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+/**
+ * @file lleventfilter_test.cpp
+ * @author Nat Goodspeed
+ * @date 2009-03-06
+ * @brief Test for lleventfilter.
+ *
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ * Copyright (c) 2009, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+// Precompiled header
+#include "linden_common.h"
+// associated header
+#include "lleventfilter.h"
+// STL headers
+// std headers
+// external library headers
+// other Linden headers
+#include "../test/lltut.h"
+#include "stringize.h"
+#include "listener.h"
+#include "tests/wrapllerrs.h"
+
+/*****************************************************************************
+* Test classes
+*****************************************************************************/
+// Strictly speaking, we're testing LLEventTimeoutBase rather than the
+// production LLEventTimeout (using LLTimer) because we don't want every test
+// run to pause for some number of seconds until we reach a real timeout. But
+// as we've carefully put all functionality except actual LLTimer calls into
+// LLEventTimeoutBase, that should suffice. We're not not not trying to test
+// LLTimer here.
+class TestEventTimeout: public LLEventTimeoutBase
+{
+public:
+ TestEventTimeout():
+ mElapsed(true)
+ {}
+ TestEventTimeout(LLEventPump& source):
+ LLEventTimeoutBase(source),
+ mElapsed(true)
+ {}
+
+ // test hook
+ void forceTimeout(bool timeout=true) { mElapsed = timeout; }
+
+protected:
+ virtual void setCountdown(F32 seconds) { mElapsed = false; }
+ virtual bool countdownElapsed() const { return mElapsed; }
+
+private:
+ bool mElapsed;
+};
+
+/*****************************************************************************
+* TUT
+*****************************************************************************/
+namespace tut
+{
+ struct filter_data
+ {
+ // The resemblance between this test data and that in llevents_tut.cpp
+ // is not coincidental.
+ filter_data():
+ pumps(LLEventPumps::instance()),
+ mainloop(pumps.obtain("mainloop")),
+ listener0("first"),
+ listener1("second")
+ {}
+ LLEventPumps& pumps;
+ LLEventPump& mainloop;
+ Listener listener0;
+ Listener listener1;
+
+ void check_listener(const std::string& desc, const Listener& listener, const LLSD& got)
+ {
+ ensure_equals(STRINGIZE(listener << ' ' << desc),
+ listener.getLastEvent(), got);
+ }
+ };
+ typedef test_group<filter_data> filter_group;
+ typedef filter_group::object filter_object;
+ filter_group filtergrp("lleventfilter");
+
+ template<> template<>
+ void filter_object::test<1>()
+ {
+ set_test_name("LLEventMatching");
+ LLEventPump& driver(pumps.obtain("driver"));
+ listener0.reset(0);
+ // Listener isn't derived from LLEventTrackable specifically to test
+ // various connection-management mechanisms. But that means we have a
+ // couple of transient Listener objects, one of which is listening to
+ // a persistent LLEventPump. Capture those connections in local
+ // LLTempBoundListener instances so they'll disconnect
+ // on destruction.
+ LLTempBoundListener temp1(
+ listener0.listenTo(driver));
+ // Construct a pattern LLSD: desired Event must have a key "foo"
+ // containing string "bar"
+ LLEventMatching filter(driver, LLSD().insert("foo", "bar"));
+ listener1.reset(0);
+ LLTempBoundListener temp2(
+ listener1.listenTo(filter));
+ driver.post(1);
+ check_listener("direct", listener0, LLSD(1));
+ check_listener("filtered", listener1, LLSD(0));
+ // Okay, construct an LLSD map matching the pattern
+ LLSD data;
+ data["foo"] = "bar";
+ data["random"] = 17;
+ driver.post(data);
+ check_listener("direct", listener0, data);
+ check_listener("filtered", listener1, data);
+ }
+
+ template<> template<>
+ void filter_object::test<2>()
+ {
+ set_test_name("LLEventTimeout::actionAfter()");
+ LLEventPump& driver(pumps.obtain("driver"));
+ TestEventTimeout filter(driver);
+ listener0.reset(0);
+ LLTempBoundListener temp1(
+ listener0.listenTo(filter));
+ // Use listener1.call() as the Action for actionAfter(), since it
+ // already provides a way to sense the call
+ listener1.reset(0);
+ // driver --> filter --> listener0
+ filter.actionAfter(20,
+ boost::bind(&Listener::call, boost::ref(listener1), LLSD("timeout")));
+ // Okay, (fake) timer is ticking. 'filter' can only sense the timer
+ // when we pump mainloop. Do that right now to take the logic path
+ // before either the anticipated event arrives or the timer expires.
+ mainloop.post(17);
+ check_listener("no timeout 1", listener1, LLSD(0));
+ // Expected event arrives...
+ driver.post(1);
+ check_listener("event passed thru", listener0, LLSD(1));
+ // Should have canceled the timer. Verify that by asserting that the
+ // time has expired, then pumping mainloop again.
+ filter.forceTimeout();
+ mainloop.post(17);
+ check_listener("no timeout 2", listener1, LLSD(0));
+ // Verify chained actionAfter() calls, that is, that a second
+ // actionAfter() resets the timer established by the first
+ // actionAfter().
