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-rw-r--r--indra/llcommon/lluuid.h173
1 files changed, 2 insertions, 171 deletions
diff --git a/indra/llcommon/lluuid.h b/indra/llcommon/lluuid.h
index 726be4a82d..0b9e7d0cd0 100644
--- a/indra/llcommon/lluuid.h
+++ b/indra/llcommon/lluuid.h
@@ -129,177 +129,6 @@ public:
typedef std::vector<LLUUID> uuid_vec_t;
-// Construct
-inline LLUUID::LLUUID()
-{
- setNull();
-}
-
-
-// Faster than copying from memory
-inline void LLUUID::setNull()
-{
- U32 *word = (U32 *)mData;
- word[0] = 0;
- word[1] = 0;
- word[2] = 0;
- word[3] = 0;
-}
-
-
-// Compare
-inline bool LLUUID::operator==(const LLUUID& rhs) const
-{
- U32 *tmp = (U32 *)mData;
- U32 *rhstmp = (U32 *)rhs.mData;
- // Note: binary & to avoid branching
- return
- (tmp[0] == rhstmp[0]) &
- (tmp[1] == rhstmp[1]) &
- (tmp[2] == rhstmp[2]) &
- (tmp[3] == rhstmp[3]);
-}
-
-
-inline bool LLUUID::operator!=(const LLUUID& rhs) const
-{
- U32 *tmp = (U32 *)mData;
- U32 *rhstmp = (U32 *)rhs.mData;
- // Note: binary | to avoid branching
- return
- (tmp[0] != rhstmp[0]) |
- (tmp[1] != rhstmp[1]) |
- (tmp[2] != rhstmp[2]) |
- (tmp[3] != rhstmp[3]);
-}
-
-/*
-// JC: This is dangerous. It allows UUIDs to be cast automatically
-// to integers, among other things. Use isNull() or notNull().
-inline LLUUID::operator bool() const
-{
- U32 *word = (U32 *)mData;
- return (word[0] | word[1] | word[2] | word[3]) > 0;
-}
-*/
-
-inline BOOL LLUUID::notNull() const
-{
- U32 *word = (U32 *)mData;
- return (word[0] | word[1] | word[2] | word[3]) > 0;
-}
-
-// Faster than == LLUUID::null because doesn't require
-// as much memory access.
-inline BOOL LLUUID::isNull() const
-{
- U32 *word = (U32 *)mData;
- // If all bits are zero, return !0 == TRUE
- return !(word[0] | word[1] | word[2] | word[3]);
-}
-
-// Copy constructor
-inline LLUUID::LLUUID(const LLUUID& rhs)
-{
- U32 *tmp = (U32 *)mData;
- U32 *rhstmp = (U32 *)rhs.mData;
- tmp[0] = rhstmp[0];
- tmp[1] = rhstmp[1];
- tmp[2] = rhstmp[2];
- tmp[3] = rhstmp[3];
-}
-
-inline LLUUID::~LLUUID()
-{
-}
-
-// Assignment
-inline LLUUID& LLUUID::operator=(const LLUUID& rhs)
-{
- // No need to check the case where this==&rhs. The branch is slower than the write.
- U32 *tmp = (U32 *)mData;
- U32 *rhstmp = (U32 *)rhs.mData;
- tmp[0] = rhstmp[0];
- tmp[1] = rhstmp[1];
- tmp[2] = rhstmp[2];
- tmp[3] = rhstmp[3];
-
- return *this;
-}
-
-
-inline LLUUID::LLUUID(const char *in_string)
-{
- if (!in_string || in_string[0] == 0)
- {
- setNull();
- return;
- }
-
- set(in_string);
-}
-
-inline LLUUID::LLUUID(const std::string& in_string)
-{
- if (in_string.empty())
- {
- setNull();
- return;
- }
-
- set(in_string);
-}
-
-// IW: DON'T "optimize" these w/ U32s or you'll scoogie the sort order
-// IW: this will make me very sad
-inline bool LLUUID::operator<(const LLUUID &rhs) const
-{
- U32 i;
- for( i = 0; i < (UUID_BYTES - 1); i++ )
- {
- if( mData[i] != rhs.mData[i] )
- {
- return (mData[i] < rhs.mData[i]);
- }
- }
- return (mData[UUID_BYTES - 1] < rhs.mData[UUID_BYTES - 1]);
-}
-
-inline bool LLUUID::operator>(const LLUUID &rhs) const
-{
- U32 i;
- for( i = 0; i < (UUID_BYTES - 1); i++ )
- {
- if( mData[i] != rhs.mData[i] )
- {
- return (mData[i] > rhs.mData[i]);
- }
- }
- return (mData[UUID_BYTES - 1] > rhs.mData[UUID_BYTES - 1]);
-}
-
-inline U16 LLUUID::getCRC16() const
-{
- // A UUID is 16 bytes, or 8 shorts.
- U16 *short_data = (U16*)mData;
- U16 out = 0;
- out += short_data[0];
- out += short_data[1];
- out += short_data[2];
- out += short_data[3];
- out += short_data[4];
- out += short_data[5];
- out += short_data[6];
- out += short_data[7];
- return out;
-}
-
-inline U32 LLUUID::getCRC32() const
-{
- U32 *tmp = (U32*)mData;
- return tmp[0] + tmp[1] + tmp[2] + tmp[3];
-}
-
// Helper structure for ordering lluuids in stl containers.
// eg: std::map<LLUUID, LLWidget*, lluuid_less> widget_map;
@@ -329,3 +158,5 @@ public:
};
#endif
+
+