diff options
Diffstat (limited to 'indra/llcommon')
-rw-r--r-- | indra/llcommon/llassettype.cpp | 69 | ||||
-rw-r--r-- | indra/llcommon/llassettype.h | 18 |
2 files changed, 45 insertions, 42 deletions
diff --git a/indra/llcommon/llassettype.cpp b/indra/llcommon/llassettype.cpp index 4304db36be..22d6bae0eb 100644 --- a/indra/llcommon/llassettype.cpp +++ b/indra/llcommon/llassettype.cpp @@ -70,35 +70,38 @@ LLAssetDictionary::LLAssetDictionary() { // DESCRIPTION TYPE NAME HUMAN NAME CAN LINK? CAN FETCH? CAN KNOW? // |--------------------|-----------|-------------------|-----------|-----------|---------| - addEntry(LLAssetType::AT_TEXTURE, new AssetEntry("TEXTURE", "texture", "texture", true, false, true)); - addEntry(LLAssetType::AT_SOUND, new AssetEntry("SOUND", "sound", "sound", true, true, true)); - addEntry(LLAssetType::AT_CALLINGCARD, new AssetEntry("CALLINGCARD", "callcard", "calling card", true, false, false)); - addEntry(LLAssetType::AT_LANDMARK, new AssetEntry("LANDMARK", "landmark", "landmark", true, true, true)); - addEntry(LLAssetType::AT_SCRIPT, new AssetEntry("SCRIPT", "script", "legacy script", true, false, false)); - addEntry(LLAssetType::AT_CLOTHING, new AssetEntry("CLOTHING", "clothing", "clothing", true, true, true)); - addEntry(LLAssetType::AT_OBJECT, new AssetEntry("OBJECT", "object", "object", true, false, false)); - addEntry(LLAssetType::AT_NOTECARD, new AssetEntry("NOTECARD", "notecard", "note card", true, false, true)); - addEntry(LLAssetType::AT_CATEGORY, new AssetEntry("CATEGORY", "category", "folder", true, false, false)); - addEntry(LLAssetType::AT_LSL_TEXT, new AssetEntry("LSL_TEXT", "lsltext", "lsl2 script", true, false, false)); - addEntry(LLAssetType::AT_LSL_BYTECODE, new AssetEntry("LSL_BYTECODE", "lslbyte", "lsl bytecode", true, false, false)); - addEntry(LLAssetType::AT_TEXTURE_TGA, new AssetEntry("TEXTURE_TGA", "txtr_tga", "tga texture", true, false, false)); - addEntry(LLAssetType::AT_BODYPART, new AssetEntry("BODYPART", "bodypart", "body part", true, true, true)); - addEntry(LLAssetType::AT_SOUND_WAV, new AssetEntry("SOUND_WAV", "snd_wav", "sound", true, false, false)); - addEntry(LLAssetType::AT_IMAGE_TGA, new AssetEntry("IMAGE_TGA", "img_tga", "targa image", true, false, false)); - addEntry(LLAssetType::AT_IMAGE_JPEG, new AssetEntry("IMAGE_JPEG", "jpeg", "jpeg image", true, false, false)); - addEntry(LLAssetType::AT_ANIMATION, new AssetEntry("ANIMATION", "animatn", "animation", true, true, true)); - addEntry(LLAssetType::AT_GESTURE, new AssetEntry("GESTURE", "gesture", "gesture", true, true, true)); - addEntry(LLAssetType::AT_SIMSTATE, new AssetEntry("SIMSTATE", "simstate", "simstate", false, false, false)); - - addEntry(LLAssetType::AT_LINK, new AssetEntry("LINK", "link", "sym link", false, false, true)); - addEntry(LLAssetType::AT_LINK_FOLDER, new AssetEntry("FOLDER_LINK", "link_f", "sym folder link", false, false, true)); - addEntry(LLAssetType::AT_MESH, new AssetEntry("MESH", "mesh", "mesh", false, false, false)); - addEntry(LLAssetType::AT_WIDGET, new AssetEntry("WIDGET", "widget", "widget", false, false, false)); - addEntry(LLAssetType::AT_PERSON, new AssetEntry("PERSON", "person", "person", false, false, false)); - addEntry(LLAssetType::AT_NONE, new AssetEntry("NONE", "-1", NULL, FALSE, FALSE, FALSE)); + addEntry(LLAssetType::AT_TEXTURE, new AssetEntry("TEXTURE", "texture", "texture", true, false, true)); + addEntry(LLAssetType::AT_SOUND, new AssetEntry("SOUND", "sound", "sound", true, true, true)); + addEntry(LLAssetType::AT_CALLINGCARD, new AssetEntry("CALLINGCARD", "callcard", "calling card", true, false, false)); + addEntry(LLAssetType::AT_LANDMARK, new AssetEntry("LANDMARK", "landmark", "landmark", true, true, true)); + addEntry(LLAssetType::AT_SCRIPT, new AssetEntry("SCRIPT", "script", "legacy script", true, false, false)); + addEntry(LLAssetType::AT_CLOTHING, new AssetEntry("CLOTHING", "clothing", "clothing", true, true, true)); + addEntry(LLAssetType::AT_OBJECT, new AssetEntry("OBJECT", "object", "object", true, false, false)); + addEntry(LLAssetType::AT_NOTECARD, new AssetEntry("NOTECARD", "notecard", "note