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-rw-r--r--indra/llmath/tests/v4color_test.cpp644
1 files changed, 322 insertions, 322 deletions
diff --git a/indra/llmath/tests/v4color_test.cpp b/indra/llmath/tests/v4color_test.cpp
index d7eec3c87f..3b3adbda0d 100644
--- a/indra/llmath/tests/v4color_test.cpp
+++ b/indra/llmath/tests/v4color_test.cpp
@@ -7,21 +7,21 @@
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -38,322 +38,322 @@
namespace tut
{
- struct v4color_data
- {
- };
- typedef test_group<v4color_data> v4color_test;
- typedef v4color_test::object v4color_object;
- tut::v4color_test v4color_testcase("v4color_h");
-
- template<> template<>
- void v4color_object::test<1>()
- {
- LLColor4 llcolor4;
- ensure("1:LLColor4:Fail to initialize ", ((0 == llcolor4.mV[VX]) && (0 == llcolor4.mV[VY]) && (0 == llcolor4.mV[VZ])&& (1.0f == llcolor4.mV[VW])));
-
- F32 r = 0x20, g = 0xFFFF, b = 0xFF, a = 0xAF;
- LLColor4 llcolor4a(r,g,b);
- ensure("2:LLColor4:Fail to initialize ", ((r == llcolor4a.mV[VX]) && (g == llcolor4a.mV[VY]) && (b == llcolor4a.mV[VZ])&& (1.0f == llcolor4a.mV[VW])));
-
- LLColor4 llcolor4b(r,g,b,a);
- ensure("3:LLColor4:Fail to initialize ", ((r == llcolor4b.mV[VX]) && (g == llcolor4b.mV[VY]) && (b == llcolor4b.mV[VZ])&& (a == llcolor4b.mV[VW])));
-
- const F32 vec[4] = {.112f ,23.2f, -4.2f, -.0001f};
- LLColor4 llcolor4c(vec);
- ensure("4:LLColor4:Fail to initialize ", ((vec[0] == llcolor4c.mV[VX]) && (vec[1] == llcolor4c.mV[VY]) && (vec[2] == llcolor4c.mV[VZ])&& (vec[3] == llcolor4c.mV[VW])));
-
- LLColor3 llcolor3(-2.23f,1.01f,42.3f);
- F32 val = -.1f;
- LLColor4 llcolor4d(llcolor3,val);
- ensure("5:LLColor4:Fail to initialize ", ((llcolor3.mV[VX] == llcolor4d.mV[VX]) && (llcolor3.mV[VY] == llcolor4d.mV[VY]) && (llcolor3.mV[VZ] == llcolor4d.mV[VZ])&& (val == llcolor4d.mV[VW])));
-
- LLSD sd = llcolor4d.getValue();
- LLColor4 llcolor4e(sd);
- ensure_equals("6:LLColor4:(LLSD) failed ", llcolor4d, llcolor4e);
-
- U8 r1 = 0xF2, g1 = 0xFA, b1 = 0xBF;
- LLColor4U color4u(r1,g1,b1);
- LLColor4 llcolor4g(color4u);
- const F32 SCALE = 1.f/255.f;
- F32 r2 = r1*SCALE, g2 = g1* SCALE, b2 = b1* SCALE;
- ensure("7:LLColor4:Fail to initialize ", ((r2 == llcolor4g.mV[VX]) && (g2 == llcolor4g.mV[VY]) && (b2 == llcolor4g.mV[VZ])));
- }
-
- template<> template<>
- void v4color_object::test<2>()
- {
- LLColor4 llcolor(1.0, 2.0, 3.0, 4.0);
- LLSD llsd = llcolor.getValue();
- LLColor4 llcolor4(llsd), llcolor4a;
- llcolor4a.setValue(llsd);
- ensure("setValue: failed", (llcolor4 == llcolor4a));
- LLSD sd = llcolor4a.getValue();
- LLColor4 llcolor4b(sd);
- ensure("getValue: Failed ", (llcolor4b == llcolor4a));
- }
-
- template<> template<>
- void v4color_object::test<3>()
- {
- F32 r = 0x20, g = 0xFFFF, b = 0xFF,a = 0xAF;
- LLColor4 llcolor4(r,g,b,a);
- llcolor4.setToBlack();
- ensure("setToBlack:Fail to set the black ", ((0 == llcolor4.mV[VX]) && (0 == llcolor4.mV[VY]) && (0 == llcolor4.mV[VZ])&& (1.0f == llcolor4.mV[VW])));
-
- llcolor4.setToWhite();
- ensure("setToWhite:Fail to set the white ", ((1.f == llcolor4.mV[VX]) && (1.f == llcolor4.mV[VY]) && (1.f == llcolor4.mV[VZ])&& (1.0f == llcolor4.mV[VW])));
- }
-
- template<> template<>
- void v4color_object::test<4>()
- {
- F32 r = 0x20, g = 0xFFFF, b = 0xFF, a = 0xAF;
- LLColor4 llcolor4;
- llcolor4.setVec(r,g,b);
