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-rw-r--r--indra/llcommon/CMakeLists.txt48
-rw-r--r--indra/llcommon/StackWalker.cpp8
-rw-r--r--indra/llcommon/always_return.h16
-rw-r--r--indra/llcommon/hbxxh.cpp4
-rw-r--r--indra/llcommon/indra_constants.h410
-rw-r--r--indra/llcommon/llapr.cpp2
-rw-r--r--indra/llcommon/lldefs.h14
-rw-r--r--indra/llcommon/llexception.cpp44
-rw-r--r--indra/llcommon/llexception.h114
-rw-r--r--indra/llcommon/llfasttimer.h8
-rw-r--r--indra/llcommon/llmemory.h2
-rw-r--r--indra/llcommon/llpreprocessor.h4
-rw-r--r--indra/llcommon/llprocessor.cpp31
-rw-r--r--indra/llcommon/llsdjson.cpp4
-rw-r--r--indra/llcommon/llsdserialize.cpp2
-rw-r--r--indra/llcommon/llsdserialize_xml.cpp2
-rw-r--r--indra/llcommon/llsdutil.h55
-rw-r--r--indra/llcommon/llstring.cpp2
-rw-r--r--indra/llcommon/llstring.h4
-rw-r--r--indra/llcommon/llsys.cpp2
-rw-r--r--indra/llcommon/lluuid.cpp15
-rw-r--r--indra/llcommon/lluuid.h2
-rw-r--r--indra/llcommon/llwin32headers.h1
-rw-r--r--indra/llcommon/stdtypes.h6
24 files changed, 376 insertions, 424 deletions
diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt
index 7c49eb8904..e8c51c4c8e 100644
--- a/indra/llcommon/CMakeLists.txt
+++ b/indra/llcommon/CMakeLists.txt
@@ -8,9 +8,6 @@ include(bugsplat)
include(Linking)
include(Boost)
include(LLSharedLibs)
-if (USE_AUTOBUILD_3P OR USE_CONAN)
-include(Copy3rdPartyLibs)
-endif ()
include(ZLIBNG)
include(Tracy)
@@ -296,31 +293,34 @@ if (CMAKE_OSX_ARCHITECTURES MATCHES arm64 OR CMAKE_SYSTEM_PROCESSOR MATCHES aarc
https://raw.githubusercontent.com/DLTcollab/sse2neon/master/sse2neon.h
${LIBS_PREBUILT_DIR}/include/sse2neon/sse2neon.h
)
- endif (NOT EXISTS ${LIBS_PREBUILT_DIR}/include/sse2neon/sse2neon.h)
+ endif ()
file(WRITE ${PREBUILD_TRACKING_DIR}/sse2neon_installed "0")
- endif (${PREBUILD_TRACKING_DIR}/sentinel_installed IS_NEWER_THAN ${PREBUILD_TRACKING_DIR}/sse2neon_installed OR NOT ${sse2neon_installed} EQUAL 0)
+ endif ()
target_include_directories(llcommon PUBLIC ${LIBS_PREBUILT_DIR}/include/sse2neon)
-elseif (${LINUX_DISTRO} MATCHES debian OR (${LINUX_DISTRO} MATCHES ubuntu) OR (${LINUX_DISTRO} MATCHES opensuse-tumbleweed))
+elseif ($ENV{MSYSTEM_CARCH} MATCHES aarch64)
+ target_include_directories(llcommon PUBLIC ${prefix_result}/../include/sse2neon)
+endif ()
+
+if (${LINUX_DISTRO} MATCHES debian OR (${LINUX_DISTRO} MATCHES ubuntu) OR (${LINUX_DISTRO} MATCHES opensuse-tumbleweed))
target_include_directories(llcommon PUBLIC ${LIBS_PREBUILT_DIR}/include)
-endif (CMAKE_OSX_ARCHITECTURES MATCHES arm64 OR CMAKE_SYSTEM_PROCESSOR MATCHES aarch64)
+endif ()
+
+if (NOT WINDOWS)
+ target_compile_options(${PROJECT_NAME} PUBLIC -Wno-deprecated-declarations)
+endif ()
-if (USE_AUTOBUILD_3P OR USE_CONAN)
-add_dependencies(llcommon stage_third_party_libs)
-else ()
- target_compile_options(${PROJECT_NAME} PUBLIC -Wno-deprecated-declarations)
- if (CMAKE_CXX_COMPILER_ID MATCHES "GNU")
- set_source_files_properties(
- llapp.cpp
- llsdutil.cpp
- PROPERTIES COMPILE_FLAGS -Wno-stringop-truncation)
- set_source_files_properties(
- llevent.cpp
- llfasttimer.cpp
- PROPERTIES COMPILE_FLAGS -Wno-nonnull)
- elseif (LINUX AND CMAKE_CXX_COMPILER_ID MATCHES "Clang")
- set_source_files_properties(llsys.cpp PROPERTIES
- COMPILE_FLAGS -Wno-unused-but-set-variable)
- endif()
+if (CMAKE_CXX_COMPILER_ID MATCHES GNU)
+ set_source_files_properties(
+ llapp.cpp
+ llsdutil.cpp
+ PROPERTIES COMPILE_FLAGS -Wno-stringop-truncation)
+ set_source_files_properties(
+ llevent.cpp
+ llfasttimer.cpp
+ PROPERTIES COMPILE_FLAGS -Wno-nonnull)
+elseif (LINUX AND CMAKE_CXX_COMPILER_ID MATCHES Clang)
+ set_source_files_properties(llsys.cpp PROPERTIES
+ COMPILE_FLAGS -Wno-unused-but-set-variable)
endif ()
include(LibraryInstall)
diff --git a/indra/llcommon/StackWalker.cpp b/indra/llcommon/StackWalker.cpp
index e9ae1723fb..027df80df5 100644
--- a/indra/llcommon/StackWalker.cpp
+++ b/indra/llcommon/StackWalker.cpp
@@ -1100,6 +1100,14 @@ bool StackWalker::ShowCallstack(bool verbose, HANDLE hThread, const CONTEXT *con
s.AddrBStore.Mode = AddrModeFlat;
s.AddrStack.Offset = c.IntSp;
s.AddrStack.Mode = AddrModeFlat;
+#elif _M_ARM64
+ imageType = IMAGE_FILE_MACHINE_ARM64;
+ s.AddrPC.Offset = c.Pc;
+ s.AddrPC.Mode = AddrModeFlat;
+ s.AddrFrame.Offset = c.Fp;
+ s.AddrFrame.Mode = AddrModeFlat;
+ s.AddrStack.Offset = c.Sp;
+ s.AddrStack.Mode = AddrModeFlat;
#else
#error "Platform not supported!"
#endif
diff --git a/indra/llcommon/always_return.h b/indra/llcommon/always_return.h
index b99eb49096..a206471da5 100644
--- a/indra/llcommon/always_return.h
+++ b/indra/llcommon/always_return.h
@@ -79,22 +79,6 @@ namespace LL
DESIRED mDefault;
};
- // specialize for AlwaysReturn<void>
- template <>
- struct AlwaysReturn<void>
- {
- public:
- AlwaysReturn() {}
-
- // callable returns a type not convertible to DESIRED, return default
- template <typename CALLABLE, typename... ARGS>
- void operator()(CALLABLE&& callable, ARGS&&... args)
- {
- // discard whatever callable(args) returns
- std::forward<CALLABLE>(callable)(std::forward<ARGS>(args)...);
- }
- };
-
/**
* always_return<T>(some_function, some_args...) calls
* some_function(some_args...). It is guaranteed to return a value of type
diff --git a/indra/llcommon/hbxxh.cpp b/indra/llcommon/hbxxh.cpp
index 8ccf8dfcbe..decf908bb6 100644
--- a/indra/llcommon/hbxxh.cpp
+++ b/indra/llcommon/hbxxh.cpp
@@ -34,11 +34,7 @@
// in your build, in which case the latter would be used instead. For ARM64
// builds, this would also automatically enable NEON vectorization.
