diff options
Diffstat (limited to 'indra/llcorehttp')
| -rw-r--r-- | indra/llcorehttp/CMakeLists.txt | 6 | ||||
| -rw-r--r-- | indra/llcorehttp/lljsonrpcws.cpp | 628 | ||||
| -rw-r--r-- | indra/llcorehttp/lljsonrpcws.h | 461 | ||||
| -rw-r--r-- | indra/llcorehttp/llwebsocketmgr.cpp | 674 | ||||
| -rw-r--r-- | indra/llcorehttp/llwebsocketmgr.h | 305 |
5 files changed, 2074 insertions, 0 deletions
diff --git a/indra/llcorehttp/CMakeLists.txt b/indra/llcorehttp/CMakeLists.txt index 58bbdb2d9a..fbc25a7cd5 100644 --- a/indra/llcorehttp/CMakeLists.txt +++ b/indra/llcorehttp/CMakeLists.txt @@ -12,6 +12,7 @@ include(LLAddBuildTest) include(LLCommon) include(Tut) include(bugsplat) +include(websocketpp) set(llcorehttp_SOURCE_FILES bufferarray.cpp @@ -23,6 +24,8 @@ set(llcorehttp_SOURCE_FILES httprequest.cpp httpresponse.cpp httpstats.cpp + llwebsocketmgr.cpp + lljsonrpcws.cpp _httplibcurl.cpp _httpopcancel.cpp _httpoperation.cpp @@ -51,6 +54,8 @@ set(llcorehttp_HEADER_FILES httprequest.h httpresponse.h httpstats.h + llwebsocketmgr.h + lljsonrpcws.h _httpinternal.h _httplibcurl.h _httpopcancel.h @@ -86,6 +91,7 @@ target_link_libraries( ll::libcurl ll::openssl ll::nghttp2 + ll::websocketpp ) target_include_directories( llcorehttp INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}) # llmessage depends on llcorehttp, yet llcorehttp also depends on llmessage (at least for includes). diff --git a/indra/llcorehttp/lljsonrpcws.cpp b/indra/llcorehttp/lljsonrpcws.cpp new file mode 100644 index 0000000000..93e38a8397 --- /dev/null +++ b/indra/llcorehttp/lljsonrpcws.cpp @@ -0,0 +1,628 @@ +/** + * @file lljsonrpcws.cpp + * @brief JSON-RPC 2.0 WebSocket server and connection implementation + * + * $LicenseInfo:firstyear=2025&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2025, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "lljsonrpcws.h" +#include "llerror.h" +#include "llsdjson.h" +#include "lldate.h" + +#include <boost/json.hpp> + +//======================================================================== +// LLJSONRPCConnection Implementation +//======================================================================== + +void LLJSONRPCConnection::onOpen() +{ + LL_INFOS("JSONRPC") << "JSON-RPC connection opened" << LL_ENDL; +} + +void LLJSONRPCConnection::onClose() +{ + LL_INFOS("JSONRPC") << "JSON-RPC connection closed, clearing " + << mPendingRequests.size() << " pending requests" << LL_ENDL; + + // Cancel all pending requests + for (auto& [id, callback] : mPendingRequests) + { + if (callback) + { + LLSD error; + error["code"] = RPCError::CONNECTION_CLOSED; // Use named constant instead of magic number + error["message"] = "Connection closed"; + callback(LLSD(), error); + } + } + mPendingRequests.clear(); +} + +void LLJSONRPCConnection::onMessage(const std::string& message) +{ + LL_DEBUGS("JSONRPC") << "Received JSON-RPC message: " << message << LL_ENDL; + + try + { + // Parse JSON message + boost::system::error_code ec; + boost::json::value json_value = boost::json::parse(message, ec); + + if (ec.failed()) + { + LL_WARNS("JSONRPC") << "Failed to parse JSON: " << ec.message() << LL_ENDL; + sendError(LLSD(), ParseError(ec.message())); + return; + } + + // Convert to LLSD + LLSD message_obj = LlsdFromJson(json_value); + + // Handle batch vs single message + if (message_obj.isArray()) + { + // Batch request + if (message_obj.size() == 0) + { + sendError(LLSD(), InvalidRequest("Empty batch")); + return; + } + + // Process each message in the batch + for (S32 i = 0; i < message_obj.size(); ++i) + { + processMessage(message_obj[i]); + } + } + else + { + // Single message + processMessage(message_obj); + } + } + catch (const std::exception& e) + { + LL_WARNS("JSONRPC") << "Exception processing JSON-RPC message: " << e.what() << LL_ENDL; + sendError(LLSD(), InternalError(e.what())); + } +} + +void LLJSONRPCConnection::processMessage(const LLSD& message_obj) +{ + try + { + // Determine if this is a request, notification, or response + if (message_obj.has("method")) + { + // This is a request or notification + if (validateMessage(message_obj, true)) + { + processRequest(message_obj); + } + } + else if (message_obj.has("result") || message_obj.has("error")) + { + // This is a response + if (validateMessage(message_obj, false)) + { + processResponse(message_obj); + } + } + else + { + LL_WARNS("JSONRPC") << "Message must contain 'method' or 'result'/'error'" << LL_ENDL; + } + } + catch (const RPCError& e) + { + LLSD id = message_obj.has("id") ? message_obj["id"] : LLSD(); + sendError(id, e); + } +} + +void LLJSONRPCConnection::processRequest(const LLSD& request) +{ + std::string method = request["method"].asString(); + LLSD params = request.has("params") ? request["params"] : LLSD(); + LLSD id = request.has("id") ? request["id"] : LLSD(); + bool is_notification = !request.has("id"); + + LL_DEBUGS("JSONRPC") << "Processing " << (is_notification ? "notification" : "request") + << " for method: " << method << LL_ENDL; + + // Find method handler + auto it = mMethodHandlers.find(method); + if (it == mMethodHandlers.end()) + { + if (!is_notification) + { + sendError(id, MethodNotFound(method)); + } + return; + } + + try + { + // Call the method handler with method name, ID, and parameters + LLSD result = it->second(method, id, params); + + if (!is_notification) + { + sendResponse(id, result); + } + } + catch (const RPCError& e) + { + if (!is_notification) + { + sendError(id, e); + } + else + { + LL_WARNS("JSONRPC") << "Error in notification handler for " << method + << ": " << e.what() << LL_ENDL; + } + } + catch (const std::exception& e) + { + if (!is_notification) + { + sendError(id, InternalError(e.what())); + } + else + { + LL_WARNS("JSONRPC") << "Exception in notification handler for " << method + << ": " << e.what() << LL_ENDL; + } + } +} + +void LLJSONRPCConnection::processResponse(const LLSD& response) +{ + if (!response.has("id")) + { + LL_WARNS("JSONRPC") << "Response missing id field" << LL_ENDL; + return; + } + + std::string id = response["id"].asString(); + auto it = mPendingRequests.find(id); + if (it == mPendingRequests.end()) + { + LL_WARNS("JSONRPC") << "Received response for unknown request id: " << id << LL_ENDL; + return; + } + + ResponseCallback callback = it->second; + mPendingRequests.erase(it); + + if (callback) + { + LLSD result = response.has("result") ? response["result"] : LLSD(); + LLSD error = response.has("error") ? response["error"] : LLSD(); + + callback(result, error); + } +} + +bool LLJSONRPCConnection::validateMessage(const LLSD& message, bool is_request) +{ + // Check JSON-RPC version + if (!message.has("jsonrpc") || message["jsonrpc"].asString() != "2.0") + { + LL_WARNS("JSONRPC") << "Missing or invalid jsonrpc version" << LL_ENDL; + return false; + } + + if (is_request) + { + // Request/notification validation + if (!message.has("method")) + { + LL_WARNS("JSONRPC") << "Missing method field" << LL_ENDL; + return false; + } + + if (!message["method"].isString()) + { + LL_WARNS("JSONRPC") << "Method must be a string" << LL_ENDL; + return false; + } + + // Params are optional but must be array or object if present + if (message.has("params")) + { + if (!message["params"].isArray() && !message["params"].isMap()) + { + LL_WARNS("JSONRPC") << "Params must be array or object" << LL_ENDL; + return false; + } + } + } + else + { + // Response validation + if (!message.has("id")) + { + LL_WARNS("JSONRPC") << "Response missing id field" << LL_ENDL; + return false; + } + + // Must have either result or error, but not both + bool has_result = message.has("result"); + bool has_error = message.has("error"); + + if (!has_result && !has_error) + { + LL_WARNS("JSONRPC") << "Response must have result or error" << LL_ENDL; + return