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-rw-r--r--indra/llinventory/llinventory.cpp13
-rw-r--r--indra/llinventory/llparcel.h4
-rw-r--r--indra/llinventory/llpermissions.cpp11
-rw-r--r--indra/llinventory/llpermissions.h3
4 files changed, 30 insertions, 1 deletions
diff --git a/indra/llinventory/llinventory.cpp b/indra/llinventory/llinventory.cpp
index 2d507bd560..59aca12de2 100644
--- a/indra/llinventory/llinventory.cpp
+++ b/indra/llinventory/llinventory.cpp
@@ -310,6 +310,7 @@ LLInventoryItem::LLInventoryItem(
{
LLStringUtil::replaceNonstandardASCII(mDescription, ' ');
LLStringUtil::replaceChar(mDescription, '|', ' ');
+ mPermissions.initMasks(inv_type);
}
LLInventoryItem::LLInventoryItem() :
@@ -432,6 +433,9 @@ void LLInventoryItem::setDescription(const std::string& d)
void LLInventoryItem::setPermissions(const LLPermissions& perm)
{
mPermissions = perm;
+
+ // Override permissions to unrestricted if this is a landmark
+ mPermissions.initMasks(mInventoryType);
}
void LLInventoryItem::setInventoryType(LLInventoryType::EType inv_type)
@@ -503,6 +507,7 @@ BOOL LLInventoryItem::unpackMessage(LLMessageSystem* msg, const char* block, S32
mType = static_cast<LLAssetType::EType>(type);
msg->getS8(block, "InvType", type, block_num);
mInventoryType = static_cast<LLInventoryType::EType>(type);
+ mPermissions.initMasks(mInventoryType);
msg->getU32Fast(block, _PREHASH_Flags, mFlags, block_num);
@@ -693,6 +698,9 @@ BOOL LLInventoryItem::importFile(LLFILE* fp)
lldebugs << "Resetting inventory type for " << mUUID << llendl;
mInventoryType = LLInventoryType::defaultForAssetType(mType);
}
+
+ mPermissions.initMasks(mInventoryType);
+
return success;
}
@@ -896,6 +904,9 @@ BOOL LLInventoryItem::importLegacyStream(std::istream& input_stream)
lldebugs << "Resetting inventory type for " << mUUID << llendl;
mInventoryType = LLInventoryType::defaultForAssetType(mType);
}
+
+ mPermissions.initMasks(mInventoryType);
+
return success;
}
@@ -1118,6 +1129,8 @@ bool LLInventoryItem::fromLLSD(const LLSD& sd)
mInventoryType = LLInventoryType::defaultForAssetType(mType);
}
+ mPermissions.initMasks(mInventoryType);
+
return true;
fail:
return false;
diff --git a/indra/llinventory/llparcel.h b/indra/llinventory/llparcel.h
index 7b7896f74f..71baac8d89 100644
--- a/indra/llinventory/llparcel.h
+++ b/indra/llinventory/llparcel.h
@@ -447,8 +447,10 @@ public:
BOOL getAllowFly() const
{ return (mParcelFlags & PF_ALLOW_FLY) ? TRUE : FALSE; }
+ // Remove permission restrictions for creating landmarks.
+ // We should eventually remove this flag completely.
BOOL getAllowLandmark() const
- { return (mParcelFlags & PF_ALLOW_LANDMARK) ? TRUE : FALSE; }
+ { return TRUE; }
BOOL getAllowGroupScripts() const
{ return (mParcelFlags & PF_ALLOW_GROUP_SCRIPTS) ? TRUE : FALSE; }
diff --git a/indra/llinventory/llpermissions.cpp b/indra/llinventory/llpermissions.cpp
index 559a5631dc..0babf26457 100644
--- a/indra/llinventory/llpermissions.cpp
+++ b/indra/llinventory/llpermissions.cpp
@@ -83,6 +83,17 @@ void LLPermissions::initMasks(PermissionMask base, PermissionMask owner,
fix();
}
+// ! BACKWARDS COMPATIBILITY ! Override masks for inventory types that
+// no longer can have restricted permissions. This takes care of previous
+// version landmarks that could have had no copy/mod/transfer bits set.
+void LLPermissions::initMasks(LLInventoryType::EType type)
+{
+ if (LLInventoryType::cannotRestrictPermissions(type))
+ {
+ initMasks(PERM_ALL, PERM_ALL, PERM_ALL, PERM_ALL, PERM_ALL);
+ }
+}
+
BOOL LLPermissions::getOwnership(LLUUID& owner_id, BOOL& is_group_owned) const
{
if(mOwner.notNull())
diff --git a/indra/llinventory/llpermissions.h b/indra/llinventory/llpermissions.h
index 2035b57f5c..d4ec399436 100644
--- a/indra/llinventory/llpermissions.h
+++ b/indra/llinventory/llpermissions.h
@@ -38,6 +38,7 @@
#include "lluuid.h"
#include "llxmlnode.h"
#include "reflective.h"
+#include "llinventorytype.h"
// prototypes
class LLMessageSystem;
@@ -129,6 +130,8 @@ public:
void initMasks(PermissionMask base, PermissionMask owner,
PermissionMask everyone, PermissionMask group,
PermissionMask next);
+ // adjust permissions based on inventory type.
+ void initMasks(LLInventoryType::EType type);
//
// ACCESSORS