- ensure("1:setVec:Fail to set the values ", ((r == llcolor4.mV[VX]) && (g == llcolor4.mV[VY]) && (b == llcolor4.mV[VZ])&& (1.f == llcolor4.mV[VW])));
-
- llcolor4.setVec(r,g,b,a);
- ensure("2:setVec:Fail to set the values ", ((r == llcolor4.mV[VX]) && (g == llcolor4.mV[VY]) && (b == llcolor4.mV[VZ])&& (a == llcolor4.mV[VW])));
-
- LLColor4 llcolor4a;
- llcolor4a.setVec(llcolor4);
- ensure_equals("3:setVec:Fail to set the values ", llcolor4a,llcolor4);
-
- LLColor3 llcolor3(-2.23f,1.01f,42.3f);
- llcolor4a.setVec(llcolor3);
- ensure("4:setVec:Fail to set the values ", ((llcolor3.mV[VX] == llcolor4a.mV[VX]) && (llcolor3.mV[VY] == llcolor4a.mV[VY]) && (llcolor3.mV[VZ] == llcolor4a.mV[VZ])));
-
- F32 val = -.33f;
- llcolor4a.setVec(llcolor3,val);
- ensure("4:setVec:Fail to set the values ", ((llcolor3.mV[VX] == llcolor4a.mV[VX]) && (llcolor3.mV[VY] == llcolor4a.mV[VY]) && (llcolor3.mV[VZ] == llcolor4a.mV[VZ]) && (val == llcolor4a.mV[VW])));
-
- const F32 vec[4] = {.112f ,23.2f, -4.2f, -.0001f};
- LLColor4 llcolor4c;
- llcolor4c.setVec(vec);
- ensure("5:setVec:Fail to initialize ", ((vec[0] == llcolor4c.mV[VX]) && (vec[1] == llcolor4c.mV[VY]) && (vec[2] == llcolor4c.mV[VZ])&& (vec[3] == llcolor4c.mV[VW])));
-
- U8 r1 = 0xF2, g1 = 0xFA, b1= 0xBF;
- LLColor4U color4u(r1,g1,b1);
- llcolor4.setVec(color4u);
- const F32 SCALE = 1.f/255.f;
- F32 r2 = r1*SCALE, g2 = g1* SCALE, b2 = b1* SCALE;
- ensure("6:setVec:Fail to initialize ", ((r2 == llcolor4.mV[VX]) && (g2 == llcolor4.mV[VY]) && (b2 == llcolor4.mV[VZ])));
- }
-
- template<> template<>
- void v4color_object::test<5>()
- {
- F32 alpha = 0xAF;
- LLColor4 llcolor4;
- llcolor4.setAlpha(alpha);
- ensure("setAlpha:Fail to initialize ", (alpha == llcolor4.mV[VW]));
- }
-
- template<> template<>
- void v4color_object::test<6>()
- {
- F32 r = 0x20, g = 0xFFFF, b = 0xFF;
- LLColor4 llcolor4(r,g,b);
- ensure("magVecSquared:Fail ", is_approx_equal(llcolor4.magVecSquared(), (r*r + g*g + b*b)));
- ensure("magVec:Fail ", is_approx_equal(llcolor4.magVec(), (F32) sqrt(r*r + g*g + b*b)));
- }
-
- template<> template<>
- void v4color_object::test<7>()
- {
- F32 r = 0x20, g = 0xFFFF, b = 0xFF;
- LLColor4 llcolor4(r,g,b);
- F32 vecMag = llcolor4.normVec();
- F32 mag = (F32) sqrt(r*r + g*g + b*b);
- F32 oomag = 1.f / mag;
- F32 val1 = r * oomag, val2 = g * oomag, val3 = b * oomag;
- ensure("1:normVec failed ", (is_approx_equal(val1, llcolor4.mV[0]) && is_approx_equal(val2, llcolor4.mV[1]) && is_approx_equal(val3, llcolor4.mV[2]) && is_approx_equal(vecMag, mag)));
- }
-
- template<> template<>
- void v4color_object::test<8>()
- {
- LLColor4 llcolor4;
- ensure("1:isOpaque failed ",(1 == llcolor4.isOpaque()));
- F32 r = 0x20, g = 0xFFFF, b = 0xFF,a = 1.f;
- llcolor4.setVec(r,g,b,a);
- ensure("2:isOpaque failed ",(1 == llcolor4.isOpaque()));
- a = 2.f;
- llcolor4.setVec(r,g,b,a);
- ensure("3:isOpaque failed ",(0 == llcolor4.isOpaque()));
- }
-
- template<> template<>
- void v4color_object::test<9>()
- {
- F32 r = 0x20, g = 0xFFFF, b = 0xFF;
- LLColor4 llcolor4(r,g,b);
- ensure("1:operator [] failed",( r == llcolor4[0]));
- ensure("2:operator [] failed",( g == llcolor4[1]));
- ensure("3:operator [] failed",( b == llcolor4[2]));
-
- r = 0xA20, g = 0xFBFF, b = 0xFFF;
- llcolor4.setVec(r,g,b);
- F32 &ref1 = llcolor4[0];
- ensure("4:operator [] failed",( ref1 == llcolor4[0]));