false; + } + + if (has_result && has_error) + { + LL_WARNS("JSONRPC") << "Response cannot have both result and error" << LL_ENDL; + return false; + } + + // Error must be an object with code and message + if (has_error) + { + LLSD error = message["error"]; + if (!error.isMap()) + { + LL_WARNS("JSONRPC") << "Error must be an object" << LL_ENDL; + } + if (!error.has("code") || !error.has("message")) + { + LL_WARNS("JSONRPC") << "Error must have code and message" << LL_ENDL; + } + } + } + return true; +} + +LLSD LLJSONRPCConnection::generateId() +{ + // Server-wide atomic counter for efficient unique ID generation + // Start from 1000 to avoid conflicts with any manual test IDs + static std::atomic<U64> sRequestIdCounter{1000}; + + // Generate server-unique sequential ID + U64 id = sRequestIdCounter.fetch_add(1); + return LLSD(llformat("rpc_%llu", id)); +} + +void LLJSONRPCConnection::registerMethod(const std::string& method, MethodHandler handler) +{ + mMethodHandlers[method] = handler; + LL_DEBUGS("JSONRPC") << "Registered method: " << method << LL_ENDL; +} + +void LLJSONRPCConnection::unregisterMethod(const std::string& method) +{ + mMethodHandlers.erase(method); + LL_DEBUGS("JSONRPC") << "Unregistered method: " << method << LL_ENDL; +} + +LLSD LLJSONRPCConnection::call(const std::string& method, const LLSD& params, ResponseCallback callback) +{ + LLSD request; + request["jsonrpc"] = "2.0"; + request["method"] = method; + + if (!params.isUndefined()) + { + request["params"] = params; + } + + LLSD id = generateId(); + request["id"] = id; + + // Store callback if provided + if (callback) + { + mPendingRequests[id.asString()] = callback; + } + + // Send the request + if (!sendMessage(LlsdToJson(request))) + { + // Remove from pending if send failed + if (callback) + { + mPendingRequests.erase(id.asString()); + } + LL_WARNS("JSONRPC") << "Failed to send request" << LL_ENDL; + return LLSD(); + } + + LL_DEBUGS("JSONRPC") << "Sent request: " << method << " with id: " << id.asString() << LL_ENDL; + return id; +} + +bool LLJSONRPCConnection::notify(const std::string& method, const LLSD& params) +{ + LLSD notification; + notification["jsonrpc"] = "2.0"; + notification["method"] = method; + + if (!params.isUndefined()) + { + notification["params"] = params; + } + + // Notifications don't have an id + + if (!sendMessage(LlsdToJson(notification))) + { + LL_WARNS("JSONRPC") << "Failed to send notification" << LL_ENDL; + return false; + } + + LL_DEBUGS("JSONRPC") << "Sent notification: " << method << LL_ENDL; + return true; +} + +bool LLJSONRPCConnection::sendResponse(const LLSD& id, const LLSD& result) +{ + LLSD response; + response["jsonrpc"] = "2.0"; + response["result"] = result; + response["id"] = id; + + if (!sendMessage(LlsdToJson(response))) + { + LL_WARNS("JSONRPC") << "Failed to send response for id: " << id.asString() << LL_ENDL; + return false; + } + LL_DEBUGS("JSONRPC") << "Sent response for id: " << id.asString() << LL_ENDL; + return true; +} + +bool LLJSONRPCConnection::sendError(const LLSD& id, const RPCError& error) +{ + LLSD response; + response["jsonrpc"] = "2.0"; + + LLSD error_obj; + error_obj["code"] = error.getCode(); + error_obj["message"] = error.what(); + + if (!error.getData().isUndefined()) + { + error_obj["data"] = error.getData(); + } + + response["error"] = error_obj; + response["id"] = id.isUndefined() ? LLSD() : id; // null for parse errors + + if (!sendMessage(LlsdToJson(response))) + { + LL_WARNS("JSONRPC") << "Failed to send error response" << LL_ENDL; + return false; + } + LL_DEBUGS("JSONRPC") << "Sent error response: " << error.what() << LL_ENDL; + return true; +} + +bool LLJSONRPCConnection::sendBatch(const LLSD& batch, ResponseCallback callback) +{ + if (!batch.isArray() || batch.size() == 0) + { + LL_WARNS("JSONRPC") << "Batch must be non-empty array" << LL_ENDL; + return false; + } + + // For batch requests with callbacks, we need to track multiple responses + // This is complex as we need to correlate all responses before calling callback + // For now, we'll send the batch but won't support batch response callbacks + if (callback) + { + LL_WARNS("JSONRPC") << "Batch response callbacks not yet implemented" << LL_ENDL; + } + + if (!sendMessage(LlsdToJson(batch))) + { + LL_WARNS("JSONRPC") << "Failed to send batch" << LL_ENDL; + return false; + } + + LL_DEBUGS("JSONRPC") << "Sent batch with " << batch.size() << " messages" << LL_ENDL; + return true; +} + +//======================================================================== +// LLJSONRPCServer Implementation +//======================================================================== + +LLJSONRPCServer::LLJSONRPCServer(const std::string& name, U16 port, bool local_only) + : LLWebsocketMgr::WSServer(name, port, local_only), mServerName(name) +{ + LL_INFOS("JSONRPC") << "Created JSON-RPC server: " << name + << " on port " << port << LL_ENDL; + + // Register standard JSON-RPC methods + registerGlobalMethod("system.listMethods", [this](const std::string& method, const LLSD& id, const LLSD& params) -> LLSD { + LL_DEBUGS("JSONRPC") << "System method " << method << " called" << LL_ENDL; + return getMethodList(); + }); + + registerGlobalMethod("system.getStats", [this](const std::string& method, const LLSD& id, const LLSD& params) -> LLSD { + LL_DEBUGS("JSONRPC") << "System method " << method << " called" << LL_ENDL; + return getServerStats(); + }); + + registerGlobalMethod("system.ping", [](const std::string& method, const LLSD& id, const LLSD& params) -> LLSD { + LL_DEBUGS("JSONRPC") << "System method " << method << " called" << LL_ENDL; + LLSD result; + result["pong"] = LLDate::now().asString(); + result["params"] = params; + return result; + }); +} + +LLWebsocketMgr::WSConnection::ptr_t LLJSONRPCServer::connectionFactory(LLWebsocketMgr::WSServer::ptr_t server, + LLWebsocketMgr::connection_h handle) +{ + auto connection = std::make_shared<LLJSONRPCConnection>(server, handle); + setupConnectionMethods(connection); + return connection; +} + +void LLJSONRPCServer::onConnectionOpened(const LLWebsocketMgr::WSConnection::ptr_t& connection) +{ + LL_INFOS("JSONRPC") << "JSON-RPC client connected, total connections: " + << getConnectionCount() << LL_ENDL; +} + +void LLJSONRPCServer::onConnectionClosed(const LLWebsocketMgr::WSConnection::ptr_t& connection) +{ + LL_INFOS("JSONRPC") << "JSON-RPC client disconnected, total connections: " + << getConnectionCount() << LL_ENDL; +} + +void LLJSONRPCServer::setupConnectionMethods(LLJSONRPCConnection::ptr_t connection) +{ + LLMutexLock lock(&mGlobalMethodsMutex); + + // Register all global methods on the new connection + for (const auto& [method, handler] : mGlobalMethods) + { + connection->registerMethod(method, handler); + } +} + +void LLJSONRPCServer::registerGlobalMethod(const std::string& method, MethodHandler handler) +{ + { + LLMutexLock lock(&mGlobalMethodsMutex); + mGlobalMethods[method] = handler; + } + + // Apply to all existing connections - we need to iterate through connections + // Since mConnections is private, we need to use broadcastMessage or find another approach + // For now, we'll only apply to new connections + + LL_INFOS("JSONRPC") << "Registered global method: " << method << LL_ENDL; +} + +void LLJSONRPCServer::unregisterGlobalMethod(const std::string& method) +{ + { + LLMutexLock lock(&mGlobalMethodsMutex); + mGlobalMethods.erase(method); + } + + // For existing connections, we would need access to them + // This is a limitation of the current design - methods added after connection + // establishment won't be retroactively applied + + LL_INFOS("JSONRPC") << "Unregistered global method: " << method << LL_ENDL; +} + +LLSD LLJSONRPCServer::getMethodList() const +{ + LLMutexLock lock(&mGlobalMethodsMutex); + + LLSD