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-rw-r--r--indra/llmath/llbbox.cpp176
1 files changed, 88 insertions, 88 deletions
diff --git a/indra/llmath/llbbox.cpp b/indra/llmath/llbbox.cpp
index 395992e68f..fa1253e421 100644
--- a/indra/llmath/llbbox.cpp
+++ b/indra/llmath/llbbox.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llbbox.cpp
* @brief General purpose bounding box class (Not axis aligned)
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -34,145 +34,145 @@
void LLBBox::addPointLocal(const LLVector3& p)
{
- if (mEmpty)
- {
- mMinLocal = p;
- mMaxLocal = p;
- mEmpty = false;
- }
- else
- {
- mMinLocal.mV[VX] = llmin( p.mV[VX], mMinLocal.mV[VX] );
- mMinLocal.mV[VY] = llmin( p.mV[VY], mMinLocal.mV[VY] );
- mMinLocal.mV[VZ] = llmin( p.mV[VZ], mMinLocal.mV[VZ] );
- mMaxLocal.mV[VX] = llmax( p.mV[VX], mMaxLocal.mV[VX] );
- mMaxLocal.mV[VY] = llmax( p.mV[VY], mMaxLocal.mV[VY] );
- mMaxLocal.mV[VZ] = llmax( p.mV[VZ], mMaxLocal.mV[VZ] );
- }
+ if (mEmpty)
+ {
+ mMinLocal = p;
+ mMaxLocal = p;
+ mEmpty = false;
+ }
+ else
+ {
+ mMinLocal.mV[VX] = llmin( p.mV[VX], mMinLocal.mV[VX] );
+ mMinLocal.mV[VY] = llmin( p.mV[VY], mMinLocal.mV[VY] );
+ mMinLocal.mV[VZ] = llmin( p.mV[VZ], mMinLocal.mV[VZ] );
+ mMaxLocal.mV[VX] = llmax( p.mV[VX], mMaxLocal.mV[VX] );
+ mMaxLocal.mV[VY] = llmax( p.mV[VY], mMaxLocal.mV[VY] );
+ mMaxLocal.mV[VZ] = llmax( p.mV[VZ], mMaxLocal.mV[VZ] );
+ }
}
void LLBBox::addPointAgent( LLVector3 p)
{
- p -= mPosAgent;
- p.rotVec( ~mRotation );
- addPointLocal( p );
+ p -= mPosAgent;
+ p.rotVec( ~mRotation );
+ addPointLocal( p );
}
void LLBBox::addBBoxAgent(const LLBBox& b)
{
- if (mEmpty)
- {
- mPosAgent = b.mPosAgent;
- mRotation = b.mRotation;
- mMinLocal.clearVec();
- mMaxLocal.clearVec();
- }
- LLVector3 vertex[8];
- vertex[0].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] );
- vertex[1].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] );
- vertex[2].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] );
- vertex[3].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] );
- vertex[4].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] );
- vertex[5].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] );
- vertex[6].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] );
- vertex[7].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] );
-
- LLMatrix4 m( b.mRotation );
- m.translate( b.mPosAgent );
- m.translate( -mPosAgent );
- m.rotate( ~mRotation );
-
- for( S32 i=0; i<8; i++ )
- {
- addPointLocal( vertex[i] * m );
- }
+ if (mEmpty)
+ {
+ mPosAgent = b.mPosAgent;
+ mRotation = b.mRotation;
+ mMinLocal.clearVec();
+ mMaxLocal.clearVec();
+ }
+ LLVector3 vertex[8];
+ vertex[0].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] );
+ vertex[1].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] );
+ vertex[2].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] );
+ vertex[3].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] );
+ vertex[4].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] );
+ vertex[5].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] );
+ vertex[6].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] );