- F32 &ref2 = llcolor4[1];
- ensure("5:operator [] failed",( ref2 == llcolor4[1]));
- F32 &ref3 = llcolor4[2];
- ensure("6:operator [] failed",( ref3 == llcolor4[2]));
- }
-
- template<> template<>
- void v4color_object::test<10>()
- {
- F32 r = 0x20, g = 0xFFFF, b = 0xFF;
- LLColor3 llcolor3(r,g,b);
- LLColor4 llcolor4a,llcolor4b;
- llcolor4a = llcolor3;
- ensure("Operator=:Fail to initialize ", ((llcolor3.mV[0] == llcolor4a.mV[VX]) && (llcolor3.mV[1] == llcolor4a.mV[VY]) && (llcolor3.mV[2] == llcolor4a.mV[VZ])));
- LLSD sd = llcolor4a.getValue();
- llcolor4b = LLColor4(sd);
- ensure_equals("Operator= LLSD:Fail ", llcolor4a, llcolor4b);
- }
-
- template<> template<>
- void v4color_object::test<11>()
- {
- F32 r = 0x20, g = 0xFFFF, b = 0xFF;
- std::ostringstream stream1, stream2;
- LLColor4 llcolor4a(r,g,b),llcolor4b;
- stream1 << llcolor4a;
- llcolor4b.setVec(r,g,b);
- stream2 << llcolor4b;
- ensure("operator << failed ", (stream1.str() == stream2.str()));
- }
-
- template<> template<>
- void v4color_object::test<12>()
- {
- F32 r1 = 0x20, g1 = 0xFFFF, b1 = 0xFF;
- F32 r2 = 0xABF, g2 = 0xFB, b2 = 0xFFF;
- LLColor4 llcolor4a(r1,g1,b1),llcolor4b(r2,g2,b2),llcolor4c;
- llcolor4c = llcolor4b + llcolor4a;
- ensure("operator+:Fail to Add the values ", (is_approx_equal(r1+r2,llcolor4c.mV[VX]) && is_approx_equal(g1+g2,llcolor4c.mV[VY]) && is_approx_equal(b1+b2,llcolor4c.mV[VZ])));
-
- llcolor4b += llcolor4a;
- ensure("operator+=:Fail to Add the values ", (is_approx_equal(r1+r2,llcolor4b.mV[VX]) && is_approx_equal(g1+g2,llcolor4b.mV[VY]) && is_approx_equal(b1+b2,llcolor4b.mV[VZ])));
- }
-
- template<> template<>
- void v4color_object::test<13>()
- {
- F32 r1 = 0x20, g1 = 0xFFFF, b1 = 0xFF;
- F32 r2 = 0xABF, g2 = 0xFB, b2 = 0xFFF;
- LLColor4 llcolor4a(r1,g1,b1),llcolor4b(r2,g2,b2),llcolor4c;
- llcolor4c = llcolor4a - llcolor4b;
- ensure("operator-:Fail to subtract the values ", (is_approx_equal(r1-r2,llcolor4c.mV[VX]) && is_approx_equal(g1-g2,llcolor4c.mV[VY]) && is_approx_equal(b1-b2,llcolor4c.mV[VZ])));
-
- llcolor4a -= llcolor4b;
- ensure("operator-=:Fail to subtract the values ", (is_approx_equal(r1-r2,llcolor4a.mV[VX]) && is_approx_equal(g1-g2,llcolor4a.mV[VY]) && is_approx_equal(b1-b2,llcolor4a.mV[VZ])));
- }
-
- template<> template<>
- void v4color_object::test<14>()
- {
- F32 r1 = 0x20, g1 = 0xFFFF, b1 = 0xFF;
- F32 r2 = 0xABF, g2 = 0xFB, b2 = 0xFFF;
- LLColor4 llcolor4a(r1,g1,b1),llcolor4b(r2,g2,b2),llcolor4c;
- llcolor4c = llcolor4a * llcolor4b;
- ensure("1:operator*:Fail to multiply the values", (is_approx_equal(r1*r2,llcolor4c.mV[VX]) && is_approx_equal(g1*g2,llcolor4c.mV[VY]) && is_approx_equal(b1*b2,llcolor4c.mV[VZ])));
-
- F32 mulVal = 3.33f;
- llcolor4c = llcolor4a * mulVal;
- ensure("2:operator*:Fail ", (is_approx_equal(r1*mulVal,llcolor4c.mV[VX]) && is_approx_equal(g1*mulVal,llcolor4c.mV[VY]) && is_approx_equal(b1*mulVal,llcolor4c.mV[VZ])));
- llcolor4c = mulVal * llcolor4a;
- ensure("3:operator*:Fail to multiply the values", (is_approx_equal(r1*mulVal,llcolor4c.mV[VX]) && is_approx_equal(g1*mulVal,llcolor4c.mV[VY]) && is_approx_equal(b1*mulVal,llcolor4c.mV[VZ])));
-
- llcolor4a *= mulVal;
- ensure("4:operator*=:Fail to multiply the values ", (is_approx_equal(r1*mulVal,llcolor4a.mV[VX]) && is_approx_equal(g1*mulVal,llcolor4a.mV[VY]) && is_approx_equal(b1*mulVal,llcolor4a.mV[VZ])));