methods = LLSD::emptyArray(); + for (const auto& [method, handler] : mGlobalMethods) + { + methods.append(method); + } + + return methods; +} + +void LLJSONRPCServer::broadcastNotification(const std::string& method, const LLSD& params) +{ + // Use custom broadcast logic since we need to call notify() on each JSON-RPC connection + // We can't use the base broadcastMessage() because we need structured JSON-RPC messages + + // Create the notification message + LLSD notification; + notification["jsonrpc"] = "2.0"; + notification["method"] = method; + if (!params.isUndefined()) + { + notification["params"] = params; + } + + // Use the base class broadcast functionality + broadcastMessage(boost::json::serialize(LlsdToJson(notification))); + + mTotalNotificationsSent += getConnectionCount(); + LL_DEBUGS("JSONRPC") << "Broadcast notification: " << method + << " to " << getConnectionCount() << " clients" << LL_ENDL; +} + +void LLJSONRPCServer::broadcastCall(const std::string& method, const LLSD& params, + BatchResponseCallback callback) +{ + if (callback) + { + LL_WARNS("JSONRPC") << "Broadcast call response callbacks not yet implemented" << LL_ENDL; + } + + // Create the request message with a server-unique ID + LLSD request; + request["jsonrpc"] = "2.0"; + request["method"] = method; + + // Use the same ID generation as connections for consistency + static std::atomic<U64> sBroadcastIdCounter{10000000}; // Start at 10M to clearly distinguish from regular requests + U64 id = sBroadcastIdCounter.fetch_add(1); + request["id"] = LLSD(llformat("broadcast_%llu", id)); + + if (!params.isUndefined()) + { + request["params"] = params; + } + + // Use the base class broadcast functionality + broadcastMessage(boost::json::serialize(LlsdToJson(request))); + + LL_DEBUGS("JSONRPC") << "Broadcast call: " << method + << " to " << getConnectionCount() << " clients" << LL_ENDL; +} + +LLSD LLJSONRPCServer::getServerStats() const +{ + LLSD stats; + stats["server_name"] = mServerName; + stats["connection_count"] = static_cast<S32>(getConnectionCount()); + stats["is_running"] = isRunning(); + + { + LLMutexLock lock(&mGlobalMethodsMutex); + stats["global_method_count"] = static_cast<S32>(mGlobalMethods.size()); + } + + stats["total_requests_handled"] = static_cast<LLSD::Integer>(mTotalRequestsHandled.load()); + stats["total_notifications_sent"] = static_cast<LLSD::Integer>(mTotalNotificationsSent.load()); + stats["uptime"] = LLDate::now().asString(); + + return stats; +} diff --git a/indra/llcorehttp/lljsonrpcws.h b/indra/llcorehttp/lljsonrpcws.h new file mode 100644 index 0000000000..bd9939aa33 --- /dev/null +++ b/indra/llcorehttp/lljsonrpcws.h @@ -0,0 +1,461 @@ +/** + * @file lljsonrpcws.h + * @brief JSON-RPC 2.0 WebSocket server and connection implementation + * + * $LicenseInfo:firstyear=2025&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2025, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#pragma once + +#include "llwebsocketmgr.h" +#include "llsd.h" +#include "lluuid.h" + +#include <functional> +#include <unordered_map> +#include <memory> + +/** + * @class LLJSONRPCConnection + * @brief JSON-RPC 2.0 WebSocket connection implementation + * + * This class implements the JSON-RPC 2.0 protocol over WebSocket connections. + * It handles request/response patterns, notifications, method registration, + * and error handling according to the JSON-RPC 2.0 specification. + * + * ## JSON-RPC 2.0 Protocol Features + * + * - **Requests**: Method calls that expect a response + * - **Notifications**: Method calls that do not expect a response + * - **Batch Operations**: Multiple requests/notifications in a single message + * - **Error Handling**: Standardized error codes and messages + * - **ID Correlation**: Request/response correlation using unique identifiers + * + * ## Method Handler Registration + * + * Methods use an enhanced handler signature that provides method name and request ID context: + * + * @code + * connection->registerMethod("echo", [](const std::string& method, const LLSD& id, const LLSD& params) -> LLSD { + * LL_INFOS("JSONRPC") << "Method " << method << " called with ID " << id.asString() << LL_ENDL; + * return params; // Echo back the parameters + * }); + * + * connection->registerMethod("add", [](const std::string& method, const LLSD& id, const LLSD& params) -> LLSD { + * if (params.isArray() && params.size() >= 2) { + * LL_INFOS("JSONRPC") << "Adding numbers via " << method << LL_ENDL; + * return params[0].asReal() + params[1].asReal(); + * } + * throw LLJSONRPCConnection::InvalidParams("Expected array with 2 numbers"); + * }); + * @endcode + * + * The enhanced signature enables: + * - Method context awareness for shared handlers + * - Request correlation and distributed tracing + * - Distinction between notifications (id undefined) and requests + * - Enhanced logging and error reporting with context + * + * ## Making RPC Calls + * + * @code + * // Asynchronous request with callback + * LLSD params; + * params.append(5); + * params.append(3); + * connection->call("add", params, [](const LLSD& result, const LLSD& error) { + * if (error.isUndefined()) { + * LL_INFOS() << "Result: " << result.asReal() << LL_ENDL; + * } else { + * LL_WARNS() << "Error: " << error["message"].asString() << LL_ENDL; + * } + * }); + * + * // Fire-and-forget notification + * connection->notify("log", LLSD("Server started")); + * @endcode + */ +class LLJSONRPCConnection : public LLWebsocketMgr::WSConnection +{ +public: + using ptr_t = std::shared_ptr<LLJSONRPCConnection>; + + /// Method handler function signature + /// @param method The method name that was called + /// @param id The request ID (undefined for notifications) + /// @param params The parameters passed to the method + /// @return The result to return to the caller + /// @throw RPCError-derived exceptions for error responses + using MethodHandler = std::function<LLSD(const std::string& method, const LLSD& id, const LLSD& params)>; + + /// Response callback function signature + /// @param result The result from a successful call (undefined if error occurred) + /// @param error The error object if call failed (undefined if successful) + using ResponseCallback = std::function<void(const LLSD& result, const LLSD& error)>; + + /** + * @brief JSON-RPC error base class + */ + class RPCError : public std::runtime_error + { + public: + // JSON-RPC 2.0 Standard Error Codes + static constexpr S32 PARSE_ERROR = -32700; ///< Invalid JSON was received by the server + static constexpr S32 INVALID_REQUEST = -32600; ///< The JSON sent is not a valid Request object + static constexpr S32 METHOD_NOT_FOUND = -32601; ///< The method does not exist / is not available + static constexpr S32 INVALID_PARAMS = -32602; ///< Invalid method parameter(s) + static constexpr S32 INTERNAL_ERROR = -32603; ///< Internal JSON-RPC error + + // Server Error Range (-32000 to -32099) + static constexpr S32 SERVER_ERROR_MIN = -32099; ///< Server error range minimum + static constexpr S32 SERVER_ERROR_MAX = -32000; ///< Server error range maximum + + // Common server-specific errors + static constexpr S32 CONNECTION_CLOSED = -32000; ///< Connection closed unexpectedly + static constexpr S32 REQUEST_TIMEOUT = -32001; ///< Request timed out + static constexpr S32 UNAUTHORIZED = -32002; ///< Authentication required + static constexpr S32 FORBIDDEN = -32003; ///< Access denied + static constexpr S32 RATE_LIMITED = -32004; ///< Too many requests + static constexpr S32 SERVICE_UNAVAILABLE = -32005; ///< Service temporarily unavailable + static constexpr S32 MESSAGE_TOO_LARGE = -32006; ///< Message exceeds maximum size + static constexpr S32 INVALID_SESSION = -32007; ///< Session expired or invalid + + RPCError(S32 code, const