#define XXH_INLINE_ALL
-#if LL_USESYSTEMLIBS
#include <xxhash.h>
-#else
-#include "xxhash/xxhash.h"
-#endif
#include "hbxxh.h"
diff --git a/indra/llcommon/indra_constants.h b/indra/llcommon/indra_constants.h
index d2de88ff0a..a0394da281 100644
--- a/indra/llcommon/indra_constants.h
+++ b/indra/llcommon/indra_constants.h
@@ -31,15 +31,15 @@
class LLUUID;
-static const F32 REGION_WIDTH_METERS = 256.f;
-static const S32 REGION_WIDTH_UNITS = 256;
-static const U32 REGION_WIDTH_U32 = 256;
+static constexpr F32 REGION_WIDTH_METERS = 256.f;
+static constexpr S32 REGION_WIDTH_UNITS = 256;
+static constexpr U32 REGION_WIDTH_U32 = 256;
-const F32 REGION_HEIGHT_METERS = 4096.f;
+constexpr F32 REGION_HEIGHT_METERS = 4096.f;
-const F32 DEFAULT_AGENT_DEPTH = 0.45f;
-const F32 DEFAULT_AGENT_WIDTH = 0.60f;
-const F32 DEFAULT_AGENT_HEIGHT = 1.9f;
+constexpr F32 DEFAULT_AGENT_DEPTH = 0.45f;
+constexpr F32 DEFAULT_AGENT_WIDTH = 0.60f;
+constexpr F32 DEFAULT_AGENT_HEIGHT = 1.9f;
enum ETerrainBrushType
{
@@ -67,112 +67,112 @@ enum EMouseClickType{
// keys
// Bit masks for various keyboard modifier keys.
-const MASK MASK_NONE = 0x0000;
-const MASK MASK_CONTROL = 0x0001; // Mapped to cmd on Macs
-const MASK MASK_ALT = 0x0002;
-const MASK MASK_SHIFT = 0x0004;
-const MASK MASK_NORMALKEYS = 0x0007; // A real mask - only get the bits for normal modifier keys
-const MASK MASK_MAC_CONTROL = 0x0008; // Un-mapped Ctrl key on Macs, not used on Windows
-const MASK MASK_MODIFIERS = MASK_CONTROL|MASK_ALT|MASK_SHIFT|MASK_MAC_CONTROL;
+constexpr MASK MASK_NONE = 0x0000;
+constexpr MASK MASK_CONTROL = 0x0001; // Mapped to cmd on Macs
+constexpr MASK MASK_ALT = 0x0002;
+constexpr MASK MASK_SHIFT = 0x0004;
+constexpr MASK MASK_NORMALKEYS = 0x0007; // A real mask - only get the bits for normal modifier keys
+constexpr MASK MASK_MAC_CONTROL = 0x0008; // Un-mapped Ctrl key on Macs, not used on Windows
+constexpr MASK MASK_MODIFIERS = MASK_CONTROL|MASK_ALT|MASK_SHIFT|MASK_MAC_CONTROL;
// Special keys go into >128
-const KEY KEY_SPECIAL = 0x80; // special keys start here
-const KEY KEY_RETURN = 0x81;
-const KEY KEY_LEFT = 0x82;
-const KEY KEY_RIGHT = 0x83;
-const KEY KEY_UP = 0x84;
-const KEY KEY_DOWN = 0x85;
-const KEY KEY_ESCAPE = 0x86;
-const KEY KEY_BACKSPACE =0x87;
-const KEY KEY_DELETE = 0x88;
-const KEY KEY_SHIFT = 0x89;
-const KEY KEY_CONTROL = 0x8A;
-const KEY KEY_ALT = 0x8B;
-const KEY KEY_HOME = 0x8C;
-const KEY KEY_END = 0x8D;
-const KEY KEY_PAGE_UP = 0x8E;
-const KEY KEY_PAGE_DOWN = 0x8F;
-const KEY KEY_HYPHEN = 0x90;
-const KEY KEY_EQUALS = 0x91;
-const KEY KEY_INSERT = 0x92;
-const KEY KEY_CAPSLOCK = 0x93;
-const KEY KEY_TAB = 0x94;
-const KEY KEY_ADD = 0x95;
-const KEY KEY_SUBTRACT =0x96;
-const KEY KEY_MULTIPLY =0x97;
-const KEY KEY_DIVIDE = 0x98;
-const KEY KEY_F1 = 0xA1;
-const KEY KEY_F2 = 0xA2;
-const KEY KEY_F3 = 0xA3;
-const KEY KEY_F4 = 0xA4;
-const KEY KEY_F5 = 0xA5;
-const KEY KEY_F6 = 0xA6;
-const KEY KEY_F7 = 0xA7;
-const KEY KEY_F8 = 0xA8;
-const KEY KEY_F9 = 0xA9;
-const KEY KEY_F10 = 0xAA;
-const KEY KEY_F11 = 0xAB;
-const KEY KEY_F12 = 0xAC;
-
-const KEY KEY_PAD_UP = 0xC0;
-const KEY KEY_PAD_DOWN = 0xC1;
-const KEY KEY_PAD_LEFT = 0xC2;
-const KEY KEY_PAD_RIGHT = 0xC3;
-const KEY KEY_PAD_HOME = 0xC4;
-const KEY KEY_PAD_END = 0xC5;
-const KEY KEY_PAD_PGUP = 0xC6;
-const KEY KEY_PAD_PGDN = 0xC7;
-const KEY KEY_PAD_CENTER = 0xC8; // the 5 in the middle
-const KEY KEY_PAD_INS = 0xC9;
-const KEY KEY_PAD_DEL = 0xCA;
-const KEY KEY_PAD_RETURN = 0xCB;
-const KEY KEY_PAD_ADD = 0xCC; // not used
-const KEY KEY_PAD_SUBTRACT = 0xCD; // not used
-const KEY KEY_PAD_MULTIPLY = 0xCE; // not used
-const KEY KEY_PAD_DIVIDE = 0xCF; // not used
-
-const KEY KEY_BUTTON0 = 0xD0;
-const KEY KEY_BUTTON1 = 0xD1;
-const KEY KEY_BUTTON2 = 0xD2;
-const KEY KEY_BUTTON3 = 0xD3;
-const KEY KEY_BUTTON4 = 0xD4;
-const KEY KEY_BUTTON5 = 0xD5;
-const KEY KEY_BUTTON6 = 0xD6;
-const KEY KEY_BUTTON7 = 0xD7;
-const KEY KEY_BUTTON8 = 0xD8;
-const KEY KEY_BUTTON9 = 0xD9;
-const KEY KEY_BUTTON10 = 0xDA;
-const KEY KEY_BUTTON11 = 0xDB;
-const KEY KEY_BUTTON12 = 0xDC;
-const KEY KEY_BUTTON13 = 0xDD;
-const KEY KEY_BUTTON14 = 0xDE;
-const KEY KEY_BUTTON15 = 0xDF;
-
-const KEY KEY_NONE = 0xFF; // not sent from keyboard. For internal use only.
