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-rw-r--r--indra/llinventory/llfoldertype.cpp232
1 files changed, 116 insertions, 116 deletions
diff --git a/indra/llinventory/llfoldertype.cpp b/indra/llinventory/llfoldertype.cpp
index cd32152adc..7e1be17ecc 100644
--- a/indra/llinventory/llfoldertype.cpp
+++ b/indra/llinventory/llfoldertype.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llfoldertype.cpp
* @brief Implementatino of LLFolderType functionality.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -36,41 +36,41 @@
///----------------------------------------------------------------------------
struct FolderEntry : public LLDictionaryEntry
{
- FolderEntry(const std::string &type_name, // 8 character limit!
- bool is_protected, // can the viewer change categories of this type?
- bool is_automatic, // always made before first login?
- bool is_singleton // should exist as a unique copy under root
- )
- :
- LLDictionaryEntry(type_name),
- mIsProtected(is_protected),
- mIsAutomatic(is_automatic),
- mIsSingleton(is_singleton)
- {
- llassert(type_name.length() <= 8);
- }
-
- const bool mIsProtected;
- const bool mIsAutomatic;
- const bool mIsSingleton;
+ FolderEntry(const std::string &type_name, // 8 character limit!
+ bool is_protected, // can the viewer change categories of this type?
+ bool is_automatic, // always made before first login?
+ bool is_singleton // should exist as a unique copy under root
+ )
+ :
+ LLDictionaryEntry(type_name),
+ mIsProtected(is_protected),
+ mIsAutomatic(is_automatic),
+ mIsSingleton(is_singleton)
+ {
+ llassert(type_name.length() <= 8);
+ }
+
+ const bool mIsProtected;
+ const bool mIsAutomatic;
+ const bool mIsSingleton;
};
class LLFolderDictionary : public LLSingleton<LLFolderDictionary>,
- public LLDictionary<LLFolderType::EType, FolderEntry>
+ public LLDictionary<LLFolderType::EType, FolderEntry>
{
- LLSINGLETON(LLFolderDictionary);
+ LLSINGLETON(LLFolderDictionary);
protected:
- virtual LLFolderType::EType notFound() const override
- {
- return LLFolderType::FT_NONE;
- }
+ virtual LLFolderType::EType notFound() const override
+ {
+ return LLFolderType::FT_NONE;
+ }
};
// Folder types
-//
+//
// PROTECTED means that folders of this type can't be moved, deleted
// or otherwise modified by the viewer.
-//
+//
// SINGLETON means that there should always be exactly one folder of
// this type, and it should be the root or a child of the root. This
// is true for most types of folders.
@@ -83,68 +83,68 @@ protected:
//
LLFolderDictionary::LLFolderDictionary()
{
- // TYPE NAME, PROTECTED, AUTOMATIC, SINGLETON
- addEntry(LLFolderType::FT_TEXTURE, new FolderEntry("texture", true, true, true));
- addEntry(LLFolderType::FT_SOUND, new FolderEntry("sound", true, true, true));
- addEntry(LLFolderType::FT_CALLINGCARD, new FolderEntry("callcard", true, true, false));
- addEntry(LLFolderType::FT_LANDMARK, new FolderEntry("landmark", true, false, false));
- addEntry(LLFolderType::FT_CLOTHING, new FolderEntry("clothing", true, true, true));
- addEntry(LLFolderType::FT_OBJECT, new FolderEntry("object", true, true, true));
- addEntry(LLFolderType::FT_NOTECARD, new FolderEntry("notecard", true, true, true));
- addEntry(LLFolderType::FT_ROOT_INVENTORY, new FolderEntry("root_inv", true, true, true));
- addEntry(LLFolderType::FT_LSL_TEXT, new FolderEntry("lsltext", true, true, true));
- addEntry(LLFolderType::FT_BODYPART, new FolderEntry("bodypart", true, true, true));
- addEntry(LLFolderType::FT_TRASH, new FolderEntry("trash", true, false, true));
- addEntry(LLFolderType::FT_SNAPSHOT_CATEGORY, new FolderEntry("snapshot", true, true, true));
- addEntry(LLFolderType::FT_LOST_AND_FOUND, new FolderEntry("lstndfnd", true, true, true));
- addEntry(LLFolderType::FT_ANIMATION, new FolderEntry("animatn", true, true, true));
- addEntry(LLFolderType::FT_GESTURE, new FolderEntry("gesture", true, true, true));
- addEntry(LLFolderType::FT_FAVORITE, new FolderEntry("favorite", true, false, true));
-
- for (S32 ensemble_num = S32(LLFolderType::FT_ENSEMBLE_START); ensemble_num <= S32(LLFolderType::FT_ENSEMBLE_END); ensemble_num++)
- {
- addEntry(LLFolderType::EType(ensemble_num), new FolderEntry("ensemble", false, false, false)); // Not used
- }
-
- addEntry(LLFolderType::FT_CURRENT_OUTFIT, new FolderEntry("current", true, false, true));
- addEntry(LLFolderType::FT_OUTFIT, new FolderEntry("outfit", false, false, false));
- addEntry(LLFolderType::FT_MY_OUTFITS, new FolderEntry("my_otfts", true, false, true));
-
- addEntry(LLFolderType::FT_MESH, new FolderEntry("mesh", true, false, false)); // Not used?
