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-rw-r--r--indra/llimage/llpngwrapper.cpp18
1 files changed, 4 insertions, 14 deletions
diff --git a/indra/llimage/llpngwrapper.cpp b/indra/llimage/llpngwrapper.cpp
index fe737e2072..2cc7d3c460 100644
--- a/indra/llimage/llpngwrapper.cpp
+++ b/indra/llimage/llpngwrapper.cpp
@@ -50,8 +50,6 @@ LLPngWrapper::LLPngWrapper()
mCompressionType( 0 ),
mFilterMethod( 0 ),
mFinalSize( 0 ),
- mHasBKGD(false),
- mBackgroundColor(),
mGamma(0.f)
{
}
@@ -111,9 +109,9 @@ void LLPngWrapper::writeFlush(png_structp png_ptr)
}
// Read the PNG file using the libpng. The low-level interface is used here
-// because we want to do various transformations (including setting the
-// matte background if any, and applying gama) which can't be done with
-// the high-level interface. The scanline also begins at the bottom of
+// because we want to do various transformations (including applying gama)
+// which can't be done with the high-level interface.
+// The scanline also begins at the bottom of
// the image (per SecondLife conventions) instead of at the top, so we
// must assign row-pointers in "reverse" order.
BOOL LLPngWrapper::readPng(U8* src, LLImageRaw* rawImage, ImageInfo *infop)
@@ -201,8 +199,7 @@ void LLPngWrapper::normalizeImage()
// 2. Convert grayscales to RGB
// 3. Create alpha layer from transparency
// 4. Ensure 8-bpp for all images
- // 5. Apply background matte if any
- // 6. Set (or guess) gamma
+ // 5. Set (or guess) gamma
if (mColorType == PNG_COLOR_TYPE_PALETTE)
{
@@ -229,12 +226,6 @@ void LLPngWrapper::normalizeImage()
{
png_set_strip_16(mReadPngPtr);
}
- mHasBKGD = png_get_bKGD(mReadPngPtr, mReadInfoPtr, &mBackgroundColor);
- if (mHasBKGD)
- {
- png_set_background(mReadPngPtr, mBackgroundColor,
- PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
- }
#if LL_DARWIN
const F64 SCREEN_GAMMA = 1.8;
@@ -261,7 +252,6 @@ void LLPngWrapper::updateMetaData()
mBitDepth = png_get_bit_depth(mReadPngPtr, mReadInfoPtr);
mColorType = png_get_color_type(mReadPngPtr, mReadInfoPtr);
mChannels = png_get_channels(mReadPngPtr, mReadInfoPtr);
- mHasBKGD = png_get_bKGD(mReadPngPtr, mReadInfoPtr, &mBackgroundColor);
}
// Method to write raw image into PNG at dest. The raw scanline begins