-
-const S32 KEY_COUNT = 256;
-
-
-const F32 DEFAULT_WATER_HEIGHT = 20.0f;
+constexpr KEY KEY_SPECIAL = 0x80; // special keys start here
+constexpr KEY KEY_RETURN = 0x81;
+constexpr KEY KEY_LEFT = 0x82;
+constexpr KEY KEY_RIGHT = 0x83;
+constexpr KEY KEY_UP = 0x84;
+constexpr KEY KEY_DOWN = 0x85;
+constexpr KEY KEY_ESCAPE = 0x86;
+constexpr KEY KEY_BACKSPACE =0x87;
+constexpr KEY KEY_DELETE = 0x88;
+constexpr KEY KEY_SHIFT = 0x89;
+constexpr KEY KEY_CONTROL = 0x8A;
+constexpr KEY KEY_ALT = 0x8B;
+constexpr KEY KEY_HOME = 0x8C;
+constexpr KEY KEY_END = 0x8D;
+constexpr KEY KEY_PAGE_UP = 0x8E;
+constexpr KEY KEY_PAGE_DOWN = 0x8F;
+constexpr KEY KEY_HYPHEN = 0x90;
+constexpr KEY KEY_EQUALS = 0x91;
+constexpr KEY KEY_INSERT = 0x92;
+constexpr KEY KEY_CAPSLOCK = 0x93;
+constexpr KEY KEY_TAB = 0x94;
+constexpr KEY KEY_ADD = 0x95;
+constexpr KEY KEY_SUBTRACT =0x96;
+constexpr KEY KEY_MULTIPLY =0x97;
+constexpr KEY KEY_DIVIDE = 0x98;
+constexpr KEY KEY_F1 = 0xA1;
+constexpr KEY KEY_F2 = 0xA2;
+constexpr KEY KEY_F3 = 0xA3;
+constexpr KEY KEY_F4 = 0xA4;
+constexpr KEY KEY_F5 = 0xA5;
+constexpr KEY KEY_F6 = 0xA6;
+constexpr KEY KEY_F7 = 0xA7;
+constexpr KEY KEY_F8 = 0xA8;
+constexpr KEY KEY_F9 = 0xA9;
+constexpr KEY KEY_F10 = 0xAA;
+constexpr KEY KEY_F11 = 0xAB;
+constexpr KEY KEY_F12 = 0xAC;
+
+constexpr KEY KEY_PAD_UP = 0xC0;
+constexpr KEY KEY_PAD_DOWN = 0xC1;
+constexpr KEY KEY_PAD_LEFT = 0xC2;
+constexpr KEY KEY_PAD_RIGHT = 0xC3;
+constexpr KEY KEY_PAD_HOME = 0xC4;
+constexpr KEY KEY_PAD_END = 0xC5;
+constexpr KEY KEY_PAD_PGUP = 0xC6;
+constexpr KEY KEY_PAD_PGDN = 0xC7;
+constexpr KEY KEY_PAD_CENTER = 0xC8; // the 5 in the middle
+constexpr KEY KEY_PAD_INS = 0xC9;
+constexpr KEY KEY_PAD_DEL = 0xCA;
+constexpr KEY KEY_PAD_RETURN = 0xCB;
+constexpr KEY KEY_PAD_ADD = 0xCC; // not used
+constexpr KEY KEY_PAD_SUBTRACT = 0xCD; // not used
+constexpr KEY KEY_PAD_MULTIPLY = 0xCE; // not used
+constexpr KEY KEY_PAD_DIVIDE = 0xCF; // not used
+
+constexpr KEY KEY_BUTTON0 = 0xD0;
+constexpr KEY KEY_BUTTON1 = 0xD1;
+constexpr KEY KEY_BUTTON2 = 0xD2;
+constexpr KEY KEY_BUTTON3 = 0xD3;
+constexpr KEY KEY_BUTTON4 = 0xD4;
+constexpr KEY KEY_BUTTON5 = 0xD5;
+constexpr KEY KEY_BUTTON6 = 0xD6;
+constexpr KEY KEY_BUTTON7 = 0xD7;
+constexpr KEY KEY_BUTTON8 = 0xD8;
+constexpr KEY KEY_BUTTON9 = 0xD9;
+constexpr KEY KEY_BUTTON10 = 0xDA;
+constexpr KEY KEY_BUTTON11 = 0xDB;
+constexpr KEY KEY_BUTTON12 = 0xDC;
+constexpr KEY KEY_BUTTON13 = 0xDD;
+constexpr KEY KEY_BUTTON14 = 0xDE;
+constexpr KEY KEY_BUTTON15 = 0xDF;
+
+constexpr KEY KEY_NONE = 0xFF; // not sent from keyboard. For internal use only.
+
+constexpr S32 KEY_COUNT = 256;
+
+
+constexpr F32 DEFAULT_WATER_HEIGHT = 20.0f;
// Maturity ratings for simulators
-const U8 SIM_ACCESS_MIN = 0; // Treated as 'unknown', usually ends up being SIM_ACCESS_PG
-const U8 SIM_ACCESS_PG = 13;
-const U8 SIM_ACCESS_MATURE = 21;
-const U8 SIM_ACCESS_ADULT = 42; // Seriously Adult Only
-const U8 SIM_ACCESS_DOWN = 254;
-const U8 SIM_ACCESS_MAX = SIM_ACCESS_ADULT;
+constexpr U8 SIM_ACCESS_MIN = 0; // Treated as 'unknown', usually ends up being SIM_ACCESS_PG
+constexpr U8 SIM_ACCESS_PG = 13;
+constexpr U8 SIM_ACCESS_MATURE = 21;
+constexpr U8 SIM_ACCESS_ADULT = 42; // Seriously Adult Only
+constexpr U8 SIM_ACCESS_DOWN = 254;
+constexpr U8 SIM_ACCESS_MAX = SIM_ACCESS_ADULT;
// attachment constants
-const U8 ATTACHMENT_ADD = 0x80;
+constexpr U8 ATTACHMENT_ADD = 0x80;
// god levels
-const U8 GOD_MAINTENANCE = 250;
-const U8 GOD_FULL = 200;
-const U8 GOD_LIAISON = 150;
-const U8 GOD_CUSTOMER_SERVICE = 100;
-const U8 GOD_LIKE = 1;
-const U8 GOD_NOT = 0;
+constexpr U8 GOD_MAINTENANCE = 250;
+constexpr U8 GOD_FULL = 200;
+constexpr U8 GOD_LIAISON = 150;
+constexpr U8 GOD_CUSTOMER_SERVICE = 100;
+constexpr U8 GOD_LIKE = 1;
+constexpr U8 GOD_NOT = 0;
// "agent id" for things that should be done to ALL agents
LL_COMMON_API extern const LLUUID LL_UUID_ALL_AGENTS;
@@ -239,121 +239,123 @@ LL_COMMON_API extern const LLUUID BLANK_OBJECT_NORMAL;
LL_COMMON_API extern const LLUUID BLANK_MATERIAL_ASSET_ID;
// radius within which a chat message is fully audible
-const F32 CHAT_NORMAL_RADIUS = 20.f;
+constexpr F32 CHAT_NORMAL_RADIUS = 20.f;
// media commands
-const U32 PARCEL_MEDIA_COMMAND_STOP = 0;
-const U32 PARCEL_MEDIA_COMMAND_PAUSE = 1;
-const U32 PARCEL_MEDIA_COMMAND_PLAY = 2;
-const U32 PARCEL_MEDIA_COMMAND_LOOP = 3;
-const U32 PARCEL_MEDIA_COMMAND_TEXTURE = 4;
-const U32 PARCEL_MEDIA_COMMAND_URL = 5;
-const U32 PARCEL_MEDIA_COMMAND_TIME = 6;
-const U32 PARCEL_MEDIA_COMMAND_AGENT = 7;
-const U32 PARCEL_MEDIA_COMMAND_UNLOAD = 8;
-const U32 PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9;
-const U32 PARCEL_MEDIA_COMMAND_TYPE = 10;
-const U32 PARCEL_MEDIA_COMMAND_SIZE = 11;
-const U32 PARCEL_MEDIA_COMMAND_DESC = 12;
-const U32 PARCEL_MEDIA_COMMAND_LOOP_SET = 13;
+constexpr U32 PARCEL_MEDIA_COMMAND_STOP = 0;
+constexpr U32 PARCEL_MEDIA_COMMAND_PAUSE = 1;
+constexpr U32 PARCEL_MEDIA_COMMAND_PLAY = 2;
+constexpr U32 PARCEL_MEDIA_COMMAND_LOOP = 3;
+constexpr U32 PARCEL_MEDIA_COMMAND_TEXTURE = 4;
+constexpr U32 PARCEL_MEDIA_COMMAND_URL = 5;
