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-rw-r--r--indra/llcommon/tests/llframetimer_test.cpp168
1 files changed, 84 insertions, 84 deletions
diff --git a/indra/llcommon/tests/llframetimer_test.cpp b/indra/llcommon/tests/llframetimer_test.cpp
index be372bb855..b9a8c91abf 100644
--- a/indra/llcommon/tests/llframetimer_test.cpp
+++ b/indra/llcommon/tests/llframetimer_test.cpp
@@ -1,4 +1,4 @@
-/**
+/**
* @file lltiming_test.cpp
* @date 2006-07-23
* @brief Tests the timers.
@@ -6,21 +6,21 @@
* $LicenseInfo:firstyear=2006&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -34,88 +34,88 @@
namespace tut
{
- struct frametimer_test
- {
- frametimer_test()
- {
- LLFrameTimer::updateFrameTime();
- }
- };
- typedef test_group<frametimer_test> frametimer_group_t;
- typedef frametimer_group_t::object frametimer_object_t;
- tut::frametimer_group_t frametimer_instance("LLFrameTimer");
+ struct frametimer_test
+ {
+ frametimer_test()
+ {
+ LLFrameTimer::updateFrameTime();
+ }
+ };
+ typedef test_group<frametimer_test> frametimer_group_t;
+ typedef frametimer_group_t::object frametimer_object_t;
+ tut::frametimer_group_t frametimer_instance("LLFrameTimer");
+
+ template<> template<>
+ void frametimer_object_t::test<1>()
+ {
+ F64 seconds_since_epoch = LLFrameTimer::getTotalSeconds();
+ LLFrameTimer timer;
+ timer.setExpiryAt(seconds_since_epoch);
+ F64 expires_at = timer.expiresAt();
+ ensure_distance(
+ "set expiry matches get expiry",
+ expires_at,
+ seconds_since_epoch,
+ 0.001);
+ }
- template<> template<>
- void frametimer_object_t::test<1>()
- {
- F64 seconds_since_epoch = LLFrameTimer::getTotalSeconds();
- LLFrameTimer timer;
- timer.setExpiryAt(seconds_since_epoch);
- F64 expires_at = timer.expiresAt();
- ensure_distance(
- "set expiry matches get expiry",
- expires_at,
- seconds_since_epoch,
- 0.001);
- }
+ template<> template<>
+ void frametimer_object_t::test<2>()
+ {
+ F64 seconds_since_epoch = LLFrameTimer::getTotalSeconds();
+ seconds_since_epoch += 10.0;
+ LLFrameTimer timer;
+ timer.setExpiryAt(seconds_since_epoch);
+ F64 expires_at = timer.expiresAt();
+ ensure_distance(
+ "set expiry matches get expiry 1",
+ expires_at,
+ seconds_since_epoch,
+ 0.001);
+ seconds_since_epoch += 10.0;
+ timer.setExpiryAt(seconds_since_epoch);
+ expires_at = timer.expiresAt();
+ ensure_distance(
+ "set expiry matches get expiry 2",
+ expires_at,
+ seconds_since_epoch,
+ 0.001);
+ }
+ template<> template<>
+ void frametimer_object_t::test<3>()
+ {
+ clock_t t1 = clock();
+ ms_sleep(200);
+ clock_t t2 = clock();
+ clock_t elapsed = t2 - t1 + 1;
+ std::cout << "Note: using clock(), ms_sleep() actually took " << (long)elapsed << "ms" << std::endl;
- template<> template<>
- void frametimer_object_t::test<2>()
- {
- F64 seconds_since_epoch = LLFrameTimer::getTotalSeconds();
- seconds_since_epoch += 10.0;
- LLFrameTimer timer;
- timer.setExpiryAt(seconds_since_epoch);
- F64 expires_at = timer.expiresAt();
- ensure_distance(
- "set expiry matches get expiry 1",
- expires_at,
- seconds_since_epoch,
- 0.001);
- seconds_since_epoch += 10.0;
- timer.setExpiryAt(seconds_since_epoch);
- expires_at = timer.expiresAt();
- ensure_distance(
- "set expiry matches get expiry 2",
- expires_at,
- seconds_since_epoch,
- 0.001);
- }
- template<> template<>
- void frametimer_object_t::test<3>()
- {
- clock_t t1 = clock();
- ms_sleep(200);
- clock_t t2 = clock();
- clock_t elapsed = t2 - t1 + 1;
- std::cout << "Note: using clock(), ms_sleep() actually took " << (long)elapsed << "ms" << std::endl;
+ F64 seconds_since_epoch = LLFrameTimer::getTotalSeconds();
+ seconds_since_epoch += 2.0;
+ LLFrameTimer timer;
+ timer.setExpiryAt(seconds_since_epoch);
+ /*
+ * Note that the ms_sleep(200) below is only guaranteed to return
+ * in 200ms _or_more_, so it should be true that by the 10th
+ * iteration we've gotten to the 2 seconds requested above
+ * and the timer should expire, but it can expire in fewer iterations
+ * if one or more of the ms_sleep calls takes longer.
+ * (as it did when we moved to Mac OS X 10.10)
+ */
+ int iterations_until_expiration = 0;
+ while ( !timer.hasExpired() )
+ {
+ ms_sleep(200);
+ LLFrameTimer::updateFrameTime();
+ iterations_until_expiration++;
+ }
+ ensure("timer took too long to expire", iterations_until_expiration <= 10);
+ }
- F64 seconds_since_epoch = LLFrameTimer::getTotalSeconds();
- seconds_since_epoch += 2.0;
- LLFrameTimer timer;
- timer.setExpiryAt(seconds_since_epoch);
- /*
- * Note that the ms_sleep(200) below is only guaranteed to return
- * in 200ms _or_more_, so it should be true that by the 10th
- * iteration we've gotten to the 2 seconds requested above
- * and the timer should expire, but it can expire in fewer iterations
- * if one or more of the ms_sleep calls takes longer.
- * (as it did when we moved to Mac OS X 10.10)
- */
- int iterations_until_expiration = 0;
- while ( !timer.hasExpired() )
- {
- ms_sleep(200);
- LLFrameTimer::updateFrameTime();
- iterations_until_expiration++;
- }
- ensure("timer took too long to expire", iterations_until_expiration <= 10);
- }
-
/*
- template<> template<>
- void frametimer_object_t::test<4>()
- {
- }
+ template<> template<>
+ void frametimer_object_t::test<4>()
+ {
+ }
*/
}