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-rw-r--r--indra/llinventory/llfoldertype.cpp60
1 files changed, 30 insertions, 30 deletions
diff --git a/indra/llinventory/llfoldertype.cpp b/indra/llinventory/llfoldertype.cpp
index 4856fe4619..cd32152adc 100644
--- a/indra/llinventory/llfoldertype.cpp
+++ b/indra/llinventory/llfoldertype.cpp
@@ -84,47 +84,47 @@ protected:
LLFolderDictionary::LLFolderDictionary()
{
// TYPE NAME, PROTECTED, AUTOMATIC, SINGLETON
- addEntry(LLFolderType::FT_TEXTURE, new FolderEntry("texture", TRUE, TRUE, TRUE));
- addEntry(LLFolderType::FT_SOUND, new FolderEntry("sound", TRUE, TRUE, TRUE));
- addEntry(LLFolderType::FT_CALLINGCARD, new FolderEntry("callcard", TRUE, TRUE, FALSE));
- addEntry(LLFolderType::FT_LANDMARK, new FolderEntry("landmark", TRUE, FALSE, FALSE));
- addEntry(LLFolderType::FT_CLOTHING, new FolderEntry("clothing", TRUE, TRUE, TRUE));
- addEntry(LLFolderType::FT_OBJECT, new FolderEntry("object", TRUE, TRUE, TRUE));
- addEntry(LLFolderType::FT_NOTECARD, new FolderEntry("notecard", TRUE, TRUE, TRUE));
- addEntry(LLFolderType::FT_ROOT_INVENTORY, new FolderEntry("root_inv", TRUE, TRUE, TRUE));
- addEntry(LLFolderType::FT_LSL_TEXT, new FolderEntry("lsltext", TRUE, TRUE, TRUE));
- addEntry(LLFolderType::FT_BODYPART, new FolderEntry("bodypart", TRUE, TRUE, TRUE));
- addEntry(LLFolderType::FT_TRASH, new FolderEntry("trash", TRUE, FALSE, TRUE));
- addEntry(LLFolderType::FT_SNAPSHOT_CATEGORY, new FolderEntry("snapshot", TRUE, TRUE, TRUE));
- addEntry(LLFolderType::FT_LOST_AND_FOUND, new FolderEntry("lstndfnd", TRUE, TRUE, TRUE));
- addEntry(LLFolderType::FT_ANIMATION, new FolderEntry("animatn", TRUE, TRUE, TRUE));
- addEntry(LLFolderType::FT_GESTURE, new FolderEntry("gesture", TRUE, TRUE, TRUE));
- addEntry(LLFolderType::FT_FAVORITE, new FolderEntry("favorite", TRUE, FALSE, TRUE));
+ addEntry(LLFolderType::FT_TEXTURE, new FolderEntry("texture", true, true, true));
+ addEntry(LLFolderType::FT_SOUND, new FolderEntry("sound", true, true, true));
+ addEntry(LLFolderType::FT_CALLINGCARD, new FolderEntry("callcard", true, true, false));
+ addEntry(LLFolderType::FT_LANDMARK, new FolderEntry("landmark", true, false, false));
+ addEntry(LLFolderType::FT_CLOTHING, new FolderEntry("clothing", true, true, true));
+ addEntry(LLFolderType::FT_OBJECT, new FolderEntry("object", true, true, true));
+ addEntry(LLFolderType::FT_NOTECARD, new FolderEntry("notecard", true, true, true));
+ addEntry(LLFolderType::FT_ROOT_INVENTORY, new FolderEntry("root_inv", true, true, true));
+ addEntry(LLFolderType::FT_LSL_TEXT, new FolderEntry("lsltext", true, true, true));
+ addEntry(LLFolderType::FT_BODYPART, new FolderEntry("bodypart", true, true, true));
+ addEntry(LLFolderType::FT_TRASH, new FolderEntry("trash", true, false, true));
+ addEntry(LLFolderType::FT_SNAPSHOT_CATEGORY, new FolderEntry("snapshot", true, true, true));
+ addEntry(LLFolderType::FT_LOST_AND_FOUND, new FolderEntry("lstndfnd", true, true, true));
