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-rw-r--r--indra/llmath/llvolumeoctree.cpp370
1 files changed, 185 insertions, 185 deletions
diff --git a/indra/llmath/llvolumeoctree.cpp b/indra/llmath/llvolumeoctree.cpp
index 6894d04d3c..343740692c 100644
--- a/indra/llmath/llvolumeoctree.cpp
+++ b/indra/llmath/llvolumeoctree.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llvolumeoctree.cpp
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -29,190 +29,190 @@
BOOL LLLineSegmentBoxIntersect(const LLVector4a& start, const LLVector4a& end, const LLVector4a& center, const LLVector4a& size)
{
- LLVector4a fAWdU;
- LLVector4a dir;
- LLVector4a diff;
+ LLVector4a fAWdU;
+ LLVector4a dir;
+ LLVector4a diff;
- dir.setSub(end, start);
- dir.mul(0.5f);
+ dir.setSub(end, start);
+ dir.mul(0.5f);
- diff.setAdd(end,start);
- diff.mul(0.5f);
- diff.sub(center);
- fAWdU.setAbs(dir);
+ diff.setAdd(end,start);
+ diff.mul(0.5f);
+ diff.sub(center);
+ fAWdU.setAbs(dir);
- LLVector4a rhs;
- rhs.setAdd(size, fAWdU);
+ LLVector4a rhs;
+ rhs.setAdd(size, fAWdU);
- LLVector4a lhs;
- lhs.setAbs(diff);
+ LLVector4a lhs;
+ lhs.setAbs(diff);
- U32 grt = lhs.greaterThan(rhs).getGatheredBits();
+ U32 grt = lhs.greaterThan(rhs).getGatheredBits();
- if (grt & 0x7)
- {
- return false;
- }
-
- LLVector4a f;
- f.setCross3(dir, diff);
- f.setAbs(f);
+ if (grt & 0x7)
+ {
+ return false;
+ }
- LLVector4a v0, v1;
+ LLVector4a f;
+ f.setCross3(dir, diff);
+ f.setAbs(f);
- v0 = _mm_shuffle_ps(size, size,_MM_SHUFFLE(3,0,0,1));
- v1 = _mm_shuffle_ps(fAWdU, fAWdU, _MM_SHUFFLE(3,1,2,2));
- lhs.setMul(v0, v1);
+ LLVector4a v0, v1;
- v0 = _mm_shuffle_ps(size, size, _MM_SHUFFLE(3,1,2,2));
- v1 = _mm_shuffle_ps(fAWdU, fAWdU, _MM_SHUFFLE(3,0,0,1));
- rhs.setMul(v0, v1);
- rhs.add(lhs);
-
- grt = f.greaterThan(rhs).getGatheredBits();
+ v0 = _mm_shuffle_ps(size, size,_MM_SHUFFLE(3,0,0,1));
+ v1 = _mm_shuffle_ps(fAWdU, fAWdU, _MM_SHUFFLE(3,1,2,2));
+ lhs.setMul(v0, v1);
- return (grt & 0x7) ? false : true;
+ v0 = _mm_shuffle_ps(size, size, _MM_SHUFFLE(3,1,2,2));
+ v1 = _mm_shuffle_ps(fAWdU, fAWdU, _MM_SHUFFLE(3,0,0,1));
+ rhs.setMul(v0, v1);
+ rhs.add(lhs);
+
+ grt = f.greaterThan(rhs).getGatheredBits();
+
+ return (grt & 0x7) ? false : true;
}
LLVolumeOctreeListener::LLVolumeOctreeListener(LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node)
{
- node->addListener(this);
+ node->addListener(this);
}
LLVolumeOctreeListener::~LLVolumeOctreeListener()
{
}
-
-void LLVolumeOctreeListener::handleChildAddition(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* parent,
+
+void LLVolumeOctreeListener::handleChildAddition(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* parent,
LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* child)
{
- new LLVolumeOctreeListener(child);
+ new LLVolumeOctreeListener(child);
}
-LLOctreeTriangleRayIntersect::LLOctreeTriangleRayIntersect(const LLVector4a& start, const LLVector4a& dir,
- const LLVolumeFace* face, F32* closest_t,
- LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent)
+LLOctreeTriangleRayIntersect::LLOctreeTriangleRayIntersect(const LLVector4a& start, const LLVector4a& dir,
+ const LLVolumeFace* face, F32* closest_t,
+ LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent)
: mFace(face),
mStart(start),
- mDir(dir),
- mIntersection(intersection),
- mTexCoord(tex_coord),
- mNormal(normal),
- mTangent(tangent),
- mClosestT(closest_t),
- mHitFace(false)
+ mDir(dir),
+ mIntersection(intersection),
+ mTexCoord(tex_coord),
