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+/**
+ * @file lldir.cpp
+ * @brief implementation of directory utilities base class
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#if !LL_WINDOWS
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <errno.h>
+#else
+#include <direct.h>
+#endif
+
+#include "lldir.h"
+
+#include "llerror.h"
+#include "lltimer.h" // ms_sleep()
+#include "lluuid.h"
+
+#include "lldiriterator.h"
+#include "stringize.h"
+#include "llstring.h"
+#include <boost/filesystem.hpp>
+#include <boost/foreach.hpp>
+#include <boost/range/begin.hpp>
+#include <boost/range/end.hpp>
+#include <boost/assign/list_of.hpp>
+#include <boost/bind.hpp>
+#include <boost/ref.hpp>
+#include <algorithm>
+
+using boost::assign::list_of;
+using boost::assign::map_list_of;
+
+#if LL_WINDOWS
+#include "lldir_win32.h"
+LLDir_Win32 gDirUtil;
+#elif LL_DARWIN
+#include "lldir_mac.h"
+LLDir_Mac gDirUtil;
+#else
+#include "lldir_linux.h"
+LLDir_Linux gDirUtil;
+#endif
+
+LLDir *gDirUtilp = (LLDir *)&gDirUtil;
+
+/// Values for findSkinnedFilenames(subdir) parameter
+const char
+ *LLDir::XUI = "xui",
+ *LLDir::TEXTURES = "textures",
+ *LLDir::SKINBASE = "";
+
+static const char* const empty = "";
+std::string LLDir::sDumpDir = "";
+
+LLDir::LLDir()
+: mAppName(""),
+ mExecutablePathAndName(""),
+ mExecutableFilename(""),
+ mExecutableDir(""),
+ mAppRODataDir(""),
+ mOSUserDir(""),
+ mOSUserAppDir(""),
+ mLindenUserDir(""),
+ mOSCacheDir(""),
+ mCAFile(""),
+ mTempDir(""),
+ mDirDelimiter("/"), // fallback to forward slash if not overridden
+ mLanguage("en"),
+ mUserName("undefined")
+{
+}
+
+LLDir::~LLDir()
+{
+}
+
+std::vector<std::string> LLDir::getFilesInDir(const std::string &dirname)
+{
+ //Returns a vector of fullpath filenames.
+
+#ifdef LL_WINDOWS // or BOOST_WINDOWS_API
+ boost::filesystem::path p(utf8str_to_utf16str(dirname));
+#else
+ boost::filesystem::path p(dirname);
+#endif
+
+ std::vector<std::string> v;
+
+ if (exists(p))
+ {
+ if (is_directory(p))
+ {
+ boost::filesystem::directory_iterator end_iter;
+ for (boost::filesystem::directory_iterator dir_itr(p);
+ dir_itr != end_iter;
+ ++dir_itr)
+ {
+ if (boost::filesystem::is_regular_file(dir_itr->status()))
+ {
+ v.push_back(dir_itr->path().filename().string());
+ }
+ }
+ }
+ }
+ return v;
+}
+
+S32 LLDir::deleteFilesInDir(const std::string &dirname, const std::string &mask)
+{
+ S32 count = 0;
+ std::string filename;
+ std::string fullpath;
+ S32 result;
+
+ // File masks starting with "/" will match nothing, so we consider them invalid.
+ if (LLStringUtil::startsWith(mask, getDirDelimiter()))
+ {
+ LL_WARNS() << "Invalid file mask: " << mask << LL_ENDL;
+ llassert(!"Invalid file mask");
+ }
+
+ LLDirIterator iter(dirname, mask);
+ while (iter.next(filename))
+ {
+ fullpath = add(dirname, filename);
+
+ if(LLFile::isdir(fullpath))
+ {
+ // skipping directory traversal filenames
+ count++;
+ continue;
+ }
+
+ S32 retry_count = 0;
+ while (retry_count < 5)
+ {
+ if (0 != LLFile::remove(fullpath))
+ {
+ retry_count++;
+ result = errno;
+ LL_WARNS() << "Problem removing " << fullpath << " - errorcode: "
+ << result << " attempt " << retry_count << LL_ENDL;
+
+ if(retry_count >= 5)
+ {
+ LL_WARNS() << "Failed to remove " << fullpath << LL_ENDL ;
+ return count ;
+ }
+
+ ms_sleep(100);
+ }
+ else
+ {
+ if (retry_count)
+ {
+ LL_WARNS() << "Successfully removed " << fullpath << LL_ENDL;
+ }
+ break;
+ }
+ }
+ count++;
+ }
+ return count;
+}
+
+U32 LLDir::deleteDirAndContents(const std::string& dir_name)
+{
+ //Removes the directory and its contents. Returns number of files deleted.
