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Diffstat (limited to 'indra/llmessage/llavatarname.h')
-rw-r--r-- | indra/llmessage/llavatarname.h | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/indra/llmessage/llavatarname.h b/indra/llmessage/llavatarname.h new file mode 100644 index 0000000000..1cb3ae421f --- /dev/null +++ b/indra/llmessage/llavatarname.h @@ -0,0 +1,139 @@ +/** + * @file llavatarname.h + * @brief Represents name-related data for an avatar, such as the + * username/SLID ("bobsmith123" or "james.linden") and the display + * name ("James Cook") + * + * $LicenseInfo:firstyear=2010&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ +#ifndef LLAVATARNAME_H +#define LLAVATARNAME_H + +#include <string> + +class LLSD; + +class LL_COMMON_API LLAvatarName +{ +public: + LLAvatarName(); + + bool operator<(const LLAvatarName& rhs) const; + + // Conversion to and from LLSD (cache file or server response) + LLSD asLLSD() const; + void fromLLSD(const LLSD& sd); + + // Used only in legacy mode when the display name capability is not provided server side + // or to otherwise create a temporary valid item. + void fromString(const std::string& full_name); + + // Set the name object to become invalid in "expires" seconds from now + void setExpires(F64 expires); + + // Set and get the display name flag set by the user in preferences. + static void setUseDisplayNames(bool use); + static bool useDisplayNames(); + + static void setUseUsernames(bool use); + static bool useUsernames(); + + // A name object is valid if not temporary and not yet expired (default is expiration not checked) + bool isValidName(F64 max_unrefreshed = 0.0f) const { return !mIsTemporaryName && (mExpires >= max_unrefreshed); } + + // Return true if the name is made up from legacy or temporary data + bool isDisplayNameDefault() const { return mIsDisplayNameDefault; } + + // For normal names, returns "James Linden (james.linden)" + // When display names are disabled returns just "James Linden" + std::string getCompleteName() const; + + // Returns "James Linden" or "bobsmith123 Resident" for backwards + // compatibility with systems like voice and muting + // *TODO: Eliminate this in favor of username only + std::string getLegacyName() const; + + // "José Sanchez" or "James Linden", UTF-8 encoded Unicode + // Takes the display name preference into account. This is truly the name that should + // be used for all UI where an avatar name has to be used unless we truly want something else (rare) + std::string getDisplayName() const; + + // Returns "James Linden" or "bobsmith123 Resident" + // Used where we explicitely prefer or need a non UTF-8 legacy (ASCII) name + // Also used for backwards compatibility with systems like voice and muting + std::string getUserName() const; + + // Returns "james.linden" or the legacy name for very old names + std::string getAccountName() const { return mUsername; } + + // Debug print of the object + void dump() const; + + // Names can change, so need to keep track of when name was + // last checked. + // Unix time-from-epoch seconds for efficiency + F64 mExpires; + + // You can only change your name every N hours, so record + // when the next update is allowed + // Unix time-from-epoch seconds + F64 mNextUpdate; + +private: + // "bobsmith123" or "james.linden", US-ASCII only + std::string mUsername; + + // "José Sanchez" or "James Linden", UTF-8 encoded Unicode + // Contains data whether or not user has explicitly set + // a display name; may duplicate their username. + std::string mDisplayName; + + // For "James Linden", "James" + // For "bobsmith123", "bobsmith123" + // Used to communicate with legacy systems like voice and muting which + // rely on old-style names. + // *TODO: Eliminate this in favor of username only + std::string mLegacyFirstName; + + // For "James Linden", "Linden" + // For "bobsmith123", "Resident" + // see above for rationale + std::string mLegacyLastName; + + // If true, both display name and SLID were generated from + // a legacy first and last name, like "James Linden (james.linden)" + bool mIsDisplayNameDefault; + + // Under error conditions, we may insert "dummy" records with + // names like "???" into caches as placeholders. These can be + // shown in UI, but are not serialized. + bool mIsTemporaryName; + + // Global flag indicating if display name should be used or not + // This will affect the output of the high level "get" methods + static bool sUseDisplayNames; + + // Flag indicating if username should be shown after display name or not + static bool sUseUsernames; +}; + +#endif |