-
- addEntry(LLFolderType::FT_INBOX, new FolderEntry("inbox", true, false, true));
- addEntry(LLFolderType::FT_OUTBOX, new FolderEntry("outbox", true, false, false));
-
- addEntry(LLFolderType::FT_BASIC_ROOT, new FolderEntry("basic_rt", true, false, false));
-
- addEntry(LLFolderType::FT_MARKETPLACE_LISTINGS, new FolderEntry("merchant", false, false, false));
- addEntry(LLFolderType::FT_MARKETPLACE_STOCK, new FolderEntry("stock", false, false, false));
- addEntry(LLFolderType::FT_MARKETPLACE_VERSION, new FolderEntry("version", false, false, false));
-
+ // TYPE NAME, PROTECTED, AUTOMATIC, SINGLETON
+ addEntry(LLFolderType::FT_TEXTURE, new FolderEntry("texture", true, true, true));
+ addEntry(LLFolderType::FT_SOUND, new FolderEntry("sound", true, true, true));
+ addEntry(LLFolderType::FT_CALLINGCARD, new FolderEntry("callcard", true, true, false));
+ addEntry(LLFolderType::FT_LANDMARK, new FolderEntry("landmark", true, false, false));
+ addEntry(LLFolderType::FT_CLOTHING, new FolderEntry("clothing", true, true, true));
+ addEntry(LLFolderType::FT_OBJECT, new FolderEntry("object", true, true, true));
+ addEntry(LLFolderType::FT_NOTECARD, new FolderEntry("notecard", true, true, true));
+ addEntry(LLFolderType::FT_ROOT_INVENTORY, new FolderEntry("root_inv", true, true, true));
+ addEntry(LLFolderType::FT_LSL_TEXT, new FolderEntry("lsltext", true, true, true));
+ addEntry(LLFolderType::FT_BODYPART, new FolderEntry("bodypart", true, true, true));
+ addEntry(LLFolderType::FT_TRASH, new FolderEntry("trash", true, false, true));
+ addEntry(LLFolderType::FT_SNAPSHOT_CATEGORY, new FolderEntry("snapshot", true, true, true));
+ addEntry(LLFolderType::FT_LOST_AND_FOUND, new FolderEntry("lstndfnd", true, true, true));
+ addEntry(LLFolderType::FT_ANIMATION, new FolderEntry("animatn", true, true, true));
+ addEntry(LLFolderType::FT_GESTURE, new FolderEntry("gesture", true, true, true));
+ addEntry(LLFolderType::FT_FAVORITE, new FolderEntry("favorite", true, false, true));
+
+ for (S32 ensemble_num = S32(LLFolderType::FT_ENSEMBLE_START); ensemble_num <= S32(LLFolderType::FT_ENSEMBLE_END); ensemble_num++)
+ {
+ addEntry(LLFolderType::EType(ensemble_num), new FolderEntry("ensemble", false, false, false)); // Not used
+ }
+
+ addEntry(LLFolderType::FT_CURRENT_OUTFIT, new FolderEntry("current", true, false, true));
+ addEntry(LLFolderType::FT_OUTFIT, new FolderEntry("outfit", false, false, false));
+ addEntry(LLFolderType::FT_MY_OUTFITS, new FolderEntry("my_otfts", true, false, true));
+
+ addEntry(LLFolderType::FT_MESH, new FolderEntry("mesh", true, false, false)); // Not used?
