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-rw-r--r--indra/llmath/v3math.cpp66
-rw-r--r--indra/llmath/v3math.h1
2 files changed, 67 insertions, 0 deletions
diff --git a/indra/llmath/v3math.cpp b/indra/llmath/v3math.cpp
index f1fe1a780e..6299bbd1b7 100644
--- a/indra/llmath/v3math.cpp
+++ b/indra/llmath/v3math.cpp
@@ -73,6 +73,72 @@ BOOL LLVector3::clamp(F32 min, F32 max)
return ret;
}
+// Clamps length to an upper limit.
+// Returns TRUE if the data changed
+BOOL LLVector3::clampLength( F32 length_limit )
+{
+ BOOL changed = FALSE;
+
+ F32 len = length();
+ if (llfinite(len))
+ {
+ if ( len > length_limit)
+ {
+ normalize();
+ if (length_limit < 0.f)
+ {
+ length_limit = 0.f;
+ }
+ mV[0] *= length_limit;
+ mV[1] *= length_limit;
+ mV[2] *= length_limit;
+ changed = TRUE;
+ }
+ }
+ else
+ { // this vector may still be salvagable
+ F32 max_abs_component = 0.f;
+ for (S32 i = 0; i < 3; ++i)
+ {
+ F32 abs_component = fabs(mV[i]);
+ if (llfinite(abs_component))
+ {
+ if (abs_component > max_abs_component)
+ {
+ max_abs_component = abs_component;
+ }
+ }
+ else
+ {
+ // no it can't be salvaged --> clear it
+ clear();
+ changed = TRUE;
+ break;
+ }
+ }
+ if (!changed)
+ {
+ // yes it can be salvaged -->
+ // bring the components down before we normalize
+ mV[0] /= max_abs_component;
+ mV[1] /= max_abs_component;
+ mV[2] /= max_abs_component;
+ normalize();
+
+ if (length_limit < 0.f)
+ {
+ length_limit = 0.f;
+ }
+ mV[0] *= length_limit;
+ mV[1] *= length_limit;
+ mV[2] *= length_limit;
+ }
+ }
+
+ return changed;
+}
+
+
// Sets all values to absolute value of their original values
// Returns TRUE if data changed
BOOL LLVector3::abs()
diff --git a/indra/llmath/v3math.h b/indra/llmath/v3math.h
index 03c780a1f4..d8f3bec193 100644
--- a/indra/llmath/v3math.h
+++ b/indra/llmath/v3math.h
@@ -74,6 +74,7 @@ class LLVector3
inline BOOL isFinite() const; // checks to see if all values of LLVector3 are finite
BOOL clamp(F32 min, F32 max); // Clamps all values to (min,max), returns TRUE if data changed
+ BOOL clampLength( F32 length_limit ); // Scales vector to limit length to a value
void quantize16(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz); // changes the vector to reflect quatization
void quantize8(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz); // changes the vector to reflect quatization