card", true, false, true)); + addEntry(LLAssetType::AT_CATEGORY, new AssetEntry("CATEGORY", "category", "folder", true, false, false)); + addEntry(LLAssetType::AT_LSL_TEXT, new AssetEntry("LSL_TEXT", "lsltext", "lsl2 script", true, false, false)); + addEntry(LLAssetType::AT_LSL_BYTECODE, new AssetEntry("LSL_BYTECODE", "lslbyte", "lsl bytecode", true, false, false)); + addEntry(LLAssetType::AT_TEXTURE_TGA, new AssetEntry("TEXTURE_TGA", "txtr_tga", "tga texture", true, false, false)); + addEntry(LLAssetType::AT_BODYPART, new AssetEntry("BODYPART", "bodypart", "body part", true, true, true)); + addEntry(LLAssetType::AT_SOUND_WAV, new AssetEntry("SOUND_WAV", "snd_wav", "sound", true, false, false)); + addEntry(LLAssetType::AT_IMAGE_TGA, new AssetEntry("IMAGE_TGA", "img_tga", "targa image", true, false, false)); + addEntry(LLAssetType::AT_IMAGE_JPEG, new AssetEntry("IMAGE_JPEG", "jpeg", "jpeg image", true, false, false)); + addEntry(LLAssetType::AT_ANIMATION, new AssetEntry("ANIMATION", "animatn", "animation", true, true, true)); + addEntry(LLAssetType::AT_GESTURE, new AssetEntry("GESTURE", "gesture", "gesture", true, true, true)); + addEntry(LLAssetType::AT_SIMSTATE, new AssetEntry("SIMSTATE", "simstate", "simstate", false, false, false)); + + addEntry(LLAssetType::AT_LINK, new AssetEntry("LINK", "link", "sym link", false, false, true)); + addEntry(LLAssetType::AT_LINK_FOLDER, new AssetEntry("FOLDER_LINK", "link_f", "sym folder link", false, false, true)); + addEntry(LLAssetType::AT_MESH, new AssetEntry("MESH", "mesh", "mesh", false, false, false)); + addEntry(LLAssetType::AT_WIDGET, new AssetEntry("WIDGET", "widget", "widget", false, false, false)); + addEntry(LLAssetType::AT_PERSON, new AssetEntry("PERSON", "person", "person", false, false, false)); + addEntry(LLAssetType::AT_SETTINGS, new AssetEntry("SETTINGS", "settings", "settings blob", false, true, true)); + addEntry(LLAssetType::AT_NONE, new AssetEntry("NONE", "-1", NULL, FALSE, FALSE, FALSE)); }; +const std::string LLAssetType::BADLOOKUP("llassettype_bad_lookup"); + // static LLAssetType::EType LLAssetType::getType(const std::string& desc_name) { @@ -117,7 +120,7 @@ const std::string &LLAssetType::getDesc(LLAssetType::EType asset_type) } else { - return badLookup(); + return BADLOOKUP; } } @@ -132,7 +135,7 @@ const char *LLAssetType::lookup(LLAssetType::EType asset_type) } else { - return badLookup().c_str(); + return BADLOOKUP.c_str(); } } @@ -170,7 +173,7 @@ const char *LLAssetType::lookupHumanReadable(LLAssetType::EType asset_type) } else { - return badLookup().c_str(); + return BADLOOKUP.c_str(); } } @@ -221,14 +224,6 @@ bool LLAssetType::lookupIsLinkType(EType asset_type) } // static -const std::string &LLAssetType::badLookup() -{ - static const std::string sBadLookup = "llassettype_bad_lookup"; - return sBadLookup; - -} - -// static bool LLAssetType::lookupIsAssetFetchByIDAllowed(EType asset_type) { const LLAssetDictionary *dict = LLAssetDictionary::getInstance(); diff --git a/indra/llcommon/llassettype.h b/indra/llcommon/llassettype.h index b849be9f16..3a660496e3 100644 --- a/indra/llcommon/llassettype.h +++ b/indra/llcommon/llassettype.h @@ -116,10 +116,18 @@ public: AT_PERSON = 45, // A user uuid which is not an inventory asset type, used in viewer only for adding a person to a chat via drag and drop. - AT_MESH = 49, - // Mesh data in our proprietary SLM format - - AT_COUNT = 50, + AT_MESH = 49, + // Mesh data in our proprietary SLM format + + AT_RESERVED_1 = 50, + AT_RESERVED_2 = 51, + AT_RESERVED_3 = 52, + AT_RESERVED_4 = 53, + AT_RESERVED_5 = 54, + + AT_SETTINGS = 55, // Collection of settings + + AT_COUNT = 56, // +*********************************************************+ // | TO ADD AN ELEMENT TO THIS ENUM: | @@ -153,7 +161,7 @@ public: static bool lookupIsAssetFetchByIDAllowed(EType asset_type); // the asset allows direct download static bool lookupIsAssetIDKnowable(EType asset_type); // asset data can be known by the viewer - static const std::string& badLookup(); // error string when a lookup fails + static const std::string BADLOOKUP; protected: LLAssetType() {} |