+
+ U32 num_deleted = 0;
+
+ try
+ {
+#ifdef LL_WINDOWS // or BOOST_WINDOWS_API
+ boost::filesystem::path dir_path(utf8str_to_utf16str(dir_name));
+#else
+ boost::filesystem::path dir_path(dir_name);
+#endif
+
+ if (boost::filesystem::exists (dir_path))
+ {
+ if (!boost::filesystem::is_empty (dir_path))
+ { // Directory has content
+ num_deleted = boost::filesystem::remove_all (dir_path);
+ }
+ else
+ { // Directory is empty
+ boost::filesystem::remove (dir_path);
+ }
+ }
+ }
+ catch (boost::filesystem::filesystem_error &er)
+ {
+ LL_WARNS() << "Failed to delete " << dir_name << " with error " << er.code().message() << LL_ENDL;
+ }
+ return num_deleted;
+}
+
+const std::string LLDir::findFile(const std::string &filename,
+ const std::string& searchPath1,
+ const std::string& searchPath2,
+ const std::string& searchPath3) const
+{
+ std::vector<std::string> search_paths;
+ search_paths.push_back(searchPath1);
+ search_paths.push_back(searchPath2);
+ search_paths.push_back(searchPath3);
+ return findFile(filename, search_paths);
+}
+
+const std::string LLDir::findFile(const std::string& filename, const std::vector<std::string> search_paths) const
+{
+ std::vector<std::string>::const_iterator search_path_iter;
+ for (search_path_iter = search_paths.begin();
+ search_path_iter != search_paths.end();
+ ++search_path_iter)
+ {
+ if (!search_path_iter->empty())
+ {
+ std::string filename_and_path = (*search_path_iter);
+ if (!filename.empty())
+ {
+ filename_and_path += getDirDelimiter() + filename;
+ }
+ if (fileExists(filename_and_path))
+ {
+ return filename_and_path;
+ }
+ }
+ }
+ return "";
+}
+
+
+const std::string &LLDir::getExecutablePathAndName() const
+{
+ return mExecutablePathAndName;
+}
+
+const std::string &LLDir::getExecutableFilename() const
+{
+ return mExecutableFilename;
+}
+
+const std::string &LLDir::getExecutableDir() const
+{
+ return mExecutableDir;
+}
+
+const std::string &LLDir::getWorkingDir() const
+{
+ return mWorkingDir;
+}
+
+const std::string &LLDir::getAppName() const
+{
+ return mAppName;
+}
+
+const std::string &LLDir::getAppRODataDir() const
+{
+ return mAppRODataDir;
+}
+
+const std::string &LLDir::getOSUserDir() const
+{
+ return mOSUserDir;
+}
+
+const std::string &LLDir::getOSUserAppDir() const
+{
+ return mOSUserAppDir;
+}
+
+const std::string &LLDir::getLindenUserDir() const
+{
+ if (mLindenUserDir.empty())
+ {
+ LL_DEBUGS() << "getLindenUserDir() called early, we don't have the user name yet - returning empty string to caller" << LL_ENDL;
+ }
+
+ return mLindenUserDir;
+}
+
+const std::string& LLDir::getChatLogsDir() const
+{
+ return mChatLogsDir;
+}
+
+void LLDir::setDumpDir( const std::string& path )
+{
+ LLDir::sDumpDir = path;
+ if (LLStringUtil::endsWith(sDumpDir, mDirDelimiter))
+ {
+ sDumpDir.erase(sDumpDir.size() - mDirDelimiter.size());
+ }
+}
+
+const std::string &LLDir::getDumpDir() const
+{
+ if (sDumpDir.empty() )
+ {
+ LLUUID uid;
+ uid.generate();
+
+ sDumpDir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "")
+ + "dump-" + uid.asString();
+
+ dir_exists_or_crash(sDumpDir);
+ }
+
+ return LLDir::sDumpDir;
+}
+
+bool LLDir::dumpDirExists() const
+{
+ return !sDumpDir.empty();
+}
+
+const std::string &LLDir::getPerAccountChatLogsDir() const
+{
+ return mPerAccountChatLogsDir;
+}
+
+const std::string &LLDir::getTempDir() const
+{
+ return mTempDir;
+}
+
+const std::string LLDir::getCacheDir(bool get_default) const
+{
+ if (mCacheDir.empty() || get_default)
+ {
+ if (!mDefaultCacheDir.empty())
+ { // Set at startup - can't set here due to const API