+ mNormal(normal),
+ mTangent(tangent),
+ mClosestT(closest_t),
+ mHitFace(false)
{
- mEnd.setAdd(mStart, mDir);
+ mEnd.setAdd(mStart, mDir);
}
void LLOctreeTriangleRayIntersect::traverse(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node)
{
- LLVolumeOctreeListener* vl = (LLVolumeOctreeListener*) node->getListener(0);
-
- if (LLLineSegmentBoxIntersect(mStart, mEnd, vl->mBounds[0], vl->mBounds[1]))
- {
- node->accept(this);
- for (S32 i = 0; i < node->getChildCount(); ++i)
- {
- traverse(node->getChild(i));
- }
- }
+ LLVolumeOctreeListener* vl = (LLVolumeOctreeListener*) node->getListener(0);
+
+ if (LLLineSegmentBoxIntersect(mStart, mEnd, vl->mBounds[0], vl->mBounds[1]))
+ {
+ node->accept(this);
+ for (S32 i = 0; i < node->getChildCount(); ++i)
+ {
+ traverse(node->getChild(i));
+ }
+ }
}
void LLOctreeTriangleRayIntersect::visit(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node)
{
for (typename LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>::const_element_iter iter =
- node->getDataBegin(); iter != node->getDataEnd(); ++iter)
- {
- const LLVolumeTriangle* tri = *iter;
-
- F32 a, b, t;
-
- if (LLTriangleRayIntersect(*tri->mV[0], *tri->mV[1], *tri->mV[2],
- mStart, mDir, a, b, t))
- {
- if ((t >= 0.f) && // if hit is after start
- (t <= 1.f) && // and before end
- (t < *mClosestT)) // and this hit is closer
- {
- *mClosestT = t;
- mHitFace = true;
-
- if (mIntersection != NULL)
- {
- LLVector4a intersect = mDir;
- intersect.mul(*mClosestT);
- intersect.add(mStart);
- *mIntersection = intersect;
- }
-
- U32 idx0 = tri->mIndex[0];
- U32 idx1 = tri->mIndex[1];
- U32 idx2 = tri->mIndex[2];
-
- if (mTexCoord != NULL)
- {
- LLVector2* tc = (LLVector2*) mFace->mTexCoords;
- *mTexCoord = ((1.f - a - b) * tc[idx0] +
- a * tc[idx1] +
- b * tc[idx2]);
-
- }
-
- if (mNormal != NULL)
- {
- LLVector4a* norm = mFace->mNormals;
-
- LLVector4a n1,n2,n3;
- n1 = norm[idx0];
- n1.mul(1.f-a-b);
-
- n2 = norm[idx1];
- n2.mul(a);
-
- n3 = norm[idx2];
- n3.mul(b);
-
- n1.add(n2);
- n1.add(n3);
-
- *mNormal = n1;
- }
-
- if (mTangent != NULL)
- {
- LLVector4a* tangents = mFace->mTangents;
-
- LLVector4a t1,t2,t3;
- t1 = tangents[idx0];
- t1.mul(1.f-a-b);
-
- t2 = tangents[idx1];
- t2.mul(a);
-
- t3 = tangents[idx2];
- t3.mul(b);
-
- t1.add(t2);
- t1.add(t3);
-
- *mTangent = t1;
- }
- }
- }
- }
+ node->getDataBegin(); iter != node->getDataEnd(); ++iter)
+ {
+ const LLVolumeTriangle* tri = *iter;
+
+ F32 a, b, t;
+
+ if (LLTriangleRayIntersect(*tri->mV[0], *tri->mV[1], *tri->mV[2],
+ mStart, mDir, a, b, t))
+ {
+ if ((t >= 0.f) && // if hit is after start
+ (t <= 1.f) && // and before end
+ (t < *mClosestT)) // and this hit is closer
+ {
+ *mClosestT = t;
+ mHitFace = true;
+
+ if (mIntersection != NULL)
+ {
+ LLVector4a intersect = mDir;
+ intersect.mul(*mClosestT);
+ intersect.add(mStart);
+ *mIntersection = intersect;
+ }
+
+ U32 idx0 = tri->mIndex[0];
+ U32 idx1 = tri->mIndex[1];
+ U32 idx2 = tri->mIndex[2];
+
+ if (mTexCoord != NULL)
+ {
+ LLVector2* tc = (LLVector2*) mFace->mTexCoords;
+ *mTexCoord = ((1.f - a - b) * tc[idx0] +
+ a * tc[idx1] +
+ b * tc[idx2]);
+
+ }
+
+ if (mNormal != NULL)
+ {
+ LLVector4a* norm = mFace->mNormals;
+
+ LLVector4a n1,n2,n3;
+ n1 = norm[idx0];
+ n1.mul(1.f-a-b);
+
+ n2 = norm[idx1];
+ n2.mul(a);
+
+ n3 = norm[idx2];
+ n3.mul(b);
+
+ n1.add(n2);
+ n1.add(n3);
+
+ *mNormal = n1;
+ }
+
+ if (mTangent != NULL)
+ {
+ LLVector4a* tangents = mFace->mTangents;
+
+ LLVector4a t1,t2,t3;