std::string& message, const LLSD& data = LLSD()) + : std::runtime_error(message), mCode(code), mData(data) {} + + S32 getCode() const { return mCode; } + const LLSD& getData() const { return mData; } + + protected: + S32 mCode; + LLSD mData; + }; + + /// Standard JSON-RPC error classes using named constants + class ParseError : public RPCError { + public: + ParseError(const std::string& details = "") + : RPCError(PARSE_ERROR, "Parse error" + (details.empty() ? "" : ": " + details)) {} + }; + + class InvalidRequest : public RPCError { + public: + InvalidRequest(const std::string& details = "") + : RPCError(INVALID_REQUEST, "Invalid Request" + (details.empty() ? "" : ": " + details)) {} + }; + + class MethodNotFound : public RPCError { + public: + MethodNotFound(const std::string& method = "") + : RPCError(METHOD_NOT_FOUND, "Method not found" + (method.empty() ? "" : ": " + method)) {} + }; + + class InvalidParams : public RPCError { + public: + InvalidParams(const std::string& details = "") + : RPCError(INVALID_PARAMS, "Invalid params" + (details.empty() ? "" : ": " + details)) {} + }; + + class InternalError : public RPCError { + public: + InternalError(const std::string& details = "") + : RPCError(INTERNAL_ERROR, "Internal error" + (details.empty() ? "" : ": " + details)) {} + }; + + /// Server-specific errors (in the -32000 to -32099 range) + class ConnectionClosedError : public RPCError { + public: + ConnectionClosedError(const std::string& details = "Connection closed") + : RPCError(CONNECTION_CLOSED, details) {} + }; + + class RequestTimeoutError : public RPCError { + public: + RequestTimeoutError(const std::string& details = "Request timed out") + : RPCError(REQUEST_TIMEOUT, details) {} + }; + + class UnauthorizedError : public RPCError { + public: + UnauthorizedError(const std::string& details = "Authentication required") + : RPCError(UNAUTHORIZED, details) {} + }; + + class ForbiddenError : public RPCError { + public: + ForbiddenError(const std::string& details = "Access denied") + : RPCError(FORBIDDEN, details) {} + }; + + class RateLimitedError : public RPCError { + public: + RateLimitedError(const std::string& details = "Too many requests") + : RPCError(RATE_LIMITED, details) {} + }; + + class ServiceUnavailableError : public RPCError { + public: + ServiceUnavailableError(const std::string& details = "Service temporarily unavailable") + : RPCError(SERVICE_UNAVAILABLE, details) {} + }; + + class MessageTooLargeError : public RPCError { + public: + MessageTooLargeError(const std::string& details = "Message exceeds maximum size") + : RPCError(MESSAGE_TOO_LARGE, details) {} + }; + + class InvalidSessionError : public RPCError { + public: + InvalidSessionError(const std::string& details = "Session expired or invalid") + : RPCError(INVALID_SESSION, details) {} + }; + + + LLJSONRPCConnection(const LLWebsocketMgr::WSServer::ptr_t server, + const LLWebsocketMgr::connection_h& handle) + : LLWebsocketMgr::WSConnection(server, handle) {} + + virtual ~LLJSONRPCConnection() = default; + + // WebSocket connection lifecycle + void onOpen() override; + void onClose() override; + void onMessage(const std::string& message) override; + + /** + * @brief Register a method handler + * @param method The method name to register + * @param handler The function to call when this method is invoked + */ + void registerMethod(const std::string& method, MethodHandler handler); + + /** + * @brief Unregister a method handler + * @param method The method name to unregister + */ + void unregisterMethod(const std::string& method); + + /** + * @brief Make an asynchronous JSON-RPC call + * @param method The method name to call + * @param params The parameters to pass + * @param callback Callback for the response (optional) + * @return The request ID for correlation + */ + LLSD call(const std::string& method, const LLSD& params = LLSD(), + ResponseCallback callback = nullptr); + + /** + * @brief Send a JSON-RPC notification (no response expected) + * @param method The method name + * @param params The parameters to pass + */ + bool notify(const std::string& method, const LLSD& params = LLSD()); + + /** + * @brief Send a successful response to a request + * @param id The request ID from the original request + * @param result The result to return + */ + bool sendResponse(const LLSD& id, const LLSD& result); + + /** + * @brief Send an error response to a request + * @param id The request ID from the original request (can be null) + * @param error The RPCError to send + */ + bool sendError(const LLSD& id, const RPCError& error); + + /** + * @brief Send a batch of requests/notifications + * @param batch Array of request/notification objects + * @param callback Callback for batch response (optional) + */ + bool sendBatch(const LLSD& batch, ResponseCallback callback = nullptr); + +protected: + /** + * @brief Process a single JSON-RPC message + * @param message_obj The parsed JSON message + */ + void processMessage(const LLSD& message_obj); + + /** + * @brief Process a JSON-RPC request + * @param request The request object + */ + void processRequest(const LLSD& request); + + /** + * @brief Process a JSON-RPC response + * @param response The response object + */ + void processResponse(const LLSD& response); + + /** + * @brief Validate a JSON-RPC message structure + * @param message The message to validate + * @param is_request True if validating a request, false for response + */ + bool validateMessage(const LLSD& message, bool is_request = true); + + /** + * @brief Generate the next unique request ID + * @return A server-unique request ID + * + * Generates a server-wide unique identifier using an atomic counter. + * This ensures request IDs are unique across all connections within the + * server instance, providing efficient ID generation with guaranteed uniqueness. + * + * IDs follow the format "rpc_{counter}" where counter is a monotonically + * increasing 64-bit value starting from 1. This approach provides: + * - Guaranteed uniqueness within server scope + * - High performance (atomic increment operation) + * - Predictable, sequential ordering for debugging + * - Thread-safe generation across multiple connections + */ + LLSD generateId(); + +private: + std::unordered_map<std::string, MethodHandler> mMethodHandlers; + std::unordered_map<std::string, ResponseCallback> mPendingRequests; +}; + +/** + * @class LLJSONRPCServer + * @brief JSON-RPC 2.0 WebSocket server implementation + * + * This server extends the basic WebSocket server to provide JSON-RPC 2.0 + * protocol support. It manages JSON-RPC connections and provides server-wide + * method registration and broadcasting capabilities. + * + * ## Server-Wide Method Registration + * + * Methods can be registered at the server level and will be available + * on all connections: + * + * @code + * auto server = std::make_shared<LLJSONRPCServer>("rpc_server", 8080); + * + * server->registerGlobalMethod("getServerInfo", [](const std::string& method, const LLSD& id, const LLSD& params) -> LLSD { + * LL_INFOS("JSONRPC") << "Server info requested via " << method << LL_ENDL; + * LLSD info; + * info["name"] = "My RPC Server"; + * info["version"] = "1.0.0"; + * info["uptime"] = LLDate::now().secondsSinceEpoch(); + * return info; + * }); + * + * server->registerGlobalMethod("listMethods", [server](const std::string& method, const LLSD& id, const LLSD& params) -> LLSD { + * return server->getMethodList(); + * }); + * @endcode + * + * ## Broadcasting and Multi-client Operations + * + * @code + * // Broadcast notification to all connected clients + * server->broadcastNotification("serverAlert", LLSD("Server will restart in 5 minutes")); + * + * // Call a method on all clients and collect responses + * server->broadcastCall("getClientStatus", LLSD(), [](const