-
- LLColor4 llcolor4d(r1,g1,b1),llcolor4e(r2,g2,b2);
- llcolor4e *= llcolor4d;
- ensure("5:operator*=:Fail to multiply the values ", (is_approx_equal(r1*r2,llcolor4e.mV[VX]) && is_approx_equal(g1*g2,llcolor4e.mV[VY]) && is_approx_equal(b1*b2,llcolor4e.mV[VZ])));
- }
-
- template<> template<>
- void v4color_object::test<15>()
- {
- F32 r = 0x20, g = 0xFFFF, b = 0xFF,a = 0x30;
- F32 div = 12.345f;
- LLColor4 llcolor4a(r,g,b,a),llcolor4b;
- llcolor4b = llcolor4a % div;//chnage only alpha value nor r,g,b;
- ensure("1operator%:Fail ", (is_approx_equal(r,llcolor4b.mV[VX]) && is_approx_equal(g,llcolor4b.mV[VY]) && is_approx_equal(b,llcolor4b.mV[VZ])&& is_approx_equal(div*a,llcolor4b.mV[VW])));
-
- llcolor4b = div % llcolor4a;
- ensure("2operator%:Fail ", (is_approx_equal(r,llcolor4b.mV[VX]) && is_approx_equal(g,llcolor4b.mV[VY]) && is_approx_equal(b,llcolor4b.mV[VZ])&& is_approx_equal(div*a,llcolor4b.mV[VW])));
-
- llcolor4a %= div;
- ensure("operator%=:Fail ", (is_approx_equal(a*div,llcolor4a.mV[VW])));
- }
-
- template<> template<>
- void v4color_object::test<16>()
- {
- F32 r = 0x20, g = 0xFFFF, b = 0xFF,a = 0x30;
- LLColor4 llcolor4a(r,g,b,a),llcolor4b;
- llcolor4b = llcolor4a;
- ensure("1:operator== failed to ensure the equality ", (llcolor4b == llcolor4a));
- F32 r1 = 0x2, g1 = 0xFF, b1 = 0xFA;
- LLColor3 llcolor3(r1,g1,b1);
- llcolor4b = llcolor3;
- ensure("2:operator== failed to ensure the equality ", (llcolor4b == llcolor3));
- ensure("2:operator!= failed to ensure the equality ", (llcolor4a != llcolor3));
- }
-
- template<> template<>
- void v4color_object::test<17>()
- {
- F32 r = 0x20, g = 0xFFFF, b = 0xFF;
- LLColor4 llcolor4a(r,g,b),llcolor4b;
- LLColor3 llcolor3 = vec4to3(llcolor4a);
- ensure("vec4to3:Fail to convert vec4 to vec3 ", (is_approx_equal(llcolor3.mV[VX],llcolor4a.mV[VX]) && is_approx_equal(llcolor3.mV[VY],llcolor4a.mV[VY]) && is_approx_equal(llcolor3.mV[VZ],llcolor4a.mV[VZ])));
- llcolor4b = vec3to4(llcolor3);
- ensure_equals("vec3to4:Fail to convert vec3 to vec4 ", llcolor4b, llcolor4a);
- }
-
- template<> template<>
- void v4color_object::test<18>()
- {
- F32 r1 = 0x20, g1 = 0xFFFF, b1 = 0xFF, val = 0x20;
- F32 r2 = 0xABF, g2 = 0xFB, b2 = 0xFFF;
- LLColor4 llcolor4a(r1,g1,b1),llcolor4b(r2,g2,b2),llcolor4c;
- llcolor4c = lerp(llcolor4a,llcolor4b,val);
- ensure("lerp:Fail ", (is_approx_equal(r1 + (r2 - r1)* val,llcolor4c.mV[VX]) && is_approx_equal(g1 + (g2 - g1)* val,llcolor4c.mV[VY]) && is_approx_equal(b1 + (b2 - b1)* val,llcolor4c.mV[VZ])));
- }
-
- template<> template<>
- void v4color_object::test<19>()
- {
- F32 r = 12.0f, g = -2.3f, b = 1.32f, a = 5.0f;
- LLColor4 llcolor4a(r,g,b,a),llcolor4b;
- std::string color("red");
- LLColor4::parseColor(color, &llcolor4b);
- ensure_equals("1:parseColor() failed to parse the color value ", llcolor4b, LLColor4::red);
-
- color = "12.0, -2.3, 1.32, 5.0";
- LLColor4::parseColor(color, &llcolor4b);
- llcolor4a = llcolor4a * (1.f / 255.f);
- ensure_equals("2:parseColor() failed to parse the color value ", llcolor4a,llcolor4b);
-
- color = "yellow5";
- llcolor4a.setVec(r,g,b);
- LLColor4::parseColor(color, &llcolor4a);
- ensure_equals("3:parseColor() failed to parse the color value ", llcolor4a, LLColor4::yellow5);
- }
-
- template<> template<>
- void v4color_object::test<20>()
- {
- F32 r = 12.0f, g = -2.3f, b = 1.32f, a = 5.0f;