+ t1 = tangents[idx0];
+ t1.mul(1.f-a-b);
+
+ t2 = tangents[idx1];
+ t2.mul(a);
+
+ t3 = tangents[idx2];
+ t3.mul(b);
+
+ t1.add(t2);
+ t1.add(t3);
+
+ *mTangent = t1;
+ }
+ }
+ }
+ }
}
const LLVector4a& LLVolumeTriangle::getPositionGroup() const
{
- return mPositionGroup;
+ return mPositionGroup;
}
const F32& LLVolumeTriangle::getBinRadius() const
{
- return mRadius;
+ return mRadius;
}
@@ -220,55 +220,55 @@ const F32& LLVolumeTriangle::getBinRadius() const
void LLVolumeOctreeValidate::visit(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* branch)
{
- LLVolumeOctreeListener* node = (LLVolumeOctreeListener*) branch->getListener(0);
+ LLVolumeOctreeListener* node = (LLVolumeOctreeListener*) branch->getListener(0);
- //make sure bounds matches extents
- LLVector4a& min = node->mExtents[0];
- LLVector4a& max = node->mExtents[1];
+ //make sure bounds matches extents
+ LLVector4a& min = node->mExtents[0];
+ LLVector4a& max = node->mExtents[1];
- LLVector4a& center = node->mBounds[0];
- LLVector4a& size = node->mBounds[1];
+ LLVector4a& center = node->mBounds[0];
+ LLVector4a& size = node->mBounds[1];
- LLVector4a test_min, test_max;
- test_min.setSub(center, size);
- test_max.setAdd(center, size);
+ LLVector4a test_min, test_max;
+ test_min.setSub(center, size);
+ test_max.setAdd(center, size);
- if (!test_min.equals3(min, 0.001f) ||
- !test_max.equals3(max, 0.001f))
- {
- LL_ERRS() << "Bad bounding box data found." << LL_ENDL;
- }
+ if (!test_min.equals3(min, 0.001f) ||
+ !test_max.equals3(max, 0.001f))
+ {
+ LL_ERRS() << "Bad bounding box data found." << LL_ENDL;
+ }
- test_min.sub(LLVector4a(0.001f));
- test_max.add(LLVector4a(0.001f));
+ test_min.sub(LLVector4a(0.001f));
+ test_max.add(LLVector4a(0.001f));
- for (U32 i = 0; i < branch->getChildCount(); ++i)
- {
- LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(i)->getListener(0);
+ for (U32 i = 0; i < branch->getChildCount(); ++i)
+ {
+ LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(i)->getListener(0);
- //make sure all children fit inside this node
- if (child->mExtents[0].lessThan(test_min).areAnySet(LLVector4Logical::MASK_XYZ) ||
- child->mExtents[1].greaterThan(test_max).areAnySet(LLVector4Logical::MASK_XYZ))
- {
- LL_ERRS() << "Child protrudes from bounding box." << LL_ENDL;
- }
- }
+ //make sure all children fit inside this node
+ if (child->mExtents[0].lessThan(test_min).areAnySet(LLVector4Logical::MASK_XYZ) ||
+ child->mExtents[1].greaterThan(test_max).areAnySet(LLVector4Logical::MASK_XYZ))
+ {
+ LL_ERRS() << "Child protrudes from bounding box." << LL_ENDL;
+ }
+ }
- //children fit, check data
+ //children fit, check data
for (typename LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>::const_element_iter iter = branch->getDataBegin();
- iter != branch->getDataEnd(); ++iter)
- {
- const LLVolumeTriangle* tri = *iter;
-
- //validate triangle
- for (U32 i = 0; i < 3; i++)
- {
- if (tri->mV[i]->greaterThan(test_max).areAnySet(LLVector4Logical::MASK_XYZ) ||
- tri->mV[i]->lessThan(test_min).areAnySet(LLVector4Logical::MASK_XYZ))
- {
- LL_ERRS() << "Triangle protrudes from node." << LL_ENDL;
- }
- }
- }
+ iter != branch->getDataEnd(); ++iter)
+ {
+ const LLVolumeTriangle* tri = *iter;
+
+ //validate triangle
+ for (U32 i = 0; i < 3; i++)
+ {
+ if (tri->mV[i]->greaterThan(test_max).areAnySet(LLVector4Logical::MASK_XYZ) ||
+ tri->mV[i]->lessThan(test_min).areAnySet(LLVector4Logical::MASK_XYZ))
+ {
+ LL_ERRS() << "Triangle protrudes from node." << LL_ENDL;
+ }
+ }
+ }
}