ //
+ void checkPeriodTime(); // Reset per-period counters if necessary.
+ friend std::ostream& operator<<(std::ostream& s, LLCircuitData &circuit);
+ void getInfo(LLSD& info) const;
+
+ friend class LLCircuit;
+ friend class LLMessageSystem;
+ friend class LLEncodedDatagramService;
+ friend void crash_on_spaceserver_timeout (const LLHost &host, void *); // HACK, so it has access to setAlive() so it can send a final shutdown message.
+protected:
+ TPACKETID nextPacketOutID();
+ void setPacketInID(TPACKETID id);
+ void checkPacketInID(TPACKETID id, bool receive_resent);
+ void setPingDelay(U32Milliseconds ping);
+ bool checkCircuitTimeout(); // Return false if the circuit is dead and should be cleaned up
+
+ void addBytesIn(S32Bytes bytes);
+ void addBytesOut(S32Bytes bytes);
+
+ U8 nextPingID() { mLastPingID++; return mLastPingID; }
+
+ bool updateWatchDogTimers(LLMessageSystem *msgsys); // Return false if the circuit is dead and should be cleaned up
+
+ void addReliablePacket(S32 mSocket, U8 *buf_ptr, S32 buf_len, LLReliablePacketParams *params);
+ bool isDuplicateResend(TPACKETID packetnum);
+ // Call this method when a reliable message comes in - this will
+ // correctly place the packet in the correct list to be acked
+ // later. RAack = requested ack
+ bool collectRAck(TPACKETID packet_num);
+
+
+ void setTimeoutCallback(void (*callback_func)(const LLHost &host, void *user_data), void *user_data);
+
+
+
+ void setAlive(bool b_alive);
+ void setAllowTimeout(bool allow);
+
+protected:
+ // Identification for this circuit.
+ LLHost mHost;
+ LLUUID mRemoteID;
+ LLUUID mRemoteSessionID;
+
+ LLThrottleGroup mThrottles;
+
+ TPACKETID mWrapID;
+
+ // Current packet IDs of incoming/outgoing packets
+ // Used for packet sequencing/packet loss detection.
+ TPACKETID mPacketsOutID;
+ TPACKETID mPacketsInID;
+ TPACKETID mHighestPacketID;
+
+
+ // Callback and data to run in the case of a circuit timeout.
+ // Used primarily to try and reconnect to servers if they crash/die.
+ void (*mTimeoutCallback)(const LLHost &host, void *user_data);
+ void *mTimeoutUserData;
+
+ bool mTrusted; // Is this circuit trusted?
+ bool mbAllowTimeout; // Machines can "pause" circuits, forcing them not to be dropped
+
+ bool mbAlive; // Indicates whether a circuit is "alive", i.e. responded to pings
+
+ bool mBlocked; // Blocked is true if the circuit is hosed, i.e. far behind on pings
+
+ // Not sure what the difference between this and mLastPingSendTime is
+ F64Seconds mPingTime; // Time at which a ping was sent.
+
+ F64Seconds mLastPingSendTime; // Time we last sent a ping
+ F64Seconds mLastPingReceivedTime; // Time we last received a ping
+ F64Seconds mNextPingSendTime; // Time to try and send the next ping
+ S32 mPingsInTransit; // Number of pings in transit
+ U8 mLastPingID; // ID of the last ping that we sent out
+
+
+ // Used for determining the resend time for reliable resends.
+ U32Milliseconds mPingDelay; // raw ping delay
+ F32Milliseconds mPingDelayAveraged; // averaged ping delay (fast attack/slow decay)
+
+ typedef std::map<TPACKETID, U64Microseconds> packet_time_map;
+
+ packet_time_map mPotentialLostPackets;
+ packet_time_map mRecentlyReceivedReliablePackets;
+ std::vector<TPACKETID> mAcks;
+ F32 mAckCreationTime; // first ack creation time
+
+ typedef std::map<TPACKETID, LLReliablePacket *> reliable_map;
+ typedef reliable_map::iterator reliable_iter;
+
+ reliable_map mUnackedPackets;
+ reliable_map mFinalRetryPackets;
+
+ S32 mUnackedPacketCount;
+ S32 mUnackedPacketBytes;
+
+ F64Seconds mLastPacketInTime; // Time of last packet arrival
+
+ LLUUID mLocalEndPointID;
+
+ //
+ // These variables are being used for statistical and debugging purpose ONLY,
+ // as far as I can tell.