- LLColor4 llcolor4a(r,g,b,a),llcolor4b;
- std::string color("12.0, -2.3, 1.32, 5.0");
- LLColor4::parseColor4(color, &llcolor4b);
- ensure_equals("parseColor4() failed to parse the color value ", llcolor4a, llcolor4b);
- }
+ struct v4color_data
+ {
+ };
+ typedef test_group<v4color_data> v4color_test;
+ typedef v4color_test::object v4color_object;
+ tut::v4color_test v4color_testcase("v4color_h");
+
+ template<> template<>
+ void v4color_object::test<1>()
+ {
+ LLColor4 llcolor4;
+ ensure("1:LLColor4:Fail to initialize ", ((0 == llcolor4.mV[VX]) && (0 == llcolor4.mV[VY]) && (0 == llcolor4.mV[VZ])&& (1.0f == llcolor4.mV[VW])));
+
+ F32 r = 0x20, g = 0xFFFF, b = 0xFF, a = 0xAF;
+ LLColor4 llcolor4a(r,g,b);
+ ensure("2:LLColor4:Fail to initialize ", ((r == llcolor4a.mV[VX]) && (g == llcolor4a.mV[VY]) && (b == llcolor4a.mV[VZ])&& (1.0f == llcolor4a.mV[VW])));
+
+ LLColor4 llcolor4b(r,g,b,a);
+ ensure("3:LLColor4:Fail to initialize ", ((r == llcolor4b.mV[VX]) && (g == llcolor4b.mV[VY]) && (b == llcolor4b.mV[VZ])&& (a == llcolor4b.mV[VW])));
+
+ const F32 vec[4] = {.112f ,23.2f, -4.2f, -.0001f};
+ LLColor4 llcolor4c(vec);
+ ensure("4:LLColor4:Fail to initialize ", ((vec[0] == llcolor4c.mV[VX]) && (vec[1] == llcolor4c.mV[VY]) && (vec[2] == llcolor4c.mV[VZ])&& (vec[3] == llcolor4c.mV[VW])));
+
+ LLColor3 llcolor3(-2.23f,1.01f,42.3f);
+ F32 val = -.1f;
+ LLColor4 llcolor4d(llcolor3,val);
+ ensure("5:LLColor4:Fail to initialize ", ((llcolor3.mV[VX] == llcolor4d.mV[VX]) && (llcolor3.mV[VY] == llcolor4d.mV[VY]) && (llcolor3.mV[VZ] == llcolor4d.mV[VZ])&& (val == llcolor4d.mV[VW])));
+
+ LLSD sd = llcolor4d.getValue();
+ LLColor4 llcolor4e(sd);
+ ensure_equals("6:LLColor4:(LLSD) failed ", llcolor4d, llcolor4e);
+
+ U8 r1 = 0xF2, g1 = 0xFA, b1 = 0xBF;
+ LLColor4U color4u(r1,g1,b1);
+ LLColor4 llcolor4g(color4u);
+ const F32 SCALE = 1.f/255.f;
+ F32 r2 = r1*SCALE, g2 = g1* SCALE, b2 = b1* SCALE;
+ ensure("7:LLColor4:Fail to initialize ", ((r2 == llcolor4g.mV[VX]) && (g2 == llcolor4g.mV[VY]) && (b2 == llcolor4g.mV[VZ])));
+ }
+
+ template<> template<>
+ void v4color_object::test<2>()
+ {
+ LLColor4 llcolor(1.0, 2.0, 3.0, 4.0);
+ LLSD llsd = llcolor.getValue();
+ LLColor4 llcolor4(llsd), llcolor4a;
+ llcolor4a.setValue(llsd);
+ ensure("setValue: failed", (llcolor4 == llcolor4a));
+ LLSD sd = llcolor4a.getValue();
+ LLColor4 llcolor4b(sd);
+ ensure("getValue: Failed ", (llcolor4b == llcolor4a));
+ }
+
+ template<> template<>
+ void v4color_object::test<3>()
+ {
+ F32 r = 0x20, g = 0xFFFF, b = 0xFF,a = 0xAF;
+ LLColor4 llcolor4(r,g,b,a);
+ llcolor4.setToBlack();
+ ensure("setToBlack:Fail to set the black ", ((0 == llcolor4.mV[VX]) && (0 == llcolor4.mV[VY]) && (0 == llcolor4.mV[VZ])&& (1.0f == llcolor4.mV[VW])));
+
+ llcolor4.setToWhite();
+ ensure("setToWhite:Fail to set the white ", ((1.f == llcolor4.mV[VX]) && (1.f == llcolor4.mV[VY]) && (1.f == llcolor4.mV[VZ])&& (1.0f == llcolor4.mV[VW])));
+ }
+
+ template<> template<>
+ void v4color_object::test<4>()
+ {
+ F32 r = 0x20, g = 0xFFFF, b = 0xFF, a = 0xAF;
+ LLColor4 llcolor4;
+ llcolor4.setVec(r,g,b);
+ ensure("1:setVec:Fail to set the values ", ((r == llcolor4.mV[VX]) && (g == llcolor4.mV[VY]) && (b == llcolor4.mV[VZ])&& (1.f == llcolor4.mV[VW])));
+
+ llcolor4.setVec(r,g,b,a);