+constexpr U32 PARCEL_MEDIA_COMMAND_TIME = 6;
+constexpr U32 PARCEL_MEDIA_COMMAND_AGENT = 7;
+constexpr U32 PARCEL_MEDIA_COMMAND_UNLOAD = 8;
+constexpr U32 PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9;
+constexpr U32 PARCEL_MEDIA_COMMAND_TYPE = 10;
+constexpr U32 PARCEL_MEDIA_COMMAND_SIZE = 11;
+constexpr U32 PARCEL_MEDIA_COMMAND_DESC = 12;
+constexpr U32 PARCEL_MEDIA_COMMAND_LOOP_SET = 13;
const S32 CHAT_CHANNEL_DEBUG = S32_MAX;
// agent constants
-const U32 CONTROL_AT_POS_INDEX = 0;
-const U32 CONTROL_AT_NEG_INDEX = 1;
-const U32 CONTROL_LEFT_POS_INDEX = 2;
-const U32 CONTROL_LEFT_NEG_INDEX = 3;
-const U32 CONTROL_UP_POS_INDEX = 4;
-const U32 CONTROL_UP_NEG_INDEX = 5;
-const U32 CONTROL_PITCH_POS_INDEX = 6;
-const U32 CONTROL_PITCH_NEG_INDEX = 7;
-const U32 CONTROL_YAW_POS_INDEX = 8;
-const U32 CONTROL_YAW_NEG_INDEX = 9;
-const U32 CONTROL_FAST_AT_INDEX = 10;
-const U32 CONTROL_FAST_LEFT_INDEX = 11;
-const U32 CONTROL_FAST_UP_INDEX = 12;
-const U32 CONTROL_FLY_INDEX = 13;
-const U32 CONTROL_STOP_INDEX = 14;
-const U32 CONTROL_FINISH_ANIM_INDEX = 15;
-const U32 CONTROL_STAND_UP_INDEX = 16;
-const U32 CONTROL_SIT_ON_GROUND_INDEX = 17;
-const U32 CONTROL_MOUSELOOK_INDEX = 18;
-const U32 CONTROL_NUDGE_AT_POS_INDEX = 19;
-const U32 CONTROL_NUDGE_AT_NEG_INDEX = 20;
-const U32 CONTROL_NUDGE_LEFT_POS_INDEX = 21;
-const U32 CONTROL_NUDGE_LEFT_NEG_INDEX = 22;
-const U32 CONTROL_NUDGE_UP_POS_INDEX = 23;
-const U32 CONTROL_NUDGE_UP_NEG_INDEX = 24;
-const U32 CONTROL_TURN_LEFT_INDEX = 25;
-const U32 CONTROL_TURN_RIGHT_INDEX = 26;
-const U32 CONTROL_AWAY_INDEX = 27;
-const U32 CONTROL_LBUTTON_DOWN_INDEX = 28;
-const U32 CONTROL_LBUTTON_UP_INDEX = 29;
-const U32 CONTROL_ML_LBUTTON_DOWN_INDEX = 30;
-const U32 CONTROL_ML_LBUTTON_UP_INDEX = 31;
-const U32 TOTAL_CONTROLS = 32;
-
-const U32 AGENT_CONTROL_AT_POS = 0x1 << CONTROL_AT_POS_INDEX; // 0x00000001
-const U32 AGENT_CONTROL_AT_NEG = 0x1 << CONTROL_AT_NEG_INDEX; // 0x00000002
-const U32 AGENT_CONTROL_LEFT_POS = 0x1 << CONTROL_LEFT_POS_INDEX; // 0x00000004
-const U32 AGENT_CONTROL_LEFT_NEG = 0x1 << CONTROL_LEFT_NEG_INDEX; // 0x00000008
-const U32 AGENT_CONTROL_UP_POS = 0x1 << CONTROL_UP_POS_INDEX; // 0x00000010
-const U32 AGENT_CONTROL_UP_NEG = 0x1 << CONTROL_UP_NEG_INDEX; // 0x00000020
-const U32 AGENT_CONTROL_PITCH_POS = 0x1 << CONTROL_PITCH_POS_INDEX; // 0x00000040
-const U32 AGENT_CONTROL_PITCH_NEG = 0x1 << CONTROL_PITCH_NEG_INDEX; // 0x00000080
-const U32 AGENT_CONTROL_YAW_POS = 0x1 << CONTROL_YAW_POS_INDEX; // 0x00000100
-const U32 AGENT_CONTROL_YAW_NEG = 0x1 << CONTROL_YAW_NEG_INDEX; // 0x00000200
-
-const U32 AGENT_CONTROL_FAST_AT = 0x1 << CONTROL_FAST_AT_INDEX; // 0x00000400
-const U32 AGENT_CONTROL_FAST_LEFT = 0x1 << CONTROL_FAST_LEFT_INDEX; // 0x00000800
-const U32 AGENT_CONTROL_FAST_UP = 0x1 << CONTROL_FAST_UP_INDEX; // 0x00001000
-
-const U32 AGENT_CONTROL_FLY = 0x1 << CONTROL_FLY_INDEX; // 0x00002000
-const U32 AGENT_CONTROL_STOP = 0x1 << CONTROL_STOP_INDEX; // 0x00004000
-const U32 AGENT_CONTROL_FINISH_ANIM = 0x1 << CONTROL_FINISH_ANIM_INDEX; // 0x00008000
-const U32 AGENT_CONTROL_STAND_UP = 0x1 << CONTROL_STAND_UP_INDEX; // 0x00010000
-const U32 AGENT_CONTROL_SIT_ON_GROUND = 0x1 << CONTROL_SIT_ON_GROUND_INDEX; // 0x00020000
-const U32 AGENT_CONTROL_MOUSELOOK = 0x1 << CONTROL_MOUSELOOK_INDEX; // 0x00040000
-
-const U32 AGENT_CONTROL_NUDGE_AT_POS = 0x1 << CONTROL_NUDGE_AT_POS_INDEX; // 0x00080000
-const U32 AGENT_CONTROL_NUDGE_AT_NEG = 0x1 << CONTROL_NUDGE_AT_NEG_INDEX; // 0x00100000
-const U32 AGENT_CONTROL_NUDGE_LEFT_POS = 0x1 << CONTROL_NUDGE_LEFT_POS_INDEX; // 0x00200000
-const U32 AGENT_CONTROL_NUDGE_LEFT_NEG = 0x1 << CONTROL_NUDGE_LEFT_NEG_INDEX; // 0x00400000
-const U32 AGENT_CONTROL_NUDGE_UP_POS = 0x1 << CONTROL_NUDGE_UP_POS_INDEX; // 0x00800000
-const U32 AGENT_CONTROL_NUDGE_UP_NEG = 0x1 << CONTROL_NUDGE_UP_NEG_INDEX; // 0x01000000
-const U32 AGENT_CONTROL_TURN_LEFT = 0x1 << CONTROL_TURN_LEFT_INDEX; // 0x02000000
-const U32 AGENT_CONTROL_TURN_RIGHT = 0x1 << CONTROL_TURN_RIGHT_INDEX; // 0x04000000
-
-const U32 AGENT_CONTROL_AWAY = 0x1 << CONTROL_AWAY_INDEX; // 0x08000000
-
-const U32 AGENT_CONTROL_LBUTTON_DOWN = 0x1 << CONTROL_LBUTTON_DOWN_INDEX; // 0x10000000
-const U32 AGENT_CONTROL_LBUTTON_UP = 0x1 << CONTROL_LBUTTON_UP_INDEX; // 0x20000000
-const U32 AGENT_CONTROL_ML_LBUTTON_DOWN = 0x1 << CONTROL_ML_LBUTTON_DOWN_INDEX; // 0x40000000
-const U32 AGENT_CONTROL_ML_LBUTTON_UP = ((U32)0x1) << CONTROL_ML_LBUTTON_UP_INDEX; // 0x80000000
+constexpr U32 CONTROL_AT_POS_INDEX = 0;
+constexpr U32 CONTROL_AT_NEG_INDEX = 1;
+constexpr U32 CONTROL_LEFT_POS_INDEX = 2;
+constexpr U32 CONTROL_LEFT_NEG_INDEX = 3;
+constexpr U32 CONTROL_UP_POS_INDEX = 4;
+constexpr U32 CONTROL_UP_NEG_INDEX = 5;
+constexpr U32 CONTROL_PITCH_POS_INDEX = 6;
+constexpr U32 CONTROL_PITCH_NEG_INDEX = 7;
+constexpr U32 CONTROL_YAW_POS_INDEX = 8;
+constexpr U32 CONTROL_YAW_NEG_INDEX = 9;
+constexpr U32 CONTROL_FAST_AT_INDEX = 10;
+constexpr U32 CONTROL_FAST_LEFT_INDEX = 11;
+constexpr U32 CONTROL_FAST_UP_INDEX = 12;
+constexpr U32 CONTROL_FLY_INDEX = 13;
