diff options
Diffstat (limited to 'indra/llmath/llplane.h')
-rw-r--r-- | indra/llmath/llplane.h | 44 |
1 files changed, 39 insertions, 5 deletions
diff --git a/indra/llmath/llplane.h b/indra/llmath/llplane.h index 443f3f46b9..a611894721 100644 --- a/indra/llmath/llplane.h +++ b/indra/llmath/llplane.h @@ -36,19 +36,23 @@ // The plane normal = [A, B, C] // The closest approach = D / sqrt(A*A + B*B + C*C) -class LLPlane : public LLVector4 +class LLPlane { public: + + // Constructors LLPlane() {}; // no default constructor LLPlane(const LLVector3 &p0, F32 d) { setVec(p0, d); } LLPlane(const LLVector3 &p0, const LLVector3 &n) { setVec(p0, n); } - void setVec(const LLVector3 &p0, F32 d) { LLVector4::setVec(p0[0], p0[1], p0[2], d); } - void setVec(const LLVector3 &p0, const LLVector3 &n) + inline void setVec(const LLVector3 &p0, F32 d) { mV.set(p0[0], p0[1], p0[2], d); } + + // Set + inline void setVec(const LLVector3 &p0, const LLVector3 &n) { F32 d = -(p0 * n); setVec(n, d); } - void setVec(const LLVector3 &p0, const LLVector3 &p1, const LLVector3 &p2) + inline void setVec(const LLVector3 &p0, const LLVector3 &p1, const LLVector3 &p2) { LLVector3 u, v, w; u = p1 - p0; @@ -58,8 +62,38 @@ public: F32 d = -(w * p0); setVec(w, d); } - LLPlane& operator=(const LLVector4& v2) { LLVector4::setVec(v2[0],v2[1],v2[2],v2[3]); return *this;} + + inline LLPlane& operator=(const LLVector4& v2) { mV.set(v2[0],v2[1],v2[2],v2[3]); return *this;} + + inline LLPlane& operator=(const LLVector4a& v2) { mV.set(v2[0],v2[1],v2[2],v2[3]); return *this;} + + inline void set(const LLPlane& p2) { mV = p2.mV; } + + // F32 dist(const LLVector3 &v2) const { return mV[0]*v2[0] + mV[1]*v2[1] + mV[2]*v2[2] + mV[3]; } + + inline LLSimdScalar dot3(const LLVector4a& b) const { return mV.dot3(b); } + + // Read-only access a single float in this vector. Do not use in proximity to any function call that manipulates + // the data at the whole vector level or you will incur a substantial penalty. Consider using the splat functions instead + inline F32 operator[](const S32 idx) const { return mV[idx]; } + + // preferable when index is known at compile time + template <int N> LL_FORCE_INLINE void getAt(LLSimdScalar& v) const { v = mV.getScalarAt<N>(); } + + // reset the vector to 0, 0, 0, 1 + inline void clear() { mV.set(0, 0, 0, 1); } + + inline void getVector3(LLVector3& vec) const { vec.set(mV[0], mV[1], mV[2]); } + + // Retrieve the mask indicating which of the x, y, or z axis are greater or equal to zero. + inline U8 calcPlaneMask() + { + return mV.greaterEqual(LLVector4a::getZero()).getGatheredBits() & LLVector4Logical::MASK_XYZ; + } + +private: + LLVector4a mV; }; |