+ return mDefaultCacheDir;
+ }
+
+ std::string res = buildSLOSCacheDir();
+ return res;
+ }
+ else
+ {
+ return mCacheDir;
+ }
+}
+
+// Return the default cache directory
+std::string LLDir::buildSLOSCacheDir() const
+{
+ std::string res;
+ if (getOSCacheDir().empty())
+ {
+ if (getOSUserAppDir().empty())
+ {
+ res = "data";
+ }
+ else
+ {
+ res = add(getOSUserAppDir(), "cache");
+ }
+ }
+ else
+ {
+ res = add(getOSCacheDir(), "SecondLife");
+ }
+ return res;
+}
+
+
+
+const std::string &LLDir::getOSCacheDir() const
+{
+ return mOSCacheDir;
+}
+
+
+const std::string &LLDir::getCAFile() const
+{
+ return mCAFile;
+}
+
+const std::string &LLDir::getDirDelimiter() const
+{
+ return mDirDelimiter;
+}
+
+const std::string& LLDir::getDefaultSkinDir() const
+{
+ return mDefaultSkinDir;
+}
+
+const std::string &LLDir::getSkinDir() const
+{
+ return mSkinDir;
+}
+
+const std::string &LLDir::getUserDefaultSkinDir() const
+{
+ return mUserDefaultSkinDir;
+}
+
+const std::string &LLDir::getUserSkinDir() const
+{
+ return mUserSkinDir;
+}
+
+const std::string LLDir::getSkinBaseDir() const
+{
+ return mSkinBaseDir;
+}
+
+const std::string &LLDir::getLLPluginDir() const
+{
+ return mLLPluginDir;
+}
+
+const std::string &LLDir::getUserName() const
+{
+ return mUserName;
+}
+
+static std::string ELLPathToString(ELLPath location)
+{
+ typedef std::map<ELLPath, const char*> ELLPathMap;
+#define ENT(symbol) (symbol, #symbol)
+ static const ELLPathMap sMap = map_list_of
+ ENT(LL_PATH_NONE)
+ ENT(LL_PATH_USER_SETTINGS)
+ ENT(LL_PATH_APP_SETTINGS)
+ ENT(LL_PATH_PER_SL_ACCOUNT) // returns/expands to blank string if we don't know the account name yet
+ ENT(LL_PATH_CACHE)
+ ENT(LL_PATH_CHARACTER)
+ ENT(LL_PATH_HELP)
+ ENT(LL_PATH_LOGS)
+ ENT(LL_PATH_TEMP)
+ ENT(LL_PATH_SKINS)
+ ENT(LL_PATH_TOP_SKIN)
+ ENT(LL_PATH_CHAT_LOGS)
+ ENT(LL_PATH_PER_ACCOUNT_CHAT_LOGS)
+ ENT(LL_PATH_USER_SKIN)
+ ENT(LL_PATH_LOCAL_ASSETS)
+ ENT(LL_PATH_EXECUTABLE)
+ ENT(LL_PATH_DEFAULT_SKIN)
+ ENT(LL_PATH_FONTS)
+ ENT(LL_PATH_LAST)
+ ;
+#undef ENT
+
+ ELLPathMap::const_iterator found = sMap.find(location);
+ if (found != sMap.end())
+ return found->second;
+ return STRINGIZE("Invalid ELLPath value " << location);
+}
+
+std::string LLDir::getExpandedFilename(ELLPath location, const std::string& filename) const
+{
+ return getExpandedFilename(location, "", filename);
+}
+
+std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subdir, const std::string& filename) const
+{
+ return getExpandedFilename(location, "", subdir, filename);
+}
+
+std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subdir1, const std::string& subdir2, const std::string& in_filename) const
+{
+ std::string prefix;
+ switch (location)
+ {
+ case LL_PATH_NONE:
+ // Do nothing
+ break;
+
+ case LL_PATH_APP_SETTINGS:
+ prefix = add(getAppRODataDir(), "app_settings");
+ break;
+
+ case LL_PATH_CHARACTER:
+ prefix = add(getAppRODataDir(), "character");
+ break;
+
+ case LL_PATH_HELP:
+ prefix = "help";
+ break;
+
+ case LL_PATH_CACHE:
+ prefix = getCacheDir();
+ break;
+
+ case LL_PATH_DUMP:
+ prefix=getDumpDir();
+ break;
+
+ case LL_PATH_USER_SETTINGS:
+ prefix = add(getOSUserAppDir(), "user_settings");
+ break;
+
+ case LL_PATH_PER_SL_ACCOUNT:
+ prefix = getLindenUserDir();
+ if (prefix.empty())
+ {
+ // if we're asking for the per-SL-account directory but we haven't
+ // logged in yet (or otherwise don't know the account name from
+ // which to build this string), then intentionally return a blank
+ // string to the caller and skip the below warning about a blank
+ // prefix.