+constexpr U32 CONTROL_STOP_INDEX = 14;
+constexpr U32 CONTROL_FINISH_ANIM_INDEX = 15;
+constexpr U32 CONTROL_STAND_UP_INDEX = 16;
+constexpr U32 CONTROL_SIT_ON_GROUND_INDEX = 17;
+constexpr U32 CONTROL_MOUSELOOK_INDEX = 18;
+constexpr U32 CONTROL_NUDGE_AT_POS_INDEX = 19;
+constexpr U32 CONTROL_NUDGE_AT_NEG_INDEX = 20;
+constexpr U32 CONTROL_NUDGE_LEFT_POS_INDEX = 21;
+constexpr U32 CONTROL_NUDGE_LEFT_NEG_INDEX = 22;
+constexpr U32 CONTROL_NUDGE_UP_POS_INDEX = 23;
+constexpr U32 CONTROL_NUDGE_UP_NEG_INDEX = 24;
+constexpr U32 CONTROL_TURN_LEFT_INDEX = 25;
+constexpr U32 CONTROL_TURN_RIGHT_INDEX = 26;
+constexpr U32 CONTROL_AWAY_INDEX = 27;
+constexpr U32 CONTROL_LBUTTON_DOWN_INDEX = 28;
+constexpr U32 CONTROL_LBUTTON_UP_INDEX = 29;
+constexpr U32 CONTROL_ML_LBUTTON_DOWN_INDEX = 30;
+constexpr U32 CONTROL_ML_LBUTTON_UP_INDEX = 31;
+constexpr U32 TOTAL_CONTROLS = 32;
+
+constexpr U32 AGENT_CONTROL_AT_POS = 0x1 << CONTROL_AT_POS_INDEX; // 0x00000001
+constexpr U32 AGENT_CONTROL_AT_NEG = 0x1 << CONTROL_AT_NEG_INDEX; // 0x00000002
+constexpr U32 AGENT_CONTROL_LEFT_POS = 0x1 << CONTROL_LEFT_POS_INDEX; // 0x00000004
+constexpr U32 AGENT_CONTROL_LEFT_NEG = 0x1 << CONTROL_LEFT_NEG_INDEX; // 0x00000008
+constexpr U32 AGENT_CONTROL_UP_POS = 0x1 << CONTROL_UP_POS_INDEX; // 0x00000010
+constexpr U32 AGENT_CONTROL_UP_NEG = 0x1 << CONTROL_UP_NEG_INDEX; // 0x00000020
+constexpr U32 AGENT_CONTROL_PITCH_POS = 0x1 << CONTROL_PITCH_POS_INDEX; // 0x00000040
+constexpr U32 AGENT_CONTROL_PITCH_NEG = 0x1 << CONTROL_PITCH_NEG_INDEX; // 0x00000080
+constexpr U32 AGENT_CONTROL_YAW_POS = 0x1 << CONTROL_YAW_POS_INDEX; // 0x00000100
+constexpr U32 AGENT_CONTROL_YAW_NEG = 0x1 << CONTROL_YAW_NEG_INDEX; // 0x00000200
+
+constexpr U32 AGENT_CONTROL_FAST_AT = 0x1 << CONTROL_FAST_AT_INDEX; // 0x00000400
+constexpr U32 AGENT_CONTROL_FAST_LEFT = 0x1 << CONTROL_FAST_LEFT_INDEX; // 0x00000800
+constexpr U32 AGENT_CONTROL_FAST_UP = 0x1 << CONTROL_FAST_UP_INDEX; // 0x00001000
+
+constexpr U32 AGENT_CONTROL_FLY = 0x1 << CONTROL_FLY_INDEX; // 0x00002000
+constexpr U32 AGENT_CONTROL_STOP = 0x1 << CONTROL_STOP_INDEX; // 0x00004000
+constexpr U32 AGENT_CONTROL_FINISH_ANIM = 0x1 << CONTROL_FINISH_ANIM_INDEX; // 0x00008000
+constexpr U32 AGENT_CONTROL_STAND_UP = 0x1 << CONTROL_STAND_UP_INDEX; // 0x00010000
+constexpr U32 AGENT_CONTROL_SIT_ON_GROUND = 0x1 << CONTROL_SIT_ON_GROUND_INDEX; // 0x00020000
+constexpr U32 AGENT_CONTROL_MOUSELOOK = 0x1 << CONTROL_MOUSELOOK_INDEX; // 0x00040000
+
+constexpr U32 AGENT_CONTROL_NUDGE_AT_POS = 0x1 << CONTROL_NUDGE_AT_POS_INDEX; // 0x00080000
+constexpr U32 AGENT_CONTROL_NUDGE_AT_NEG = 0x1 << CONTROL_NUDGE_AT_NEG_INDEX; // 0x00100000
+constexpr U32 AGENT_CONTROL_NUDGE_LEFT_POS = 0x1 << CONTROL_NUDGE_LEFT_POS_INDEX; // 0x00200000
+constexpr U32 AGENT_CONTROL_NUDGE_LEFT_NEG = 0x1 << CONTROL_NUDGE_LEFT_NEG_INDEX; // 0x00400000
+constexpr U32 AGENT_CONTROL_NUDGE_UP_POS = 0x1 << CONTROL_NUDGE_UP_POS_INDEX; // 0x00800000
+constexpr U32 AGENT_CONTROL_NUDGE_UP_NEG = 0x1 << CONTROL_NUDGE_UP_NEG_INDEX; // 0x01000000
+constexpr U32 AGENT_CONTROL_TURN_LEFT = 0x1 << CONTROL_TURN_LEFT_INDEX; // 0x02000000
+constexpr U32 AGENT_CONTROL_TURN_RIGHT = 0x1 << CONTROL_TURN_RIGHT_INDEX; // 0x04000000
+
+constexpr U32 AGENT_CONTROL_AWAY = 0x1 << CONTROL_AWAY_INDEX; // 0x08000000
+
+constexpr U32 AGENT_CONTROL_LBUTTON_DOWN = 0x1 << CONTROL_LBUTTON_DOWN_INDEX; // 0x10000000
+constexpr U32 AGENT_CONTROL_LBUTTON_UP = 0x1 << CONTROL_LBUTTON_UP_INDEX; // 0x20000000
+constexpr U32 AGENT_CONTROL_ML_LBUTTON_DOWN = 0x1 << CONTROL_ML_LBUTTON_DOWN_INDEX; // 0x40000000
+constexpr U32 AGENT_CONTROL_ML_LBUTTON_UP = ((U32)0x1) << CONTROL_ML_LBUTTON_UP_INDEX; // 0x80000000
// move these up so that we can hide them in "State" for object updates
// (for now)
-const U32 AGENT_ATTACH_OFFSET = 4;
-const U32 AGENT_ATTACH_MASK = 0xf << AGENT_ATTACH_OFFSET;
+constexpr U32 AGENT_ATTACH_OFFSET = 4;
+constexpr U32 AGENT_ATTACH_MASK = 0xf << AGENT_ATTACH_OFFSET;
// RN: this method swaps the upper and lower nibbles to maintain backward
// compatibility with old objects that only used the upper nibble
#define ATTACHMENT_ID_FROM_STATE(state) ((S32)((((U8)state & AGENT_ATTACH_MASK) >> 4) | (((U8)state & ~AGENT_ATTACH_MASK) << 4)))
// DO NOT CHANGE THE SEQUENCE OF THIS LIST!!
-const U8 CLICK_ACTION_NONE = 0;
-const U8 CLICK_ACTION_TOUCH = 0;
-const U8 CLICK_ACTION_SIT = 1;
-const U8 CLICK_ACTION_BUY = 2;
-const U8 CLICK_ACTION_PAY = 3;
-const U8 CLICK_ACTION_OPEN = 4;
-const U8 CLICK_ACTION_PLAY = 5;
-const U8 CLICK_ACTION_OPEN_MEDIA = 6;
-const U8 CLICK_ACTION_ZOOM = 7;
-const U8 CLICK_ACTION_DISABLED = 8;
-const U8 CLICK_ACTION_IGNORE = 9;
+constexpr U8 CLICK_ACTION_NONE = 0;
+constexpr U8 CLICK_ACTION_TOUCH = 0;
+constexpr U8 CLICK_ACTION_SIT = 1;
+constexpr U8 CLICK_ACTION_BUY = 2;
+constexpr U8 CLICK_ACTION_PAY = 3;
+constexpr U8 CLICK_ACTION_OPEN = 4;
+constexpr U8 CLICK_ACTION_PLAY = 5;
+constexpr U8 CLICK_ACTION_OPEN_MEDIA = 6;
+constexpr U8 CLICK_ACTION_ZOOM = 7;
+constexpr U8 CLICK_ACTION_DISABLED = 8;
+constexpr U8 CLICK_ACTION_IGNORE = 9;
// DO NOT CHANGE THE SEQUENCE OF THIS LIST!!