LLSD& responses) { + * for (const auto& response : llsd::inArray(responses)) { + * LL_INFOS() << "Client status: " << response << LL_ENDL; + * } + * }); + * @endcode + */ +class LLJSONRPCServer : public LLWebsocketMgr::WSServer +{ +public: + using ptr_t = std::shared_ptr<LLJSONRPCServer>; + using MethodHandler = LLJSONRPCConnection::MethodHandler; + using ResponseCallback = LLJSONRPCConnection::ResponseCallback; + using BatchResponseCallback = std::function<void(const LLSD& responses)>; + + LLJSONRPCServer(const std::string& name, U16 port, bool local_only = true); + virtual ~LLJSONRPCServer() = default; + + // Server lifecycle callbacks + void onConnectionOpened(const LLWebsocketMgr::WSConnection::ptr_t& connection) override; + void onConnectionClosed(const LLWebsocketMgr::WSConnection::ptr_t& connection) override; + + /** + * @brief Register a global method available on all connections + * @param method The method name to register + * @param handler The function to call when this method is invoked + */ + void registerGlobalMethod(const std::string& method, MethodHandler handler); + + /** + * @brief Unregister a global method + * @param method The method name to unregister + */ + void unregisterGlobalMethod(const std::string& method); + + /** + * @brief Get list of registered global methods + * @return Array of method names + */ + LLSD getMethodList() const; + + /** + * @brief Broadcast a notification to all connected clients + * @param method The method name + * @param params The parameters to pass + */ + void broadcastNotification(const std::string& method, const LLSD& params = LLSD()); + + /** + * @brief Call a method on all connected clients + * @param method The method name + * @param params The parameters to pass + * @param callback Callback to receive aggregated responses + */ + void broadcastCall(const std::string& method, const LLSD& params = LLSD(), + BatchResponseCallback callback = nullptr); + + /** + * @brief Get server statistics + * @return Statistics object with connection count, method count, etc. + */ + LLSD getServerStats() const; + +protected: + LLWebsocketMgr::WSConnection::ptr_t connectionFactory(LLWebsocketMgr::WSServer::ptr_t server, + LLWebsocketMgr::connection_h handle) override; + + /** + * @brief Apply global method handlers to a new connection + * @param connection The connection to configure + */ + virtual void setupConnectionMethods(LLJSONRPCConnection::ptr_t connection); + +private: + std::unordered_map<std::string, MethodHandler> mGlobalMethods; + mutable LLMutex mGlobalMethodsMutex; + + std::string mServerName; // Store server name for stats + std::atomic<U64> mTotalRequestsHandled{0}; + std::atomic<U64> mTotalNotificationsSent{0}; +}; diff --git a/indra/llcorehttp/llwebsocketmgr.cpp b/indra/llcorehttp/llwebsocketmgr.cpp new file mode 100644 index 0000000000..ea87d1e07e --- /dev/null +++ b/indra/llcorehttp/llwebsocketmgr.cpp @@ -0,0 +1,674 @@ +/** + * @file llwebsocketmgr.cpp + * @brief WebSocket manager singleton implementation + * + * $LicenseInfo:firstyear=2025&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2025, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llwebsocketmgr.h" +#include "llerror.h" +#include "llsdserialize.h" +#include "llhost.h" +#include "llsdjson.h" + +#include <websocketpp/config/boost_config.hpp> +#include <websocketpp/config/asio_no_tls.hpp> +#include <websocketpp/client.hpp> +#include <websocketpp/server.hpp> + +#include <thread> +#include <atomic> +#include <chrono> + +//------------------------------------------------------------------------ +namespace +{ + using Server_t = websocketpp::server<websocketpp::config::asio>; + using Client_t = websocketpp::client<websocketpp::config::asio>; + using Connection_t = websocketpp::connection<websocketpp::config::asio>; +} + +//------------------------------------------------------------------------ + +//------------------------------------------------------------------------ +// LLWebsocketMgr Implementation +// + +void LLWebsocketMgr::initSingleton() +{ } + +void LLWebsocketMgr::cleanupSingleton() +{ + stopAllServers(); +} + +void LLWebsocketMgr::update() +{ + std::vector<WSServer::ptr_t> stops; + + for (auto &[name, server] : mServers) + { + if (server && server->isRunning()) + { + if (!server->update()) + { + stops.push_back(server); + } + } + } + + for (const auto& server : stops) + { + if (server) + { + LL_DEBUGS("WebSocket") << "Stopping server: " << server->mServerName << LL_ENDL; + removeServer(server->mServerName); + } + } +} + + +LLWebsocketMgr::WSServer::ptr_t LLWebsocketMgr::findServerByName(const std::string &name) const +{ + auto it = mServers.find(std::string(name)); + if (it != mServers.end()) + { + return it->second; + } + return nullptr; +} + +bool LLWebsocketMgr::addServer(const LLWebsocketMgr::WSServer::ptr_t& server) +{ + if (!server) + { + LL_WARNS("WebSocket") << "Attempted to add a null server" << LL_ENDL; + return false; + } + + auto it = mServers.find(server->mServerName); + if (it != mServers.end()) + { + LL_WARNS("WebSocket") << "Server with name " << server->mServerName << " already exists" << LL_ENDL; + return false; + } + mServers[server->mServerName] = server; + LL_INFOS("WebSocket") << "Added WebSocket server: " << server->mServerName << LL_ENDL; + return true; +} + +bool LLWebsocketMgr::removeServer(const std::string& name) +{ + auto it = mServers.find(name); + if (it == mServers.end()) + { + LL_WARNS("WebSocket") << "No server found with name " << name << " to remove" << LL_ENDL; + return false; + } + if (it->second && it->second->isRunning()) + it->second->stop(); + mServers.erase(it); + LL_INFOS("WebSocket") << "Removed WebSocket server: " << name << LL_ENDL; + return true; +} + + +bool LLWebsocketMgr::startServer(const std::string &name) const +{ + LLWebsocketMgr::WSServer::ptr_t server = findServerByName(name); + if (!server) + { + LL_WARNS("WebSocket") << "No server found with name " << name << " to start" << LL_ENDL; + return false; + } + if (server->isRunning()) + { + LL_WARNS("WebSocket") << "Server " << name << " is already running" << LL_ENDL; + return false; + } + return server->start(); +} + +void LLWebsocketMgr::stopServer(const std::string& name) const +{ + LLWebsocketMgr::WSServer::ptr_t server = findServerByName(name); + if (!server) + { + LL_WARNS("WebSocket") << "No server found with name " << name << " to stop" << LL_ENDL; + return; + } + if (!server->isRunning()) + { + LL_WARNS("WebSocket") << "Server " << name << " is not running" << LL_ENDL; + return; + } + server->stop(); +} + +void LLWebsocketMgr::stopAllServers() +{ + for (auto &[name, server] : mServers) + { + if (server && server->isRunning()) + { + LL_INFOS("WebSocket") << "Stopping server: " << name << LL_ENDL; + server->stop(); + } + } + + mServers.clear(); +} + +//------------------------------------------------------------------------ +struct Server_impl +{ + Server_impl(LLWebsocketMgr::WSServer *owner, U16 port, bool local_only) : + mOwner(owner), + mPort(port), + mLocalOnly(local_only) + { + + mServer.set_open_handler([this](websocketpp::connection_hdl hdl) { this->onOpen(hdl); }); + mServer.set_close_handler([this](websocketpp::connection_hdl hdl) { this->onClose(hdl); }); + mServer.set_message_handler([this](websocketpp::connection_hdl hdl, Server_t::message_ptr msg) { this->onMessage(hdl, msg); }); + } + + ~Server_impl() = default; + + /** + * @brief Initialize the websocketpp server and configure listening + * + * Performs the initial setup of the websocketpp server by calling init_asio() + * to initialize the ASIO networking layer, then configures the server to listen + * on the specified port. The binding behavior depends on the mLocalOnly flag: + * - If mLocalOnly