+ LL_DEBUGS("LLDir") << "getLindenUserDir() not yet set: "
+ << ELLPathToString(location)
+ << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename
+ << "' => ''" << LL_ENDL;
+ return std::string();
+ }
+ break;
+
+ case LL_PATH_CHAT_LOGS:
+ prefix = getChatLogsDir();
+ break;
+
+ case LL_PATH_PER_ACCOUNT_CHAT_LOGS:
+ prefix = getPerAccountChatLogsDir();
+ if (prefix.empty())
+ {
+ // potentially directory was not set yet
+ // intentionally return a blank string to the caller
+ LL_DEBUGS("LLDir") << "Conversation log directory is not yet set" << LL_ENDL;
+ return std::string();
+ }
+ break;
+
+ case LL_PATH_LOGS:
+ prefix = add(getOSUserAppDir(), "logs");
+ break;
+
+ case LL_PATH_TEMP:
+ prefix = getTempDir();
+ break;
+
+ case LL_PATH_TOP_SKIN:
+ prefix = getSkinDir();
+ break;
+
+ case LL_PATH_DEFAULT_SKIN:
+ prefix = getDefaultSkinDir();
+ break;
+
+ case LL_PATH_USER_SKIN:
+ prefix = getUserSkinDir();
+ break;
+
+ case LL_PATH_SKINS:
+ prefix = getSkinBaseDir();
+ break;
+
+ case LL_PATH_LOCAL_ASSETS:
+ prefix = add(getAppRODataDir(), "local_assets");
+ break;
+
+ case LL_PATH_EXECUTABLE:
+ prefix = getExecutableDir();
+ break;
+
+ case LL_PATH_FONTS:
+ prefix = add(getAppRODataDir(), "fonts");
+ break;
+
+ default:
+ llassert(0);
+ }
+
+ if (prefix.empty())
+ {
+ LL_WARNS() << ELLPathToString(location)
+ << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename
+ << "': prefix is empty, possible bad filename" << LL_ENDL;
+ }
+
+ std::string expanded_filename = add(prefix, subdir1, subdir2);
+ if (expanded_filename.empty() && in_filename.empty())
+ {
+ return "";
+ }
+ // Use explicit concatenation here instead of another add() call. Callers
+ // passing in_filename as "" expect to obtain a pathname ending with
+ // mDirSeparator so they can later directly concatenate with a specific
+ // filename. A caller using add() doesn't care, but there's still code
+ // loose in the system that uses std::string::operator+().
+ expanded_filename += mDirDelimiter;
+ expanded_filename += in_filename;
+
+ LL_DEBUGS("LLDir") << ELLPathToString(location)
+ << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename
+ << "' => '" << expanded_filename << "'" << LL_ENDL;
+ return expanded_filename;
+}
+
+std::string LLDir::getBaseFileName(const std::string& filepath, bool strip_exten) const
+{
+ std::size_t offset = filepath.find_last_of(getDirDelimiter());
+ offset = (offset == std::string::npos) ? 0 : offset+1;
+ std::string res = filepath.substr(offset, std::string::npos);
+ if (strip_exten)
+ {
+ offset = res.find_last_of('.');
+ if (offset != std::string::npos &&
+ offset != 0) // if basename STARTS with '.', don't strip
+ {
+ res = res.substr(0, offset);
+ }
+ }
+ return res;
+}
+
+std::string LLDir::getDirName(const std::string& filepath) const
+{
+ std::size_t offset = filepath.find_last_of(getDirDelimiter());
+ S32 len = (offset == std::string::npos) ? 0 : offset;
+ std::string dirname = filepath.substr(0, len);
+ return dirname;
+}
+
+std::string LLDir::getExtension(const std::string& filepath) const
+{
+ if (filepath.empty())
+ return std::string();
+ std::string basename = getBaseFileName(filepath, false);
+ std::size_t offset = basename.find_last_of('.');
+ std::string exten = (offset == std::string::npos || offset == 0) ? "" : basename.substr(offset+1);
+ LLStringUtil::toLower(exten);
+ return exten;
+}
+
+std::string LLDir::findSkinnedFilenameBaseLang(const std::string &subdir,
+ const std::string &filename,
+ ESkinConstraint constraint) const
+{
+ // This implementation is basically just as described in the declaration comments.