+constexpr U32 BEACON_SHOW_MAP = 0x0001;
+constexpr U32 BEACON_FOCUS_MAP = 0x0002;
#endif
diff --git a/indra/llcommon/llapr.cpp b/indra/llcommon/llapr.cpp
index 01763c49aa..04aba817f8 100644
--- a/indra/llcommon/llapr.cpp
+++ b/indra/llcommon/llapr.cpp
@@ -230,7 +230,7 @@ bool LLVolatileAPRPool::isFull()
bool _ll_apr_warn_status(apr_status_t status, const char* file, int line)
{
if(APR_SUCCESS == status) return false;
-#if !LL_LINUX
+#if !LL_LINUX && !__FreeBSD__
char buf[MAX_STRING]; /* Flawfinder: ignore */
apr_strerror(status, buf, sizeof(buf));
LL_WARNS("APR") << "APR: " << file << ":" << line << " " << buf << LL_ENDL;
diff --git a/indra/llcommon/lldefs.h b/indra/llcommon/lldefs.h
index 2fbb26dc1a..232987da14 100644
--- a/indra/llcommon/lldefs.h
+++ b/indra/llcommon/lldefs.h
@@ -171,13 +171,13 @@ constexpr U32 MAXADDRSTR = 17; // 123.567.901.345 = 15 chars + \0 +
// recursion tail
template <typename T>
-inline auto llmax(T data)
+constexpr auto llmax(T data)
{
return data;
}
template <typename T0, typename T1, typename... Ts>
-inline auto llmax(T0 d0, T1 d1, Ts... rest)
+constexpr auto llmax(T0 d0, T1 d1, Ts... rest)
{
auto maxrest = llmax(d1, rest...);
return (d0 > maxrest)? d0 : maxrest;
@@ -185,20 +185,20 @@ inline auto llmax(T0 d0, T1 d1, Ts... rest)
// recursion tail
template <typename T>
-inline auto llmin(T data)
+constexpr auto llmin(T data)
{
return data;
}
template <typename T0, typename T1, typename... Ts>
-inline auto llmin(T0 d0, T1 d1, Ts... rest)
+constexpr auto llmin(T0 d0, T1 d1, Ts... rest)
{
auto minrest = llmin(d1, rest...);
return (d0 < minrest) ? d0 : minrest;
}
template <typename A, typename MIN, typename MAX>
-inline A llclamp(A a, MIN minval, MAX maxval)
+constexpr A llclamp(A a, MIN minval, MAX maxval)
{
A aminval{ static_cast<A>(minval) }, amaxval{ static_cast<A>(maxval) };
if ( a < aminval )
@@ -213,13 +213,13 @@ inline A llclamp(A a, MIN minval, MAX maxval)
}
template <class LLDATATYPE>
-inline LLDATATYPE llclampf(LLDATATYPE a)
+constexpr LLDATATYPE llclampf(LLDATATYPE a)
{
return llmin(llmax(a, LLDATATYPE(0)), LLDATATYPE(1));
}
template <class LLDATATYPE>
-inline LLDATATYPE llclampb(LLDATATYPE a)
+constexpr LLDATATYPE llclampb(LLDATATYPE a)
{
return llmin(llmax(a, LLDATATYPE(0)), LLDATATYPE(255));
}
diff --git a/indra/llcommon/llexception.cpp b/indra/llcommon/llexception.cpp
index 107fdc2b2d..c0154a569f 100644
--- a/indra/llcommon/llexception.cpp
+++ b/indra/llcommon/llexception.cpp
@@ -15,12 +15,7 @@
#include "llexception.h"
// STL headers
// std headers
-#include <iomanip>
-#include <sstream>
#include <typeinfo>
-#if LL_WINDOWS
-#include <excpt.h>
-#endif // LL_WINDOWS
// external library headers
#include <boost/exception/diagnostic_information.hpp>
#include <boost/exception/error_info.hpp>
@@ -34,6 +29,7 @@
// On Windows, header-only implementation causes macro collisions -- use
// prebuilt library
#define BOOST_STACKTRACE_LINK
+#include <excpt.h>
#endif // LL_WINDOWS
#include <boost/stacktrace.hpp>
@@ -98,47 +94,25 @@ void annotate_exception_(boost::exception& exc)
// For windows SEH exception handling we sometimes need a filter that will
// separate C++ exceptions from C SEH exceptions
-static constexpr U32 STATUS_MSC_EXCEPTION = 0xE06D7363; // compiler specific
-static constexpr U32 STATUS_STACK_FULL = 0xC00000FD;
+static const U32 STATUS_MSC_EXCEPTION = 0xE06D7363; // compiler specific
-void LL::seh::fill_stacktrace(std::string& stacktrace, U32 code)
+U32 msc_exception_filter(U32 code, struct _EXCEPTION_POINTERS *exception_infop)
{
- // Sadly, despite its diagnostic importance, trying to capture a
- // stacktrace when the stack is already blown only terminates us faster.
- if (code == STATUS_STACK_FULL)
- {
- stacktrace = "(stack overflow, no traceback)";
- }
- else
- {
- stacktrace = to_string(boost::stacktrace::stacktrace());
- }
-}
+ const auto stack = to_string(boost::stacktrace::stacktrace());
+ LL_WARNS() << "SEH Exception handled (that probably shouldn't be): Code " << code
+ << "\n Stack trace: \n"
+ << stack << LL_ENDL;
-U32 LL::seh::common_filter(U32 code, struct _EXCEPTION_POINTERS*)
-{
if (code == STATUS_MSC_EXCEPTION)
{
- // C++ exception, don't stop at this handler
+ // C++ exception, go on
return EXCEPTION_CONTINUE_SEARCH;
}
else
{
- // This is a non-C++ exception, e.g. hardware check.
- // Pass control into the handler block.
+ // handle it
return EXCEPTION_EXECUTE_HANDLER;
}
}
-void LL::seh::rethrow(U32 code, const std::string& stacktrace)
-{
- std::ostringstream out;
- out << "Windows exception 0x" << std::hex << code;
- if (! stacktrace.empty())
- {
- out << '\n' << stacktrace;
- }
- LLTHROW(Windows_SEH_exception(out.str()));
-}
-
#endif //LL_WINDOWS
diff --git a/indra/llcommon/llexception.h b/indra/llcommon/llexception.h
index f58a553eb3..68e609444e 100644
--- a/indra/llcommon/llexception.h
+++ b/indra/llcommon/llexception.h
@@ -12,7 +12,6 @@
#if ! defined(LL_LLEXCEPTION_H)
#define LL_LLEXCEPTION_H
-#include "always_return.h"
#include <stdexcept>
#include <boost/exception/exception.hpp>
#include <boost/throw_exception.hpp>
@@ -103,115 +102,14 @@ void crash_on_unhandled_exception_(const char*, int, const char*, const std::str
log_unhandled_exception_(__FILE__, __LINE__, BOOST_CURRENT_FUNCTION, CONTEXT)
void log_unhandled_exception_(const char*, int, const char*, const std::string&);
-/*****************************************************************************
-* Structured Exception Handling
-*****************************************************************************/
-// this is used in platform-generic code -- define outside #if LL_WINDOWS
-struct Windows_SEH_exception: public LLException
-{
- Windows_SEH_exception(const std::string& what): LLException(what) {}
-};
-
-namespace LL
-{
-namespace seh
-{
-
-#if LL_WINDOWS //-------------------------------------------------------------
-
-void fill_stacktrace(std::string& stacktrace, U32 code);
-
-// wrapper around caller's U32 filter(U32 code, struct _EXCEPTION_POINTERS*)
-// filter function: capture a stacktrace, if possible, before forwarding the
-// call to the caller's filter() function
-template <typename FILTER>
-U32 filter_(std::string& stacktrace, FILTER&& filter,
- U32 code, struct _EXCEPTION_POINTERS* exptrs)
-{
- // By the time the handler gets control, the stack has been unwound,
- // so report the stack trace now at filter() time.
- fill_stacktrace(stacktrace, code);
- return std::forward<FILTER>(filter)(code, exptrs);
-}
-
-template <typename TRYCODE, typename FILTER, typename HANDLER>
-auto catcher_inner(std::string& stacktrace,
- TRYCODE&& trycode, FILTER&& filter, HANDLER&& handler)
-{
- __try
- {
- return std::forward<TRYCODE>(trycode)();
- }
- __except (filter_(stacktrace,
- std::forward<FILTER>(filter),
- GetExceptionCode(), GetExceptionInformation()))
- {
- return always_return<decltype(trycode())>(
- std::forward<HANDLER>(handler), GetExceptionCode(), stacktrace);
- }
-}
-
-// triadic variant specifies try(), filter(U32, struct _EXCEPTION_POINTERS*),
-// handler(U32, const std::string& stacktrace)
-// stacktrace may or may not be available
-template <typename TRYCODE, typename FILTER, typename HANDLER>
-auto catcher(TRYCODE&& trycode, FILTER&& filter, HANDLER&& handler)
-{
- // Construct and destroy this stacktrace string in the outer function
- // because we can't do either in the function with __try/__except.
