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-rw-r--r--indra/llmath/m3math.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/llmath/m3math.h b/indra/llmath/m3math.h
index cd14290246..22b11d13b1 100644
--- a/indra/llmath/m3math.h
+++ b/indra/llmath/m3math.h
@@ -119,7 +119,6 @@ class LLMatrix3
// foo.rotate(bar)
// foo = foo * bar
// That is, foo.rotate(bar) multiplies foo by bar FROM THE RIGHT
- const LLMatrix3& rotate(const F32 angle, const F32 x, const F32 y, const F32 z); // Rotate matrix by rotating angle radians about (x, y, z)
const LLMatrix3& rotate(const F32 angle, const LLVector3 &vec); // Rotate matrix by rotating angle radians about vec
const LLMatrix3& rotate(const F32 roll, const F32 pitch, const F32 yaw); // Rotate matrix by roll (about x), pitch (about y), and yaw (about z)
const LLMatrix3& rotate(const LLQuaternion &q); // Transform matrix by Euler angles and translating by pos