is true: binds to "127.0.0.1" (localhost only) + * - If mLocalOnly is false: binds to all available network interfaces + */ + void init() + { + mServer.init_asio(); + try { + if (mLocalOnly) + { + std::stringstream port_str; + port_str << mPort; + mServer.listen("127.0.0.1", port_str.str()); + } + else + { + mServer.listen(mPort); + } + } + catch (const websocketpp::exception& e) + { + LL_WARNS("WebSocket") << "WebSocket server listen exception: " << e.what() << LL_ENDL; + } + catch (const std::exception& e) + { + LL_WARNS("WebSocket") << "WebSocket server listen std::exception: " << e.what() << LL_ENDL; + } + catch (...) + { + LL_WARNS("WebSocket") << "WebSocket server listen unknown exception" << LL_ENDL; + } + } + + /** + * @brief Start the websocket server and begin accepting connections + * @return true if server started successfully, false on error + */ + bool start() + { + //if (!mServer.stopped()) + //{ + // LL_WARNS("WebSocket") << "WebSocket server is already running" << LL_ENDL; + // return false; + //} + + try + { + LL_INFOS("WebSocket") << "Starting WebSocket server on port " << mPort + << (mLocalOnly ? " (localhost only)" : " (all interfaces)") << LL_ENDL; + mServer.start_accept(); + + // Run controlled event loop with periodic stop flag checking + while (!mOwner->mShouldStop && !mServer.stopped()) + { + // Process events for up to 100ms, then check the stop flag + std::chrono::milliseconds timeout(100); + std::size_t handlers_run = mServer.get_io_service().run_for(timeout); + + // If no handlers were run and the server isn't stopped, + // reset the io_service for the next iteration + if (handlers_run == 0 && !mServer.stopped() && !mOwner->mShouldStop) + { + mServer.get_io_service().restart(); + } + } + + LL_INFOS("WebSocket") << "WebSocket server event loop exited cleanly" << LL_ENDL; + return true; + } + catch (const websocketpp::exception& e) + { + LL_WARNS("WebSocket") << "WebSocket server exception: " << e.what() << LL_ENDL; + return false; + } + catch (const std::exception& e) + { + LL_WARNS("WebSocket") << "WebSocket server std::exception: " << e.what() << LL_ENDL; + return false; + } + catch (...) + { + LL_WARNS("WebSocket") << "WebSocket server unknown exception" << LL_ENDL; + return false; + } + } + + void stop() + { + if (mServer.stopped()) + { + return; + } + try + { + mServer.stop_listening(); + mServer.stop(); + } + catch (const std::exception&) + { + LL_WARNS("WebSocket") << "Error stopping WebSocket server" << LL_ENDL; + } + } + + /** + * @brief Handle new connection establishment event + * @param hdl WebSocket connection handle from websocketpp + * + * Called automatically by the websocketpp library when a new client connection + * is successfully established. This method serves as a bridge between the + * low-level websocketpp callback and the high-level WSServer interface. + */ + void onOpen(websocketpp::connection_hdl hdl) const + { + LL_ERRS_IF(!mOwner, "WebSocket") << "mOwner should never be null. If it is, something is very wrong!" << LL_ENDL; + + mOwner->handleOpenConnection(hdl); + } + + /** + * @brief Handle connection closure event + * @param hdl WebSocket connection handle from websocketpp + */ + void onClose(websocketpp::connection_hdl hdl) const + { + LL_ERRS_IF(!mOwner, "WebSocket") << "mOwner should never be null" << LL_ENDL; + mOwner->handleCloseConnection(hdl); + } + + /** + * @brief Handle incoming message from client + * @param hdl WebSocket connection handle identifying the sender + * @param msg Shared pointer to the message object containing payload and metadata + * + * Called automatically by the websocketpp library when a complete message is + * received from a client. This method validates the connection exists, extracts + * the message payload, and forwards it to the appropriate connection handler. + * + * Currently handles text messages only. + */ + void onMessage(websocketpp::connection_hdl hdl, Server_t::message_ptr msg) const + { + LL_ERRS_IF(!mOwner, "WebSocket") << "mOwner should never be null" << LL_ENDL; + LLWebsocketMgr::WSConnection::ptr_t connection = mOwner->getConnection(hdl); + if (!connection) + { + LL_WARNS("WebSocket") << "Received message for unknown connection" << LL_ENDL; + return; + } + + // TODO: check the FIN bit and handle fragmented messages if needed + // TODO: check terminal and close codes and handle connection closure if needed + mOwner->handleMessage(hdl, msg->get_payload()); + } + + //------------------------------------------- + Server_t mServer; ///< The underlying websocketpp server instance + LLWebsocketMgr::WSServer* mOwner{ nullptr }; ///< Back-reference to the owning WSServer instance (guaranteed non-null) + U16 mPort{ 0 }; ///< TCP port number the server listens on + bool mLocalOnly{ true }; ///< Whether to bind to localhost only (true) or all interfaces (false) +}; + +//------------------------------------------------------------------------ +LLWebsocketMgr::WSServer::WSServer(std::string_view name, U16 port, bool local_only): + mServerName(name), + mImpl(std::make_unique<Server_impl>(this, port, local_only)) +{ + mImpl->init(); + + // Initialize the server with the given name and host + LL_INFOS("WebSocket") << "Creating WebSocket server: " << name << + " listening " << (mImpl->mLocalOnly ? "locally" : "ON ALL INTERFACES") << + " on port " << mImpl->mPort << LL_ENDL; +} + +LLWebsocketMgr::WSServer::~WSServer() +{ + // Ensure the server is stopped before destruction + stop(); +} + +LLWebsocketMgr::WSConnection::ptr_t LLWebsocketMgr::WSServer::connectionFactory(LLWebsocketMgr::WSServer::ptr_t server, + LLWebsocketMgr::connection_h handle) +{ + return std::make_shared<LLWebsocketMgr::WSConnection>(server, handle); +} + +bool LLWebsocketMgr::WSServer::start() +{ + LL_ERRS_IF(!mImpl, "WebSocket") << "WebSocket server " << mServerName << " implementation is null !" << LL_ENDL; + + LLMutexLock lock(&mThreadMutex); + + // Check if already running + if (isRunning()) + { + LL_WARNS("WebSocket") << "Server " << mServerName << " is already running" << LL_ENDL; + return false; + } + + // Reset the stop flag + mShouldStop = false; + + // Start the server thread + mServerThread = std::thread([this]() { + LL_INFOS("WebSocket") << "WebSocket server thread starting for: " << mServerName << LL_ENDL; + + // Run the controlled server loop that checks the stop flag + // Server_impl accesses mShouldStop through the mOwner pointer + bool success = mImpl->start(); + + if (!success) + { + LL_WARNS("WebSocket") << "WebSocket server thread failed to start for: " << mServerName << LL_ENDL; + } + + LL_INFOS("WebSocket") << "WebSocket server thread exiting for: " << mServerName << LL_ENDL; + }); + + onStarted(); + LL_INFOS("WebSocket") << "Started WebSocket server thread: " << mServerName << LL_ENDL; + return true; +} + +void LLWebsocketMgr::WSServer::stop() +{ + LL_ERRS_IF(!mImpl, "WebSocket") << "WebSocket server " << mServerName << " implementation is null !" << LL_ENDL; + + { + LLMutexLock lock(&mThreadMutex); + + // Check if already stopped + if (!isRunning()) + { + return; + } + + LL_INFOS("WebSocket") << "Stopping WebSocket server: " << mServerName << LL_ENDL; + + mShouldStop = true; + + // Stop the websocket server (this will cause the controlled run loop to exit) + mImpl->stop(); + } // Release the lock here + + if (mServerThread.joinable()) + { + mServerThread.join(); + LL_INFOS("WebSocket") << "WebSocket server thread joined for: " << mServerName << LL_ENDL; + } + onStopped(); +} + +bool LLWebsocketMgr::WSServer::isRunning() const +{ + LL_ERRS_IF(!mImpl, "WebSocket") << "WebSocket server " << mServerName << " implementation is null !" << LL_ENDL; + + // Check both the thread state, websocket server state, and the stop flag + return