+ ensure("2:setVec:Fail to set the values ", ((r == llcolor4.mV[VX]) && (g == llcolor4.mV[VY]) && (b == llcolor4.mV[VZ])&& (a == llcolor4.mV[VW])));
+
+ LLColor4 llcolor4a;
+ llcolor4a.setVec(llcolor4);
+ ensure_equals("3:setVec:Fail to set the values ", llcolor4a,llcolor4);
+
+ LLColor3 llcolor3(-2.23f,1.01f,42.3f);
+ llcolor4a.setVec(llcolor3);
+ ensure("4:setVec:Fail to set the values ", ((llcolor3.mV[VX] == llcolor4a.mV[VX]) && (llcolor3.mV[VY] == llcolor4a.mV[VY]) && (llcolor3.mV[VZ] == llcolor4a.mV[VZ])));
+
+ F32 val = -.33f;
+ llcolor4a.setVec(llcolor3,val);
+ ensure("4:setVec:Fail to set the values ", ((llcolor3.mV[VX] == llcolor4a.mV[VX]) && (llcolor3.mV[VY] == llcolor4a.mV[VY]) && (llcolor3.mV[VZ] == llcolor4a.mV[VZ]) && (val == llcolor4a.mV[VW])));
+
+ const F32 vec[4] = {.112f ,23.2f, -4.2f, -.0001f};
+ LLColor4 llcolor4c;
+ llcolor4c.setVec(vec);
+ ensure("5:setVec:Fail to initialize ", ((vec[0] == llcolor4c.mV[VX]) && (vec[1] == llcolor4c.mV[VY]) && (vec[2] == llcolor4c.mV[VZ])&& (vec[3] == llcolor4c.mV[VW])));
+
+ U8 r1 = 0xF2, g1 = 0xFA, b1= 0xBF;
+ LLColor4U color4u(r1,g1,b1);
+ llcolor4.setVec(color4u);
+ const F32 SCALE = 1.f/255.f;
+ F32 r2 = r1*SCALE, g2 = g1* SCALE, b2 = b1* SCALE;
+ ensure("6:setVec:Fail to initialize ", ((r2 == llcolor4.mV[VX]) && (g2 == llcolor4.mV[VY]) && (b2 == llcolor4.mV[VZ])));
+ }
+
+ template<> template<>
+ void v4color_object::test<5>()
+ {
+ F32 alpha = 0xAF;
+ LLColor4 llcolor4;
+ llcolor4.setAlpha(alpha);
+ ensure("setAlpha:Fail to initialize ", (alpha == llcolor4.mV[VW]));
+ }
+
+ template<> template<>
+ void v4color_object::test<6>()
+ {
+ F32 r = 0x20, g = 0xFFFF, b = 0xFF;
+ LLColor4 llcolor4(r,g,b);
+ ensure("magVecSquared:Fail ", is_approx_equal(llcolor4.magVecSquared(), (r*r + g*g + b*b)));
+ ensure("magVec:Fail ", is_approx_equal(llcolor4.magVec(), (F32) sqrt(r*r + g*g + b*b)));
+ }
+
+ template<> template<>
+ void v4color_object::test<7>()
+ {
+ F32 r = 0x20, g = 0xFFFF, b = 0xFF;
+ LLColor4 llcolor4(r,g,b);
+ F32 vecMag = llcolor4.normVec();
+ F32 mag = (F32) sqrt(r*r + g*g + b*b);
+ F32 oomag = 1.f / mag;
+ F32 val1 = r * oomag, val2 = g * oomag, val3 = b * oomag;
+ ensure("1:normVec failed ", (is_approx_equal(val1, llcolor4.mV[0]) && is_approx_equal(val2, llcolor4.mV[1]) && is_approx_equal(val3, llcolor4.mV[2]) && is_approx_equal(vecMag, mag)));
+ }
+
+ template<> template<>
+ void v4color_object::test<8>()
+ {
+ LLColor4 llcolor4;
+ ensure("1:isOpaque failed ",(1 == llcolor4.isOpaque()));
+ F32 r = 0x20, g = 0xFFFF, b = 0xFF,a = 1.f;
+ llcolor4.setVec(r,g,b,a);
+ ensure("2:isOpaque failed ",(1 == llcolor4.isOpaque()));
+ a = 2.f;
+ llcolor4.setVec(r,g,b,a);
+ ensure("3:isOpaque failed ",(0 == llcolor4.isOpaque()));
+ }
+
+ template<> template<>
+ void v4color_object::test<9>()
+ {
+ F32 r = 0x20, g = 0xFFFF, b = 0xFF;
+ LLColor4 llcolor4(r,g,b);
+ ensure("1:operator [] failed",( r == llcolor4[0]));
+ ensure("2:operator [] failed",( g == llcolor4[1]));
+ ensure("3:operator [] failed",( b == llcolor4[2]));
+
+ r = 0xA20, g = 0xFBFF, b = 0xFFF;
+ llcolor4.setVec(r,g,b);
+ F32 &ref1 = llcolor4[0];
+ ensure("4:operator [] failed",( ref1 == llcolor4[0]));
+ F32 &ref2 = llcolor4[1];
+ ensure("5:operator [] failed",( ref2 == llcolor4[1]));
+ F32 &ref3 = llcolor4[2];
+ ensure("6:operator [] failed",( ref3 == llcolor4[2]));
+ }
+
+ template<> template<>
+ void v4color_object::test<10>()
+ {