+ std::vector<std::string> found(findSkinnedFilenames(subdir, filename, constraint));
+ if (found.empty())
+ {
+ return "";
+ }
+ return found.front();
+}
+
+std::string LLDir::findSkinnedFilename(const std::string &subdir,
+ const std::string &filename,
+ ESkinConstraint constraint) const
+{
+ // This implementation is basically just as described in the declaration comments.
+ std::vector<std::string> found(findSkinnedFilenames(subdir, filename, constraint));
+ if (found.empty())
+ {
+ return "";
+ }
+ return found.back();
+}
+
+// This method exists because the two code paths for
+// findSkinnedFilenames(ALL_SKINS) and findSkinnedFilenames(CURRENT_SKIN) must
+// generate the list of candidate pathnames in identical ways. The only
+// difference is in the body of the inner loop.
+template <typename FUNCTION>
+void LLDir::walkSearchSkinDirs(const std::string& subdir,
+ const std::vector<std::string>& subsubdirs,
+ const std::string& filename,
+ const FUNCTION& function) const
+{
+ BOOST_FOREACH(std::string skindir, mSearchSkinDirs)
+ {
+ std::string subdir_path(add(skindir, subdir));
+ BOOST_FOREACH(std::string subsubdir, subsubdirs)
+ {
+ std::string full_path(add(subdir_path, subsubdir, filename));
+ if (fileExists(full_path))
+ {
+ function(subsubdir, full_path);
+ }
+ }
+ }
+}
+
+// ridiculous little helper function that should go away when we can use lambda
+inline void push_back(std::vector<std::string>& vector, const std::string& value)
+{
+ vector.push_back(value);
+}
+
+typedef std::map<std::string, std::string> StringMap;
+// ridiculous little helper function that should go away when we can use lambda
+inline void store_in_map(StringMap& map, const std::string& key, const std::string& value)
+{
+ map[key] = value;
+}
+
+std::vector<std::string> LLDir::findSkinnedFilenames(const std::string& subdir,
+ const std::string& filename,
+ ESkinConstraint constraint) const
+{
+ // Recognize subdirs that have no localization.
+ static const std::set<std::string> sUnlocalized = list_of
+ ("") // top-level directory not localized
+ ("textures") // textures not localized
+ ;
+
+ LL_DEBUGS("LLDir") << "subdir '" << subdir << "', filename '" << filename
+ << "', constraint "
+ << ((constraint == CURRENT_SKIN)? "CURRENT_SKIN" : "ALL_SKINS")
+ << LL_ENDL;
+
+ // Build results vector.
+ std::vector<std::string> results;
+ // Disallow filenames that may escape subdir
+ if (filename.find("..") != std::string::npos)
+ {
+ LL_WARNS("LLDir") << "Ignoring potentially relative filename '" << filename << "'" << LL_ENDL;
+ return results;
+ }
+
+ // Cache the default language directory for each subdir we've encountered.
+ // A cache entry whose value is the empty string means "not localized,
+ // don't bother checking again."
+ static StringMap sLocalized;
+
+ // Check whether we've already discovered if this subdir is localized.
+ StringMap::const_iterator found = sLocalized.find(subdir);
+ if (found == sLocalized.end())
+ {
+ // We have not yet determined that. Is it one of the subdirs "known"
+ // to be unlocalized?
+ if (sUnlocalized.find(subdir) != sUnlocalized.end())
+ {
+ // This subdir is known to be unlocalized. Remember that.
+ found = sLocalized.insert(StringMap::value_type(subdir, "")).first;
+ }
+ else
+ {
+ // We do not recognize this subdir. Investigate.
+ std::string subdir_path(add(getDefaultSkinDir(), subdir));
+ if (fileExists(add(subdir_path, "en")))
+ {
+ // defaultSkinDir/subdir contains subdir "en". That's our
+ // default language; this subdir is localized.