+ //
+
+ U32 mPacketsOut;
+ U32 mPacketsIn;
+ S32 mPacketsLost;
+ S32Bytes mBytesIn,
+ mBytesOut;
+
+ F32Seconds mLastPeriodLength;
+ S32Bytes mBytesInLastPeriod;
+ S32Bytes mBytesOutLastPeriod;
+ S32Bytes mBytesInThisPeriod;
+ S32Bytes mBytesOutThisPeriod;
+ F32 mPeakBPSIn; // bits per second, max of all period bps
+ F32 mPeakBPSOut; // bits per second, max of all period bps
+ F64Seconds mPeriodTime;
+ LLTimer mExistenceTimer; // initialized when circuit created, used to track bandwidth numbers
+
+ S32 mCurrentResendCount; // Number of resent packets since last spam
+ U32 mLastPacketGap; // Gap in sequence number of last packet.
+
+ const F32Seconds mHeartbeatInterval;
+ const F32Seconds mHeartbeatTimeout;
+};
+
+
+// Actually a singleton class -- the global messagesystem
+// has a single LLCircuit member.
+class LLCircuit
+{
+public:
+ // CREATORS
+ LLCircuit(const F32Seconds circuit_heartbeat_interval, const F32Seconds circuit_timeout);
+ ~LLCircuit();
+
+ // ACCESSORS
+ LLCircuitData* findCircuit(const LLHost& host) const;
+ bool isCircuitAlive(const LLHost& host) const;
+
+ // MANIPULATORS
+ LLCircuitData *addCircuitData(const LLHost &host, TPACKETID in_id);
+ void removeCircuitData(const LLHost &host);
+
+ void updateWatchDogTimers(LLMessageSystem *msgsys);
+ void resendUnackedPackets(S32& unacked_list_length, S32& unacked_list_size);
+
+ // this method is called during the message system processAcks()
+ // to send out any acks that did not get sent already.
+ void sendAcks(F32 collect_time);
+
+ friend std::ostream& operator<<(std::ostream& s, LLCircuit &circuit);
+ void getInfo(LLSD& info) const;
+
+ void dumpResends();
+
+ typedef std::map<LLHost, LLCircuitData*> circuit_data_map;
+
+ /**
+ * @brief This method gets an iterator range starting after key in
+ * the circuit data map.
+ *
+ * @param key The the host before first.
+ * @param first[out] The first matching value after key. This
+ * value will equal end if there are no entries.
+ * @param end[out] The end of the iteration sequence.
+ */
+ void getCircuitRange(
+ const LLHost& key,
+ circuit_data_map::iterator& first,
+ circuit_data_map::iterator& end);
+
+ // Lists that optimize how many circuits we need to traverse a frame
+ // HACK - this should become protected eventually, but stupid !@$@# message system/circuit classes are jumbling things up.
+ circuit_data_map mUnackedCircuitMap; // Map of circuits with unacked data
+ circuit_data_map mSendAckMap; // Map of circuits which need to send acks
+protected:
+ circuit_data_map mCircuitData;
+
+ typedef std::set<LLCircuitData *, LLCircuitData::less> ping_set_t; // Circuits sorted by next ping time
+
+ ping_set_t mPingSet;
+
+ // This variable points to the last circuit data we found to
+ // optimize the many, many times we call findCircuit. This may be
+ // set in otherwise const methods, so it is declared mutable.
+ mutable LLCircuitData* mLastCircuit;
+
+private:
+ const F32Seconds mHeartbeatInterval;
+ const F32Seconds mHeartbeatTimeout;
+};
+#endif