mServerThread.joinable() && !mImpl->mServer.stopped() && !mShouldStop; +} + +void LLWebsocketMgr::WSServer::broadcastMessage(const std::string& message) +{ + LL_ERRS_IF(!mImpl, "WebSocket") << "WebSocket server " << mServerName << " implementation is null !" << LL_ENDL; + LLMutexLock lock(&mConnectionMutex); + for (const auto& [handle, conn] : mConnections) + { + sendMessageTo(handle, message); + } +} + +bool LLWebsocketMgr::WSServer::sendMessageTo(const connection_h& handle, const std::string& message) +{ + LL_ERRS_IF(!mImpl, "WebSocket") << "WebSocket server " << mServerName << " implementation is null !" << LL_ENDL; + websocketpp::lib::error_code ec; + mImpl->mServer.send(handle, message, websocketpp::frame::opcode::text, ec); + if (ec) + { + LL_WARNS("WebSocket") << mServerName << " failed to send message: " << ec.message() << LL_ENDL; + return false; + } + return true; +} + +bool LLWebsocketMgr::WSServer::closeConnection(const connection_h& handle, U16 code, const std::string& reason) +{ + LL_ERRS_IF(!mImpl, "WebSocket") << "WebSocket server " << mServerName << " implementation is null !" << LL_ENDL; + + try + { + websocketpp::lib::error_code ec; + mImpl->mServer.close(handle, code, reason, ec); + if (ec) + { + LL_WARNS("WebSocket") << mServerName << " failed to close connection: " << ec.message() << LL_ENDL; + return false; + } + + LL_INFOS("WebSocket") << mServerName << " initiated close for connection with code " + << code << " and reason: " << reason << LL_ENDL; + return true; + } + catch (const websocketpp::exception& e) + { + LL_WARNS("WebSocket") << mServerName << " exception closing connection: " << e.what() << LL_ENDL; + return false; + } + catch (const std::exception& e) + { + LL_WARNS("WebSocket") << mServerName << " std::exception closing connection: " << e.what() << LL_ENDL; + return false; + } + catch (...) + { + LL_WARNS("WebSocket") << mServerName << " unknown exception closing connection" << LL_ENDL; + return false; + } +} + +LLWebsocketMgr::WSConnection::ptr_t LLWebsocketMgr::WSServer::getConnection(const connection_h& handle) +{ + LLMutexLock lock(&mConnectionMutex); + auto it = mConnections.find(handle); + if (it != mConnections.end()) + { + return it->second; + } + return nullptr; +} + +LLWebsocketMgr::connection_state_t LLWebsocketMgr::WSServer::getConnectionState(const connection_h& handle) const +{ + websocketpp::lib::error_code ec; + auto con = mImpl->mServer.get_con_from_hdl(handle, ec); + if (ec) + { + LL_WARNS("WebSocket") << mServerName << " failed to get connection state: " << ec.message() << LL_ENDL; + websocketpp::session::state::value state = websocketpp::session::state::closed; + return connection_closed; + } + return static_cast<connection_state_t>(con->get_state()); +} + + +void LLWebsocketMgr::WSServer::handleOpenConnection(const connection_h& handle) +{ + WSConnection::ptr_t connection; + size_t size(0); + { + LLMutexLock lock(&mConnectionMutex); + auto it = mConnections.find(handle); + if (it == mConnections.end()) + { + connection = connectionFactory(shared_from_this(), handle); + if (!connection) + { + LL_WARNS("WebSocket") << "Failed to create connection for websocket server " << mServerName << LL_ENDL; + return; + } + mConnections[handle] = connection; + } + else + { + connection = it->second; + } + + if (!connection) + { + LL_WARNS("WebSocket") << mServerName << " failed to create connection object" << LL_ENDL; + return; + } + // Removed redundant assignment to mConnections[handle] + size = mConnections.size(); + } + + onConnectionOpened(connection); // TODO: consider letting the server reject the connection here + connection->onOpen(); + LL_INFOS("WebSocket") << mServerName << " opened new connection, total connections: " << size << LL_ENDL; +} + +void LLWebsocketMgr::WSServer::handleCloseConnection(const connection_h& handle) +{ + size_t size(0); + WSConnection::ptr_t connection; + { + LLMutexLock lock(&mConnectionMutex); + auto it = mConnections.find(handle); + if (it != mConnections.end()) + { + connection = it->second; + mConnections.erase(it); + } + size = mConnections.size(); + } + if (connection) + { + connection->onClose(); + onConnectionClosed(connection); + LL_INFOS("WebSocket") << mServerName << " closed connection, total connections: " << size << LL_ENDL; + } + else + { + LL_WARNS("WebSocket") << mServerName << " attempted to close unknown connection" << LL_ENDL; + } +} + +void LLWebsocketMgr::WSServer::handleMessage(const connection_h& handle, const std::string& message) +{ + WSConnection::ptr_t connection = getConnection(handle); + if (connection) + { + connection->onMessage(message); + } + else + { + LL_WARNS("WebSocket") << mServerName << " received message for unknown connection" << LL_ENDL; + } +} + +//------------------------------------------------------------------------ +bool LLWebsocketMgr::WSConnection::sendMessage(const std::string& message) const +{ + if (mOwningServer.expired()) + { + LL_WARNS("WebSocket") << "Attempted to send message on connection with null server reference" << LL_ENDL; + return false; + } + return mOwningServer.lock()->sendMessageTo(mConnectionHandle, message); +} + +bool LLWebsocketMgr::WSConnection::sendMessage(const boost::json::value& json) const +{ + std::string message = boost::json::serialize(json); + return sendMessage(message); +} + +bool LLWebsocketMgr::WSConnection::sendMessage(const LLSD& data) const +{ + return sendMessage(LlsdToJson(data)); +} + +void LLWebsocketMgr::WSConnection::closeConnection(U16 code, const std::string& reason) +{ + if (mOwningServer.expired()) + { + LL_WARNS("WebSocket") << "Attempted to close connection with null server reference" << LL_ENDL; + return; + } + + LL_INFOS("WebSocket") << "WSConnection closing connection with code " << code + << " and reason: " << (reason.empty() ? "(no reason)" : reason) << LL_ENDL; + + if (!mOwningServer.lock()->closeConnection(mConnectionHandle, code, reason)) + { + LL_WARNS("WebSocket") << "Failed to close connection through server" << LL_ENDL; + } +} + +bool LLWebsocketMgr::WSConnection::isConnected() const +{ + if (mOwningServer.expired()) + { + return false; + } + + LLWebsocketMgr::WSServer::ptr_t server = mOwningServer.lock(); + if (!server) + { + return false; + } + return server->getConnectionState(mConnectionHandle) == connection_open; +} diff --git a/indra/llcorehttp/llwebsocketmgr.h b/indra/llcorehttp/llwebsocketmgr.h new file mode 100644 index 0000000000..4165b3cecc --- /dev/null +++ b/indra/llcorehttp/llwebsocketmgr.h @@ -0,0 +1,305 @@ +/** + * @file llwebsocketmgr.h + * @brief WebSocket manager singleton for managing WebSocket servers and connections + * + * $LicenseInfo:firstyear=2025&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2025, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#pragma once + +#include "llsingleton.h" +#include "llsd.h" +#include "lluuid.h" +#include "llhost.h" +#include "llmutex.h" + +#include <memory> +#include <map> +#include <vector> +#include <functional> +#include <thread> +#include <atomic> + +#include <boost/json.hpp> + +#include <websocketpp/common/connection_hdl.hpp> + +struct Server_impl; + +/** + * @class LLWebsocketMgr + * @brief Singleton manager for WebSocket connections and servers + * + * This class provides a high-level interface for managing WebSocket connections + * and servers using websocketpp library. It handles both client and server + * connections, provides thread-safe operations, and integrates with the + * existing Linden Lab infrastructure. + */ +class LLWebsocketMgr: public LLSingleton<LLWebsocketMgr> +{ + LLSINGLETON(LLWebsocketMgr) = default; + virtual ~LLWebsocketMgr() = default; + LOG_CLASS(LLWebsocketMgr); + +public: + using connection_h = websocketpp::connection_hdl; + class WSServer; + + enum