+ found = sLocalized.insert(StringMap::value_type(subdir, "en")).first;
+ }
+ else if (fileExists(add(subdir_path, "en-us")))
+ {
+ // defaultSkinDir/subdir contains subdir "en-us" but not "en".
+ // Set as default language; this subdir is localized.
+ found = sLocalized.insert(StringMap::value_type(subdir, "en-us")).first;
+ }
+ else
+ {
+ // defaultSkinDir/subdir contains neither "en" nor "en-us".
+ // Assume it's not localized. Remember that assumption.
+ found = sLocalized.insert(StringMap::value_type(subdir, "")).first;
+ }
+ }
+ }
+ // Every code path above should have resulted in 'found' becoming a valid
+ // iterator to an entry in sLocalized.
+ llassert(found != sLocalized.end());
+
+ // Now -- is this subdir localized, or not? The answer determines what
+ // subdirectories we check (under subdir) for the requested filename.
+ std::vector<std::string> subsubdirs;
+ if (found->second.empty())
+ {
+ // subdir is not localized. filename should be located directly within it.
+ subsubdirs.push_back("");
+ }
+ else
+ {
+ // subdir is localized, and found->second is the default language
+ // directory within it. Check both the default language and the
+ // current language -- if it differs from the default, of course.
+ subsubdirs.push_back(found->second);
+ if (mLanguage != found->second)
+ {
+ subsubdirs.push_back(mLanguage);
+ }
+ }
+
+ // The process we use depends on 'constraint'.
+ if (constraint != CURRENT_SKIN) // meaning ALL_SKINS
+ {
+ // ALL_SKINS is simpler: just return every pathname generated by
+ // walkSearchSkinDirs(). Tricky bit: walkSearchSkinDirs() passes its
+ // FUNCTION the subsubdir as well as the full pathname. We just want
+ // the full pathname.
+ walkSearchSkinDirs(subdir, subsubdirs, filename,
+ boost::bind(push_back, boost::ref(results), _2));
+ }
+ else // CURRENT_SKIN
+ {
+ // CURRENT_SKIN turns out to be a bit of a misnomer because we might
+ // still return files from two different skins. In any case, this
+ // value of 'constraint' means we will return at most two paths: one
+ // for the default language, one for the current language (supposing
+ // those differ).
+ // It is important to allow a user to override only the localization
+ // for a particular file, for all viewer installs, without also
+ // overriding the default-language file.
+ // It is important to allow a user to override only the default-
+ // language file, for all viewer installs, without also overriding the
+ // applicable localization of that file.
+ // Therefore, treat the default language and the current language as
+ // two separate cases. For each, capture the most-specialized file
+ // that exists.
+ // Use a map keyed by subsubdir (i.e. language code). This allows us
+ // to handle the case of a single subsubdirs entry with the same logic
+ // that handles two. For every real file path generated by
+ // walkSearchSkinDirs(), update the map entry for its subsubdir.
+ StringMap path_for;
+ walkSearchSkinDirs(subdir, subsubdirs, filename,
+ boost::bind(store_in_map, boost::ref(path_for), _1, _2));
+ // Now that we have a path for each of the default language and the
+ // current language, copy them -- in proper order -- into results.
+ // Don't drive this by walking the map itself: it matters that we
+ // generate results in the same order as subsubdirs.
+ BOOST_FOREACH(std::string subsubdir, subsubdirs)
+ {
+ StringMap::const_iterator found(path_for.find(subsubdir));
+ if (found != path_for.end())
+ {
+ results.push_back(found->second);
+ }
+ }
+ }
+
+ LL_DEBUGS("LLDir") << empty;
+ const char* comma = "";
+ BOOST_FOREACH(std::string path, results)
+ {
+ LL_CONT << comma << "'" << path << "'";
+ comma = ", ";
+ }
+ LL_CONT << LL_ENDL;
+
+ return results;
+}
+
+std::string LLDir::getTempFilename() const
+{
+ LLUUID random_uuid;
+ std::string uuid_str;
+
+ random_uuid.generate();
+ random_uuid.toString(uuid_str);
+
+ return add(getTempDir(), uuid_str + ".tmp");
+}
+
+// static
+std::string LLDir::getScrubbedFileName(const std::string uncleanFileName)
+{
+ std::string name(uncleanFileName);
+ const std::string illegalChars(getForbiddenFileChars());
+ // replace any illegal file chars with and underscore '_'
+ for( unsigned int i = 0; i < illegalChars.length(); i++ )
+ {
+ int j = -1;
+ while((j = name.find(illegalChars[i])) > -1)
+ {
+ name[j] = '_';
+ }
+ }
+ return name;
+}
+
+std::string LLDir::getDumpLogsDirPath(const std::string &file_name)
+{
+ return gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "dump_logs", file_name);
+}
+
+// static
+std::string LLDir::getForbiddenFileChars()
+{
+ return "\\/:*?\"<>|";
+}
+
+void LLDir::setLindenUserDir(const std::string &username)
+{
+ // if the username isn't set, that's bad
+ if (!username.empty())
+ {
+ // some platforms have case-sensitive filesystems, so be
+ // utterly consistent with our firstname/lastname case.
