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-rw-r--r--indra/llinventory/lllandmark.h110
1 files changed, 55 insertions, 55 deletions
diff --git a/indra/llinventory/lllandmark.h b/indra/llinventory/lllandmark.h
index be34113a90..75596dc287 100644
--- a/indra/llinventory/lllandmark.h
+++ b/indra/llinventory/lllandmark.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file lllandmark.h
* @brief Landmark asset class
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -40,69 +40,69 @@ class LLHost;
class LLLandmark
{
public:
- // for calling back interested parties when a region handle comes back.
- typedef boost::function<void(const LLUUID& region_id, const U64& region_handle)> region_handle_callback_t;
+ // for calling back interested parties when a region handle comes back.
+ typedef boost::function<void(const LLUUID& region_id, const U64& region_handle)> region_handle_callback_t;
+
+ ~LLLandmark() {}
- ~LLLandmark() {}
+ // returns true if the position is known.
+ bool getGlobalPos(LLVector3d& pos);
- // returns true if the position is known.
- bool getGlobalPos(LLVector3d& pos);
+ // setter used in conjunction if more information needs to be
+ // collected from the server.
+ void setGlobalPos(const LLVector3d& pos);
- // setter used in conjunction if more information needs to be
- // collected from the server.
- void setGlobalPos(const LLVector3d& pos);
+ // return true if the region is known
+ bool getRegionID(LLUUID& region_id);
- // return true if the region is known
- bool getRegionID(LLUUID& region_id);
+ // return the local coordinates if known
+ LLVector3 getRegionPos() const;
- // return the local coordinates if known
- LLVector3 getRegionPos() const;
+ // constructs a new LLLandmark from a string
+ // return NULL if there's an error
+ static LLLandmark* constructFromString(const char *buffer, const S32 buffer_size);
- // constructs a new LLLandmark from a string
- // return NULL if there's an error
- static LLLandmark* constructFromString(const char *buffer, const S32 buffer_size);
+ // register callbacks that this class handles
+ static void registerCallbacks(LLMessageSystem* msg);
- // register callbacks that this class handles
- static void registerCallbacks(LLMessageSystem* msg);
+ // request information about region_id to region_handle.Pass in a
+ // callback pointer which will be erase but NOT deleted after the
+ // callback is made. This function may call into the message
+ // system to get the information.
+ static void requestRegionHandle(
+ LLMessageSystem* msg,
+ const LLHost& upstream_host,
+ const LLUUID& region_id,
+ region_handle_callback_t callback);
- // request information about region_id to region_handle.Pass in a
- // callback pointer which will be erase but NOT deleted after the
- // callback is made. This function may call into the message
- // system to get the information.
- static void requestRegionHandle(
- LLMessageSystem* msg,
- const LLHost& upstream_host,
- const LLUUID& region_id,
- region_handle_callback_t callback);
+ // Call this method to create a lookup for this region. This
+ // simplifies a lot of the code.
+ static void setRegionHandle(const LLUUID& region_id, U64 region_handle);
- // Call this method to create a lookup for this region. This
- // simplifies a lot of the code.
- static void setRegionHandle(const LLUUID& region_id, U64 region_handle);
-
private:
- LLLandmark();
- LLLandmark(const LLVector3d& pos);
+ LLLandmark();
+ LLLandmark(const LLVector3d& pos);
- static void processRegionIDAndHandle(LLMessageSystem* msg, void**);
- static void expireOldEntries();
+ static void processRegionIDAndHandle(LLMessageSystem* msg, void**);
+ static void expireOldEntries();
private:
- LLUUID mRegionID;
- LLVector3 mRegionPos;
- bool mGlobalPositionKnown;
- LLVector3d mGlobalPos;
-
- struct CacheInfo
- {
- U64 mRegionHandle;
- LLFrameTimer mTimer;
- };
-
- static std::pair<LLUUID, U64> mLocalRegion;
- typedef std::map<LLUUID, CacheInfo> region_map_t;
- static region_map_t mRegions;
- typedef std::multimap<LLUUID, region_handle_callback_t> region_callback_map_t;
- static region_callback_map_t sRegionCallbackMap;
+ LLUUID mRegionID;
+ LLVector3 mRegionPos;
+ bool mGlobalPositionKnown;
+ LLVector3d mGlobalPos;
+
+ struct CacheInfo
+ {
+ U64 mRegionHandle;
+ LLFrameTimer mTimer;
+ };
+
+ static std::pair<LLUUID, U64> mLocalRegion;
+ typedef std::map<LLUUID, CacheInfo> region_map_t;
+ static region_map_t mRegions;
+ typedef std::multimap<LLUUID, region_handle_callback_t> region_callback_map_t;
+ static region_callback_map_t sRegionCallbackMap;
};
#endif