+ filter.actionAfter(20,
+ boost::bind(&Listener::call, boost::ref(listener1), LLSD("timeout")));
+ // Since our TestEventTimeout class isn't actually manipulating time
+ // (quantities of seconds), only a bool "elapsed" flag, sense that by
+ // forcing the flag between actionAfter() calls.
+ filter.forceTimeout();
+ // Pumping mainloop here would result in a timeout (as we'll verify
+ // below). This state simulates a ticking timer that has not yet timed
+ // out. But now, before a mainloop event lets 'filter' recognize
+ // timeout on the previous actionAfter() call, pretend we're pushing
+ // that timeout farther into the future.
+ filter.actionAfter(20,
+ boost::bind(&Listener::call, boost::ref(listener1), LLSD("timeout")));
+ // Look ma, no timeout!
+ mainloop.post(17);
+ check_listener("no timeout 3", listener1, LLSD(0));
+ // Now let the updated actionAfter() timer expire.
+ filter.forceTimeout();
+ // Notice the timeout.
+ mainloop.post(17);
+ check_listener("timeout", listener1, LLSD("timeout"));
+ // Timing out cancels the timer. Verify that.
+ listener1.reset(0);
+ filter.forceTimeout();
+ mainloop.post(17);
+ check_listener("no timeout 4", listener1, LLSD(0));
+ // Reset the timer and then cancel() it.
+ filter.actionAfter(20,
+ boost::bind(&Listener::call, boost::ref(listener1), LLSD("timeout")));
+ // neither expired nor satisified
+ mainloop.post(17);
+ check_listener("no timeout 5", listener1, LLSD(0));
+ // cancel
+ filter.cancel();
+ // timeout!
+ filter.forceTimeout();
+ mainloop.post(17);
+ check_listener("no timeout 6", listener1, LLSD(0));
+ }
+
+ template<> template<>
+ void filter_object::test<3>()
+ {
+ set_test_name("LLEventTimeout::eventAfter()");
+ LLEventPump& driver(pumps.obtain("driver"));
+ TestEventTimeout filter(driver);
+ listener0.reset(0);
+ LLTempBoundListener temp1(
+ listener0.listenTo(filter));
+ filter.eventAfter(20, LLSD("timeout"));
+ // Okay, (fake) timer is ticking. 'filter' can only sense the timer
+ // when we pump mainloop. Do that right now to take the logic path
+ // before either the anticipated event arrives or the timer expires.
+ mainloop.post(17);
+ check_listener("no timeout 1", listener0, LLSD(0));
+ // Expected event arrives...
+ driver.post(1);
+ check_listener("event passed thru", listener0, LLSD(1));
+ // Should have canceled the timer. Verify that by asserting that the
+ // time has expired, then pumping mainloop again.
+ filter.forceTimeout();
+ mainloop.post(17);
+ check_listener("no timeout 2", listener0, LLSD(1));
+ // Set timer again.
+ filter.eventAfter(20, LLSD("timeout"));
+ // Now let the timer expire.
+ filter.forceTimeout();
+ // Notice the timeout.
+ mainloop.post(17);
+ check_listener("timeout", listener0, LLSD("timeout"));
+ // Timing out cancels the timer. Verify that.
+ listener0.reset(0);
+ filter.forceTimeout();
+ mainloop.post(17);
+ check_listener("no timeout 3", listener0, LLSD(0));
+ }
+
+ template<> template<>
+ void filter_object::test<4>()
+ {
+ set_test_name("LLEventTimeout::errorAfter()");
+ WrapLL_ERRS capture;
+ LLEventPump& driver(pumps.obtain("driver"));
+ TestEventTimeout filter(driver);
+ listener0.reset(0);
+ LLTempBoundListener temp1(
+ listener0.listenTo(filter));
+ filter.errorAfter(20, "timeout");
+ // Okay, (fake) timer is ticking. 'filter' can only sense the timer
+ // when we pump mainloop. Do that right now to take the logic path
+ // before either the anticipated event arrives or the timer expires.
+ mainloop.post(17);
+ check_listener("no timeout 1", listener0, LLSD(0));
+ // Expected event arrives...
+ driver.post(1);
+ check_listener("event passed thru", listener0, LLSD(1));
+ // Should have canceled the timer. Verify that by asserting that the
+ // time has expired, then pumping mainloop again.
+ filter.forceTimeout();
+ mainloop.post(17);
+ check_listener("no timeout 2", listener0, LLSD(1));
+ // Set timer again.
+ filter.errorAfter(20, "timeout");
+ // Now let the timer expire.
+ filter.forceTimeout();
+ // Notice the timeout.
+ std::string threw;
+ try
+ {
+ mainloop.post(17);
+ }
+ catch (const WrapLL_ERRS::FatalException& e)
+ {
+ threw = e.what();
+ }
+ ensure_contains("errorAfter() timeout exception", threw, "timeout");
+ // Timing out cancels the timer. Verify that.
+ listener0.reset(0);
+ filter.forceTimeout();
+ mainloop.post(17);
+ check_listener("no timeout 3", listener0, LLSD(0));
+ }
+} // namespace tut
+
+/*****************************************************************************
+* Link dependencies
+*****************************************************************************/
+#include "llsdutil.cpp"