+ std::string userlower(username);
+ LLStringUtil::toLower(userlower);
+ LLStringUtil::replaceChar(userlower, ' ', '_');
+ mLindenUserDir = add(getOSUserAppDir(), userlower);
+ }
+ else
+ {
+ LL_ERRS() << "NULL name for LLDir::setLindenUserDir" << LL_ENDL;
+ }
+
+ dumpCurrentDirectories();
+}
+
+void LLDir::setChatLogsDir(const std::string &path)
+{
+ if (!path.empty() )
+ {
+ mChatLogsDir = path;
+ }
+ else
+ {
+ LL_WARNS() << "Invalid name for LLDir::setChatLogsDir" << LL_ENDL;
+ }
+}
+
+void LLDir::updatePerAccountChatLogsDir()
+{
+ mPerAccountChatLogsDir = add(getChatLogsDir(), mUserName);
+}
+
+void LLDir::setPerAccountChatLogsDir(const std::string &username)
+{
+ // if both first and last aren't set, assume we're grabbing the cached dir
+ if (!username.empty())
+ {
+ // some platforms have case-sensitive filesystems, so be
+ // utterly consistent with our firstname/lastname case.
+ std::string userlower(username);
+ LLStringUtil::toLower(userlower);
+ LLStringUtil::replaceChar(userlower, ' ', '_');
+
+ mUserName = userlower;
+ updatePerAccountChatLogsDir();
+ }
+ else
+ {
+ LL_ERRS() << "NULL name for LLDir::setPerAccountChatLogsDir" << LL_ENDL;
+ }
+}
+
+void LLDir::setSkinFolder(const std::string &skin_folder, const std::string& language)
+{
+ LL_DEBUGS("LLDir") << "Setting skin '" << skin_folder << "', language '" << language << "'"
+ << LL_ENDL;
+ mSkinName = skin_folder;
+ mLanguage = language;
+
+ // This method is called multiple times during viewer initialization. Each
+ // time it's called, reset mSearchSkinDirs.
+ mSearchSkinDirs.clear();
+
+ // base skin which is used as fallback for all skinned files
+ // e.g. c:\program files\secondlife\skins\default
+ mDefaultSkinDir = getSkinBaseDir();
+ append(mDefaultSkinDir, "default");
+ // This is always the most general of the search skin directories.
+ addSearchSkinDir(mDefaultSkinDir);
+
+ mSkinDir = getSkinBaseDir();
+ append(mSkinDir, skin_folder);
+ // Next level of generality is a skin installed with the viewer.
+ addSearchSkinDir(mSkinDir);
+
+ // user modifications to skins, current and default
+ // e.g. c:\documents and settings\users\username\application data\second life\skins\dazzle
+ mUserSkinDir = getOSUserAppDir();
+ append(mUserSkinDir, "skins");
+ mUserDefaultSkinDir = mUserSkinDir;
+ append(mUserDefaultSkinDir, "default");
+ append(mUserSkinDir, skin_folder);
+ // Next level of generality is user modifications to default skin...
+ addSearchSkinDir(mUserDefaultSkinDir);
+ // then user-defined skins.