+ addEntry(LLFolderType::FT_ANIMATION, new FolderEntry("animatn", true, true, true));
+ addEntry(LLFolderType::FT_GESTURE, new FolderEntry("gesture", true, true, true));
+ addEntry(LLFolderType::FT_FAVORITE, new FolderEntry("favorite", true, false, true));
for (S32 ensemble_num = S32(LLFolderType::FT_ENSEMBLE_START); ensemble_num <= S32(LLFolderType::FT_ENSEMBLE_END); ensemble_num++)
{
- addEntry(LLFolderType::EType(ensemble_num), new FolderEntry("ensemble", FALSE, FALSE, FALSE)); // Not used
+ addEntry(LLFolderType::EType(ensemble_num), new FolderEntry("ensemble", false, false, false)); // Not used
}
- addEntry(LLFolderType::FT_CURRENT_OUTFIT, new FolderEntry("current", TRUE, FALSE, TRUE));
- addEntry(LLFolderType::FT_OUTFIT, new FolderEntry("outfit", FALSE, FALSE, FALSE));
- addEntry(LLFolderType::FT_MY_OUTFITS, new FolderEntry("my_otfts", TRUE, FALSE, TRUE));
+ addEntry(LLFolderType::FT_CURRENT_OUTFIT, new FolderEntry("current", true, false, true));
+ addEntry(LLFolderType::FT_OUTFIT, new FolderEntry("outfit", false, false, false));
+ addEntry(LLFolderType::FT_MY_OUTFITS, new FolderEntry("my_otfts", true, false, true));
- addEntry(LLFolderType::FT_MESH, new FolderEntry("mesh", TRUE, FALSE, FALSE)); // Not used?
+ addEntry(LLFolderType::FT_MESH, new FolderEntry("mesh", true, false, false)); // Not used?
- addEntry(LLFolderType::FT_INBOX, new FolderEntry("inbox", TRUE, FALSE, TRUE));
- addEntry(LLFolderType::FT_OUTBOX, new FolderEntry("outbox", TRUE, FALSE, FALSE));
+ addEntry(LLFolderType::FT_INBOX, new FolderEntry("inbox", true, false, true));
+ addEntry(LLFolderType::FT_OUTBOX, new FolderEntry("outbox", true, false, false));
- addEntry(LLFolderType::FT_BASIC_ROOT, new FolderEntry("basic_rt", TRUE, FALSE, FALSE));
+ addEntry(LLFolderType::FT_BASIC_ROOT, new FolderEntry("basic_rt", true, false, false));
- addEntry(LLFolderType::FT_MARKETPLACE_LISTINGS, new FolderEntry("merchant", FALSE, FALSE, FALSE));
- addEntry(LLFolderType::FT_MARKETPLACE_STOCK, new FolderEntry("stock", FALSE, FALSE, FALSE));
- addEntry(LLFolderType::FT_MARKETPLACE_VERSION, new FolderEntry("version", FALSE, FALSE, FALSE));
+ addEntry(LLFolderType::FT_MARKETPLACE_LISTINGS, new FolderEntry("merchant", false, false, false));
+ addEntry(LLFolderType::FT_MARKETPLACE_STOCK, new FolderEntry("stock", false, false, false));
+ addEntry(LLFolderType::FT_MARKETPLACE_VERSION, new FolderEntry("version", false, false, false));
- addEntry(LLFolderType::FT_SETTINGS, new FolderEntry("settings", TRUE, FALSE, TRUE));
- addEntry(LLFolderType::FT_MATERIAL, new FolderEntry("material", TRUE, FALSE, TRUE));
+ addEntry(LLFolderType::FT_SETTINGS, new FolderEntry("settings", true, false, true));
+ addEntry(LLFolderType::FT_MATERIAL, new FolderEntry("material", true, false, true));
- addEntry(LLFolderType::FT_NONE, new FolderEntry("-1", FALSE, FALSE, FALSE));
+ addEntry(LLFolderType::FT_NONE, new FolderEntry("-1", false, false, false));
};
// static