connection_state_t + { // must map to websocketpp::session::state + connection_connecting = 0, + connection_open = 1, + connection_closing = 2, + connection_closed = 3 + }; + + class WSConnection + { + friend class LLWebsocketMgr; + + public: + using ptr_t = std::shared_ptr<WSConnection>; + + /** + * @brief Constructor for WSConnection + * @param server Shared pointer to the parent WSServer + * @param handle WebSocket connection handle from websocketpp + */ + WSConnection(const std::shared_ptr<WSServer> &server, const connection_h& handle): + mConnectionHandle(handle), + mOwningServer(server) + {} + + virtual ~WSConnection() = default; + + /** + * Override this method in derived classes to handle connection establishment. + * This is called after the WebSocket handshake is complete and the connection + * is ready to send/receive messages. + */ + virtual void onOpen() {} + + /** + * Override this method in derived classes to handle connection closure. + * This is called when the connection has been terminated, either normally + * or due to an error condition. + */ + virtual void onClose() {} + + /** + * @brief Called when a message is received + * @param message The received message as a string + * + * Override this method in derived classes to handle incoming messages. + * Currently only text messages are supported. + */ + virtual void onMessage(const std::string& message) {} + + /** + * @brief Send a message to the connected client + * @param message The message string to send + * @return true if the message was queued successfully, false on error + * + * Sends a text message to the remote endpoint. The message is queued + * asynchronously and may not be sent immediately. + */ + bool sendMessage(const std::string& message) const; + bool sendMessage(const boost::json::value& json) const; + bool sendMessage(const LLSD& data) const; + + /** + * @brief Close the WebSocket connection gracefully + * @param code Optional close code (default: normal closure) + * @param reason Optional reason string (default: empty) + * + * Initiates a graceful WebSocket close handshake. The connection will + * send a close frame with the specified code and reason, then wait for + * the remote endpoint to respond with its own close frame before + * actually closing the underlying TCP connection. + * + * Common close codes: + * - 1000: Normal closure (default) + * - 1001: Going away (server shutting down, page navigating away) + * - 1002: Protocol error + * - 1003: Unsupported data type + * - 1008: Policy violation + * - 1009: Message too big + * + * @note After calling this method, no further messages should be sent + * @note The onClose() callback will be invoked when the close handshake completes + */ + void closeConnection(U16 code = 1000, const std::string& reason = std::string()); + + bool isConnected() const; + + protected: + connection_h mConnectionHandle; + std::weak_ptr<WSServer> mOwningServer; // Back-reference to the server this connection belongs to + }; + + /** + * @class WSServer + * @brief Base class for WebSocket servers with customizable connection handling + * + * WSServer provides a high-level abstraction over websocketpp servers, handling + * threading, connection management, and event dispatching. Derive from this class + * to create custom WebSocket servers with application-specific logic. + * + * ## Basic Usage + * + * @code + * class MyServer : public LLWebsocketMgr::WSServer + * { + * public: + * MyServer(const std::string& name, U16 port) + * : WSServer(name, port, false) // Listen on all interfaces + * {} + * + * void onConnectionOpened(const WSConnection::ptr_t& connection) override + * { + * LL_INFOS("MyServer") << "New client connected" << LL_ENDL; + * // Send welcome message + * connection->sendMessage("Welcome to the server!"); + * } + * + * void onConnectionClosed(const WSConnection::ptr_t& connection) override + * { + * LL_INFOS("MyServer") << "Client disconnected" << LL_ENDL; + * } + * + * protected: + * // Use custom connection class + * WSConnection::ptr_t connectionFactory(WSServer::ptr_t server, connection_h handle) override + * { + * return std::make_shared<MyConnection>(server, handle); + * } + * }; + * @endcode + * + * ## Connection Management + * + * The server automatically manages connection lifetimes and provides several ways + * to interact with connections: + * + * - `broadcastMessage()` - Send message to all connected clients + * - `sendMessageTo()` - Send message to specific connection + * - `closeConnection()` - Close specific connection with code/reason + * - `getConnection()` - Get connection object by handle + * + * ## Thread Safety + * + * All public methods are thread-safe and can be called from any thread. The server + * runs its own background thread for handling WebSocket events, while connection + * callbacks are also executed on this background thread. + */ + class WSServer: public std::enable_shared_from_this<WSServer> + { + friend struct Server_impl; + friend class WSConnection; + friend class LLWebsocketMgr; + + public: + using ptr_t = std::shared_ptr<WSServer>; + + WSServer(std::string_view name, U16 port, bool local_only = true); + virtual ~WSServer(); + + virtual void onStarted() {} + virtual void onStopped() {} + + virtual void onConnectionOpened(const WSConnection::ptr_t& connection) { } + virtual void onConnectionClosed(const WSConnection::ptr_t& connection) { } + + bool isRunning() const; + size_t getConnectionCount() const + { + LLMutexLock lock(&mConnectionMutex); + return mConnections.size(); + } + + void broadcastMessage(const std::string& message); + virtual bool update() { return true; } + + connection_state_t getConnectionState(const connection_h& handle) const; + + protected: + virtual WSConnection::ptr_t connectionFactory(WSServer::ptr_t server, connection_h handle); + + bool start(); + void stop(); + + bool sendMessageTo(const connection_h& handle, const std::string& message); + + /** + * @brief Close a specific connection gracefully + * @param handle The connection handle to close + * @param code Close code (default: normal closure) + * @param reason Close reason string (default: empty) + * @return true if close was initiated successfully, false on error + * + * Internal method used by WSConnection to close individual connections. + * This method is thread-safe and can be called from any thread. + */ + bool closeConnection(const connection_h& handle, U16 code = 1000, const std::string& reason = std::string()); + + private: + using connection_map_t = std::map<connection_h, WSConnection::ptr_t, std::owner_less<connection_h> >; + + WSConnection::ptr_t getConnection(const connection_h& handle); + + void handleOpenConnection(const connection_h& handle); + void handleCloseConnection(const connection_h& handle); + void handleMessage(const connection_h& handle, const std::string& message); + + std::string mServerName; + std::unique_ptr<Server_impl> mImpl; + connection_map_t mConnections; + mutable LLMutex mConnectionMutex; + + // Threading support + std::thread mServerThread; ///< Thread running the ASIO event loop + std::atomic<bool> mShouldStop{ false }; ///< Thread-safe stop flag + mutable LLMutex mThreadMutex; ///< Mutex for thread synchronization + }; + + // Server and Connection Management + WSServer::ptr_t findServerByName(const std::string &name) const; + + bool addServer(const WSServer::ptr_t& server); + bool removeServer(const std::string &name); + + bool startServer(const std::string &name) const; + void stopServer(const std::string &name) const; + + void update(); + +protected: + void initSingleton() override; + void cleanupSingleton() override; + +private: + using server_map_t = std::map<std::string, WSServer::ptr_t>; + + void stopAllServers(); + + server_map_t mServers; +}; |