+ addSearchSkinDir(mUserSkinDir);
+}
+
+void LLDir::addSearchSkinDir(const std::string& skindir)
+{
+ if (std::find(mSearchSkinDirs.begin(), mSearchSkinDirs.end(), skindir) == mSearchSkinDirs.end())
+ {
+ LL_DEBUGS("LLDir") << "search skin: '" << skindir << "'" << LL_ENDL;
+ mSearchSkinDirs.push_back(skindir);
+ }
+}
+
+std::string LLDir::getSkinFolder() const
+{
+ return mSkinName;
+}
+
+std::string LLDir::getLanguage() const
+{
+ return mLanguage;
+}
+
+bool LLDir::setCacheDir(const std::string &path)
+{
+ if (path.empty() )
+ {
+ // reset to default
+ mCacheDir = "";
+ return true;
+ }
+ else
+ {
+ LLFile::mkdir(path);
+ std::string tempname = add(path, "temp");
+ LLFILE* file = LLFile::fopen(tempname,"wt");
+ if (file)
+ {
+ fclose(file);
+ LLFile::remove(tempname);
+ mCacheDir = path;
+ return true;
+ }
+ return false;
+ }
+}
+
+void LLDir::dumpCurrentDirectories(LLError::ELevel level)
+{
+ LL_VLOGS(level, "AppInit","Directories") << "Current Directories:" << LL_ENDL;
+
+ LL_VLOGS(level, "AppInit", "Directories") << " CurPath: " << getCurPath() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " AppName: " << getAppName() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " ExecutableFilename: " << getExecutableFilename() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " ExecutableDir: " << getExecutableDir() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " ExecutablePathAndName: " << getExecutablePathAndName() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " WorkingDir: " << getWorkingDir() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " AppRODataDir: " << getAppRODataDir() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " OSUserDir: " << getOSUserDir() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " OSUserAppDir: " << getOSUserAppDir() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " LindenUserDir: " << getLindenUserDir() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " TempDir: " << getTempDir() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " CAFile: " << getCAFile() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " SkinBaseDir: " << getSkinBaseDir() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " SkinDir: " << getSkinDir() << LL_ENDL;
+}
+
+void LLDir::append(std::string& destpath, const std::string& name) const
+{
+ // Delegate question of whether we need a separator to helper method.
+ SepOff sepoff(needSep(destpath, name));
+ if (sepoff.first) // do we need a separator?
+ {
+ destpath += mDirDelimiter;
+ }
+ // If destpath ends with a separator, AND name starts with one, skip
+ // name's leading separator.
+ destpath += name.substr(sepoff.second);
+}
+
+LLDir::SepOff LLDir::needSep(const std::string& path, const std::string& name) const
+{
+ if (path.empty() || name.empty())
+ {
+ // If either path or name are empty, we do not need a separator
+ // between them.
+ return SepOff(false, 0);
+ }
+ // Here we know path and name are both non-empty. But if path already ends
+ // with a separator, or if name already starts with a separator, we need
+ // not add one.
+ std::string::size_type seplen(mDirDelimiter.length());
+ bool path_ends_sep(path.substr(path.length() - seplen) == mDirDelimiter);
+ bool name_starts_sep(name.substr(0, seplen) == mDirDelimiter);
+ if ((! path_ends_sep) && (! name_starts_sep))
+ {
+ // If neither path nor name brings a separator to the junction, then
+ // we need one.
+ return SepOff(true, 0);
+ }
+ if (path_ends_sep && name_starts_sep)
+ {
+ // But if BOTH path and name bring a separator, we need not add one.
+ // Moreover, we should actually skip the leading separator of 'name'.
+ return SepOff(false, (unsigned short)seplen);
+ }
+ // Here we know that either path_ends_sep or name_starts_sep is true --
+ // but not both. So don't add a separator, and don't skip any characters:
+ // simple concatenation will do the trick.
+ return SepOff(false, 0);
+}
+
+void dir_exists_or_crash(const std::string &dir_name)
+{
+#if LL_WINDOWS
+ // *FIX: lame - it doesn't do the same thing on windows. not so
+ // important since we don't deploy simulator to windows boxes.
+ LLFile::mkdir(dir_name, 0700);
+#else
+ struct stat dir_stat;
+ if(0 != LLFile::stat(dir_name, &dir_stat))
+ {
+ S32 stat_rv = errno;
+ if(ENOENT == stat_rv)
+ {
+ if(0 != LLFile::mkdir(dir_name, 0700)) // octal
+ {
+ LL_ERRS() << "Unable to create directory: " << dir_name << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_ERRS() << "Unable to stat: " << dir_name << " errno = " << stat_rv
+ << LL_ENDL;
+ }
+ }
+ else
+ {
+ // data_dir exists, make sure it's a directory.
+ if(!S_ISDIR(dir_stat.st_mode))
+ {
+ LL_ERRS() << "Data directory collision: " << dir_name << LL_ENDL;
+ }
+ }
+#endif
+}