+ vertex[7].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] );
+
+ LLMatrix4 m( b.mRotation );
+ m.translate( b.mPosAgent );
+ m.translate( -mPosAgent );
+ m.rotate( ~mRotation );
+
+ for( S32 i=0; i<8; i++ )
+ {
+ addPointLocal( vertex[i] * m );
+ }
}
LLBBox LLBBox::getAxisAligned() const
{
- // no rotation = axis aligned rotation
- LLBBox aligned(mPosAgent, LLQuaternion(), LLVector3(), LLVector3());
+ // no rotation = axis aligned rotation
+ LLBBox aligned(mPosAgent, LLQuaternion(), LLVector3(), LLVector3());
- // add the center point so that it's not empty
- aligned.addPointAgent(mPosAgent);
+ // add the center point so that it's not empty
+ aligned.addPointAgent(mPosAgent);
- // add our BBox
- aligned.addBBoxAgent(*this);
+ // add our BBox
+ aligned.addBBoxAgent(*this);
- return aligned;
+ return aligned;
}
void LLBBox::expand( F32 delta )
{
- mMinLocal.mV[VX] -= delta;
- mMinLocal.mV[VY] -= delta;
- mMinLocal.mV[VZ] -= delta;
- mMaxLocal.mV[VX] += delta;
- mMaxLocal.mV[VY] += delta;
- mMaxLocal.mV[VZ] += delta;
+ mMinLocal.mV[VX] -= delta;
+ mMinLocal.mV[VY] -= delta;
+ mMinLocal.mV[VZ] -= delta;
+ mMaxLocal.mV[VX] += delta;
+ mMaxLocal.mV[VY] += delta;
+ mMaxLocal.mV[VZ] += delta;
}
LLVector3 LLBBox::localToAgent(const LLVector3& v) const
{
- LLMatrix4 m( mRotation );
- m.translate( mPosAgent );
- return v * m;
+ LLMatrix4 m( mRotation );
+ m.translate( mPosAgent );
+ return v * m;
}
LLVector3 LLBBox::agentToLocal(const LLVector3& v) const
{
- LLMatrix4 m;
- m.translate( -mPosAgent );
- m.rotate( ~mRotation ); // inverse rotation
- return v * m;
+ LLMatrix4 m;
+ m.translate( -mPosAgent );
+ m.rotate( ~mRotation ); // inverse rotation
+ return v * m;
}
LLVector3 LLBBox::localToAgentBasis(const LLVector3& v) const
{
- LLMatrix4 m( mRotation );
- return v * m;
+ LLMatrix4 m( mRotation );
+ return v * m;
}
LLVector3 LLBBox::agentToLocalBasis(const LLVector3& v) const
{
- LLMatrix4 m( ~mRotation ); // inverse rotation
- return v * m;
+ LLMatrix4 m( ~mRotation ); // inverse rotation
+ return v * m;
}
bool LLBBox::containsPointLocal(const LLVector3& p) const
{
- if ( (p.mV[VX] < mMinLocal.mV[VX])
- ||(p.mV[VX] > mMaxLocal.mV[VX])
- ||(p.mV[VY] < mMinLocal.mV[VY])
- ||(p.mV[VY] > mMaxLocal.mV[VY])
- ||(p.mV[VZ] < mMinLocal.mV[VZ])
- ||(p.mV[VZ] > mMaxLocal.mV[VZ]))
- {
- return false;
- }
- return true;
+ if ( (p.mV[VX] < mMinLocal.mV[VX])
+ ||(p.mV[VX] > mMaxLocal.mV[VX])
+ ||(p.mV[VY] < mMinLocal.mV[VY])
+ ||(p.mV[VY] > mMaxLocal.mV[VY])
+ ||(p.mV[VZ] < mMinLocal.mV[VZ])
+ ||(p.mV[VZ] > mMaxLocal.mV[VZ]))
+ {
+ return false;
+ }
+ return true;
}
bool LLBBox::containsPointAgent(const LLVector3& p) const
{
- LLVector3 point_local = agentToLocal(p);
- return containsPointLocal(point_local);
+ LLVector3 point_local = agentToLocal(p);
+ return containsPointLocal(point_local);
}
LLVector3 LLBBox::getMinAgent() const
{
- return localToAgent(mMinLocal);
+ return localToAgent(mMinLocal);
}
LLVector3 LLBBox::getMaxAgent() const
{
- return localToAgent(mMaxLocal);
+ return localToAgent(mMaxLocal);
}
/*
LLBBox operator*(const LLBBox &a, const LLMatrix4 &b)
{
- return LLBBox( a.mMin * b, a.mMax * b );
+ return LLBBox( a.mMin * b, a.mMax * b );
}
*/