+ F32 r = 0x20, g = 0xFFFF, b = 0xFF;
+ LLColor3 llcolor3(r,g,b);
+ LLColor4 llcolor4a,llcolor4b;
+ llcolor4a = llcolor3;
+ ensure("Operator=:Fail to initialize ", ((llcolor3.mV[0] == llcolor4a.mV[VX]) && (llcolor3.mV[1] == llcolor4a.mV[VY]) && (llcolor3.mV[2] == llcolor4a.mV[VZ])));
+ LLSD sd = llcolor4a.getValue();
+ llcolor4b = LLColor4(sd);
+ ensure_equals("Operator= LLSD:Fail ", llcolor4a, llcolor4b);
+ }
+
+ template<> template<>
+ void v4color_object::test<11>()
+ {
+ F32 r = 0x20, g = 0xFFFF, b = 0xFF;
+ std::ostringstream stream1, stream2;
+ LLColor4 llcolor4a(r,g,b),llcolor4b;
+ stream1 << llcolor4a;
+ llcolor4b.setVec(r,g,b);
+ stream2 << llcolor4b;
+ ensure("operator << failed ", (stream1.str() == stream2.str()));
+ }
+
+ template<> template<>
+ void v4color_object::test<12>()
+ {
+ F32 r1 = 0x20, g1 = 0xFFFF, b1 = 0xFF;
+ F32 r2 = 0xABF, g2 = 0xFB, b2 = 0xFFF;
+ LLColor4 llcolor4a(r1,g1,b1),llcolor4b(r2,g2,b2),llcolor4c;
+ llcolor4c = llcolor4b + llcolor4a;
+ ensure("operator+:Fail to Add the values ", (is_approx_equal(r1+r2,llcolor4c.mV[VX]) && is_approx_equal(g1+g2,llcolor4c.mV[VY]) && is_approx_equal(b1+b2,llcolor4c.mV[VZ])));
+
+ llcolor4b += llcolor4a;
+ ensure("operator+=:Fail to Add the values ", (is_approx_equal(r1+r2,llcolor4b.mV[VX]) && is_approx_equal(g1+g2,llcolor4b.mV[VY]) && is_approx_equal(b1+b2,llcolor4b.mV[VZ])));
+ }
+
+ template<> template<>
+ void v4color_object::test<13>()
+ {
+ F32 r1 = 0x20, g1 = 0xFFFF, b1 = 0xFF;
+ F32 r2 = 0xABF, g2 = 0xFB, b2 = 0xFFF;
+ LLColor4 llcolor4a(r1,g1,b1),llcolor4b(r2,g2,b2),llcolor4c;
+ llcolor4c = llcolor4a - llcolor4b;
+ ensure("operator-:Fail to subtract the values ", (is_approx_equal(r1-r2,llcolor4c.mV[VX]) && is_approx_equal(g1-g2,llcolor4c.mV[VY]) && is_approx_equal(b1-b2,llcolor4c.mV[VZ])));
+
+ llcolor4a -= llcolor4b;
+ ensure("operator-=:Fail to subtract the values ", (is_approx_equal(r1-r2,llcolor4a.mV[VX]) && is_approx_equal(g1-g2,llcolor4a.mV[VY]) && is_approx_equal(b1-b2,llcolor4a.mV[VZ])));
+ }
+
+ template<> template<>
+ void v4color_object::test<14>()
+ {
+ F32 r1 = 0x20, g1 = 0xFFFF, b1 = 0xFF;
+ F32 r2 = 0xABF, g2 = 0xFB, b2 = 0xFFF;
+ LLColor4 llcolor4a(r1,g1,b1),llcolor4b(r2,g2,b2),llcolor4c;
+ llcolor4c = llcolor4a * llcolor4b;
+ ensure("1:operator*:Fail to multiply the values", (is_approx_equal(r1*r2,llcolor4c.mV[VX]) && is_approx_equal(g1*g2,llcolor4c.mV[VY]) && is_approx_equal(b1*b2,llcolor4c.mV[VZ])));
+
+ F32 mulVal = 3.33f;
+ llcolor4c = llcolor4a * mulVal;
+ ensure("2:operator*:Fail ", (is_approx_equal(r1*mulVal,llcolor4c.mV[VX]) && is_approx_equal(g1*mulVal,llcolor4c.mV[VY]) && is_approx_equal(b1*mulVal,llcolor4c.mV[VZ])));
+ llcolor4c = mulVal * llcolor4a;
+ ensure("3:operator*:Fail to multiply the values", (is_approx_equal(r1*mulVal,llcolor4c.mV[VX]) && is_approx_equal(g1*mulVal,llcolor4c.mV[VY]) && is_approx_equal(b1*mulVal,llcolor4c.mV[VZ])));
+
+ llcolor4a *= mulVal;
+ ensure("4:operator*=:Fail to multiply the values ", (is_approx_equal(r1*mulVal,llcolor4a.mV[VX]) && is_approx_equal(g1*mulVal,llcolor4a.mV[VY]) && is_approx_equal(b1*mulVal,llcolor4a.mV[VZ])));
+
+ LLColor4 llcolor4d(r1,g1,b1),llcolor4e(r2,g2,b2);
+ llcolor4e *= llcolor4d;
+ ensure("5:operator*=:Fail to multiply the values ", (is_approx_equal(r1*r2,llcolor4e.mV[VX]) && is_approx_equal(g1*g2,llcolor4e.mV[VY]) && is_approx_equal(b1*b2,llcolor4e.mV[VZ])));