- std::string stacktrace;
- return catcher_inner(stacktrace,
- std::forward<TRYCODE>(trycode),
- std::forward<FILTER>(filter),
- std::forward<HANDLER>(handler));
-}
-// common_filter() handles the typical case in which we want our handler
-// clause to handle only Structured Exceptions rather than explicitly-thrown
-// C++ exceptions
-U32 common_filter(U32 code, struct _EXCEPTION_POINTERS*);
-
-// dyadic variant specifies try(), handler(U32, stacktrace), assumes common_filter()
-template <typename TRYCODE, typename HANDLER>
-auto catcher(TRYCODE&& trycode, HANDLER&& handler)
-{
- return catcher(std::forward<TRYCODE>(trycode),
- common_filter,
- std::forward<HANDLER>(handler));
-}
-
-// monadic variant specifies try(), assumes default filter and handler
-template <typename TRYCODE>
-auto catcher(TRYCODE&& trycode)
-{
- return catcher(std::forward<TRYCODE>(trycode), rethrow);
-}
-
-[[noreturn]] void rethrow(U32 code, const std::string& stacktrace);
-
-#else // not LL_WINDOWS -----------------------------------------------------
-
-template <typename TRYCODE, typename FILTER, typename HANDLER>
-auto catcher(TRYCODE&& trycode, FILTER&&, HANDLER&&)
-{
- return std::forward<TRYCODE>(trycode)();
-}
-
-template <typename TRYCODE, typename HANDLER>
-auto catcher(TRYCODE&& trycode, HANDLER&&)
-{
- return std::forward<TRYCODE>(trycode)();
-}
-
-template <typename TRYCODE>
-auto catcher(TRYCODE&& trycode)
-{
- return std::forward<TRYCODE>(trycode)();
-}
+#if LL_WINDOWS
-#endif // not LL_WINDOWS -----------------------------------------------------
+// SEH exception filtering for use in __try __except
+// Separates C++ exceptions from C SEH exceptions
+// Todo: might be good idea to do some kind of seh_to_msc_wrapper(function, ARGS&&);
+U32 msc_exception_filter(U32 code, struct _EXCEPTION_POINTERS *exception_infop);
-} // namespace LL::seh
-} // namespace LL
+#endif //LL_WINDOWS
#endif /* ! defined(LL_LLEXCEPTION_H) */
diff --git a/indra/llcommon/llfasttimer.h b/indra/llcommon/llfasttimer.h
index a69a03e419..8499655bfa 100644
--- a/indra/llcommon/llfasttimer.h
+++ b/indra/llcommon/llfasttimer.h
@@ -99,7 +99,11 @@ public:
#if LL_FASTTIMER_USE_RDTSC
static U32 getCPUClockCount32()
{
+#if _M_ARM64
+ unsigned __int64 val = _ReadStatusReg(ARM64_PMCCNTR_EL0);
+#else
unsigned __int64 val = __rdtsc();
+#endif
val = val >> 8;
return static_cast<U32>(val);
}
@@ -107,7 +111,11 @@ public:
// return full timer value, *not* shifted by 8 bits
static U64 getCPUClockCount64()
{
+#if _M_ARM64
+ return static_cast<U64>( _ReadStatusReg(ARM64_PMCCNTR_EL0) );
+#else
return static_cast<U64>( __rdtsc() );
+#endif
}
#else
diff --git a/indra/llcommon/llmemory.h b/indra/llcommon/llmemory.h
index 4a9359f8e2..d5802b9d95 100644
--- a/indra/llcommon/llmemory.h
+++ b/indra/llcommon/llmemory.h
@@ -71,7 +71,7 @@ LL_COMMON_API void ll_assert_aligned_func(uintptr_t ptr,U32 alignment);
#define ll_assert_aligned(ptr,alignment)
#endif
-#if defined(__i386__) || defined(__x86_64__)
+#if defined(__i386__) || defined(__x86_64__) || _M_X64
#include <xmmintrin.h>
#else
#include <sse2neon.h>
diff --git a/indra/llcommon/llpreprocessor.h b/indra/llcommon/llpreprocessor.h
index e9f07f6fdf..268109e8b7 100644
--- a/indra/llcommon/llpreprocessor.h
+++ b/indra/llcommon/llpreprocessor.h
@@ -169,7 +169,11 @@
#define LL_TO_STRING_HELPER(x) #x
#define LL_TO_STRING(x) LL_TO_STRING_HELPER(x)
+#if _M_ARM64
+#define LL_TO_WSTRING_HELPER(x) L## #x
+#else
#define LL_TO_WSTRING_HELPER(x) L#x
+#endif
#define LL_TO_WSTRING(x) LL_TO_WSTRING_HELPER(x)
#define LL_FILE_LINENO_MSG(msg) __FILE__ "(" LL_TO_STRING(__LINE__) ") : " msg
#define LL_GLUE_IMPL(x, y) x##y
diff --git a/indra/llcommon/llprocessor.cpp b/indra/llcommon/llprocessor.cpp
index 9b3cdf4df5..c0b1a5c9e3 100644
--- a/indra/llcommon/llprocessor.cpp
+++ b/indra/llcommon/llprocessor.cpp
@@ -439,13 +439,21 @@ static F64 calculate_cpu_frequency(U32 measure_msecs)
//// completed now (serialization)
//__asm cpuid
int cpu_info[4] = {-1};
+#if _M_ARM64
+ std::fill(cpu_info, cpu_info + 4, 0);
+#else
__cpuid(cpu_info, 0);
+#endif
// We ask the high-res timer for the start time
QueryPerformanceCounter((LARGE_INTEGER *) &starttime);
// Then we get the current cpu clock and store it
+#if _M_ARM64
+ start = _ReadStatusReg(ARM64_PMCCNTR_EL0);
+#else
start = __rdtsc();
+#endif
// Now we wart for some msecs
_Delay(measure_msecs);
@@ -455,7 +463,11 @@ static F64 calculate_cpu_frequency(U32 measure_msecs)
QueryPerformanceCounter((LARGE_INTEGER *) &endtime);
// And also for the end cpu clock
+#if _M_ARM64
+ end = _ReadStatusReg(ARM64_PMCCNTR_EL0);
+#else
end = __rdtsc();
+#endif
// Now we can restore the default process and thread priorities
SetProcessAffinityMask(hProcess, dwProcessMask);
@@ -495,17 +507,21 @@ private:
// the other three array elements. The CPU identification string is
// not in linear order. The code below arranges the information
// in a human readable form.
+#if !_M_ARM64
int cpu_info[4] = {-1};
__cpuid(cpu_info, 0);
unsigned int ids = (unsigned int)cpu_info[0];
setConfig(eMaxID, (S32)ids);
+#endif
char cpu_vendor[0x20];
memset(cpu_vendor, 0, sizeof(cpu_vendor));
+#if !_M_ARM64
*((int*)cpu_vendor) = cpu_info[1];
*((int*)(cpu_vendor+4)) = cpu_info[3];
*((int*)(cpu_vendor+8)) = cpu_info[2];
setInfo(eVendor, cpu_vendor);
+#endif
std::string cmp_vendor(cpu_vendor);
bool is_amd = false;
if (cmp_vendor == "AuthenticAMD")
@@ -513,6 +529,20 @@ private:
is_amd = true;
}
+#if _M_ARM64
+ HKEY hKey;
+ DWORD gotType;
+ char inBuffer[48] = "";
+ if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, "HARDWARE\\DESCRIPTION\\System\\CentralProcessor\\0", 0, KEY_READ, &hKey) == ERROR_SUCCESS)
+ {
+ if (!RegQueryValueExA(hKey, "ProcessorNameString", nullptr, &gotType, (PBYTE)(inBuffer), nullptr))
+ {
+ if ((gotType == REG_SZ) && strlen(inBuffer))
+ setInfo(eModel, inBuffer);
+ }
+ RegCloseKey(hKey);
+ }
+#else
// Get the information associated with each valid Id
for(unsigned int i=0; i<=ids; ++i)
{
@@ -623,6 +653,7 @@ private:
setConfig(eCacheSizeK, (cpu_info[2] >> 16) & 0xffff);
}
}
+#endif
}
};
diff --git a/indra/llcommon/llsdjson.cpp b/indra/llcommon/llsdjson.cpp
index 655869a704..a4b45ed80d 100644
--- a/indra/llcommon/llsdjson.cpp
+++ b/indra/llcommon/llsdjson.cpp
@@ -35,7 +35,11 @@
#include "llerror.h"
#include "../llmath/llmath.h"
+#if LL_WINDOWS
+#include <boost/json.hpp>
+#else
#include <boost/json/src.hpp>
+#endif
//=========================================================================
LLSD LlsdFromJson(const boost::json::value& val)
diff --git a/indra/llcommon/llsdserialize.cpp b/indra/llcommon/llsdserialize.cpp
index 37af366a20..68a7bf0adf 100644
--- a/indra/llcommon/llsdserialize.cpp
+++ b/indra/llcommon/llsdserialize.cpp
@@ -37,7 +37,7 @@
#include <boost/iostreams/device/array.hpp>
#include <boost/iostreams/stream.hpp>
-#ifdef LL_USESYSTEMLIBS
+#if 1
# include <zlib.h>
#else
# include "zlib-ng/zlib.h" // for davep's dirty little zip functions
diff --git a/indra/llcommon/llsdserialize_xml.cpp b/indra/llcommon/llsdserialize_xml.cpp
index 6396caf8d5..ce416baa04 100644
--- a/indra/llcommon/llsdserialize_xml.cpp
+++ b/indra/llcommon/llsdserialize_xml.cpp
@@ -35,7 +35,7 @@
extern "C"
{
-#ifdef LL_USESYSTEMLIBS
+#if 1
# include <expat.h>
#else
# include "expat/expat.h"
diff --git a/indra/llcommon/llsdutil.h b/indra/llcommon/llsdutil.h
index 38bbe19ddd..c31030c5ea 100644
--- a/indra/llcommon/llsdutil.h
+++ b/indra/llcommon/llsdutil.h
@@ -553,6 +553,61 @@ LLSD shallow(LLSD value, LLSD filter=LLSD()) { return llsd_shallow(value, filter
} // namespace llsd
+/*****************************************************************************
+ * toArray(), toMap()
+ *****************************************************************************/
+namespace llsd
+{
+
+// For some T convertible to LLSD, given std::vector<T> myVec,
+// toArray(myVec) returns an LLSD array whose entries correspond to the
+// items in myVec.
