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-rw-r--r--indra/llmath/llsphere.h54
1 files changed, 27 insertions, 27 deletions
diff --git a/indra/llmath/llsphere.h b/indra/llmath/llsphere.h
index 7c60a11406..62bcadf16d 100644
--- a/indra/llmath/llsphere.h
+++ b/indra/llmath/llsphere.h
@@ -7,21 +7,21 @@
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -37,40 +37,40 @@
class LLSphere
{
public:
- LLSphere();
- LLSphere( const LLVector3& center, F32 radius );
+ LLSphere();
+ LLSphere( const LLVector3& center, F32 radius );
- void set( const LLVector3& center, F32 radius );
- void setCenter( const LLVector3& center );
- void setRadius( F32 radius );
+ void set( const LLVector3& center, F32 radius );
+ void setCenter( const LLVector3& center );
+ void setRadius( F32 radius );
- const LLVector3& getCenter() const;
- F32 getRadius() const;
+ const LLVector3& getCenter() const;
+ F32 getRadius() const;
- // returns TRUE if this sphere completely contains other_sphere
- BOOL contains(const LLSphere& other_sphere) const;
+ // returns TRUE if this sphere completely contains other_sphere
+ BOOL contains(const LLSphere& other_sphere) const;
- // returns TRUE if this sphere overlaps other_sphere
- BOOL overlaps(const LLSphere& other_sphere) const;
+ // returns TRUE if this sphere overlaps other_sphere
+ BOOL overlaps(const LLSphere& other_sphere) const;
- // returns overlap distance
- // negative overlap is closest approach
- F32 getOverlap(const LLSphere& other_sphere) const;
+ // returns overlap distance
+ // negative overlap is closest approach
+ F32 getOverlap(const LLSphere& other_sphere) const;
- // removes any spheres that are contained in others
- static void collapse(std::vector<LLSphere>& sphere_list);
+ // removes any spheres that are contained in others
+ static void collapse(std::vector<LLSphere>& sphere_list);
- // returns minimum sphere bounding sphere for a set of spheres
- static LLSphere getBoundingSphere(const LLSphere& first_sphere, const LLSphere& second_sphere);
- static LLSphere getBoundingSphere(const std::vector<LLSphere>& sphere_list);
+ // returns minimum sphere bounding sphere for a set of spheres
+ static LLSphere getBoundingSphere(const LLSphere& first_sphere, const LLSphere& second_sphere);
+ static LLSphere getBoundingSphere(const std::vector<LLSphere>& sphere_list);
- bool operator==(const LLSphere& rhs) const;
+ bool operator==(const LLSphere& rhs) const;
- friend std::ostream& operator<<( std::ostream& output_stream, const LLSphere& line );
+ friend std::ostream& operator<<( std::ostream& output_stream, const LLSphere& line );
protected:
- LLVector3 mCenter;
- F32 mRadius;
+ LLVector3 mCenter;
+ F32 mRadius;
};