+
+ addEntry(LLFolderType::FT_INBOX, new FolderEntry("inbox", true, false, true));
+ addEntry(LLFolderType::FT_OUTBOX, new FolderEntry("outbox", true, false, false));
+
+ addEntry(LLFolderType::FT_BASIC_ROOT, new FolderEntry("basic_rt", true, false, false));
+
+ addEntry(LLFolderType::FT_MARKETPLACE_LISTINGS, new FolderEntry("merchant", false, false, false));
+ addEntry(LLFolderType::FT_MARKETPLACE_STOCK, new FolderEntry("stock", false, false, false));
+ addEntry(LLFolderType::FT_MARKETPLACE_VERSION, new FolderEntry("version", false, false, false));
+
addEntry(LLFolderType::FT_SETTINGS, new FolderEntry("settings", true, false, true));
addEntry(LLFolderType::FT_MATERIAL, new FolderEntry("material", true, false, true));
- addEntry(LLFolderType::FT_NONE, new FolderEntry("-1", false, false, false));
+ addEntry(LLFolderType::FT_NONE, new FolderEntry("-1", false, false, false));
};
// static
LLFolderType::EType LLFolderType::lookup(const std::string& name)
{
- return LLFolderDictionary::getInstance()->lookup(name);
+ return LLFolderDictionary::getInstance()->lookup(name);
}
// static
const std::string &LLFolderType::lookup(LLFolderType::EType folder_type)
{
- const FolderEntry *entry = LLFolderDictionary::getInstance()->lookup(folder_type);
- if (entry)
- {
- return entry->mName;
- }
- else
- {
- return badLookup();
- }
+ const FolderEntry *entry = LLFolderDictionary::getInstance()->lookup(folder_type);
+ if (entry)
+ {
+ return entry->mName;
+ }
+ else
+ {
+ return badLookup();
+ }
}
// static
@@ -152,71 +152,71 @@ const std::string &LLFolderType::lookup(LLFolderType::EType folder_type)
// you can't move, deleted, or change certain properties such as their type.
bool LLFolderType::lookupIsProtectedType(EType folder_type)
{
- const LLFolderDictionary *dict = LLFolderDictionary::getInstance();
- const FolderEntry *entry = dict->lookup(folder_type);
- if (entry)
- {
- return entry->mIsProtected;
- }
- return true;
+ const LLFolderDictionary *dict = LLFolderDictionary::getInstance();
+ const FolderEntry *entry = dict->lookup(folder_type);
+ if (entry)
+ {
+ return entry->mIsProtected;
+ }
+ return true;
}
-
+
// static
-// Is this folder type automatically created outside the viewer?
+// Is this folder type automatically created outside the viewer?
bool LLFolderType::lookupIsAutomaticType(EType folder_type)
{
- const LLFolderDictionary *dict = LLFolderDictionary::getInstance();
- const FolderEntry *entry = dict->lookup(folder_type);
- if (entry)
- {
- return entry->mIsAutomatic;
- }
- return true;
+ const LLFolderDictionary *dict = LLFolderDictionary::getInstance();
+ const FolderEntry *entry = dict->lookup(folder_type);
+ if (entry)
+ {
+ return entry->mIsAutomatic;
+ }
+ return true;
}
// static
// Should this folder always exist as a single copy under (or as) the root?
bool LLFolderType::lookupIsSingletonType(EType folder_type)
{
- const LLFolderDictionary *dict = LLFolderDictionary::getInstance();
- const FolderEntry *entry = dict->lookup(folder_type);
- if (entry)
- {
- return entry->mIsSingleton;
- }
- return true;
+ const LLFolderDictionary *dict = LLFolderDictionary::getInstance();
+ const FolderEntry *entry = dict->lookup(folder_type);
+ if (entry)
+ {
+ return entry->mIsSingleton;
+ }
+ return true;
}
// static
bool LLFolderType::lookupIsEnsembleType(EType folder_type)
{
- return (folder_type >= FT_ENSEMBLE_START &&
- folder_type <= FT_ENSEMBLE_END);
+ return (folder_type >= FT_ENSEMBLE_START &&
+ folder_type <= FT_ENSEMBLE_END);
}
// static
LLAssetType::EType LLFolderType::folderTypeToAssetType(LLFolderType::EType folder_type)
{
- if (LLAssetType::lookup(LLAssetType::EType(folder_type)) == LLAssetType::BADLOOKUP)
- {
- LL_WARNS() << "Converting to unknown asset type " << folder_type << LL_ENDL;
- }
- return (LLAssetType::EType)folder_type;
+ if (LLAssetType::lookup(LLAssetType::EType(folder_type)) == LLAssetType::BADLOOKUP)
+ {
+ LL_WARNS() << "Converting to unknown asset type " << folder_type << LL_ENDL;
+ }
+ return (LLAssetType::EType)folder_type;
}
// static
LLFolderType::EType LLFolderType::assetTypeToFolderType(LLAssetType::EType asset_type)
{
- if (LLFolderType::lookup(LLFolderType::EType(asset_type)) == LLFolderType::badLookup())
- {
- LL_WARNS() << "Converting to unknown folder type " << asset_type << LL_ENDL;
- }
- return (LLFolderType::EType)asset_type;
+ if (LLFolderType::lookup(LLFolderType::EType(asset_type)) == LLFolderType::badLookup())
+ {
+ LL_WARNS() << "Converting to unknown folder type " << asset_type << LL_ENDL;
+ }
+ return (LLFolderType::EType)asset_type;
}
// static
const std::string &LLFolderType::badLookup()
{
- static const std::string sBadLookup = "llfoldertype_bad_lookup";
- return sBadLookup;
+ static const std::string sBadLookup = "llfoldertype_bad_lookup";
+ return sBadLookup;
}