+// For some U convertible to LLSD, given function U xform(const T&),
+// toArray(myVec, xform) returns an LLSD array whose every entry is
+// xform(item) of the corresponding item in myVec.
+// toArray() actually works with any container<C> usable with range
+// 'for', not just std::vector.
+// (Once we get C++20 we can use std::identity instead of this default lambda.)
+template<typename C, typename FUNC>
+LLSD toArray(const C& container, FUNC&& func = [](const auto& arg) { return arg; })
+{
+ LLSD array;
+ for (const auto& item : container)
+ {
+ array.append(std::forward<FUNC>(func)(item));
+ }
+ return array;
+}
+
+// For some T convertible to LLSD, given std::map<std::string, T> myMap,
+// toMap(myMap) returns an LLSD map whose entries correspond to the
+// (key, value) pairs in myMap.
+// For some U convertible to LLSD, given function
+// std::pair<std::string, U> xform(const std::pair<std::string, T>&),
+// toMap(myMap, xform) returns an LLSD map whose every entry is
+// xform(pair) of the corresponding (key, value) pair in myMap.
+// toMap() actually works with any container usable with range 'for', not
+// just std::map. It need not even be an associative container, as long as
+// you pass an xform function that returns std::pair<std::string, U>.
+// (Once we get C++20 we can use std::identity instead of this default lambda.)
+template<typename C, typename FUNC>
+LLSD toMap(const C& container, FUNC&& func = [](const auto& arg) { return arg; })
+{
+ LLSD map;
+ for (const auto& pair : container)
+ {
+ const auto& [key, value] = std::forward<FUNC>(func)(pair);
+ map[key] = value;
+ }
+ return map;
+}
+
+} // namespace llsd
+
+/*****************************************************************************
+ * boost::hash<LLSD>
+ *****************************************************************************/
+
// Specialization for generating a hash value from an LLSD block.
namespace boost
{
diff --git a/indra/llcommon/llstring.cpp b/indra/llcommon/llstring.cpp
index 07adf71d18..bb6d091a97 100644
--- a/indra/llcommon/llstring.cpp
+++ b/indra/llcommon/llstring.cpp
@@ -260,7 +260,7 @@ S32 utf16str_wstring_length(const llutf16string &utf16str, const S32 utf16_len)
{
S32 surrogate_pairs = 0;
// ... craziness to make gcc happy (llutf16string.c_str() is tweaked on linux):
- const U16 *const utf16_chars = &(*(utf16str.begin()));
+ const auto *const utf16_chars = &(*(utf16str.begin()));
S32 i = 0;
while (i < utf16_len)
{
diff --git a/indra/llcommon/llstring.h b/indra/llcommon/llstring.h
index 7a8edc176d..2e579a4d2d 100644
--- a/indra/llcommon/llstring.h
+++ b/indra/llcommon/llstring.h
@@ -635,7 +635,11 @@ LL_COMMON_API std::string rawstr_to_utf8(const std::string& raw);
//
// This typedef may or may not be identical to std::wstring, depending on
// LL_WCHAR_T_NATIVE.
+#if __FreeBSD__
+typedef std::basic_string<char16_t> llutf16string;
+#else
typedef std::basic_string<U16> llutf16string;
+#endif
// Considering wchar_t, llwchar and U16, there are three relevant cases:
#if LLWCHAR_IS_WCHAR_T // every which way but Windows
diff --git a/indra/llcommon/llsys.cpp b/indra/llcommon/llsys.cpp
index 94d59adf29..5c35aeb476 100644
--- a/indra/llcommon/llsys.cpp
+++ b/indra/llcommon/llsys.cpp
@@ -33,7 +33,7 @@
#include "llsys.h"
#include <iostream>
-#ifdef LL_USESYSTEMLIBS
+#if 1
# include <zlib.h>
#else
# include "zlib-ng/zlib.h"
diff --git a/indra/llcommon/lluuid.cpp b/indra/llcommon/lluuid.cpp
index 6d7cf473f5..3fbc45baaf 100644
--- a/indra/llcommon/lluuid.cpp
+++ b/indra/llcommon/lluuid.cpp
@@ -174,14 +174,6 @@ void LLUUID::toString(std::string& out) const
(U8)(mData[15]));
}
-// *TODO: deprecate
-void LLUUID::toString(char* out) const
-{
- std::string buffer;
- toString(buffer);
- strcpy(out, buffer.c_str()); /* Flawfinder: ignore */
-}
-
void LLUUID::toCompressedString(std::string& out) const
{
char bytes[UUID_BYTES + 1];
@@ -190,13 +182,6 @@ void LLUUID::toCompressedString(std::string& out) const
out.assign(bytes, UUID_BYTES);
}
-// *TODO: deprecate
-void LLUUID::toCompressedString(char* out) const
-{
- memcpy(out, mData, UUID_BYTES); /* Flawfinder: ignore */
- out[UUID_BYTES] = '\0';
-}
-
std::string LLUUID::getString() const
{
return asString();
diff --git a/indra/llcommon/lluuid.h b/indra/llcommon/lluuid.h
index bd4edc7993..ca1cf03c4d 100644
--- a/indra/llcommon/lluuid.h
+++ b/indra/llcommon/lluuid.h
@@ -103,9 +103,7 @@ public:
friend LL_COMMON_API std::ostream& operator<<(std::ostream& s, const LLUUID &uuid);
friend LL_COMMON_API std::istream& operator>>(std::istream& s, LLUUID &uuid);
- void toString(char *out) const; // Does not allocate memory, needs 36 characters (including \0)
void toString(std::string& out) const;
- void toCompressedString(char *out) const; // Does not allocate memory, needs 17 characters (including \0)
void toCompressedString(std::string& out) const;
std::string asString() const;
diff --git a/indra/llcommon/llwin32headers.h b/indra/llcommon/llwin32headers.h
index df433deb7a..32139821d5 100644
--- a/indra/llcommon/llwin32headers.h
+++ b/indra/llcommon/llwin32headers.h
@@ -29,6 +29,7 @@
#ifdef LL_WINDOWS
#include <windows.h> // Does not include winsock.h because WIN32_LEAN_AND_MEAN is defined
+#include <ws2tcpip.h>
#include <winsock2.h> // Requires windows.h
#endif
diff --git a/indra/llcommon/stdtypes.h b/indra/llcommon/stdtypes.h
index b40a718593..78d5e50e4b 100644
--- a/indra/llcommon/stdtypes.h
+++ b/indra/llcommon/stdtypes.h
@@ -169,14 +169,14 @@ private:
FROM mValue;
public:
- narrow(FROM value): mValue(value) {}
+ constexpr narrow(FROM value): mValue(value) {}
/*---------------------- Narrowing unsigned to signed ----------------------*/
template <typename TO,
typename std::enable_if<std::is_unsigned<FROM>::value &&
std::is_signed<TO>::value,
bool>::type = true>
- inline
+ constexpr
operator TO() const
{
// The reason we skip the
@@ -194,7 +194,7 @@ public:
typename std::enable_if<! (std::is_unsigned<FROM>::value &&
std::is_signed<TO>::value),
bool>::type = true>
- inline
+ constexpr
operator TO() const
{
// two different assert()s so we can tell which condition failed