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Diffstat (limited to 'indra/llmath/v3dmath.h')
-rw-r--r-- | indra/llmath/v3dmath.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/llmath/v3dmath.h b/indra/llmath/v3dmath.h index 1d1a7c7512..751d6d6228 100644 --- a/indra/llmath/v3dmath.h +++ b/indra/llmath/v3dmath.h @@ -69,8 +69,8 @@ class LLVector3d } inline bool isFinite() const; // checks to see if all values of LLVector3d are finite - bool clamp(const F64 min, const F64 max); // Clamps all values to (min,max), returns TRUE if data changed - bool abs(); // sets all values to absolute value of original value (first octant), returns TRUE if changed + bool clamp(const F64 min, const F64 max); // Clamps all values to (min,max), returns true if data changed + bool abs(); // sets all values to absolute value of original value (first octant), returns true if changed inline const LLVector3d& clear(); // Clears LLVector3d to (0, 0, 0, 1) inline const LLVector3d& clearVec(); // deprecated @@ -98,7 +98,7 @@ class LLVector3d const LLVector3d& rotVec(const LLMatrix3 &mat); // Rotates by LLMatrix4 mat const LLVector3d& rotVec(const LLQuaternion &q); // Rotates by LLQuaternion q - bool isNull() const; // Returns TRUE if vector has a _very_small_ length + bool isNull() const; // Returns true if vector has a _very_small_ length bool isExactlyZero() const { return !mdV[VX] && !mdV[VY] && !mdV[VZ]; } const LLVector3d& operator=(const LLVector4 &a); |