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-rw-r--r--indra/llimage/llimagetga.h128
1 files changed, 64 insertions, 64 deletions
diff --git a/indra/llimage/llimagetga.h b/indra/llimage/llimagetga.h
index b1f34dcdad..a6aafc5fed 100644
--- a/indra/llimage/llimagetga.h
+++ b/indra/llimage/llimagetga.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llimagetga.h
* @brief Image implementation to compresses and decompressed TGA files.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -34,75 +34,75 @@
class LLImageTGA : public LLImageFormatted
{
protected:
- virtual ~LLImageTGA();
-
+ virtual ~LLImageTGA();
+
public:
- LLImageTGA();
- LLImageTGA(const std::string& file_name);
+ LLImageTGA();
+ LLImageTGA(const std::string& file_name);
+
+ /*virtual*/ std::string getExtension() { return std::string("tga"); }
+ /*virtual*/ bool updateData();
+ /*virtual*/ bool decode(LLImageRaw* raw_image, F32 decode_time=0.0);
+ /*virtual*/ bool encode(const LLImageRaw* raw_image, F32 encode_time=0.0);
- /*virtual*/ std::string getExtension() { return std::string("tga"); }
- /*virtual*/ bool updateData();
- /*virtual*/ bool decode(LLImageRaw* raw_image, F32 decode_time=0.0);
- /*virtual*/ bool encode(const LLImageRaw* raw_image, F32 encode_time=0.0);
+ bool decodeAndProcess(LLImageRaw* raw_image, F32 domain, F32 weight);
- bool decodeAndProcess(LLImageRaw* raw_image, F32 domain, F32 weight);
-
private:
- bool decodeTruecolor( LLImageRaw* raw_image, bool rle, bool flipped );
+ bool decodeTruecolor( LLImageRaw* raw_image, bool rle, bool flipped );
+
+ bool decodeTruecolorRle8( LLImageRaw* raw_image );
+ bool decodeTruecolorRle15( LLImageRaw* raw_image );
+ bool decodeTruecolorRle24( LLImageRaw* raw_image );
+ bool decodeTruecolorRle32( LLImageRaw* raw_image, bool &alpha_opaque );
+
+ void decodeTruecolorPixel15( U8* dst, const U8* src );
- bool decodeTruecolorRle8( LLImageRaw* raw_image );
- bool decodeTruecolorRle15( LLImageRaw* raw_image );
- bool decodeTruecolorRle24( LLImageRaw* raw_image );
- bool decodeTruecolorRle32( LLImageRaw* raw_image, bool &alpha_opaque );
+ bool decodeTruecolorNonRle( LLImageRaw* raw_image, bool &alpha_opaque );
- void decodeTruecolorPixel15( U8* dst, const U8* src );
+ bool decodeColorMap( LLImageRaw* raw_image, bool rle, bool flipped );
- bool decodeTruecolorNonRle( LLImageRaw* raw_image, bool &alpha_opaque );
-
- bool decodeColorMap( LLImageRaw* raw_image, bool rle, bool flipped );
+ void decodeColorMapPixel8(U8* dst, const U8* src);
+ void decodeColorMapPixel15(U8* dst, const U8* src);
+ void decodeColorMapPixel24(U8* dst, const U8* src);
+ void decodeColorMapPixel32(U8* dst, const U8* src);
- void decodeColorMapPixel8(U8* dst, const U8* src);
- void decodeColorMapPixel15(U8* dst, const U8* src);
- void decodeColorMapPixel24(U8* dst, const U8* src);
- void decodeColorMapPixel32(U8* dst, const U8* src);
+ bool loadFile(const std::string& file_name);
- bool loadFile(const std::string& file_name);
-
private:
- // Class specific data
- U32 mDataOffset; // Offset from start of data to the actual header.
-
- // Data from header
- U8 mIDLength; // Length of identifier string
- U8 mColorMapType; // 0 = No Map
- U8 mImageType; // Supported: 2 = Uncompressed true color, 3 = uncompressed monochrome without colormap
- U8 mColorMapIndexLo; // First color map entry (low order byte)
- U8 mColorMapIndexHi; // First color map entry (high order byte)
- U8 mColorMapLengthLo; // Color map length (low order byte)
- U8 mColorMapLengthHi; // Color map length (high order byte)
- U8 mColorMapDepth; // Size of color map entry (15, 16, 24, or 32 bits)
- U8 mXOffsetLo; // X offset of image (low order byte)
- U8 mXOffsetHi; // X offset of image (hi order byte)
- U8 mYOffsetLo; // Y offset of image (low order byte)
- U8 mYOffsetHi; // Y offset of image (hi order byte)
- U8 mWidthLo; // Width (low order byte)
- U8 mWidthHi; // Width (hi order byte)
- U8 mHeightLo; // Height (low order byte)
- U8 mHeightHi; // Height (hi order byte)
- U8 mPixelSize; // 8, 16, 24, 32 bits per pixel
- U8 mAttributeBits; // 4 bits: number of attributes per pixel
- U8 mOriginRightBit; // 1 bit: origin, 0 = left, 1 = right
- U8 mOriginTopBit; // 1 bit: origin, 0 = bottom, 1 = top
- U8 mInterleave; // 2 bits: interleaved flag, 0 = none, 1 = interleaved 2, 2 = interleaved 4
-
- U8* mColorMap;
- S32 mColorMapStart;
- S32 mColorMapLength;
- S32 mColorMapBytesPerEntry;
-
- bool mIs15Bit;
-
- static const U8 s5to8bits[32];
+ // Class specific data
+ U32 mDataOffset; // Offset from start of data to the actual header.
+
+ // Data from header
+ U8 mIDLength; // Length of identifier string
+ U8 mColorMapType; // 0 = No Map
+ U8 mImageType; // Supported: 2 = Uncompressed true color, 3 = uncompressed monochrome without colormap
+ U8 mColorMapIndexLo; // First color map entry (low order byte)
+ U8 mColorMapIndexHi; // First color map entry (high order byte)
+ U8 mColorMapLengthLo; // Color map length (low order byte)
+ U8 mColorMapLengthHi; // Color map length (high order byte)
+ U8 mColorMapDepth; // Size of color map entry (15, 16, 24, or 32 bits)
+ U8 mXOffsetLo; // X offset of image (low order byte)
+ U8 mXOffsetHi; // X offset of image (hi order byte)
+ U8 mYOffsetLo; // Y offset of image (low order byte)
+ U8 mYOffsetHi; // Y offset of image (hi order byte)
+ U8 mWidthLo; // Width (low order byte)
+ U8 mWidthHi; // Width (hi order byte)
+ U8 mHeightLo; // Height (low order byte)
+ U8 mHeightHi; // Height (hi order byte)
+ U8 mPixelSize; // 8, 16, 24, 32 bits per pixel
+ U8 mAttributeBits; // 4 bits: number of attributes per pixel
+ U8 mOriginRightBit; // 1 bit: origin, 0 = left, 1 = right
+ U8 mOriginTopBit; // 1 bit: origin, 0 = bottom, 1 = top
+ U8 mInterleave; // 2 bits: interleaved flag, 0 = none, 1 = interleaved 2, 2 = interleaved 4
+
+ U8* mColorMap;
+ S32 mColorMapStart;
+ S32 mColorMapLength;
+ S32 mColorMapBytesPerEntry;
+
+ bool mIs15Bit;
+
+ static const U8 s5to8bits[32];
};
#endif