+ }
+
+ template<> template<>
+ void v4color_object::test<15>()
+ {
+ F32 r = 0x20, g = 0xFFFF, b = 0xFF,a = 0x30;
+ F32 div = 12.345f;
+ LLColor4 llcolor4a(r,g,b,a),llcolor4b;
+ llcolor4b = llcolor4a % div;//chnage only alpha value nor r,g,b;
+ ensure("1operator%:Fail ", (is_approx_equal(r,llcolor4b.mV[VX]) && is_approx_equal(g,llcolor4b.mV[VY]) && is_approx_equal(b,llcolor4b.mV[VZ])&& is_approx_equal(div*a,llcolor4b.mV[VW])));
+
+ llcolor4b = div % llcolor4a;
+ ensure("2operator%:Fail ", (is_approx_equal(r,llcolor4b.mV[VX]) && is_approx_equal(g,llcolor4b.mV[VY]) && is_approx_equal(b,llcolor4b.mV[VZ])&& is_approx_equal(div*a,llcolor4b.mV[VW])));
+
+ llcolor4a %= div;
+ ensure("operator%=:Fail ", (is_approx_equal(a*div,llcolor4a.mV[VW])));
+ }
+
+ template<> template<>
+ void v4color_object::test<16>()
+ {
+ F32 r = 0x20, g = 0xFFFF, b = 0xFF,a = 0x30;
+ LLColor4 llcolor4a(r,g,b,a),llcolor4b;
+ llcolor4b = llcolor4a;
+ ensure("1:operator== failed to ensure the equality ", (llcolor4b == llcolor4a));
+ F32 r1 = 0x2, g1 = 0xFF, b1 = 0xFA;
+ LLColor3 llcolor3(r1,g1,b1);
+ llcolor4b = llcolor3;
+ ensure("2:operator== failed to ensure the equality ", (llcolor4b == llcolor3));
+ ensure("2:operator!= failed to ensure the equality ", (llcolor4a != llcolor3));
+ }
+
+ template<> template<>
+ void v4color_object::test<17>()
+ {
+ F32 r = 0x20, g = 0xFFFF, b = 0xFF;
+ LLColor4 llcolor4a(r,g,b),llcolor4b;
+ LLColor3 llcolor3 = vec4to3(llcolor4a);
+ ensure("vec4to3:Fail to convert vec4 to vec3 ", (is_approx_equal(llcolor3.mV[VX],llcolor4a.mV[VX]) && is_approx_equal(llcolor3.mV[VY],llcolor4a.mV[VY]) && is_approx_equal(llcolor3.mV[VZ],llcolor4a.mV[VZ])));
+ llcolor4b = vec3to4(llcolor3);
+ ensure_equals("vec3to4:Fail to convert vec3 to vec4 ", llcolor4b, llcolor4a);
+ }
+
+ template<> template<>
+ void v4color_object::test<18>()
+ {
+ F32 r1 = 0x20, g1 = 0xFFFF, b1 = 0xFF, val = 0x20;
+ F32 r2 = 0xABF, g2 = 0xFB, b2 = 0xFFF;
+ LLColor4 llcolor4a(r1,g1,b1),llcolor4b(r2,g2,b2),llcolor4c;
+ llcolor4c = lerp(llcolor4a,llcolor4b,val);
+ ensure("lerp:Fail ", (is_approx_equal(r1 + (r2 - r1)* val,llcolor4c.mV[VX]) && is_approx_equal(g1 + (g2 - g1)* val,llcolor4c.mV[VY]) && is_approx_equal(b1 + (b2 - b1)* val,llcolor4c.mV[VZ])));
+ }
+
+ template<> template<>
+ void v4color_object::test<19>()
+ {
+ F32 r = 12.0f, g = -2.3f, b = 1.32f, a = 5.0f;
+ LLColor4 llcolor4a(r,g,b,a),llcolor4b;
+ std::string color("red");
+ LLColor4::parseColor(color, &llcolor4b);
+ ensure_equals("1:parseColor() failed to parse the color value ", llcolor4b, LLColor4::red);
+
+ color = "12.0, -2.3, 1.32, 5.0";
+ LLColor4::parseColor(color, &llcolor4b);
+ llcolor4a = llcolor4a * (1.f / 255.f);
+ ensure_equals("2:parseColor() failed to parse the color value ", llcolor4a,llcolor4b);
+
+ color = "yellow5";
+ llcolor4a.setVec(r,g,b);
+ LLColor4::parseColor(color, &llcolor4a);
+ ensure_equals("3:parseColor() failed to parse the color value ", llcolor4a, LLColor4::yellow5);
+ }
+
+ template<> template<>
+ void v4color_object::test<20>()
+ {
+ F32 r = 12.0f, g = -2.3f, b = 1.32f, a = 5.0f;
+ LLColor4 llcolor4a(r,g,b,a),llcolor4b;
+ std::string color("12.0, -2.3, 1.32, 5.0");
+ LLColor4::parseColor4(color, &llcolor4b);
+ ensure_equals("parseColor4() failed to parse the color value ", llcolor4a, llcolor4b);
+ }
}